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Quote:
Originally Posted by Iceman3k
Gonna post this one last time before I actually get to cracking the eggs.
Sceptile (M) @ Leftovers
Ability: Overgrow
EVs: 96 HP / 252 Spd / 160 SAtk
Timid Nature (+Spd, -Atk)
- Leech Seed
- Substitute
- Hidden Power (Ice)
- Leaf Storm
kay kay
Blissey (F) @ Leftovers ** Fat Pink Whore
Ability: Natural Cure
EVs: 212 HP / 216 Def / 80 SAtk
Bold Nature (+Def, -Atk)
- Softboiled
- Seismic Toss
- Ice Beam
- Aromatherapy
Stealth Rock is lol. Blissey doesn't have enough room for it. No Seismic Toss = Raikou rape.
Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -Sp.Atk)
- Roost
- Aerial Ace
- Earthquake
- Stealth Rock
Seeing as this is your only defense against Heracross, you'll definitely want AA.
Starmie (M) @ Leftovers
Ability: Natural Cure
EVs: 236 HP / 80 Def / 100 Spd / 92 SAtk
Timid Nature (+Spd, -Atk)
- Recover
- Rapid Spin
- Surf
- Thunderbolt
Thunderbolt scares Gyarados away.
Infernape (M) @ Life Orb
Ability: Blaze
EVs: 6 HP / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Nasty Plot/Thunderpunch
- Grass Knot
- Close Combat
- Flamethrower
If you're going to use Life Orb, you might as well make it MixApe.
Azelf @ Expert Belt
Ability: Levitate
EVs: 40 Atk / 252 Spd / 216 SAtk
Hasty Nature (+Spd, -Def)
- Psychic
- Flamethrower
- U-Turn/Explosion
- Thunderbolt
I'm loving U-Turn, but boom is also good. Flamethrower for Weavile.
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Electivire may give you problems. I suggest replacing Sceptile with a counter. Infernape makes a good enough starter anyways.
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