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TrollandToad.com
View Poll Results: How do you think the game is going?
Excellent so far. 172 51.65%
It's looking great. 98 29.43%
Not too bad... 23 6.91%
OMG IT SUCKS 40 12.01%
Voters: 333. You may not vote on this poll

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  #351    
Old July 23rd, 2008 (10:21 AM). Edited July 23rd, 2008 by PoKéMaKeR.
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PoKéMaKeR PoKéMaKeR is offline
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    Nice demo you've got there!!
    I saw a glitch with an attack sprite..
    if your foe uses growl, the animation is like you use it..!
    Don't think that's what you need, is it
    PoKéMaKeR

    Edit: If giovanni is talking to Maple, and you go instead of to them, to the lab, she's also in the lab
    Edit(2): The event with team Rocket and Maple, you better look at that again, and do things that you'll normally don't do, because I caused a lot of glitches..
    If you want to know everything.. just PM me I'll PM them back, I'm not quite in the mood to do alot of typing right now
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      #352    
    Old July 23rd, 2008 (10:24 AM).
    shinylugia249's Avatar
    shinylugia249 shinylugia249 is offline
    I'm back
       
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      I found a glitch. Everytime i go into the lab i keep getting another copy of my starter. I picked the grass starter.
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        #353    
      Old July 23rd, 2008 (6:21 PM).
      blueguy's Avatar
      blueguy blueguy is offline
      No capitalization required. ;D
         
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        I enjoyed the beta, mainly because of the new Pokémon, but I feel that it could have been much better. The new Pokémon were fantastic, but the maps, plot, and gameplay lacked any innovation. It was still very fun to play, though.
          #354    
        Old July 24th, 2008 (2:31 AM).
        Mitchman Mitchman is offline
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          Huzzah! A beta. But all good things lead somewhere. Like the leaving of houndoomed and the taking over of this project by lorem ipsum.
            #355    
          Old July 24th, 2008 (4:56 AM).
          .houndoomed .houndoomed is offline
             
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            Quote:
            Originally Posted by blueguy View Post
            I enjoyed the beta, mainly because of the new Pokémon, but I feel that it could have been much better. The new Pokémon were fantastic, but the maps, plot, and gameplay lacked any innovation. It was still very fun to play, though.
            Well, the main point of this demo was actually only to give the player a taste of the storyline, and what's to come in the future

            Those maps you saw were extremely old, such as Berrywood Town, Route 52, Selwood Forest and Lake Luxor, so we actually need a new and better mapper desperately, seeing as I won't be around to do the mapping anymore, even though I've improved a lot in the last while. Maybe I could quickly redo some of these maps before the update? Do you think that would that improve the demo by much?

            There should be more features such as the PTA (Pokémon Trainer Assistant, a pun of PDA), a new menu system, custom graphics, custom tiles, better sprites as our spriter has gotten better since, new text boxes, improved maps and so on. All of that should come in the next demo, so it might take a while to do all of that stuff D:

            One thing I'd like to know is why you didn't like the plot? I believe I was the first to come up with one like this in a Pokémon game, and then people started coming up with almost identical ones, so perhaps that's why it seems to be like other games. The plot does get very interesting after you go further on in the game, though.

            Quote:
            Huzzah! A beta. But all good things lead somewhere. Like the leaving of houndoomed and the taking over of this project by lorem ipsum
            Well, hopefully that shouldn't be a bad thing

            Oh, and keep those bug reporting coming, I need all of them to be fixed for the next update!

            And I'd like to have some new, custom stuff for the next update, too, so you won't be bored. I may even decide to change the events around too, to be more exciting.
              #356    
            Old July 24th, 2008 (6:53 PM).
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            I'm still willing to map for you Houdoomed. And I'll be downloading the demo tommorrow, Yay!
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              #357    
            Old July 25th, 2008 (8:19 AM).
            dDave dDave is offline
               
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              Is it possible to make the screen bigger? or to choose the buttons... somehow
                #358    
              Old July 25th, 2008 (9:03 AM).
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              blueguy blueguy is offline
              No capitalization required. ;D
                 
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                Quote:
                Originally Posted by Houndoomed View Post
                Those maps you saw were extremely old, such as Berrywood Town, Route 52, Selwood Forest and Lake Luxor, so we actually need a new and better mapper desperately, seeing as I won't be around to do the mapping anymore, even though I've improved a lot in the last while. Maybe I could quickly redo some of these maps before the update? Do you think that would that improve the demo by much?
                I think that mapping is one of a number of things that are important to a game.

                Quote:
                Originally Posted by Houndoomed View Post
                There should be more features such as the PTA (Pokémon Trainer Assistant, a pun of PDA), a new menu system, custom graphics, custom tiles, better sprites as our spriter has gotten better since, new text boxes, improved maps and so on. All of that should come in the next demo, so it might take a while to do all of that stuff D:
                I look forward to it.

                Quote:
                Originally Posted by Houndoomed View Post
                One thing I'd like to know is why you didn't like the plot? I believe I was the first to come up with one like this in a Pokémon game, and then people started coming up with almost identical ones, so perhaps that's why it seems to be like other games. The plot does get very interesting after you go further on in the game, though.
                One aspect of the plot that I liked was that Lance and Clair are the main characters. But somehow it didn't really compel me. It just felt like another Pokémon fan game. There wasn't enough novelty. But even so, it's what I want to play, the get-the-eight-badges quest... but something feels missing from the game.

                I think this next update you talk about will improve upon a lot of the things missing in this demo.
                  #359    
                Old July 27th, 2008 (11:51 AM). Edited July 27th, 2008 by .houndoomed.
                .houndoomed .houndoomed is offline
                   
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                  Well, figured this was very important for you guys to know, so I'm posting it here...

                  Pokémon Scarlet is now undergoing some major changes. Some changes being made now are:

                  Slight event and plot change
                  Bug fixes
                  DP graphics by Kyledove (will be credited after everything is finished)
                  A D/P/P resolution screen
                  New D/P/P character sprites
                  D/P battle sytem
                  New and improved maps
                  A badge case, accessible from the menu
                  D/P/P sprites and textboxes
                  The PTA (Pokémon Trainer Assistant)

                  As you can see, Scarlet is being changed altogether. So we decided to make everything D/P/P style, so everything will be more modern. Needless to say, this will take a very long time, so there may not be any updates for a while.

                  We have also decided that instead of having the 'update' I was talking about, this instead should be the second demo. It all depends on whether everything goes successful. With luck, it will!

                  And since we are going to need new maps, I think we'll need a new mapper. So if you want to apply, just fill out this form:

                  Quote:
                  Name:
                  Age:
                  Position:
                  Examples of Work:
                  Projects you have worked for:
                  I'd also appreciate if you have worked as a mapper on another project before, and know yourself you have skill. You will be notified whether you have made it or not by PM.
                    #360    
                  Old July 27th, 2008 (11:56 AM).
                  Atomic Reactor's Avatar
                  Atomic Reactor Atomic Reactor is offline
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                  so you will be using DP overworlds?
                  If that's the case... I have a lot of custom sprite you may wanna use 0_o
                  Just PM me..
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                    #361    
                  Old July 27th, 2008 (12:26 PM).
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                    So you're gonna completely D/P-lize this game project? Well, I must say it will become the best fan game in Game Development if you succeed so I wish you good luck.
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                      #362    
                    Old July 27th, 2008 (12:35 PM).
                    .houndoomed .houndoomed is offline
                       
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                      Quote:
                      Originally Posted by Hall Of Famer View Post
                      So you're gonna completely D/P-lize this game project? Well, I must say it will become the best fan game in Game Development if you succeed so I wish you good luck.
                      That's actually what we're aiming for - I think Scarlet has the potential to be one of the best, so that's why we're redoing pretty much everything

                      I'll be sticking around a while to see how things are going. The first demo kind of flopped, so I just wanna make sure it's good to go before I go XD.
                        #363    
                      Old July 28th, 2008 (3:59 AM).
                      Mr. Absol's Avatar
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                        AHHAHAHAHAH
                        This Game Is So Random!
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                          #364    
                        Old July 28th, 2008 (7:27 AM).
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                        why do you say this game is random 0_o
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                          #365    
                        Old July 28th, 2008 (11:34 AM).
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                        Because his mind cannot comprehend the storyline...

                        Anyway I'm starting the demo now : D
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                          #366    
                        Old July 28th, 2008 (11:39 AM).
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                          Quote:
                          Originally Posted by Houndoomed View Post
                          That's actually what we're aiming for - I think Scarlet has the potential to be one of the best, so that's why we're redoing pretty much everything

                          I'll be sticking around a while to see how things are going. The first demo kind of flopped, so I just wanna make sure it's good to go before I go XD.
                          That's good. I wish you good luck with this game project. Btw, I'm also gonna implement the D/P graphics and systems so can you please share those D/P stuffs with me after the project is completed? Please tell me what you need and I can do anything in return.
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                            #367    
                          Old July 28th, 2008 (12:23 PM).
                          Yuoaman's Avatar
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                          Okay, I've only just started the demo, but it seems good so far, I'll be updating if I see any noticeable bugs...
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                            #368    
                          Old July 28th, 2008 (12:26 PM).
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                          I think most of us have already found all the bugs ^_^
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                            #369    
                          Old July 28th, 2008 (12:26 PM).
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                          Crazy Weavile Crazy Weavile is offline
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                            I like the demo. However, the means used to keep you from skipping things are rather conspicuous... Perhaps you should tie them into what's happening at the moment? For example, replace the brother/sister playing ball with a Rocket vehicle.
                              #370    
                            Old July 28th, 2008 (7:22 PM).
                            dDave dDave is offline
                               
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                              @hondour. I have a question... are the attacks of the new starters, which they learn with level up, already done?! or could we make a proposal for other attacks they could learn by theirselfs, because i dont like some of the attacks you give to them -.- but thats my opinion and i dont know if someone else is thinking the same way...
                              [i hope you understand]
                                #371    
                              Old July 29th, 2008 (2:04 AM).
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                                They are the attacks that Houndoomed and I gave them. The sets fit the Pokémon quite well, I think.
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                                  #372    
                                Old July 29th, 2008 (6:03 AM). Edited July 31st, 2008 by .houndoomed.
                                .houndoomed .houndoomed is offline
                                   
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                                  Please welcome our new Overworld Maker, Atomic_Reactor! He's already done Lance's OWs in D/P/P style, and so here they are.

                                  EDIT: Removed. I don't want to risk anyone stealing these. You'll be seeing them very soon though, in new screenshots.

                                  And just for fun, here are the old horrible ones.



                                  Stealing will end up in you being reported, so don't even think about stealing these!

                                  I believe Lorem Ipsum is now implementing the D/P tileset, so he should have new screenshots coming soon! Oh, and did I mention that the water starter is going to be replaced soon? ;)

                                  EDIT: Lance should be expecting a wardrobe change, so keep watching the thread for new sprites!
                                    #373    
                                  Old July 29th, 2008 (11:35 AM).
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                                  Noooo! I love the water starter! And the old Lance sprite *steals*, do you mind if I use it for a cameo appearance in my project? Feel free to say no.
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                                    #374    
                                  Old July 29th, 2008 (11:41 AM).
                                  .houndoomed .houndoomed is offline
                                     
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                                    Sure, go ahead. We don't need it anymore :)
                                      #375    
                                    Old July 29th, 2008 (12:19 PM).
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                                    Darksun Darksun is offline
                                    triple rainbow, yo
                                       
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                                      Awesome little demo you got there, Houndoomed. I've found
                                      some bugs, but I'm not going to write them down here, cuz you already know most of them, I think. The new Lance sprite is sooo cool. I'm really looking forward to the DP graphics, and yeah, the new demo. You have gotten a new Scarlet supporter.
                                      I wish you good luck with the project! : DD

                                      (Sorry for my bad grammar, english isn't my first language.)
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