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  #1076    
Old November 20th, 2009 (7:37 PM).
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    Pfft.

    NORTON
    ( ------) SONAR has detected
    | X | security risk rhea.exe
    ( _____) Your computer is secure.

    The other tools are great, though.

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      #1077    
    Old November 20th, 2009 (7:41 PM).
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    Quote:
    Originally Posted by jubjub449 View Post
    Pfft.

    NORTON
    ( ------) SONAR has detected
    | X | security risk rhea.exe
    ( _____) Your computer is secure.

    That's called a false positive. Get a better antivirus.

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      #1078    
    Old November 23rd, 2009 (9:08 PM).
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    jubjub449 jubjub449 is offline
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      Quote:
      Originally Posted by Pokepal17 View Post
      That's called a false positive. Get a better antivirus.

      Lol, like that's gonna happen...

      Kapersky- greatly slows my PC
      Avira- Pure Lame
      AVG- EVERYTHING is a false positive
      iolo- Crashes too much
      Norton- Makes my computer somewhat slow

      How good is Panda- or ZoneAlarm?

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        #1079    
      Old November 24th, 2009 (3:21 AM).
      Juan Juan is offline
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        Quote:
        Originally Posted by jubjub449 View Post
        Lol, like that's gonna happen...

        Kapersky- greatly slows my PC
        Avira- Pure Lame
        AVG- EVERYTHING is a false positive
        iolo- Crashes too much
        Norton- Makes my computer somewhat slow

        How good is Panda- or ZoneAlarm?

        Use Avast.

        "25 characters"

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          #1080    
        Old November 24th, 2009 (3:24 AM).
        NatureKeeper NatureKeeper is offline
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          Spyware Terminator detects Spyware and Viruses. (I am not sure, but malware too.) I suggest trying it. :D

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            #1081    
          Old November 27th, 2009 (8:52 AM).
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          Quote:
          Originally Posted by jubjub449 View Post
          Lol, like that's gonna happen...

          Kapersky- greatly slows my PC
          Avira- Pure Lame
          AVG- EVERYTHING is a false positive
          iolo- Crashes too much
          Norton- Makes my computer somewhat slow

          How good is Panda- or ZoneAlarm?

          Use microsoft secuirty essentials. And let's end this talk about anti-viruses.

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            #1082    
          Old November 27th, 2009 (7:00 PM).
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            Overworld Editor - Rebirth Edition

            I got a bug for you.. I exported Mays sprite out of Emerald, edited it, and re-indexed it in photoshop just to be sure.. I double checked even to make sure it was the right number of colors(16), but when I tried to import the edited sprite,s it told me it does not have a properly sized palette(16 colors).. Even though it obviously does. Whats wrong?

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              #1083    
            Old November 27th, 2009 (8:30 PM).
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            Quote:
            Originally Posted by IceGod64 View Post
            Overworld Editor - Rebirth Edition

            I got a bug for you.. I exported Mays sprite out of Emerald, edited it, and re-indexed it in photoshop just to be sure.. I double checked even to make sure it was the right number of colors(16), but when I tried to import the edited sprite,s it told me it does not have a properly sized palette(16 colors).. Even though it obviously does. Whats wrong?

            Hmm, the only thing I can think of is that you added an extra colour in part of the process. It should be fine if the palette is 16 colour because I've inserted palettes with it all the time.

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              #1084    
            Old November 28th, 2009 (9:50 PM). Edited November 29th, 2009 by EBAiscool.
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              I love how the Trainer Editor edits items ^^

              Not sure if this is only for me, but when I edit Custom Attacks, after I save it, it goes back to default. T_T

              EDIT: Also, when I try to edit brawly, an error message comes up. All the other trainers are fine to edit. Maybe I need to get some certain missing files...

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                #1085    
              Old November 29th, 2009 (1:42 PM). Edited November 29th, 2009 by Shadow_Knux.
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                I have a question...

                I just downloaded the Overworld Editor Rebirth Edition from this thread, but I cannot export sprites.
                Is there something special I should do to get this to work?

                [edit] If it makes any difference, the ROM I'm using is FireRed.

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                  #1086    
                Old November 29th, 2009 (2:01 PM).
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                HackMew, I have an idea for XSE. I don't know if you have had this idea or not, but how about in XSE, when editing text strings a little checker thingy which tells you how much space you've got left to edit the string. Also a feaure to decompile a script as a text string would be a useful thing to add. :3

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                  #1087    
                Old December 1st, 2009 (3:47 PM).
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                sky_queen3 sky_queen3 is offline
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                  Quote:
                  Originally Posted by Pokepal17 View Post
                  HackMew, I have an idea for XSE. I don't know if you have had this idea or not, but how about in XSE, when editing text strings a little checker thingy which tells you how much space you've got left to edit the string. Also a feaure to decompile a script as a text string would be a useful thing to add. :3

                  I think that's what the Text Adjuster does. (Tools, Text Adjuster) You type it out normal the convert it then insert it and it says how much room there is before the next line and if a words goes over it takes that word to the next line. Cool hey?

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                    #1088    
                  Old December 1st, 2009 (5:24 PM).
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                  Full Metal Full Metal is offline
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                  wielll...
                  idk if vb provides the capabilitie...
                  but u could have XSE check to see if the user is currently typing a message
                  and if he/she is
                  then you could make that little tooltip thing that you have for
                  commands popup and it could display the amount of chaaracters left on a line (not including the new line characters...)
                  for checking for a message, i would just grab the current line, and look for an "=" sign...
                  just a suggestion.

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                    #1089    
                  Old December 1st, 2009 (5:52 PM).
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                  Pokepal17 Pokepal17 is offline
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                  Quote:
                  Originally Posted by sky_queen3 View Post
                  I think that's what the Text Adjuster does. (Tools, Text Adjuster) You type it out normal the convert it then insert it and it says how much room there is before the next line and if a words goes over it takes that word to the next line. Cool hey?

                  No, I mean where we know the size of the original text string (the text adjuster really doesn't do that.) :3

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                    #1090    
                  Old December 1st, 2009 (6:48 PM).
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                  sky_queen3 sky_queen3 is offline
                  Mimikyu is cute :3
                     
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                    Oh, in that case, no idea. :3

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                      #1091    
                    Old December 2nd, 2009 (5:41 AM).
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                    Satoshi Ookami Satoshi Ookami is offline
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                    Quote:
                    Originally Posted by Pokepal17 View Post
                    HackMew, I have an idea for XSE. I don't know if you have had this idea or not, but how about in XSE, when editing text strings a little checker thingy which tells you how much space you've got left to edit the string. Also a feaure to decompile a script as a text string would be a useful thing to add. :3
                    Yeah I agree with you
                    It'd be awesome for translators... that way we'd know how much can we expand the text string
                    Hope HM will do it .)

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                      #1092    
                    Old December 2nd, 2009 (8:21 PM).
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                    Just thought I'd point out that your screenshot for XSE is missing/broken link.
                    Not that it matters much, though.

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                      #1093    
                    Old December 5th, 2009 (11:05 AM).
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                      Sweet thanks for the tools. Thanks so much again. Great job keep up the great work.

                      -Ace

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                        #1094    
                      Old December 6th, 2009 (6:44 PM).
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                      Chaos Rush Chaos Rush is offline
                         
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                        I noticed in one of your videos, HackMew, that you managed to change the cry of the Pokemon Prof. Birch sends out in the intro. Could you add that feature in the next version of SMCA? (Or tell me if it's possible with a hex editor, lol)

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                          #1095    
                        Old December 11th, 2009 (1:26 PM).
                        carlk carlk is offline
                           
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                          when i try to use a starter on my rom i can change the starters but when i play it ther still the same starters

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                            #1096    
                          Old December 11th, 2009 (1:53 PM).
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                          Full Metal Full Metal is offline
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                          Did u click on save? (if u can't find it, it's right under open)

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                            #1097    
                          Old December 12th, 2009 (12:12 PM).
                          carlk carlk is offline
                             
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                            yes i clicked on save but the new starters didn't show up and the readme didn't help at all

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                              #1098    
                            Old December 12th, 2009 (3:52 PM).
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                            Pokepal17 Pokepal17 is offline
                            More cowbell~
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                            Quote:
                            Originally Posted by carlk View Post
                            yes i clicked on save but the new starters didn't show up and the readme didn't help at all

                            Okay then, wtih XSE, decompile the Pokeball's script and edit the setvar 0x4002's value to the desired Pokemon's number in hex. The hex numbers can be found in stditems.rbh file in XSE.

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                              #1099    
                            Old December 12th, 2009 (5:16 PM).
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                            hyde9318 hyde9318 is offline
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                              Omg, thank you for making all of these tools. I am in the middle of creating a new remake of ruby version, but i was using all of the original tools that i got way back when emerald came out. these look so sleek and run so smoothly.

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                                #1100    
                              Old December 13th, 2009 (9:51 AM).
                              carlk carlk is offline
                                 
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                                ok how do i get to the pokeballs script? do i take the offset from advance map?

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