Quote:
Originally Posted by Superkid11
I decided to build a new UU team based around a Belly Drum Clefable.
Omastar (F) @ Leftovers ** Oma
Trait: Shell Armor
EVs: 252 HP / 60 Def / 198 SDef
Calm Nature (+SDef, -Atk)
- Ice Beam / Hidden Power [Grass]
- Toxic
- Spikes
- Surf
Bold is better.
Hypno (M) @ Leftovers ** Fred
Trait: Insomnia
EVs: 228 HP / 44 Def / 120 Spd / 116 SDef
Bold Nature (+Def, -Atk)
- Reflect
- Seismic Toss
- Thunder Wave
- Wish
Supports Clefable by paralyzing fast stuff.
Ironically Calm works better here IMO.
Clefable (F) @ Lum Berry ** Mika
Trait: Cute Charm
EVs: 252 HP / 184 Def / 32 Spd / 40 SDef
Impish Nature (+Def, -SAtk)
- Belly Drum
- Cosmic Power
- Return
- Softboiled
Star of the team. Can't touch ghosts, but I have things to deal with those. Its attack is only above 700 after a Belly Drum but its high defensive abilities are going to make sure it KOs stuff, even if it takes 3-4 hits.
To much of a setup. You're either getting statused or hit by a CBed attack. You can use CM/Thunderbolt/Ice Beam or drop this for something else, since both Clefable and Hypno have similar jobs.
Vileplume (M) @ Lum Berry ** Bob
Trait: Chlorophyll
EVs: 252 HP / 28 Spd / 228 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Hidden Power [Grass]
- Leech Seed
- Sleep Powder
Utility.
Leftovers. Find some room for some SAtk so Vileplume can actually hurt Lanturn.
Electabuzz (M) @ Leftovers ** Hobbes
Trait: Static
EVs: 100 HP / 216 Spd / 192 SAtk
Modest Nature (+SAtk, -Atk)
- Hidden Power [Grass]
- Ice Punch
- Thunder Wave
- Thunderbolt
Special sweeper, also supporting Clefable with Thunder Wave.
Better off with Toxic or Substitute over Thunder Wave IMO, but it might work
Misdreavus (F) @ Leftovers ** Faye
Trait: Levitate
EVs: 236 HP / 112 Def / 64 Spd / 98 SDef
Impish Nature (+Def, -SAtk)
- Mean Look
- Perish Song
- Protect
- Destiny Bond
Perishtrapper. :) Helps with ghosts.
Seeing as Banette Shadow Balls and Misdreavus is most likely Perishtrapping or even throwing in a novelty Shadow Ball herself, it's not countering any UU ghosts, but w/e, the set is fine.
I just made some slight modifications after using it. Lost its first two uses...
It's kinda bugging me a little, but it was pretty fun to build.
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Great progress in Team Building, I'd say. I can't really spot out any glaring weaknesses, save the regular CBer, but I can't really see this doing a miraculous job in battle either.
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