Legaia

Ultimate Sphere User

Age 34
Borden, Ontario
Seen January 3rd, 2008
Posted September 22nd, 2007
47 posts
18.3 Years
Game Name:
-Pokemon: The Orange Islands :P
Made with:
-Sphere V1.13 [ECMAscript]
Intro:
-Well, I've now been creating this game for about a month and it seems to be coming along quite well. I have been using sphere for over 2 years now so I am beginning to grasp everything pretty well. There's not too much to say, I wanted to make a pokemon game and so I started a project. Hope you enjoy the eye candy.
Story:
-You and your cousin, Prof. Pine's son, are going to be asked to fill in your pokedex like any other pokemon game. However, you will quickly realize that there is more happening in the Tienne Region then you have heard about. Team Virus has been infecting trainers with a disease which makes it very easy for them to steal the infected trainer's pokemon. However, this is not all that is happening, Team Virus has been mining all of the gold nugget in the area which means they must be trying to gain money to pay for something special..I wonder what it is?

Apart from the normal story, there are also going to be plenty of side quests. Here are a couple so far:

There are 8 secret fishing ponds all over Tienne which you must find. In each pond is a unique pokemon. Catch all 8 unique pokemon to win a prize.


I am also making some fun out of the poke tip signs. If you manage to find all of them(It will be difficult) you will get an awesome prize! (2 actually :D)

Features:
Laptop --> No more needing to visit pokecenters to change pokemon.
--> Email instead of using the phone.
--> View upcoming events.
Pokemon Battle system should be an exact replica of the FireRed/LeafGreen games.
Fishing
Bug-catching contest
Fishing tournament
Pokemon League set up like the Anime show(Tournament style)

Screenshots:

The world map of the Tienne Region.


The save system.


Trainer Card


The items menu.


Your home town of Cherrybrook.


The main menu.

Well I hope you have enjoyed what was shown so far, look for more updates tomorrow or Sunday. Have fun.

~Legaia


Visit the Pokemon: Orange Islands Forum Here

Legaia

Ultimate Sphere User

Age 34
Borden, Ontario
Seen January 3rd, 2008
Posted September 22nd, 2007
47 posts
18.3 Years
Updates are coming quick and often, here's another, I got a third of the pokemon stats all filled in. Here's a few pics of my pokemon selection menu.





There ya go, more updates to come :D

(I don't think this is considered double posting since I'm updating, but if it is just let me know :) )


Visit the Pokemon: Orange Islands Forum Here
Age 29
in a house
Seen July 22nd, 2014
Posted February 6th, 2010
252 posts
16.9 Years
it looks really good just two things

1: the badge could look better(not that i can do much better but still)
2: in the cherrybrook screenshot it looks a bit odd with the route thingy(sorry didn't know how to put it)

except of these two things i think this can be a awesome game do your best

Vampire://Krimm

→ clocks everywhere →

Something Witty
Seen June 16th, 2014
Posted December 15th, 2011
702 posts
16.9 Years
Wow o.o Looks extremely good, look forward to seeing more screenshots ^^ Two Questions:

-Why is the game called Pokemon Orange Islands when it isnt the Orange islands? xD

-Have you already scripted the Battle System?
Yea, I am inputting all the data myself..It's not as bad as I thought it'd be, but then again I'm only doing the first 150.
I have found an easier way to do if.

If you find a website with the lists of pokemon names and base stats etc.

Export it into an excel table, and do a bit of editing so that the table looks like

FillBaseStats('DATA IN HERE')

all the way down the page.

If you want more of an idea, check out the pokemon scripts from Pumbaa's game on the spheredev forums.

It's a really simple and easy method to use.

Legaia

Ultimate Sphere User

Age 34
Borden, Ontario
Seen January 3rd, 2008
Posted September 22nd, 2007
47 posts
18.3 Years
bah, to late now. Here's where I'm sitting at with the game so far folks:

POKEMON: The Orange Islands
System- Approx % Complete
Item System- 95%
Talking System- 100%
Battle System- 15%
Maps- 5%
Pokemon Coding- 33%
Misc Coding- 15%
Overall- 20%

Demo is currently 60% complete.


Visit the Pokemon: Orange Islands Forum Here

Yuoaman

I don't know who I am either.

Age 30
Male
Ontario, Canada
Seen January 28th, 2023
Posted December 12th, 2018
4,582 posts
17.8 Years
Looks pretty good. One of the better fan games I've seen recently, so good luck.
"pps new screenie" - No, really shut up yuoaman.

Haaave you read my LP?
Pokémon Quartz - The only one of mine really worth reading.

What about my [Un]Abridged series?
Aquaman the Unabridged Parody Series - Language warning.
Wow this is a great game. Not many people can make games in sphere, i'm making one right now. But im not releasing anything but yours is a lot better.
Everyone has that opinion of sphere. I personally think it's because that either try something thats way too big for them, or they don't like doing everything themselves.

Anyway Legaia, anymore screens or updates for us?

Legaia

Ultimate Sphere User

Age 34
Borden, Ontario
Seen January 3rd, 2008
Posted September 22nd, 2007
47 posts
18.3 Years
I am planning on posting a few more updates today actually. I pretty much have my pokemon menu all done. The items system is 100% complete. Progress is going better now, I took a break over the past week or so which is why nothing was posted, but I'm back at it now. Hard at work :D Expect some screenies around 1PM EST today.


Visit the Pokemon: Orange Islands Forum Here

Legaia

Ultimate Sphere User

Age 34
Borden, Ontario
Seen January 3rd, 2008
Posted September 22nd, 2007
47 posts
18.3 Years
Simplicity my friend, that is the answer you are seeking. This type of game is hard enough to code, let alone having over 400 pokemon. Nintendo can go overboard but I choose not to. I may make a sequel if this one turns out good.


Visit the Pokemon: Orange Islands Forum Here

Legaia

Ultimate Sphere User

Age 34
Borden, Ontario
Seen January 3rd, 2008
Posted September 22nd, 2007
47 posts
18.3 Years
Well, as promised, here's a picture of the pokemon stat screen. It is 100% complete and works great. Next up, I will be making the pokedex(Or possible a beta battle system, i'm not sure yet).



What do ya think?

PS: Natures are also 100% complete.


Visit the Pokemon: Orange Islands Forum Here

Glitchfinder

Let's all get along, please?

Age 33
Male
The Twilight Zone
Seen May 4th, 2014
Posted June 4th, 2010
477 posts
16.7 Years
Well, as promised, here's a picture of the pokemon stat screen. It is 100% complete and works great. Next up, I will be making the pokedex(Or possible a beta battle system, i'm not sure yet).



What do ya think?

PS: Natures are also 100% complete.
Overall, it looks great. Unfortunately, I noticed a little problem. Have a look at the corners of the type pictures, and tell me what you see. I see black dots where it should be transpatent. I hope you can fix it.

Glitchfinder's Scripts









Legaia

Ultimate Sphere User

Age 34
Borden, Ontario
Seen January 3rd, 2008
Posted September 22nd, 2007
47 posts
18.3 Years
Well aren't you the keener, lol. Yea it'll be fixed. Thanks for the comment.

Update:
The battle system has been back to the drawing table and the final design is now complete. I think you all will like the new approach that I am taking with the battle scene. I will hopefully have a pic by the end of the week.


Visit the Pokemon: Orange Islands Forum Here