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FireRed hack: [COMPLETED] Thirst Trap, V2.0!

Unfolding

Experimental games <3
  • 12
    Posts
    5
    Years
    • Seen Jan 12, 2025
    [PokeCommunity.com] [COMPLETED] Thirst Trap, V2.0!


    Sorry to disappoint, but it's not that kind of thirst! (And not that kind of trap, either...)



    Hi, I'm Unfolding, and this is my second little romhaiku, which is a word I've made up to describe a really short but hopefully really polished hack exploring a single idea. This here is a silly, completely SFW romhack about not wanting to pay for overpriced water in a terrible tourist trap! I made it for MAGM 7, for the theme of Tourist Trap, and it did tie for first with Haven's Escher Forest (an actual masterpiece), so go play that and then come back and play this one, lol.


    Features!
    • A borderline dystopian capitalist world punctuated by some really silly jokes
    • My usual obsession with making my hacks as original as possible
    • Yet another absurd but self-consistent premise
    • A ton of paintings and sculpture that will make you feel something and then interrogate you about it
    • A mystery that's equal parts fascinating and stupid
    • A creeping sense of dread about not having enough money to make it in this town
    • A bonus boss who is an actual cheater
    • And not only the regular puzzles involving obscure game mechanics, but also one actually amazing puzzle by one of my puzzle heroes!
    It's a very short experience - if you're a speedrunner, it's beatable in less than 30 seconds, just like Accept Defeat. If you want to maintain your dignity / explore what this world has to offer, it should be about two hours!


    Screenshots!

    [PokeCommunity.com] [COMPLETED] Thirst Trap, V2.0!


    Credits!

    Lu-Ho, for AdvanceMap
    Haven, for HexManiacAdvance and the FastNewGame script <--- This is the guy who made Escher Forest, the hack that this tied with!
    Pret, for flags.h and misc decomp references
    Anthroyd, for his Gen III Romhacking tutorial series
    Shiny, for their Hex Maniac Advance tutorial series
    Sierraffinity, for their MEGA-HUGE XSE Scripting tutorial
    Gamefreak and Nintendo, for graphics and everything Pokemon
    The one and only Andrea Gilbert, for her design of a No-Right-Turn maze
    and Shiny, Phoenixbound, Yogia16, Archie, Asith, Jordank, Anthroyd, AGSMG, and Haven again, for answering my many dumb questions!

    and I always like highlighting some other amazing fanworks in my credits, so:
    Jdaster64, for TTYD Infinite Pit (and now the Tower of Trials holy crap go play it)
    CraftyBoss, for SMO Multiplayer
    Bradley Lovell, for the Looker


    Patch and Notes!

    Patch onto clean FireRed. It's hard but not impossible to throw away money to the point where the game becomes unwinnable, so don't do that, hahaha. There shouldn't be much level grinding or anything that's really tedious, but the bonus boss is pretty tough even with a great team. Feel free to play with save states!

    Patch V2.0
     
    Last edited:
    Just finished playing through this now! As always, I enjoyed it a ton. I very well might have missed some things, but I thiiink I got most of it? Gonna put my more in-depth thoughts behind spoilers:

    Spoiler: thoughts
     
    Spoiler: thoughts


    Thanks for playing! And wow, thanks for the detailed review!

    I know you've played some of my other hacks (maybe all of them at this point???), but this one is definitely less puzzly than the others. So there's a lot of things that are there for flavor and fun, and aren't there to be a puzzle component. There's a wide margin of error for the money, mostly because I figured feeling like you can't buy anything is stressful in an unfun way. The puzzle is more about the shadow pokemon, moves, and items than anything else, hahaha - the art responses don't affect anything, but the one just before the credits sends me an email. Kidding, it's also flavor, lol.

    Spoiler:
     
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