Brittany
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- In a box, where do you think?
- Seen Dec 4, 2006
The next generation of handheld gaming. It sounds too early to think about it now, but the DS, PSP, and even the N-Gage have contributed some ground-breaking features to the mix. Looking at the big picture, I think these new systems are going to be an extremely small piece of what is to come. We all know that these companies never really collaborated to make the systems, but now that they're out, and have set their statements, I think a diffusion will take place between them, possibly grabbing ideas from one another, and compromising performance/price/ease, and vice versa versa(:P)
In debates beforehand(like a year ago), we all wrestled the features against one another, and chose our favorites from the bunch, but in the not-so-near future, I think we'll be seeing superbreeds of portable gaming products that aren't so different, except for signature games, button layout, etc. Although our current systems are great, they were also both rushed by demanding consumers and by each other.
PSP had a large focus on being an extreme machine with diverse functions for all areas of media, yet 2GB memory sticks are sold for more than a PSP is sold for; where's the sense? And how are you expecting to carry out this energy guzzling super-machine around for long with a typically short battery life?
DS focused on having diverse functions within a game, but in most cases, utilized one screen far more than the other, and made either the touch screen or buttons useless, because as we all should know, we only have two hands. It's graphics weren't as good as PSP, but thats fine for most gamers; in my mind DS was taking 15 steps forward- 10 of them which being half-steps, and then taking 1 or 2 steps back.
But the next generation, a chance to accomplish what they both set out to do, and do it completely right- along with PS3 and Nintendo Revolution graphics to tag along and all the other goodies that come out of a new generation of a machine.
Okay, I just typed this up because I was bored, boo hoo, but go ahead and think about it(and post your thoughts) anyway.
:chinese:
^That guy is wierd
In debates beforehand(like a year ago), we all wrestled the features against one another, and chose our favorites from the bunch, but in the not-so-near future, I think we'll be seeing superbreeds of portable gaming products that aren't so different, except for signature games, button layout, etc. Although our current systems are great, they were also both rushed by demanding consumers and by each other.
PSP had a large focus on being an extreme machine with diverse functions for all areas of media, yet 2GB memory sticks are sold for more than a PSP is sold for; where's the sense? And how are you expecting to carry out this energy guzzling super-machine around for long with a typically short battery life?
DS focused on having diverse functions within a game, but in most cases, utilized one screen far more than the other, and made either the touch screen or buttons useless, because as we all should know, we only have two hands. It's graphics weren't as good as PSP, but thats fine for most gamers; in my mind DS was taking 15 steps forward- 10 of them which being half-steps, and then taking 1 or 2 steps back.
But the next generation, a chance to accomplish what they both set out to do, and do it completely right- along with PS3 and Nintendo Revolution graphics to tag along and all the other goodies that come out of a new generation of a machine.
Okay, I just typed this up because I was bored, boo hoo, but go ahead and think about it(and post your thoughts) anyway.
:chinese:
^That guy is wierd