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- Seen Jul 23, 2016
(Before I begin: No, I am not asking for a handout...)
From what I understand about hacking, one of the more difficult things to do when making a more advanced hack is to work around Game Freak's data. You know, Maps, Sprites, Scripts, etc...
Now, I understand it would be a lot of work, but has anyone seriously considered that it would be easier for newcomers and veterans alike if we could work with a ROM that served pretty much just as an "engine" of sorts, no Maps, or Scripts and with data arranged in a way that makes in easier to work around (due to the source already being compiled). Combine an idea like this with the various Real-Time Clock and other engine hacks, create a bunch of tools that are designed around the changes made to the "blank" ROM, and we suddenly have an easy-to-use base for Hacking, which can provide a nice boost to the community by facilitating the more advanced stuff, while encouraging originality.
Think creating, not modding.
From what I understand about hacking, one of the more difficult things to do when making a more advanced hack is to work around Game Freak's data. You know, Maps, Sprites, Scripts, etc...
Now, I understand it would be a lot of work, but has anyone seriously considered that it would be easier for newcomers and veterans alike if we could work with a ROM that served pretty much just as an "engine" of sorts, no Maps, or Scripts and with data arranged in a way that makes in easier to work around (due to the source already being compiled). Combine an idea like this with the various Real-Time Clock and other engine hacks, create a bunch of tools that are designed around the changes made to the "blank" ROM, and we suddenly have an easy-to-use base for Hacking, which can provide a nice boost to the community by facilitating the more advanced stuff, while encouraging originality.
Spoiler:
It could even be used to reduce the amount of god-awful ROM hacks made by 12-year-olds who just found out what an Advance Map is.
Think creating, not modding.