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flags

  1. narfloflo

    [Pokeemerald] Increase the number of badges

    Hello, I want to increase the number of badges. So I check in the flags.h file and saw that all the badges' flags are all one after the other. I'm guessing that if I want to increase the total number, I have to put a new flag (or an unused one) after the last one, like in this example with a...
  2. Chowo

    Having problem with items

    Hi ! I wanted to start rom hacking using the pokeemerald decomp and I'm having a problem. I want to add an item in the overworld, in a pokeball like the classic ones, that gives you items when you interact then disappear. I can get it to give items correctly but it only disappears until the...
  3. pastoriagym

    Flags/vars setting at start that shouldn't be

    I've been working on my own FR ROM hack for a while but at some point I did something that is making certain flags turn on at the start. Notably the ones that control the visibility of Oak's sprite before the player goes into the grass, and the lift key+silph scop overworld sprite being...
  4. loser

    [Question] Which firered flags/vars trigger specific help menu events?

    i've asked this question in pc discord a few times but never gotten my question answered, so i figured i would ask here if people helpful somehow still look through this forum whenever i ask this it's always about if i should use the help menu, and i'm basically using it as a mini-doc in my...
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