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Originally Posted by ||NightLight||
Swampert @ Salac Berry
Trait: Torrent
Hasty Nature (Not sure here.)
- Endeavor
- Substitute
- Earthquake / Surf
- Rest
So I whittle his HP down to its lowest possible, then I try OHKO-stuff with Endeavor. Anything that resists or is immune to Endeavor, I attempt to kill with EQ or Surf. I'm not sure why I put Rest though but I thought it might come in handy. Rest is there for a filler. :/
Pfft...just go with this one for EVs and whatnot. Shorties made it and it seems to work just fine:
Quote:
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Originally Posted by Smarties-kun
Swampert (M) @ Leftovers ** Youcheat&Ihax=)
Trait: Torrent
EVs: 252 HP / 68 Atk / 40 Def / 120 Spd / 28 SDef
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Endeavor
- Ice Beam
- Substitute
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Mind you, Endeavorpert needs Tyranitar in order to work, so I really don't see what the heck you're doing with it here. Also, Rest is just plain silly, as is leading with this thing when you've got a Jask on your team.
Skarmory @ Leftovers
Trait: Sturdy
Impish Nature
- Drill Peck
- Steel Wing Rest
- Spikes
- Roar
Not gonna be walling much with this anyway so I didn't include Rest.
You, sir, need to put Rest on this. Because in all honesty your team couldn't take a hit for beans.
Breloom @ Leftovers
Trait: Effect Spore
Jolly Nature
- Spore
- Leech Seed
- Focus Punch / Sky Uppercut
- Stun Spore / Swords Dance
Double Powder is still cool in RSE, right? Some things just won't stay asleep. I can paralyze things to leave the rest of my team able to setup. Or, I can Sleep things and Swords Dance for Sky Uppercut fun.
Feh, unless it's ingame then lay off the double powder. Subing for an extra F-Punch is far cooler. Really, though, I'm not a big fan of Breloom. Too easily countered by STalkers and kind of useless. I'd suggest something nice and bulky like STalker Milo instead of this. Breloom is really just a huge waste of space.
Ninjask @ Leftovers
Trait: Speed Boost
Adamant Nature
- Silver Wind
- Swords Dance
- Baton Pass
- Aerial Ace Substitute
The usual. Defenses are too low for me to be able to use Substitute effectively enough anyway.
It takes a special talent to get Jask wrong. Substitute is an absolute must for this thing to survive. It's not meant to stand hits, the point is to just stall out the opponent while building up Speed Bosts for a pass or - in case your opponent has to switch out - get a chance to pass the sub and/or an SD. A Jask without sub is a dead Jask. Also, with a team like this you really have very little use for Jask. Just replace this with a Tyranitar lead.
Gardevoir @ Leftovers
Trait: Synchronize
Modest Nature
- Psychic
- Calm Mind
- Thunderbolt
- Hypnosis / Dream Eater
If I go from Breloom to this, I can go straight into Dream Eater. Though that may be too risky and becomes useless after the enemy wakes up, so maybe I'll keep Hypnosis instead.
Erm...no. Just no, Dream Eater is so wrong on so many different levels. Sleepers will obviously not be left there as sleeping targets - unless they're STalkers in which case they'll whop Gardevoir's cross-dressing behind. Please don't be a N00Blet. You should know better than this by now. .___.
Altaria @ Leftovers
Trait: Natural Cure
MildCalm Nature
- Heal Bell
- Ice Beam /Sing
- Dragonbreath Dragon Claw
- Rest
Special wall that isn't so obvious as Blissey.
It also fails miserably at it, unlike Blissey. Double ice weak ftw. Anyhow, Dragonbreath is the incarnation of suck. Again, you should know better than this. More like Blissey here, please. Anyone with a clue about this pokémon will know that special walling is the only thing that Altaria does even passably well and act accordingly. :\
Horribly unbalanced team, that's why I'm now asking for help. HELP!
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No EVs again? I swear it's chronic. Also, is this ingame or what? A bit more info would be nice. :\
Anyway, if you're going to run Endeavorpert then you need to build around it with Ttar and a bunch of stuff that exploits Sand Stream. Pokes with slow build-up like Gardevoir just don't work with aggressive builds like Endeavorpert. I'd suggest switching that for a strong, setup-less special attacker that can take advantage of the hole that Pert is supposed to rip into your opponent's walls.