愛Forgotten Angel愛
~*~Wind Swept~*~
- 667
- Posts
- 20
- Years
- Fields of Paper Flowers and Candy Clouds of Lullab
- Seen Mar 6, 2006
Okay, listen carefully:
Human kind has always wondered if there were other life-forms out there. Now we know, there is. It is a planet like ours, except the continents are much smaller, and the planet is mostly (even more than ours) covered in water. It is an odd planet. It turns, but at uneven times. We didn't know why, but we do now one thing:
This area of land is Calabria. Home to many types of creatures, it is a diverse land that has seen many fueds, from the wizard-kings that almost destroyed it, to the present day fights and wars.
We saw it, but, when we got there, we saw that in was much different. Only two people remained from the entire civilization: the supersitious goat people in the mountain (the Chevernaise, now called Cheven), and the primital wolf clans (the Phelan, now Faela). They are at brutal war. You see the damage and want to leave, but the Tuath na Iargul chieftain warns you to not go to your ship. He tells you it is in the mountain range belonging to the Cheven, and the goats no longer welcome strangers. You have to stay or lose your lives...
But all is not lost! Even though the Faela appear to be losing, they have magick (yes, with the 'k'). The five clans gater their most powerful wizards and witches to give you power to suppress the dagerous Cheven.
You are now an animal, but have the stance of a human. Think of being gifted with all the human abilities, but having the shape of an animal. You set out, wanting to return to your homeland. But you sacraficed something for the power you have now, and maybe it isn't worth it. But if you don't fight you'll be killed. It's your choice...
Here is the list of carrers:
Druid: Is very skilled in magick and has much control over what happens in the Faela lands. They control most magick, such as Black and White.
Fiann: A warrior type, they are extremly powerful, but lack magick control. They can handel any type of physical weapon.
Fool: They mostly entertain the group. They are known to have magick powers, but not much else is known about these strange creatures.
Ululant: Howlers, they communicate over long distances and are used in war. They can control elements, giving them the power of Elementaism.
Militia: Trained warriors, they are used to "order in the court". They are much like the Fiann, except they lack the use of every weapon in place for expert training and use of shields.
Here is mine:
Name: Undra Tindre Undreanine (Undrii)
Gender: Female
Age: 19
Animal: Wolf
Apperence: She has great respect for the Iargul, and so dresses like them. She wears hardly any clothing, just enought to be respectful. Her fur is white, with a black strip across her snout.
Personality: Not exactly stuck up, but she hates talking to people. She can feel what people feel.
Carrer: Ululant
Weapon of choice: Huge Chain Sickle (like Sango's boomerang, but a sickle)
Secondary weapon: Claws and teeth
Human kind has always wondered if there were other life-forms out there. Now we know, there is. It is a planet like ours, except the continents are much smaller, and the planet is mostly (even more than ours) covered in water. It is an odd planet. It turns, but at uneven times. We didn't know why, but we do now one thing:
Only one continent appered the most in an average Earth month.
This area of land is Calabria. Home to many types of creatures, it is a diverse land that has seen many fueds, from the wizard-kings that almost destroyed it, to the present day fights and wars.
We saw it, but, when we got there, we saw that in was much different. Only two people remained from the entire civilization: the supersitious goat people in the mountain (the Chevernaise, now called Cheven), and the primital wolf clans (the Phelan, now Faela). They are at brutal war. You see the damage and want to leave, but the Tuath na Iargul chieftain warns you to not go to your ship. He tells you it is in the mountain range belonging to the Cheven, and the goats no longer welcome strangers. You have to stay or lose your lives...
But all is not lost! Even though the Faela appear to be losing, they have magick (yes, with the 'k'). The five clans gater their most powerful wizards and witches to give you power to suppress the dagerous Cheven.
You are now an animal, but have the stance of a human. Think of being gifted with all the human abilities, but having the shape of an animal. You set out, wanting to return to your homeland. But you sacraficed something for the power you have now, and maybe it isn't worth it. But if you don't fight you'll be killed. It's your choice...
Form:
Name:
Gender:
Age:
Animal:
Apperence:
Personality:
Carrer: (You choose one from the list. One carrer per person. Example: If someone has Druid, you cannot choose Druid.)
Weapon of choice:
Secondary weapon: (optional)
Name:
Gender:
Age:
Animal:
Apperence:
Personality:
Carrer: (You choose one from the list. One carrer per person. Example: If someone has Druid, you cannot choose Druid.)
Weapon of choice:
Secondary weapon: (optional)
Here is the list of carrers:
Druid: Is very skilled in magick and has much control over what happens in the Faela lands. They control most magick, such as Black and White.
Fiann: A warrior type, they are extremly powerful, but lack magick control. They can handel any type of physical weapon.
Fool: They mostly entertain the group. They are known to have magick powers, but not much else is known about these strange creatures.
Ululant: Howlers, they communicate over long distances and are used in war. They can control elements, giving them the power of Elementaism.
Militia: Trained warriors, they are used to "order in the court". They are much like the Fiann, except they lack the use of every weapon in place for expert training and use of shields.
Here is mine:
Name: Undra Tindre Undreanine (Undrii)
Gender: Female
Age: 19
Animal: Wolf
Apperence: She has great respect for the Iargul, and so dresses like them. She wears hardly any clothing, just enought to be respectful. Her fur is white, with a black strip across her snout.
Personality: Not exactly stuck up, but she hates talking to people. She can feel what people feel.
Carrer: Ululant
Weapon of choice: Huge Chain Sickle (like Sango's boomerang, but a sickle)
Secondary weapon: Claws and teeth