A questionnaire on how you might think about how you do in-game

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    Alright, gonna try something interesting here. Back in March, I made a thread asking if people ever tend to go easy on their in-game opposition. Most people said no, but many were fond of going in under-leveled and not using items, like I usually do in challenges that aren't -Lockes.

    Now, all people play Pokémon differently, so i'm sure that there are better ways to ask the question I had in that thread than I did. What i'm about to do is something similar to that thread, but asking you guys questions as to how you take (others) doing so well in Pokémon. Do you want fights to be steamrolls? Or do you want battles to be really close? We're about to find out. That said, here are my questions for you. I have nine, and tried to think of a tenth but couldn't really come up with anything interesting. Try to answer them as honestly as you can. Ready? Here we go!

    Spoiler:

    After you've answered these questions, take a look at the next spoiler and see your result.

    Spoiler:

    I thought this would be a more fun and interesting way of asking players how they are on in-game opponents, rather than simply asking "do you go easy on them at all". This should be a different way of asking that's definitely less subtle. Discuss.
     
    Spoiler:



    I got a three way tie between a, b, and c.

    I feel like I lean with the b's
     
    This is basically mine with my own comments and my whole thought process behind them:

    Spoiler:


    I mostly have C's and D's and i only answered the A's and B's on questions that i truly know with the most honest-to-goodness crud. But yes, I really do enjoy it when i make the games more fun for myself by stripping of my advantages against the AI in the pokemon games. Even in fan-made games that crank up the difficulty to almost unreal levels i still do my best to strip off my advantages as I want to make it more fulfilling for myself.

    Also for those people who make lets plays but also play competitive battles such as Shofu, TyranitarTube, Haydunn, and even Xenon, I don't really mind whatever rules they want to use since they already play competitive battles and upload them anyway so they are already proven players in the whole player vs player experience. They don't need to stress themselves out with Player vs Environment content. They have their PVP experience to keep up. They don't have to stress themselves with something that isn't really relevant to their skill in Pokemon battles.

    Also, if GF really wants to make their library of games to have that hidden challenge factor, slap some EVs on those in-game pokemon of the notable/plot-important trainers and the Elite 4 and there they have an added level of power that we players know off.
     
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    Spoiler:


    I like to have a decent challenge to have the drama needed to an otherwise predictable outcomes the main games tend to have.
     
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