//---------------
#org 0x1A8DD8
lockall
textcolor 0x1
applymovement 0x1 0x81A75ED
waitmovement 0x0
msgbox 0x81A5FDF MSG_KEEPOPEN //"MOM: [player]!\nWelcome home.\pIt ..."
call 0x81A6C26
msgbox 0x81A6046 MSG_KEEPOPEN //"MOM: Oh, good! You and your\nPOKéM..."
fadedefault
releaseall
end
//---------------
#org 0x1A6C26
fadescreen 0x1
fanfare 0x100
waitfanfare
special 0x0
fadescreen 0x0
return
//---------
// Strings
//---------
#org 0x1A5FDF
= MOM: [player]!\nWelcome home.\pIt sounds like you had quite\nan experience.\pMaybe you should take a quick\nrest.
#org 0x1A6046
= MOM: Oh, good! You and your\nPOKéMON are looking great.\pI just heard from PROF. OAK.\pHe said that POKéMON's energy is\nmeasured in HP.\pIf your POKéMON lose their HP,\nyou can restore them at any\lPOKéMON CENTER.\pIf you're going to travel far away,\nthe smart TRAINER stocks up on\lPOTIONS at the POKéMON MART.\pMake me proud, honey!\pTake care!
//-----------
// Movements
//-----------
#org 0x1A75ED
#raw 0x2D //Face Down (Delayed)
#raw 0xFE //End of Movements