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- Seen Feb 13, 2011
First things first; I realise there are people on this site who are quite rational people up until someone mentions 9/11, and their brains run away from them and are immediately swept up with feelings of anger, patriotism and sadness or whatever. I call it stupidity. Please don't make this thread be for debating over what happened on 9/11; only this game.
Anyway, I was reading through the latest copy of Edge (very much respected gaming site here in the UK), and they had an article on a group of people who'd made a mod for Unreal Tournament based around 9/11. For anyone interested and for the sake of this topic, the address is https://kinematic.org/911.html
I quote from the said article:
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Edge's points about making money from games like Medal of Honor who effectively deal with similar issues of war and death is also interesting. I was playing on a demo of Conflict: Desert Storm II on my Xbox earlier this evening, and whilst I was killing Iraqi soliders with an assault rifle, it made me wonder; what if a game was released in which the gamer would play the role of an Iraqi Republican Guard soldier whose duty was to kill American soliders and eliminate these "invaders" from "your" country? Would their be outrage, and could that outrage be justified? Or would it merely be two-faced, mindless violence? As in, switch the roles and it would be okay. After all, a game called Freedom Fighters has been released in which a gamer plays the role of Americans who must reclaim their city from invading Soviet Forces. Is that okay, but my fictional proposed game in which killing Americans not so okay?
Your thoughts on these issues? Are we attempting to stick to what we see as morally right, but are we in the process being too narrow minded as to what we so and what we don't see as acceptable?
EDIT: Fixed quote problem, thanks Lightning.
Anyway, I was reading through the latest copy of Edge (very much respected gaming site here in the UK), and they had an article on a group of people who'd made a mod for Unreal Tournament based around 9/11. For anyone interested and for the sake of this topic, the address is https://kinematic.org/911.html
I quote from the said article:
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =Edge said:On seeing a firstperson shooter at a demo day last year, a curious Edge asked the developer how it felt about profiting from a situation in which lots of people died. Its response was that this could be seen as both entertainment and education; that by painting very real interactive pictures, people could understand the horror of the events, and the bravery of those who experienced them. Or, to put it another way, videogames can take the role of a modern day encyclopedia, allowing situations otherwise ethereal, bringing them to people who otherwise might never know.
No space for complex moral debate here; is it disgusting to base a game around the destruction of the World Trade Center, or could it be seen as a tribute? Could it show with terrifying - and perspective shifting - clarity some of the horror of those events, make them more real to those whom it's just a spectacular special effect, or is it as morally outrageous to recreate the death of some 3,000 people for free as it is to make money from the thousands who died in the D-Day landings?
9-11 Survivor is an Unreal Tournament 2003 mod which traps players on random levels of the burning building and challenges them to escape. The catch? Sometimes there's no way out, and gamers have to decide whether to perish in the flames or throw themselves from the upper levels. "Luck decided who lived and who died in the World Trader Center," the website reads. "and [so it will] in 9-11 Survivor."
Disgusting? Misguided? Hoax? Possibly all three, but the questions it provokes are still unanswered.
Edge's points about making money from games like Medal of Honor who effectively deal with similar issues of war and death is also interesting. I was playing on a demo of Conflict: Desert Storm II on my Xbox earlier this evening, and whilst I was killing Iraqi soliders with an assault rifle, it made me wonder; what if a game was released in which the gamer would play the role of an Iraqi Republican Guard soldier whose duty was to kill American soliders and eliminate these "invaders" from "your" country? Would their be outrage, and could that outrage be justified? Or would it merely be two-faced, mindless violence? As in, switch the roles and it would be okay. After all, a game called Freedom Fighters has been released in which a gamer plays the role of Americans who must reclaim their city from invading Soviet Forces. Is that okay, but my fictional proposed game in which killing Americans not so okay?
Your thoughts on these issues? Are we attempting to stick to what we see as morally right, but are we in the process being too narrow minded as to what we so and what we don't see as acceptable?
EDIT: Fixed quote problem, thanks Lightning.
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