The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > The PokéCommunity Archives > Pokémon Strategies & Movesets (archive)
Reload this Page A Swampert Discussion

Notices
For all updates, view the main page.

Pokémon Strategies & Movesets (archive) Post your team lineups, get your team rated or rate other teams, talk about lineups, talk about moves/movesets, strategies, etc. For general talk about the games, go to the respective Pokémon game forums. (Requires moderator validation before new threads are displayed)

Ad Content
 
 
Thread Tools
  #26   Link to this post, but load the entire thread.  
Old April 7th, 2007 (11:07 PM).
Melody Melody is offline
Banned
 
Join Date: Oct 2004
Location: Cuddling those close to me
Gender: Female
Nature: Naughty
Posts: 6,459
Quote:
Originally Posted by shanecdavis View Post
Hmmmmmmmmm. You don't want to use Hydro Pump, which is a STAB move with 5 PP and 80% accuracy, but you use Blizzard, which is not a STAB move with 5 PP and only 70% accuracy. Very odd. BTW - Surf is 100% accurate.

Also, Return fails. It is non-STAB and 102 AP, not 120. Counter DOUBLES the damage of a physical move that is used against it. That means as long as the physical move is over 51 AP (most are), then it will do more damage than Return does. A STAB Earthquake handles special sweepers easier than either Counter or Return anyways.

Hasty Nature isn't really doing much either as it doesn't help Swampert outrun many things that it doesn't, or rather can't, anyways. Relaxed makes it absorb physical hits easier and Brave lets it hit harder.
According to the "The official Nintendo Power game guide For pokemon Emerald"
the max power for return is 120 if and only if you have acheived Max friendship with the pokemon. Serebii Says its base Power is 1 but I am not sure how correct their sources are because the guide once again reports the base power (no Friendship, max Frustration lv) as 10 not 1 And please note my first post here where I clearly stated that return was subject to replacement. I even went as far as asking eveyone's Opinion.
Which reminds me, I have a bone to pick with Synchronize and Rubberbandman, see reply below last quote.
Quote:
That is why I Use Return. It's Power is 120 when Max Friendship And is Loads More Dependable than Counter when facing a special sweeper.
Also Counter works great but, at a cost: You must play "Guess which type of Attack I am going to use" and move Appropiately. That is why I use Earthquake with Return.
That way I wont get my posterior kicked the first time because I failed to predict their Strategy in time to counter it. And earthquake is there when I Need a STAB move to quickly kill whatever is on the field be it a sweeper or a wall or even an annoyer. Keep in mind that I also use this Swampert for 2v2 Battles with a flying type or a pokemon with the levitate ability.
Its hasty nature isnt for outrunning sweepers and other pokemon meant to be faster.
I Purposely Breed a Hasty Swampert Because it needs to be faster than walls and other overpowered pokemon. Usually when someone trains for atk/spatk/hp or def/spdef/hp or any other combination of three stats not including speed, they neglect speed.
Oh and on Blizzard, I use it because In my Experience, it hits more consistently than Hydro Pump ever did for me. Now I know you will yet again point to Hydro pump's higher accuracy rating and say You are crazy or dumb noob.
Honestly, I think the only one who has posted in this thread that has more consistant and accurate information and experience than I is Shanecdavis. And even he should know the value of following certain hunches when it come to move sets. The one thing most people dont understand about Playing pokemon is that it isnt always numbers and stats and natures that makes the difference. Sometimes you must take what you have and adapt it, mold it to your strategy and then go and kick some rear without thinking twice about the weaknesses you werent able to cover due to in-game rules. The point of pokemon is not to create an invincible team. There is no such thing as an invincible team!
The point is to create the best team you can and prove, through battling others , that you are the most knowelgble, patient,intutive,and skilled trainer there is.
Finally I like to stay as far away as i can from "Movesets in a can" like Cursepert.
people tend to prepare for those and not having a unique moveset would render your strategy useless if they have already predicted which moveset you are using.

While I tend to disagree with people on Strategy for many reasons of my own I still listen. I am just wiser than most members. It comes with age and lots of hours of tinkering with movesets. I usually adjust my movesets with every new generation. Obviously my suggestions are "so 3rd generation" because the moveset has been tested and has been proven stable throughout my play time.
I have spent almost 1000 hours on the advance generation games and have used this moveset since its conception(212:31 on my first pokemon ruby savefile).
and If you take account of the fact that i have had little contact with the netbattling world due to lack of proper internet ready equipment, i think that i am very qualified to say that I am not a n00b.
I may seem n00bish beause i dont usually take the time to explain myself fully.
Quote:
Originally Posted by Rubberbandman View Post
when poketrainer entered this thread, it started to suck....
I just dont see how people can be so immature. Read the rules. Dont flame please.
*reports*
And finally on to you Synchronize. I dont know where you got the idea that you
are high enough to tell me where I can and cant post but know this:
I am NOT VERY FRIENDLY WHEN TREATED RUDELY.
and dont go and hide behind the fact you called me 'sir' either.
I may have seemed offtopic or i may have been rude earlier but realize i am only hostile when immature people make smart posterior remarks or answers.
Please, Dont tempt me to explode. Because when the doodoo hits the fan we all get it in the face
  #27   Link to this post, but load the entire thread.  
Old April 8th, 2007 (9:52 AM). Edited April 8th, 2007 by Synchronize.
Synchronize's Avatar
Synchronize Synchronize is offline
Donphan: My Fourth Love
 
Join Date: Aug 2005
Age: 33
Gender:
Nature: Bold
Posts: 2,254
Clean Up time.

Quote:
That is why I Use Return. It's Power is 120 when Max Friendship And is Loads More Dependable than Counter when facing a special sweeper.
It's Base 102. One. Zero. Two. One hundred two.

Quote:
Also Counter works great but, at a cost: You must play "Guess which type of Attack I am going to use" and move Appropiately. That is why I use Earthquake with Return.
Note how Earthquake has a Base 150 power after STAB. 150 > 102. It's also not that hard to "Guess" what move an opponent has, since a competent battler knows standard sets. Zapdos normally carries HP Grass. Seeing as that's one of the very few ways Zapdos has to do any major damage to Swampert, you can safely Counter knowing you will knock back the damage at it. If it doesn't, then you're still at a high amount of health anyway. If it's in-game, you can easily predict a Snorlax Body Slam or Heracross Megahorn. Even if you don't, your team should be solid enough to handle the predicament anyway.

Quote:
That way I wont get my posterior kicked the first time because I failed to predict their Strategy in time to counter it. And earthquake is there when I Need a STAB move to quickly kill whatever is on the field be it a sweeper or a wall or even an annoyer. Keep in mind that I also use this Swampert for 2v2 Battles with a flying type or a pokemon with the levitate ability.
Competent battling one on one: Use common sense for prediction. Also, Swampert has Ice Beam, or even Rock Slide if you like that, for hitting Flying types, which will do more than Return will.

Quote:
Its hasty nature isnt for outrunning sweepers and other pokemon meant to be faster.
I Purposely Breed a Hasty Swampert Because it needs to be faster than walls and other overpowered pokemon. Usually when someone trains for atk/spatk/hp or def/spdef/hp or any other combination of three stats not including speed, they neglect speed.
What are you trying to outrun? You can't Top Heracross, Salamence, Raikou, Dugtrio, or Aerodactyl's speed, so there's no way you will "outrun" them. It's better for it's HP and Defenses to be high enough to soak up the damage, and hit them back where it hurts. Or if you can't, you still have 5 other Pokemon. As for walls, they're meant to be slow anyway, since they emphasize HP and defenses, meaning you wouldn't need that much speed to take them on anyway.

Quote:
Oh and on Blizzard, I use it because In my Experience, it hits more consistently than Hydro Pump ever did for me. Now I know you will yet again point to Hydro pump's higher accuracy rating and say You are crazy or dumb noob.
Blizzard's ratio of hitting based on your past experiences as opposed to Hydro Pump hitting is not a factor of strategy. The probability that Hydro Pump will hit more often, based on its higher accuracy, is. Also note, that Ice Beam, for Swampert, will KO things at the same rate as Ice Beam will, except Ice Beam won't miss on that one turn you need it, and has 5 more PP. That's strategy.

Quote:
Honestly, I think the only one who has posted in this thread that has more consistant and accurate information and experience than I is Shanecdavis. And even he should know the value of following certain hunches when it come to move sets. The one thing most people dont understand about Playing pokemon is that it isnt always numbers and stats and natures that makes the difference. Sometimes you must take what you have and adapt it, mold it to your strategy and then go and kick some rear without thinking twice about the weaknesses you werent able to cover due to in-game rules. The point of pokemon is not to create an invincible team. There is no such thing as an invincible team!
The point is to create the best team you can and prove, through battling others , that you are the most knowelgble, patient,intutive,and skilled trainer there is.
I suppose we should believe in the Heart of the Cards as well.
Of course there is no such thing as the "invincible team." If I recall correctly, which I do, no one has ever mentioned, truthfully, that there was. Not only that, it's logically impossible. Our main goal is to create SOLID teams, while covering as many weaknesses and flaws as possible, so it will be easier to hold your own in battle. It's not all statistics, agreed, but it's not like Smeargle is going to survive a Heracross Megahorn because we've put so much effort into loving it and brushing its teeth.

Quote:
Finally I like to stay as far away as i can from "Movesets in a can" like Cursepert.
people tend to prepare for those and not having a unique moveset would render your strategy useless if they have already predicted which moveset you are using.
Not necessarily. Just because you know I have a Choice Banded Tyranitar with a standard moveset doesn't mean you can really stop it from severely hurting your team.

Quote:
The point is to create the best team you can and prove, through battling others , that you are the most knowelgble, patient,intutive,and skilled trainer there is. While I tend to disagree with people on Strategy for many reasons of my own I still listen. I am just wiser than most members. It comes with age and lots of hours of tinkering with movesets. I usually adjust my movesets with every new generation. Obviously my suggestions are "so 3rd generation" because the moveset has been tested and has been proven stable throughout my play time.
I recently contended with my comrade, shane, about how a user could still use his in-game Modest Swampert without Earthquake, even though shane suggested he rebreed for a nature that wouldn't hinder its Attack. We do listen. Our main problem is when randoms (not necessarily you) come in and try to rate teams, as if they were an authority, and suggest Overheat/Flamethrower/Ember/Fire Spin Charizard over Calm Mind/Surf/Rest/Roar Suicune. I also am willing to bet that as far as strategy, I have a more extensive knowledge than you where it counts.

Quote:
I have spent almost 1000 hours on the advance generation games and have used this moveset since its conception(212:31 on my first pokemon ruby savefile).
and If you take account of the fact that i have had little contact with the netbattling world due to lack of proper internet ready equipment, i think that i am very qualified to say that I am not a n00b.
I may seem n00bish beause i dont usually take the time to explain myself fully.
Take into account that not all the strategies we provide are NetBattle based. In fact, we actually ask if the team is in-game, if that's not clear, and adapt movesets to that fashion. However, if a NetBattle strategy would still work In-game, that's what we will suggest.

Quote:
And finally on to you Synchronize. I dont know where you got the idea that you
are high enough to tell me where I can and cant post but know this:
I am NOT VERY FRIENDLY WHEN TREATED RUDELY.
Don't turn all green on me and rip out of your shirt.

Quote:
and dont go and hide behind the fact you called me 'sir' either.
"Sir" is part of my speech pattern. Helps with the sarcasm. That's nothing to hide behind, sir. Something like that would imply that I am afraid of you.

Quote:
I may have seemed offtopic or i may have been rude earlier but realize i am only hostile when immature people make smart posterior remarks or answers.
Please, Dont tempt me to explode. Because when the doodoo hits the fan we all get it in the face
We are immature, yet you are the one using the word "doodoo" and asking us not to tempt you to get mad. You should come to grips with the fact that people will say many things to you on the internet, and hostile threats in reply are undaunting.

In more important news, an ant was crushed, today, by a size 9 1/2 Nike shoe. The authorities are trying to identify the exact type of shoe from the footprints, but most of yesterday's light shower has washed most of it away. There were no witnesses.
__________________

^Donphan is my 4th love.^
  #28   Link to this post, but load the entire thread.  
Old April 8th, 2007 (6:01 PM).
Melody Melody is offline
Banned
 
Join Date: Oct 2004
Location: Cuddling those close to me
Gender: Female
Nature: Naughty
Posts: 6,459
Replies in bold
Quote:
Originally Posted by Synchronize View Post
Clean Up time.

It's Base 102. One. Zero. Two. One hundred two.

Note how Earthquake has a Base 150 power after STAB. 150 > 102. It's also not that hard to "Guess" what move an opponent has, since a competent battler knows standard sets. Zapdos normally carries HP Grass. Seeing as that's one of the very few ways Zapdos has to do any major damage to Swampert, you can safely Counter knowing you will knock back the damage at it. If it doesn't, then you're still at a high amount of health anyway. If it's in-game, you can easily predict a Snorlax Body Slam or Heracross Megahorn. Even if you don't, your team should be solid enough to handle the predicament anyway.

Even if you eat and breathe those standard movesets they usually arent very helpful to you if they dont use a standard moveset. I agree that Standard movesets are usually solid but if someone has specifically built their moveset to defeat yours then you will get your butt handed to you in battle. The only thing I am saying is that it never hurts to be prepared for the worst.

Competent battling one on one: Use common sense for prediction. Also, Swampert has Ice Beam, or even Rock Slide if you like that, for hitting Flying types, which will do more than Return will.

Prediction has always had it's chance of error. Even when you know standard movesets by heart

What are you trying to outrun? You can't Top Heracross, Salamence, Raikou, Dugtrio, or Aerodactyl's speed, so there's no way you will "outrun" them. It's better for it's HP and Defenses to be high enough to soak up the damage, and hit them back where it hurts. Or if you can't, you still have 5 other Pokemon. As for walls, they're meant to be slow anyway, since they emphasize HP and defenses, meaning you wouldn't need that much speed to take them on anyway.

I am not trying to outrun anything. I clearly said he would only be faster if the foe hasnt been trained for speed in any way.
I didnt want to leave his speed behind so I breed for a speed-enhancing nature.
Even if he is missing that last few stat points to OHKO something he still has a great chance to win. And yes I am fully aware of his weaknesses.

Blizzard's ratio of hitting based on your past experiences as opposed to Hydro Pump hitting is not a factor of strategy. The probability that Hydro Pump will hit more often, based on its higher accuracy, is. Also note, that Ice Beam, for Swampert, will KO things at the same rate as Ice Beam will, except Ice Beam won't miss on that one turn you need it, and has 5 more PP. That's strategy.

I understand that it isnt "Common Strategy" to use Blizzard. It is there to make sure it takes out Grass types even if they are trained to be a wall.

I suppose we should believe in the Heart of the Cards as well.
Of course there is no such thing as the "invincible team." If I recall correctly, which I do, no one has ever mentioned, truthfully, that there was. Not only that, it's logically impossible. Our main goal is to create SOLID teams, while covering as many weaknesses and flaws as possible, so it will be easier to hold your own in battle. It's not all statistics, agreed, but it's not like Smeargle is going to survive a Heracross Megahorn because we've put so much effort into loving it and brushing its teeth.

I know that. I was simply stating the fact that some people stay too close to "Common Strategy" and they tend to not try to think outside the box.


Not necessarily. Just because you know I have a Choice Banded Tyranitar with a standard moveset doesn't mean you can really stop it from severely hurting your team.

1 unknown move in their moveset can throw sand into your gears and cause you to miss a critical opportunity.

I recently contended with my comrade, shane, about how a user could still use his in-game Modest Swampert without Earthquake, even though shane suggested he rebreed for a nature that wouldn't hinder its Attack. We do listen. Our main problem is when randoms (not necessarily you) come in and try to rate teams, as if they were an authority, and suggest Overheat/Flamethrower/Ember/Fire Spin Charizard over Calm Mind/Surf/Rest/Roar Suicune. I also am willing to bet that as far as strategy, I have a more extensive knowledge than you where it counts.

I wouldnt say that just yet...I do not claim to be an authority. I only ask for people to listen and correct me if I am wrong. If I provide an argument when corrected then don't get offended. Listen and debate back as you can. If after a round I cannot provide a logical argument then you have more knoweledge and I will back down. If you can do that without flaming or losing your temper you will gain lots of respect. Take notice that I have not directly told you nor anyone else in this thread that their idea is bad. I am very open minded as long as what you are saying is logical. But if you blatantly attack someone in a way that makes them look bad they get defensive and It escalates into a flame war.
We have already got the admin's attention so lets not go and fling fire. Someone could get in trouble. Nobody wants that.

Take into account that not all the strategies we provide are NetBattle based. In fact, we actually ask if the team is in-game, if that's not clear, and adapt movesets to that fashion. However, if a NetBattle strategy would still work In-game, that's what we will suggest.
I acknowelege that. I hope that this reply clears up any doubts you have about my intentions.
If you still wish to discuss this then feel free to PM me.
Quote:
Also I read poketrainers wall of text. I must say that is a bigger waste of time than jc's mom last night (ily jc). :( You are bad at Pokemon okay. If you still wish to disagree get on NetBattle and battle Umby, Rubberbandman, or myself. I volunteered myself and I don't even play anymore. I am 100% sure that you will lose unless you hax because all noobs hax excessively. Man I love noobs.
Read my reply to Syncronize and please dont call me a noob again.
  #29   Link to this post, but load the entire thread.  
Old April 8th, 2007 (6:41 PM).
Melody Melody is offline
Banned
 
Join Date: Oct 2004
Location: Cuddling those close to me
Gender: Female
Nature: Naughty
Posts: 6,459
The only reason I have used a +speed nature is because i belive that stats should be grown in a balanced way unless the pokemon is meant to counter only 1 strategy. If they are all well balanced statwise it gives you the flexibility to change their moveset slightly to counter a new threat.
Despite the fact that Hasty nature hiders defense growth its defense is still very solid.
Quote:
And yes I am fully aware of his weaknesses.
I assumed you would assume that I had considered this when constructing the moveset. Because this topic only deals with Swampert I have not explained how the rest of my team supports him.
You do not see the entire picture. You dont know where Swampert Fits in.
  #30   Link to this post, but load the entire thread.  
Old April 8th, 2007 (8:23 PM).
Synchronize's Avatar
Synchronize Synchronize is offline
Donphan: My Fourth Love
 
Join Date: Aug 2005
Age: 33
Gender:
Nature: Bold
Posts: 2,254
Quote:
Originally Posted by poketrainer2004 View Post
The only reason I have used a +speed nature is because i belive that stats should be grown in a balanced way unless the pokemon is meant to counter only 1 strategy. If they are all well balanced statwise it gives you the flexibility to change their moveset slightly to counter a new threat.
Despite the fact that Hasty nature hiders defense growth its defense is still very solid.

I assumed you would assume that I had considered this when constructing the moveset. Because this topic only deals with Swampert I have not explained how the rest of my team supports him.
You do not see the entire picture. You dont know where Swampert Fits in.
A nature has nothing to do with how you balance out a Pokemon's stats. That's based on EV training, which still has to follow the guidelines and limitations of base stats and IVs. If by 'balanced' you mean, decreasing one crucial stat just so it's the same as one that it doesn't really need, then your logic is flawed. It also doesn't really matter how this Hasty Swampert fits your team, as it's basic functions will still apply to absorbing certain types of hits. Because of it's lower speed, despite the +Speed nature you've given it, being outran is a common occurance, and if it can't deal with the hits its meant to soak up, it'll knocked out quicker than it should be. If you really wanted something to sweep like you're making it sound that Swampert can do, you might as well have used something like Poliwrath, who at least gets a decent physical set up with Hypnosis and Belly Drum, and a better speed stat, or Kingdra who can utilize Swift Swim in rain.

Whether I do, or do not know how your Swampert "fits in," I can tell that it won't be achieving it's maximum potental as a Swampert.
__________________

^Donphan is my 4th love.^
  #31   Link to this post, but load the entire thread.  
Old April 9th, 2007 (6:22 AM).
Rubberbandman's Avatar
Rubberbandman Rubberbandman is offline
Z3R0
 
Join Date: Sep 2004
Location: The World That Never Was
Age: 31
Gender:
Nature: Bold
Posts: 1,072
Quote:
Even if you eat and breathe those standard movesets they usually arent very helpful to you if they dont use a standard moveset. I agree that Standard movesets are usually solid but if someone has specifically built their moveset to defeat yours then you will get your butt handed to you in battle. The only thing I am saying is that it never hurts to be prepared for the worst.
Actually, standard sets usually dont counter a MOVESET but the POKEMON itself

Quote:
Prediction has always had it's chance of error. Even when you know standard movesets by heart
Standard movesets are the sets, not the pokemon's typing, and prediction is mostly about countering the pokemon's type, not moveset.

Prediction is high risk, high reward actions, pluss if you dont take them, you could be screwed anyway

Quote:
I am not trying to outrun anything. I clearly said he would only be faster if the foe hasnt been trained for speed in any way.
I didnt want to leave his speed behind so I breed for a speed-enhancing nature.
Even if he is missing that last few stat points to OHKO something he still has a great chance to win. And yes I am fully aware of his weaknesses.
The thing is, DONT TRAIN IN SPEED IF YOU DONT NEED TO OUTSPEED ANYTHING

Quote:
I understand that it isnt "Common Strategy" to use Blizzard. It is there to make sure it takes out Grass types even if they are trained to be a wall.
iirc, Swampert has to deal with 2 grass types in OU, Sceptile and Celebi, Celebi is the only really common one, who can stand 2 swampert blizzards and still recover it off, so basicly, it is useless =/

Quote:
I know that. I was simply stating the fact that some people stay too close to "Common Strategy" and they tend to not try to think outside the box.
That is where you are wrong, many people use things other than standards, just look at Endeavor Swampert, you just THINK that people dont use things out side of the box


Quote:
1 unknown move in their moveset can throw sand into your gears and cause you to miss a critical opportunity.
That maybe true, but you can take a guess and know what it is (unless its a gengar)


Quote:
I wouldnt say that just yet...I do not claim to be an authority. I only ask for people to listen and correct me if I am wrong. If I provide an argument when corrected then don't get offended. Listen and debate back as you can. If after a round I cannot provide a logical argument then you have more knoweledge and I will back down. If you can do that without flaming or losing your temper you will gain lots of respect. Take notice that I have not directly told you nor anyone else in this thread that their idea is bad. I am very open minded as long as what you are saying is logical. But if you blatantly attack someone in a way that makes them look bad they get defensive and It escalates into a flame war.
We have already got the admin's attention so lets not go and fling fire. Someone could get in trouble. Nobody wants that.
We try to correct you, but you ignore us, that is why you are considered a noob here, noobs ask for advice and shrug it off, plus, why would you tell us how to play the game when Umby,Mullet,and I netbattle?
  #32   Link to this post, but load the entire thread.  
Old April 9th, 2007 (7:46 AM).
Synchronize's Avatar
Synchronize Synchronize is offline
Donphan: My Fourth Love
 
Join Date: Aug 2005
Age: 33
Gender:
Nature: Bold
Posts: 2,254
Basically, what poketrainer wants to say about us is that we use tactics that could prepare us for the worst outcome, because they are so common. However, he illogically justifies this.

You could use a move that I would never guess that you could have. Only thing is, based on your pokemon's base stats, I will have a pretty good idea. Not only that, but if you pick a move to surprise me completely out of the blue, like Giga Drain Forretress, or in your case, Return Swampert, I can easily shrug off the damage and and make necessary adjustments.

Further more, if you really end up making a moveset just to counter my moveset, you are wasting your time, in most cases (I'll explain in a bit). Making Flygon wield Giga Drain or HP Grass to take on Swampert isn't countering Swampert's moveset, as it can still use Ice Beam. I suppose there are exceptions, such as the Light Screen Exeggutor I use, but the only real case here would be defense increasing moves like that, since they actually hinder the moves from being so effective.

Another exception would be something like a Noctowl in the NeverUsed metagame. A common strategy there is to use Sunny Day + Solar Beam Bellossom and Tangela, both who wield Sleep Powder. With Noctowl's Hidden Power set to Fire, it can use its trait, Insomnia, to to null the sleep status, and if they use Hidden Power Fire or Ice to try and take it on, Noctowl would use Mirror Move, using Hidden Power as well.

Summing it up, there are only a few exceptions to "countering movesets" and that only applies to defense increasing moves and a few NU movesets. Seeing as we are talking about OU pokemon, and how mostly Light Screen and Reflect really aren't intentionally used for "countering" purposes, your statement really holds no water here.
__________________

^Donphan is my 4th love.^
  #33   Link to this post, but load the entire thread.  
Old April 9th, 2007 (8:38 AM). Edited April 9th, 2007 by Mullet.
Mullet's Avatar
Mullet Mullet is offline
Banned
 
Join Date: Jul 2004
Location: In the magical home of the pixies, yay!
Age: 33
Gender:
Nature: Jolly
Posts: 4,120
My posts may have had some bad parts in it but it also had good info. They could have at least edited out the flaming and left the info. PC is wasting my time. This threads quality was dropped 100% when my posts were deleted.

I think we have come to a conclusion guys. Poketrainer guy whatever needs to read a good guide.


Quote:
Originally Posted by poketrainer2004
1 unknown move in their moveset can throw sand into your gears and cause you to miss a critical opportunity.
Yes but if you team is solid enough then you should be able to handle it. The only thing that can really ruin solid teams is Gar because he has such a huge movepool and so many possible movesets, Hera and only a handful of other Pokes.

Quote:
Originally Posted by Rubberbandman
We try to correct you, but you ignore us, that is why you are considered a noob here, noobs ask for advice and shrug it off, plus, why would you tell us how to play the game when Umby,Mullet,and I netbattle?
I don't really NB much anymore. I'll battle if someone needs and test and I feel like it. When I played I was good and could hang with the best of them. Like husk (Fact: We are internet gay for each other ;)).
  #34   Link to this post, but load the entire thread.  
Old April 9th, 2007 (10:30 AM).
White Lotus White Lotus is offline
As High As Wu-Tang Gets
 
Join Date: Jun 2006
Gender:
Nature: Impish
Posts: 272
Quote:
Mullet wrote:

Like husk (Fact: We are internet gay for each other ).
Fact: That has me laughing my balls off. :D

Mullet + Husk the nefarious minds that brought you...

JirChamp!!!
__________________
"People call me Forest Fire, why, cause i like burning trees" - White Lotus

"Don't sweat the Technique" - Rakim
  #35   Link to this post, but load the entire thread.  
Old April 9th, 2007 (10:37 AM).
Mullet's Avatar
Mullet Mullet is offline
Banned
 
Join Date: Jul 2004
Location: In the magical home of the pixies, yay!
Age: 33
Gender:
Nature: Jolly
Posts: 4,120
JirChamp. xD

No seriously he has said I am his best internet friend. He wouldn't even leave for for Revenge. ^_^

Now back to Swapert. He walls Aero and stuff lol.
  #36   Link to this post, but load the entire thread.  
Old April 9th, 2007 (3:55 PM).
Rubberbandman's Avatar
Rubberbandman Rubberbandman is offline
Z3R0
 
Join Date: Sep 2004
Location: The World That Never Was
Age: 31
Gender:
Nature: Bold
Posts: 1,072
Quote:
Originally Posted by Mullet View Post
JirChamp. xD

No seriously he has said I am his best internet friend. He wouldn't even leave for for Revenge. ^_^

Now back to Swampert. He walls Aero and stuff lol.
The four arms could still be awesome today ^_^

Im your second best internet friend who is too lazy to see you in real life, right? D:

Mixed Pert > Counter Pert > Curse Pert IMO
  #37   Link to this post, but load the entire thread.  
Old April 10th, 2007 (7:13 AM).
Mullet's Avatar
Mullet Mullet is offline
Banned
 
Join Date: Jul 2004
Location: In the magical home of the pixies, yay!
Age: 33
Gender:
Nature: Jolly
Posts: 4,120
Quote:
Originally Posted by Rubberbandman View Post
The four arms could still be awesome today ^_^

Im your second best internet friend who is too lazy to see you in real life, right? D:

Mixed Pert > Counter Pert > Curse Pert IMO
Actually JirChamp includes SIX arms. Yes though CBMachamp is still good.

I like RoarPert and CursePert the best.

Well actually my second best internet friend is kows. You are lazy, I go to Portsmouth on Mondays!
 

Quick Reply

Join the conversation!

Create an account to post a reply in this thread, participate in other discussions, and more!

Create a PokéCommunity Account
Ad Content

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 5:41 AM.