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Adding Custom BGM to Event Legendary Pokemon Battles

When you're setting up the event, just use the Change Battle BGM to the track you want. This won't work for roaming encounters though.
 
When you're setting up the event, just use the Change Battle BGM to the track you want. This won't work for roaming encounters though.

For roaming encounters, you can use the Encounter Modifiers portion of the scripts. Something like "
Code:
if isConst?(pokemon.species,PBSpecies,:LUGIA)
Change BGM to Lugia music
End
 
Yeah, I just didn't want to bring up the roamer method unless they asked, but felt like it should be mentioned anyways in case that's what they wanted to know as well.
 
Well I know how to do roaming, after seeing the Roaming Pokemon Events, but I just want to know how to add a track to event based Legendary Pokemon that appear on the overworld.

I know that on the wiki, in the Backgrounds and music section, it mentions under Event Encounters that you would need to define the music before the encounter event, but I didn't see any information that tells you how to do that.
 
Last edited:
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