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  #1651   Link to this post, but load the entire thread.  
Old December 14th, 2007 (6:19 AM).
destinedjagold's Avatar
destinedjagold destinedjagold is offline
You can contact me in PC's discord server...
 
Join Date: May 2007
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Quote:
Originally Posted by Kristian View Post
here you go:
I got this from the "Important setflags" in the tutorials section ;)
hey, thanks so much! ;)
I really needed to know that! :P
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Old December 14th, 2007 (12:08 PM). Edited December 14th, 2007 by Kyber-Groudon.
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Kyber-Groudon Kyber-Groudon is offline
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Join Date: Jun 2007
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Quote:
Originally Posted by Crashink View Post
Kyber-Groudon, you can change the sprite overworld and batter sprite for another person, not for yourself. The only way to do it for your own character is to Overworld Edit and use TLP.
oh.... i guess that's that particular project right down the drain.

I know you can edit sprites using those programs, but I wanted to find out if it was possible to script it so the player transforms into a pokemon later on in the game. I've already got sprites ready. Guess not, though.

Ahh well, thanks anyway.
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Spoiler:
Well, I actually decided to put something here.








Scrapped that. Nobody really liked it anyway.
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Old December 14th, 2007 (12:25 PM). Edited December 14th, 2007 by Satoshi Sugimori.
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Satoshi Sugimori Satoshi Sugimori is offline
Hermit
 
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Location: Tokyo, Japan
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Can someone check this script for me please I have tried it but it doesn't compile in pokescript...
Spoiler:
#org $begin
lock
faceplayer
checkflag 0x325
applymovement 0x6 $rocket1
pausemove 0
applymovement 0x6 $rocketr1
pausemove 0
applymovement 0x6 $rocketrr1
pausemove 0
applymovement 0x2 $jessy
pausemove 0
applymovement 0x3 $james
pausemove 0
applymovement 0x4 $meowth
pausemove 0
applymovement 0x2 $jessy2
pause 0x10
applymovement 0x3 $james2
pause 0x10
applymovement 0x4 $meowth2
pause 0x10
applymovement 0x4 $meowth22
pausemove 0
message $rockettalk
$rockettalk 1 = Team Rocket: Hey you brat, \nand you are trying to take your camerupt back?! \pDon't make me laugh a little

brat \nlike you trying to get something \pfrom us?
boxset 6
applymovement 0x3 $james3
pause 0x30
applymovement 0x4 $meowth3
pause 0x30
trainerbattle 0 161 $rocketchall $rocketdefeat
$rocketchall 1 = Team Rocket: We are Team Rocket!\nWe are unbeatable!
$rocketdefeat 1 = Team Rocket: James...\nMeowth...\pYes Jessy?\nRuuuunn!!
boxset 6
applymovement $jessy3
pausemove 0
applymovement $jessy4
pausemove 0
applymovement $james4
pause 0x20
applymovement $james5
pausemove 0
applymovement $meowth4
pausemove 0
applymovement $meowth5
pausemove 0
message $note
$note 1 = \vh01\: Weird people!
boxset 6
setflag 0x325
release
end

#org $rocket1
$rocket1 1 ; #binary 0x13 0x13 0x13 0x13 0x13 0x13 0x13 0x13 0x13 0x13 0x13 0x13 0xFE

#org $rocketr1
$rocketr1 1 ; #binary 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0xFE

#org $rocketrr1
$rocketrr1 1 ; #binary 0x11 0x11 0x11 0x11 0x11 0x11 0x11 0xFE

#org $jessy
$jessy 1 ; #binary 0x12 0x12 0x12 0x12 0x10 0x10 0xFE

#org $james
$james 1 ; #binary 0x12 0x12 0x12 0x12 0x12 0x10 0xFE

#org $meowth
$meowth 1 ; #binary 0x12 0x12 0x12 0x12 0x12 0x12 0xFE

#org $jessy2
$jessy2 1 ; #binary 0x10 0x10 0x10 0x10 0x10 0x10 0x13 0x13 0x13 0x13 0xFE

#org $james2
$james2 1 ; #binary 0x10 0x10 0x10 0x10 0x10 0x10 0x10 0x13 0x13 0x13 0xFE

#org $meowth2
$meowth2 1 ; #binary 0x10 0x10 0x10 0x10 0x10 0x10 0x10 0x10 0x13 0x13 0x10 0xFE

#org $meowth22
$meowth2 1 ; #binary 0x13 0x13 0x13 0x11 0xFE

#org $james3
#james3 1 ; #binary 0x11 0x03 0xFE

#org $meowht3
#meowth3 1 ; #binary 0x11 0x02 0xFE

#org $jessy3
#jessy3 1 ; #binary 0x12 0x12 0x12 0x12 0x11 0x11 0xFE

#org $jessy4
#jessy3 1 ; #binary 0x11 0x11 0x11 0x11 0x13 0x13 0xFE
#raw 53
#raw 2
#raw 00

#org $james4
#james4 1 ; #binary 0x10 0x12 0x12 0x12 0x11 0x11 0x11 0xFE

#org $james5
#james4 1 ; #binary 0x11 0x11 0x11 0x13 0x13 0xFE
#raw 53
#raw 3
#raw 00

#org $meowht4
#meowth4 1 ; #binary 0x10 0x12 0x12 0x12 0x12 0x12 0x11 0xFE

#org $meowht5
#meowth4 1 ; #binary 0x11 0x11 0x11 0x11 0x11 0x13 0x13 0xFE
#raw 53
#raw 4
#raw 00


Thanks in advance...
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Old December 14th, 2007 (6:37 PM).
opeious opeious is offline
 
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Location: India
Age: 29
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Posts: 62
Try this out

applymovement 0x4 $meowth2
pause 0x10
applymovement 0x4 $meowth22
pausemove 0
message $rockettalk
$rockettalk 1 = Team Rocket: Hey you brat, \nand you are trying to take your camerupt back?! \pDon't make me laugh,\p a little brat \nlike you trying to get something \pfrom us?
boxset 6
applymovement 0x3 $james3
pause 0x30
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Rayqke the level 99 Rayquaza!

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Old December 15th, 2007 (6:52 AM).
linkandzelda's Avatar
linkandzelda linkandzelda is offline
n00b desu ka?
 
Join Date: Dec 2006
Location: Hastings, England
Gender: Male
Nature: Careful
Posts: 776
Hi
I need some help with wild battles.
this script works fine exept the pokemon does'nt dissapair. i go away and come back again and it has gone then but it needs to go when i finish the battle. heres my script:

#org $begin
lock
faceplayer
checkflag 0x1135
if B_TRUE goto $gotbottle
message $speak
boxset 6
release
end

#org $gotbottle
message $speak2
boxset 5
compare LASTRESULT B_TRUE
if B_FALSE goto $notyet
message $yes1
boxset 6
wildbattle 185 20 0
setflag 0x1136
fadescreen 0
release
end

#org $notyet
release
end

#org $speak
$speak 1 = It's a weird tree!

#org $speak2
$speak2 1 = It's a weird tree.\nuse the SQUIRTBOTTLE?

#org $yes1
$yes1 1 = \v\h01 used the SQUIRTBOTTLE.\pThe weird tree doesn't like

the\nSQUIRTBOTTLE!\pThe weird tree attacked!

Thanks in advance
link
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Old December 15th, 2007 (7:01 AM).
opeious opeious is offline
 
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You are using checkflag 0x1135 and setflag 0x1136
both should be same
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Rayqke the level 99 Rayquaza!

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Old December 15th, 2007 (7:57 AM).
linkandzelda's Avatar
linkandzelda linkandzelda is offline
n00b desu ka?
 
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Location: Hastings, England
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Quote:
Originally Posted by opeius View Post
You are using checkflag 0x1135 and setflag 0x1136
both should be same
this script only activates if 1135 is set. 1136 is the what i put in the people id so it should work ok
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Old December 15th, 2007 (8:02 AM). Edited December 15th, 2007 by ~*Pikafan*~.
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~*Pikafan*~ ~*Pikafan*~ is offline
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You might have to make the screen refresh, like it goes black and then reappears.

Edit: Yeah, I think you need to put 0x8E after the battle. If you read the page before, where thethethethe talks to me about setmap, it causes the screen to refresh to make whatever happens happen without going off of the map.
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I have returned ONC AGAIN!

Guitar Hero and Rock Band Rock. 'Nuff Said :P

I have a bunch of Friend Codes for Wii. These games I have Friend Codes for:

Guitar Hero World Tour (GHWT)
Super Smash Bros. Brawl (SSBB)
Guitar Hero 3 (GH3)
Pokemon Battle Revolution (PBR)
Rock Band 2, once I get it >_> (RB2)

RAWR. I NEED SHTUFF FOR MAH SIGNATURE. RAWR.
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Old December 15th, 2007 (9:31 AM).
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tImE tImE is offline
It's still me, 44tim44 ;)
 
Join Date: Mar 2007
Location: Somewhere in Scandinavia...
Nature: Relaxed
Posts: 673
Hi.
Why does everybody keep ignoring me?! :'(

I need a script for Emerald, that works
just like the first rival script in diamond and pearl.
(When you try to enter your rivals door he comes out... etc.)

and also the script when you enter his room after the first script.
(when sits at his computer, then he sees you pushes
you away and walks down the stairs.)

I hope someone has time for me.:D

(...and not ignore me...)



//44tim44
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Old December 15th, 2007 (9:44 AM). Edited December 15th, 2007 by opeious.
opeious opeious is offline
 
Join Date: Dec 2007
Location: India
Age: 29
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It is a scrpit for Fire Red

#org $start
checkflag 0x200
if B_true goto $done
applymovement 0xFF $exclaim
pause 0x10
message $ontv
$ontv = There's an intresting\n programme\pcoming on the TV.
applymovement 0xFF $move
pause 0x40
message $rgy
setflag 0x200
end

#org $done
end

#org $move
$move ; #Binary 0x01 0x01 0x01 0x01 0xFE

#org $exclaim
$move ; #Binary 0x62 0xfe

#org $rgy
$rgy = Despite the exploration\nteam's best efforts, however,\p the rare, oddly colored Pokémon\n eluded detection.\pThe rumored\nred GYARADOS failed to apper,\p even fleetingly, to the crestfallen team...\p \p \pThat concludes our special report,\n"Search for the Red GYARADOS"\pBrought to you by Jubilife TV on\nNationwide Net!\pSee you next week,same time\nSame channel.

When i try to compile it shows Runtime-error "457", plz help, thnx in advance
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Rayqke the level 99 Rayquaza!

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Old December 15th, 2007 (11:08 AM).
Juan Juan is offline
Brazilian with a bad English
 
Join Date: Jun 2007
Location: Pindamonhangaba - SP
Age: 32
Nature: Adamant
Posts: 92
Quote:
Originally Posted by opeius View Post
It is a scrpit for Fire Red

#org $start
checkflag 0x200
if B_true goto $done
applymovement 0xFF $exclaim
pause 0x10
message $ontv
$ontv = There's an intresting\n programme\pcoming on the TV.
applymovement 0xFF $move
pause 0x40
message $rgy
setflag 0x200
end

#org $done
end

#org $move
$move ; #Binary 0x01 0x01 0x01 0x01 0xFE

#org $exclaim
$move ; #Binary 0x62 0xfe

#org $rgy
$rgy = Despite the exploration\nteam's best efforts, however,\p the rare, oddly colored Pokémon\n eluded detection.\pThe rumored\nred GYARADOS failed to apper,\p even fleetingly, to the crestfallen team...\p \p \pThat concludes our special report,\n"Search for the Red GYARADOS"\pBrought to you by Jubilife TV on\nNationwide Net!\pSee you next week,same time\nSame channel.

When i try to compile it shows Runtime-error "457", plz help, thnx in advance
Spoiler:

#org $start
checkflag 0x200
if B_true goto $done
applymovement 0xFF $exclaim
pause 0x10
message $ontv
$ontv 1= There's an intresting\n programme\pcoming on the TV.
applymovement 0xFF $move
pause 0x40
message $rgy
setflag 0x200
end

#org $done
end

#org $move
$move ; #Binary 0x01 0x01 0x01 0x01 0xFE

#org $exclaim
$move ; #Binary 0x62 0xfe

#org $rgy
$rgy 1= Despite the exploration\nteam's best efforts, however,\p the rare, oddly colored Pokémon\n eluded detection.\pThe rumored\nred GYARADOS failed to apper,\p even fleetingly, to the crestfallen team...\p \p \pThat concludes our special report,\n"Search for the Red GYARADOS"\pBrought to you by Jubilife TV on\nNationwide Net!\pSee you next week,same time\nSame channel.
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Old December 15th, 2007 (12:41 PM).
Frostbite's Avatar
Frostbite Frostbite is offline
Ace Trainer
 
Join Date: Jan 2005
Location: New York
Nature: Modest
Posts: 723
Hey guys.

Making a script here and I need a little help. Since I'm not that good at putting music in a script can someone edit my script so that the script will play track 0x12D and fade back to the original music where indicated?

Here's the script:

Spoiler:
#org $start
checkflag 0x200
if B_TRUE goto $done
PLAYMUSICHERE ***********
applymovement 0x08 $rivalmove1
pause 0x80
applymovement 0xFF $playermove1
pause 0x10
goto $rest2

#org $rest2
message $rivaltalk
$rivaltalk 1 = hi
applymovement 0x08 $rivalmove2
pause 0x20
applymovement 0xFF $playermove2
pause 0x01
#raw 53
#raw 08
#raw 00
FADEMUSICHERE ************
setflag 0x200
release
end

#org $done
release
end

#org $rivalmove1
$rivalmove 1 ; #binary 0x10 0x13 0x13 0x13 0x10 0x10 0x10 0x10 0x03 0xFE

#org $playermove1
$playermove 1 ; #binary 0x02 0xFE

#org $rivalmove2
$rivalmove 2 1 ; #binary 0x10 0x13 0x00 0XFE

#org $playermove2
$playermove2 1 ; #binary 0x00 0xFE


thanks
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Old December 15th, 2007 (2:11 PM).
CrazyLuigi's Avatar
CrazyLuigi CrazyLuigi is offline
 
Join Date: Feb 2007
Age: 32
Gender:
Nature: Adamant
Posts: 33
I need some help with this script :s

I was trying to make a script that would give you a Larvitar as your starter pokemon while in your room rather than running down to the lab. When I tested this it produced a text box in the upper right hand corner of the screen that only had an arrow in it, then the screen turned maroon. This was basically the exact opposite of what I wanted to happen.

can anyone tell me what I messed up on with this?
HTML Code:
#org $begin
lock
faceplayer
checkflag 0x200
if B_true goto $gotit
message $q
boxset 6
givepokemon 246 5 0
setflag 0x232
release
end

#org $gotit
message $hi
boxset 6
release
end

#org $hi
$hi 1 = This is where I kept\nLARVITAR's old Pokeball

#org $q
$q 1 = I better take LARVITAR\nwith me today
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Old December 15th, 2007 (2:44 PM).
axlefoley's Avatar
axlefoley axlefoley is offline
 
Join Date: Sep 2004
Age: 33
Gender:
Posts: 245
Quote:
Originally Posted by CrazyLuigi View Post
I need some help with this script :s

I was trying to make a script that would give you a Larvitar as your starter pokemon while in your room rather than running down to the lab. When I tested this it produced a text box in the upper right hand corner of the screen that only had an arrow in it, then the screen turned maroon. This was basically the exact opposite of what I wanted to happen.

can anyone tell me what I messed up on with this?
HTML Code:
#org $begin
lock
faceplayer
checkflag 0x200
if B_true goto $gotit
message $q
boxset 6
givepokemon 246 5 0
setflag 0x232
release
end

#org $gotit
message $hi
boxset 6
release
end

#org $hi
$hi 1 = This is where I kept\nLARVITAR's old Pokeball

#org $q
$q 1 = I better take LARVITAR\nwith me today
Spoiler:
#org $begin
lock
faceplayer
checkflag 0x232
if B_true goto $gotit
message $q
boxset 6
givepokemon 246 5 0
setflag 0x232
release
end

#org $gotit
message $hi
boxset 6
release
end

#org $hi
$hi 1 = This is where I kept\nLARVITAR's old Pokeball

#org $q
$q 1 = I better take LARVITAR\nwith me today


let me know if that helps
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Old December 15th, 2007 (2:52 PM).
~*Pikafan*~'s Avatar
~*Pikafan*~ ~*Pikafan*~ is offline
Man I gotta stop leaving!
 
Join Date: Sep 2007
Age: 29
Gender:
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I think I might see the problem. What do you click on to make it happen? You won't need the lock & faceplayer if it's a pokeball or something.
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I have returned ONC AGAIN!

Guitar Hero and Rock Band Rock. 'Nuff Said :P

I have a bunch of Friend Codes for Wii. These games I have Friend Codes for:

Guitar Hero World Tour (GHWT)
Super Smash Bros. Brawl (SSBB)
Guitar Hero 3 (GH3)
Pokemon Battle Revolution (PBR)
Rock Band 2, once I get it >_> (RB2)

RAWR. I NEED SHTUFF FOR MAH SIGNATURE. RAWR.
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Old December 15th, 2007 (2:56 PM).
TB Pro's Avatar
TB Pro TB Pro is offline
Old-timer
 
Join Date: Nov 2004
Location: Midwestern USA
Age: 28
Gender: Male
Posts: 2,707
Ok,I've got a problem.
I can make my scripts all fine and well ,but I cannot compile them to my ROM!
I have read Irish Witches tutorial.
I try to save my documents on Notepad as "All File Types" ,but my pull-down tab does not have an "All File Types" option.
So what do I save it as?
Also I tried to just save it as a regular TXT file and compile that into Bufrite And it works but I cannot find the "Load ROM" button.
So Help would be appritiated!
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--I'm a creepin'..
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Old December 15th, 2007 (3:53 PM).
thethethethe thethethethe is offline
 
Join Date: Jun 2007
Location: Melbourne, Australia
Gender: Male
Posts: 1,104
Quote:
Originally Posted by Frostbite View Post
Hey guys.

Making a script here and I need a little help. Since I'm not that good at putting music in a script can someone edit my script so that the script will play track 0x12D and fade back to the original music where indicated?

Here's the script:

Spoiler:
#org $start
checkflag 0x200
if B_TRUE goto $done
#raw 0x33 0x2D 0x01 0x00 'Playsound 0x12D
applymovement 0x08 $rivalmove1
pause 0x80
applymovement 0xFF $playermove1
pause 0x10
goto $rest2

#org $rest2
message $rivaltalk
$rivaltalk 1 = hi
applymovement 0x08 $rivalmove2
pause 0x20
applymovement 0xFF $playermove2
pause 0x01
#raw 53
#raw 08
#raw 00
fadedefault
setflag 0x200
release
end

#org $done
release
end

#org $rivalmove1
$rivalmove 1 ; #binary 0x10 0x13 0x13 0x13 0x10 0x10 0x10 0x10 0x03 0xFE

#org $playermove1
$playermove 1 ; #binary 0x02 0xFE

#org $rivalmove2
$rivalmove 2 1 ; #binary 0x10 0x13 0x00 0XFE

#org $playermove2
$playermove2 1 ; #binary 0x00 0xFE


thanks
Done

Quote:
Originally Posted by CrazyLuigi View Post
I need some help with this script :s

I was trying to make a script that would give you a Larvitar as your starter pokemon while in your room rather than running down to the lab. When I tested this it produced a text box in the upper right hand corner of the screen that only had an arrow in it, then the screen turned maroon. This was basically the exact opposite of what I wanted to happen.

can anyone tell me what I messed up on with this?
HTML Code:
#org $begin
lock
faceplayer
checkflag 0x200
if B_true goto $gotit
message $q
boxset 6
givepokemon 246 5 0
setflag 0x232
release
end

#org $gotit
message $hi
boxset 6
release
end

#org $hi
$hi 1 = This is where I kept\nLARVITAR's old Pokeball

#org $q
$q 1 = I better take LARVITAR\nwith me today
There's actually nothing wrong with it. It works fine, I tried it. Try recompiling it again. Only just a word of warning, set the flag relating to the activation of the Pokemon Menu.

Quote:
Originally Posted by Blazikendude View Post
Ok,I've got a problem.
I can make my scripts all fine and well ,but I cannot compile them to my ROM!
I have read Irish Witches tutorial.
I try to save my documents on Notepad as "All File Types" ,but my pull-down tab does not have an "All File Types" option.
So what do I save it as?
Also I tried to just save it as a regular TXT file and compile that into Bufrite And it works but I cannot find the "Load ROM" button.
So Help would be appritiated!
Save it as this. (filename).rbc
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Old December 15th, 2007 (3:59 PM).
TB Pro's Avatar
TB Pro TB Pro is offline
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Location: Midwestern USA
Age: 28
Gender: Male
Posts: 2,707
Thanks!
I needed that a lot!
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Old December 15th, 2007 (4:26 PM). Edited December 15th, 2007 by CrazyLuigi.
CrazyLuigi's Avatar
CrazyLuigi CrazyLuigi is offline
 
Join Date: Feb 2007
Age: 32
Gender:
Nature: Adamant
Posts: 33
Quote:
Originally Posted by axlefoley View Post
Spoiler:
#org $begin
lock
faceplayer
checkflag 0x232
if B_true goto $gotit
message $q
boxset 6
givepokemon 246 5 0
setflag 0x232
release
end

#org $gotit
message $hi
boxset 6
release
end

#org $hi
$hi 1 = This is where I kept\nLARVITAR's old Pokeball

#org $q
$q 1 = I better take LARVITAR\nwith me today


let me know if that helps
That didn't help at all :s

err is this sposed to happen when I put it into pokescript? <_<

Spoiler:
- Buffer Blown -
#PROCESS: c:\docume~1\hp_owner\mydocu~1\window~1\system~1\progra~1\romsan~1\gba\hax\pokemo~1\tests\Larvitargot.txt F:2 for input
-------------------------------------------------------------------------------------------------------------------------------

#OFFSET: 0, 0
Invalid Command : lock
Invalid Command : faceplayer
Invalid Command : checkflag
Invalid Command : if
Invalid Command : message
Invalid Command : boxset
Invalid Command : givepokemon
Invalid Command : setflag
Invalid Command : release
Invalid Command : end

#OFFSET: 0, 0
Invalid Command : message
Invalid Command : boxset
Invalid Command : release
Invalid Command : end

#OFFSET: 0, 0

#INLINE: 0, 1
37: Encoding text: This is where I kept\nLARVITAR's old Pokeball

#OFFSET: 0, 0

#INLINE: 0, 1
42: Encoding text: I better take LARVITAR\nwith me today
|
\- Processed 0 Lines

|
\- Processed 43 Lines
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Old December 15th, 2007 (5:10 PM).
linkandzelda's Avatar
linkandzelda linkandzelda is offline
n00b desu ka?
 
Join Date: Dec 2006
Location: Hastings, England
Gender: Male
Nature: Careful
Posts: 776
~*Pikafan*~: i tried that and it did not help. i have tried everything now and i still cant get it to work. if anybody can help then it would be good

thanks in advance
link
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  #1671   Link to this post, but load the entire thread.  
Old December 15th, 2007 (5:34 PM). Edited December 15th, 2007 by opeious.
opeious opeious is offline
 
Join Date: Dec 2007
Location: India
Age: 29
Nature: Relaxed
Posts: 62
Quote:
Originally Posted by Juan View Post
Spoiler:

#org $start
checkflag 0x200
if B_true goto $done
applymovement 0xFF $exclaim
pause 0x10
message $ontv
$ontv 1= There's an intresting\n programme\pcoming on the TV.
applymovement 0xFF $move
pause 0x40
message $rgy
setflag 0x200
end

#org $done
end

#org $move
$move ; #Binary 0x01 0x01 0x01 0x01 0xFE

#org $exclaim
$move ; #Binary 0x62 0xfe

#org $rgy
$rgy 1= Despite the exploration\nteam's best efforts, however,\p the rare, oddly colored Pokémon\n eluded detection.\pThe rumored\nred GYARADOS failed to apper,\p even fleetingly, to the crestfallen team...\p \p \pThat concludes our special report,\n"Search for the Red GYARADOS"\pBrought to you by Jubilife TV on\nNationwide Net!\pSee you next week,same time\nSame channel.
Oh i got it it was not only the 1s and i had also put 2 move lists with the same name, ty any way
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  #1672   Link to this post, but load the entire thread.  
Old December 15th, 2007 (5:54 PM).
ZodiacDaGreat's Avatar
ZodiacDaGreat ZodiacDaGreat is offline
Working on a Mobile System
 
Join Date: Feb 2007
Location: South Pacific
Age: 30
Gender: Male
Nature: Relaxed
Posts: 429
Quote:
org $start
checkflag 0x200
if 0x1 goto $done
applymovement 0xFF $exclaim
pause 0x10
message $ontv
boxset 0x6
applymovement 0xFF $move
pause 0x40
message $rgy
boxset 0x6
setflag 0x200
end

#org $ontv
= There's an intresting\n programme\pcoming on the TV.

#org $done
release
end

#org $move
#Binary 0x01 0x01 0x01 0x01 0xFE

#org $exclaim
#Binary 0x62 0xfe

#org $rgy
= Despite the exploration\nteam's best efforts, however,\p the rare, oddly colored Pokémon\n eluded detection.\pThe rumored\nred GYARADOS failed to apper,\p even fleetingly, to the crestfallen team...\p \p \pThat concludes our special report,\n"Search for the Red GYARADOS"\pBrought to you by Jubilife TV on\nNationwide Net!\pSee you next week,same time\nSame channel.

It still shows runtime error "457"
There that should work, a word of advice: do not use irish witch's style of dialog script like this:
Quote:
msgbox $n
boxset 0x2
$n = ....blah blah
but stick to the rubikon way, which is something like this:
Quote:
#org $Start
msgbox $n
boxset 0x2
end

#org $n
= blah blah....
and same goes for the applymovement script, it should be:
Quote:
#org $Start
...
applymovement 0x[Event #] $Pointer
...
end

#org $Pointer
#binary [movement data here]
refer to foolump's tut if you dont get this
  #1673   Link to this post, but load the entire thread.  
Old December 15th, 2007 (5:55 PM).
Derlo's Avatar
Derlo Derlo is offline
Tired....
 
Join Date: Aug 2007
Location: Mossoró-RN-BR
Gender: Male
Posts: 135
Quote:
Originally Posted by opeius View Post
It still shows runtime error "457"
Hello!!!
Try this:

Quote:
#org $start
checkflag 0x200
if 1 goto $done
applymovement 0xff $exclaim
$move 1 ; #Binary 0x62 0xFE
pausemove 0
message $ontv
$ontv 1 = There's an intresting\n programme\pcoming on the TV.
boxset 6
applymovement 0xff $move
$move 1 ; #Binary 0x01 0x01 0x01 0x01 0xFE
pausemove 0
message $rgy
$rgy 1 = Despite the exploration\nteam's best efforts, however,\p the rare, oddly colored Pokémon\n eluded detection.\pThe rumored\nred GYARADOS failed to apper,\p even fleetingly, to the crestfallen team...\p \p \pThat concludes our special report,\n"Search for the Red GYARADOS"\pBrought to you by Jubilife TV on\nNationwide Net!\pSee you next week,same time\nSame channel.
boxset 6
setflag 0x200
end

#org $done
release
end
Bye!
  #1674   Link to this post, but load the entire thread.  
Old December 15th, 2007 (5:56 PM).
stead573 stead573 is offline
 
Join Date: Apr 2007
Gender:
Nature: Adamant
Posts: 31
linkandzelda, try this...

Spoiler:
#org $begin
lock
faceplayer
checkflag 0x1135
if B_TRUE goto $gotbottle
message $speak
boxset 6
release
end

#org $gotbottle
message $speak2
boxset 5
compare LASTRESULT B_TRUE
if B_FALSE goto $notyet
message $yes1
boxset 6
wildbattle 185 20 0
#raw 53
#raw [people no. in Advance Map, e.g. 02]
#raw 00

setflag 0x1136
release
end

#org $notyet
release
end

#org $speak
$speak 1 = It's a weird tree!

#org $speak2
$speak2 1 = It's a weird tree.\nuse the SQUIRTBOTTLE?

#org $yes1
$yes1 1 = \v\h01 used the SQUIRTBOTTLE.\pThe weird tree doesn't like the\nSQUIRTBOTTLE!\pThe weird tree attacked!


...and make sure you set sudowoodo's sprite People ID [in Advance Map] to 1136.

Hope this helps!
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stead573
  #1675   Link to this post, but load the entire thread.  
Old December 15th, 2007 (5:57 PM).
~*Pikafan*~'s Avatar
~*Pikafan*~ ~*Pikafan*~ is offline
Man I gotta stop leaving!
 
Join Date: Sep 2007
Age: 29
Gender:
Nature: Jolly
Posts: 202
Edit: Beaten, Opeius, if theirs don't work try mine.

I found the problem, try this:

Code:
#org $start
checkflag 0x200
if B_true goto $done
applymovement 0xFF $exclaim
pause 0x10
message $ontv
$ontv 1 = There's an intresting\n programme\pcoming on the TV.
applymovement 0xFF $move
pause 0x40
message $rgy
setflag 0x200
end

#org $done
release
end

#org $move
$move 1 ; #Binary 0x11 0x11 0x11 0x11 0xFE

#org $exclaim
$exclaim 1 ; #Binary 0x62 0xfe

#org $rgy
$rgy 1= Despite the exploration\lteam's best efforts, however,\p the rare, oddly colored Pokémon\n eluded detection.\pThe rumored\lred GYARADOS failed to apper,\p even fleetingly, to the crestfallen team...\p \p \pThat concludes our special report,\n"Search for the Red GYARADOS"\pBrought to you by Jubilife TV on\nNationwide Net!\pSee you next week,same time\nSame channel.
The only thing I'm not sure about is the first movement. That should make you move up 4 steps.
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I have a bunch of Friend Codes for Wii. These games I have Friend Codes for:

Guitar Hero World Tour (GHWT)
Super Smash Bros. Brawl (SSBB)
Guitar Hero 3 (GH3)
Pokemon Battle Revolution (PBR)
Rock Band 2, once I get it >_> (RB2)

RAWR. I NEED SHTUFF FOR MAH SIGNATURE. RAWR.
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