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Battle Continues After Capturing a Pokemon with Luka S.J's Elite Battle System

Dylanrockin

That guy
  • 276
    Posts
    13
    Years
    • Seen Jun 9, 2016
    Hello, I was having a problem with the battles in my game. I am using Version 15.1, along with Luka S.J's Battle System, just for reference. For some odd reason whenever I capture a Pokemon, the battle continues afterwards, and I have been looking for the problem within Pokebattle_battle, as well as Pokebattle_scene, and I even compared my scripts using diffchecker to see what the problem is between them, and so far, I couldn't find the problem. The last thing I edited in those sections was under "Gaining EXP" and even then, those weren't changes that wouldn't affect the outcome of catching a Pokemon. This does not happen when I knock the Pokemon out, however.

    I even updated the Elite Battle Scripts, just in case it had something to do with them, which, I am sure they didn't but, it never hurts to update.

    Just to show what I mean, this is what happens:

    Spoiler:

    Any help in regards to this would be greatly appreciated :)
     
    Could you go to PokeBattle_Battle and copy paste all the code that you have for def pbThrowPokeball?
     
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