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Cune Cune Cune Go Go Go !

Dark Azelf

☽𖤐☾𓃶𐕣
  • 7,210
    Posts
    17
    Years
    • Seen today
    Ok this team came around due to me wanting to use Calm Cune as i felt it it superior to CroCune because it needs the coverage of a secondary attack. The goal of this team is knowing what on their team beats Calm Cune and eiminating it by causing switches and wearing everything down with residual damage

    The team itself is probably the WORST team ive made lately, so lets hope you can help with that lol. Saying that it has helped secure my #1, #2 and #7 spots on the pokebeach server with various alts lol

    So without further hesitation lets check out the team shall we ?

    Team Overview

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    *BOLD are the moves i use currently.

    Team In Depth
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    Drapion (M) @
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    Ability: Battle Armour
    EVs: 252 HP/252 SpD/6 Atk
    Careful nature (+Spd, -Atk)
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    Toxic Spikes
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    Taunt
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    Crunch
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    Whirlwind

    Ok, this is basically my lead. It used to be a Roserade but Azelfs and what not annoy me badly since if Sleep Powder misses im on the defensive from there on out because they can predict when i send Rotom in on predicted Explosions and Psychic me and if i send in Bliss i usually get Explodes on anyway so yeah i dont want to play that mind games crap. Drapion also beats those stupid Sub/CM + 2 Attacks Latias. Fire Blast from max sp.att Azelf does 37% max to this thing and i OHKO with Crunch which pretty much FORCES it to Explode due to the sash for a free Rotom switch. Taunt shuts down slower leads and things that see Drapion as set up fodder and helps alot against other stall teams quite a bit actually and with a Lum Berry + Taunt shuts down sleep leads. Crunch is its best STAB move and the last slot is literally a filler. Whirlwind acts as a phazing move if i need it. Drapion also absorbs Toxic Spikes from stupid Roserade users who set up T-Spikes anyway despite me having a poison type. Seriously guys give up if you do things like this, YOU are the reason the ladder sucks lol. :/ Drapion sets up my first layer of residual damage, getting this up early game ensures i get Toxic poison status on some of the few things that actually care about T-Spikes, namely bulky things that beat Suicune (Waters with Roar, etc) so this is the first part of the puzzle. I usually use Drapion as Sleep Fodder too since he isnt needed for much tbh lol. Leads with EQ also make great Skarm fodder.
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    Hitmontop (M) @
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    Ability: Intimidate
    EVs: 252 HP/68 Atk/108 Def/58 SDef/24 Spd
    Impish nature (+Def, -SAtk)
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    Close Combat
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    Foresight
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    Rapid Spin
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    Stone Edge

    This IMO is THE best Spinner in the entire game, Foresight is the reason why. "But Dark, Foresight sucks, what does it even do anyway?" Well curious shrew i shall answer that for you, Foresight allows me to *gasp* Rapid Spin on Ghost types which means i can remove their hazards whenever i damn well feel like lol. No that wasnt a typo, it also allows me to nail them with Close Combat, which means Spiritomb is OHKO'd. ^_^ Stone Edge allows me to check DD mence and Gyara if they at around 50% since neither OHKO with LO Outrage or Waterfall after an Intimidate including the DD. Rapid Spin is awesome in aiding a Suicune sweep because it forces me to take less residual damage and thus the need to Rest decreases and we all know how bad Rest without STalk is. Close Combat is basically for STAB, although i am considering Low Kick as CC lowers def on boahs subs but meh, not like boah still beats this anyway lol. Hitmontop also beats every other single Tyranitar set with ease and Indimidate is an amazing ability as it allows me to play mind games with SD Luke and lower its attack so it can no longer OHKO Skarm (Cune isnt OHKO'd regardless). Overall this thing has been an mvp, if you can use it well its worth its weight in gold. The evs are pretty simple, they allow me some tanking ability and ensure im never 2hko'd by Skarmory after intimidate with Brave Bird which makes spinning even easier and the speed evs beat most 0 speed base 70's.
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    Skarmory (M) @
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    Ability: Keen Eye
    EVs: 252 HP/200 Def/16 Spd/40 SDef
    Impish nature (+Def, -SAtk)
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    Brave Bird
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    Spikes
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    Roost
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    Stealth Rock

    Skarm, the first part of the famed $~BlIsSkArM~$ combo lol. BlissSkarm IMO these days is more about causing switches and racking up residual damage rather that out right walling things and should be played as such. Skarmory is reasonably easy to bring in and i always get at least 2 layers of Spikes out which greatly prohibit switching from my opponent. Spikes also destroys most bulky offensive teams core and also aid in beating some of Suicunes bulkier counters. Brave Bird gets STAB and acts as insurance against Gyarados and actually hurts Infernape switch ins lol. Roost allows me to heal. Since i have Whirlwind on Drapion and NEED Wish support so Bliss cant make room i have to run SR too since no one else can learns it sadly, Skarmory is just baiscally a utility Spiker rather than PHazer now. =p
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    Blissey (F) @
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    Ability: Natural Cure
    EVs: 252 Def/156 SAtk/102 SDef
    Bold nature (+Def, -Atk)
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    Flamethrower
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    Toxic
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    Wish
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    Protect

    The second part of the combo, Blissey. There is not alot to say as its full well obvious what she does. That being walling everything under the special spectrum and the few things she does not beat are handled well by this team. This ev spread is my personal favourite and no, Calm sucks these days as does max hp with Bold. Flamethrower is the best attack move she gets (I will run T-bolt if Manaphy becomes OU) and Toxic is the status ALL Blissey need to actually be able to do something to Latias etc, this also hits flying things that avoid Toxic Spikes. The special attack evs break sub + charge beam rotoms subs on average and the other evs ensure maximum tanking potential, max hp doesnt help at all btw, 6% wow. >> Anyways im going to use Wish as said this team struggles because 3/6 of members dont have a recovery move or an effective one so yeah. Wish also makes the number of times i have to rest with cune smaller.
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    Rotom-h @
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    Ability: Levitate
    EVs: 252 HP/192 Spd/66 SAtk
    Timid nature (+Spd, -Atk)
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    Hidden Power [Fighting] /
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    Reflect
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    Overheat
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    Trick
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    Thunderbolt

    Sorry Anti, im using the Pursuit bait lol. Anyways Scarf Rotom acts as this teams Gyara check, Luke Check, Last poke sweep stopper, expolsion blocker, revenge killer all in one. With Wish support it actually does last along time if i play it well. The first time its out i nearly always do a double switch to scout its counter, its amazing how many Tars ive caught out with this lol. Anyways apart from blocking spin Rotom also has some nice immunities and resistances to abuse and so i ev my rotom to reflect this, Max hp allows me to tank most hits well whilst the 192 speed evs let me beat Adamant Lucario if i trick my scarf away too soon, the rest go into sp.att. Thunderbolt gets STAB and Overheat for said Luke, it also covers Scizor, Meta etc. Trick cripples pokes im having issues with and stops last poke sweeps. First slow is a toss up, i figured HP Fight could nail Tar switch ins but i dont use it at all, i thing Reflect would be more more utulity to me, this also stops Pursuit quite well.
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    Suicune @
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    Ability: Pressure
    EVs: 252 HP/252 Def/6 Spd
    Bold nature (+Def, -Atk)
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    Calm Mind
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    Ice Beam
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    Surf
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    Rest

    Here it is, a moster once you have scouted their team a bit and see what stops this. Usually i Whirlwind as much as possible to accomplish this goal and wear them down and get even more knowledge of their team. As they say "Knowing is half the battle", even more so with Suicune so i know when i can and cant Rest and on what pokes i can and if there is anything i cant, i wear it down with residual damage. Calm Cune isnt seen often because Rest without sleep talk is bad, but this set is better than crocune because it isnt as bad set up fodder when its awake, never mind sleeping like crocune is lol. Anyways its an absolute monster with entry hazards up and not alot beats it convincingly in this day and age. People usually sacrifice like their whole team just to get rid of this which is rather funny. Suicune also serves as my back up mence check should all go wrong, it also beats "stall breaker" Gliscor and can survive a +2 LO CC from Luke and it is one of the bulkiest pokes in existance, being a stop to Heatran and a decent Ape check goes quite along way too. Overall Suicune has done very well for me, since i play to its strenghts and that means knowing its weaks too another mvp for me because most people cant deal with this.

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    [PokeCommunity.com] Cune Cune Cune Go Go Go !


    As you can see this team packs alot of resistances and immunities and very few 2x and no 4x weaks which can be vital to how the team performs.

    Former Members

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    Roserade @ Focus Sash
    Ability: Natural Cure
    EVs: 252 SAtk/ 252 Spd Def/6 Def
    Timid nature (+Spd, -Atk)
    - Leaf Storm
    - Hidden Power [Ground]
    - Sleep Powder
    - Toxic Spikes

    >> Drapion.

    Roserade wasnt bad or anything, just that Lum Berry leads are getting more common and i wanted something that could repeatedly switch in. I already rely on the other 5 enough as it is lol. Azelf was also a pain with this thing too because i had to predict if it has Taunt or the Fire Blast variant and it just annoyed me having to do that, ughh. -.- Anyways ill just C=P my description of it from my other thread because im lazy lol
    Usually id be all like "lol nub t-spikes, half the metagame is immune". Yes whilst this is true one cannot dent how effective they are in an Suicune sweep, crippling its main counters as they are nearly all at risk from Toxic Spikes. Regardless Roserade has outperformed my expectations as a lead, mainly because of how effective sleep leads are these days. Leaf Storm is the next selling point, it smacks around alot HARD coming off its excellent base 125 sp.att. Lastly to round off the set Hidden Power Ground is chosen >> Hidden Power Fire to A. Win the speed tie against foe HP Fire Roserade as they drop a speed point to use hp fire and B. To hit Ape, Heatran etc and other things that are more of a threat to this team that Skarm, Forry, Scizor, Zong are. Overall Roserade has been surprizingly very effective.
     
    Defensive Threats

    "image removed" Blissey - My whole team can Spike up on this. Also Hitmontp owns it.


    "image removed" Bronzong - Rotom is the best counter, it also = free Spikes for Skarm and Drap.

    *pokemonelite2000 image removed* Celebi -Free Spikes for Drap and Skarm

    "image removed" Cresselia - More free Spikes and also Toxic/Drap bait.

    "image removed" Donphan - Rotom walls it and stops it spinning, Cune owns it.

    "image removed"Dusknoir - T-Spikes, Drap, Toxic, Foresight lets me spin on it...yeah lol.

    *pokemonelite2000 image removed* Forretress - Rotom stops its spinning, Hitmontop removes its spikes, Blissey with Flamethrower, Cune fodder etc.

    "image removed" Gliscor - Suicune + Rotom do well against it (trick).

    "image removed" Gyarados - Rotom, Hitmontop and Skarm serve as insurance. SR also keeps it in check.

    "image removed"Hippowdon - Skarm fodder, Hitmontop spins away its sr.

    *pokemonelite2000 image removed* Jirachi - Sub Minder gets PHazed by Drapion, Physical is fodder for Skarm + Rotom.
    [PokeCommunity.com] Cune Cune Cune Go Go Go !
    Rotom-A - Blissey beats all versions bar Trick, Drapion can also Taunt it and set up on it.

    "image removed" Skarmory - Hitmontop spins its stuff away with ease, Rotom and Bliss also beat it.

    "image removed" Snorlax - Hitmontop and Drap and Trick.

    *pokemonelite2000 image removed*Suicune - Rotom can trick its scarf, T-Spikes lol and also Blissey smashes offensive cune or i can just WW it away with Drap.

    "image removed" Swampert - Toxic Spikes >> Swampert, Trick weak and also Rotom and Skarm weak.

    "image removed" Tentacruel - Rotom stops it spinning and Drap absorbs t-spikes, not like this team cares about them but w/e lol. Cune also sets up on this easily.

    "image removed" Vaporeon - T-Spikes, Rotom and Bliss.

    "image removed" Zapdos - Stealth Rock + Bliss, and Rotom can trick it.

    Offensive Threats

    "image removed" Azelf - Drap, Bliss and revenge.

    "image removed"Breloom - Let Drap take the sleep and then Rotom/Intimidate + Skarm beats it.

    "image removed"Dragonite - People still use this ? Dragons are broken anyway, so i lure the outrages/draco's and send in steels. SR also keeps it in check. Cune also does very well against it.

    "image removed"Dugtrio - Umm only Bliss and Drap even care and since people use LO or Jolly CB they struggle with bliss. However i can beat this most times if i can get Toxic on it.

    "image removed"Electivire - Cant get past Rotom and Hitmontop.

    "image removed"Empoleon - Blissey still wins without T-Spikes and also Cune.

    "image removed"Flygon - Skarm + Cune and Prediction.

    "image removed" Gallade - Rotom + Skarm do ok vs this.

    "image removed"Gengar - Drapion bait (LO Focus Blast= 3HKO) and also Blissey bait.

    "image removed"Gyarados -
    Rotom, Hitmontop and Skarm serve as insurance. SR also keeps it in check.

    "image removed"Heatran - Cune, Bliss bait (choiced anyway lol).

    "image removed" Heracross - Rotom + Skarm/Hitmontop takes SE/Megahorn/Night like a real man.

    "image removed" Infernape - Ape is a idiot, but Rotom and Cune and dont let it set up.

    "image removed"Jolteon - Bliss/revenge.

    "image removed" Kingdra - Such a pain, but Skarm + Intimidate do well. Cune also does OK.

    *pokemonelite2000 image removed*
    Latias - Bliss bait, also Drapion weak.

    "image removed" Lucario - Rotom + Intimidate + Skarm
    /Cune and not let it set up.

    "image removed" Machamp - Rotom/Intimitate + Skarm.

    "image removed" Magnezone- Rotom, Bliss, Shed Shell...yeah. Hitmontop can live a T-Bolt.

    "image removed" Mamoswine - Rotom + Skarm. Cune does well too and so does Hitmontop.

    "image removed" Metagross - Rotom + Skarm, Cune.

    "image removed" Porygon-Z - Blissey + Revenge.

    "image removed"
    Rhyperior - Skarm, Intimitate Cune

    "image removed" Salamence - Has no counters, steels for dragon moves (lured) and outpredicted. Broken as it gets. Blissey takes special moves, Hitmontop Intimitates, Cune and Skarm do well too.

    "image removed" Scizor - Skarm and Rotom.

    "image removed" Starmie - Blissey and Revenge

    "image removed"Togekiss - Bliss + Rotom

    "image removed"Tyranitar - Hitmontop.


    "image removed" Weavile - Hitmontop. Skarm, Cune revenge.

    "image removed" Yanmega- SR, Bliss, Drap

    "image removed" Zapdos -
    Rotom + SR + Bliss.


    Sorry about the double post and yes i know it sets a bad example me being a mod, but i wanted a threat list and wasnt sure if it would fit lol.
     
    Last edited:
    Drapion does fine against Gengar and SubCharge Rotom, so have you ever considered just running Seismic Toss >>> Flamethrower on Blissey. It allows you to hit Heatran, who is a big menace to this team. Suicune does fine against it but I dont really like using the Pokemon the team is based around to counter threats. I use CroCune as my answer to MixApe in one of my teams, but Cune usually takes a big chunk from that. It is usually ok with myself as my Cune is completly useless whilst asleep whereas yours is. CeleTran in particular gives this team problems. I think running Earthquake >>> Whirlwind on Drapion gives you a relatively decent answer to Heatran and an unsuspecting one at that. That is just an option should you keep Flamethrower.


    The second thing I dont like is the Arceus pictures, they are just ugly.

    The other thing is something to absorb status. You have nothing to do so which is quite bad and as I said earlier, Cune wont like switching in all the time, as he is fodder when asleep. You could run ResTalk Rotom which takes on Luke relatively well and absorbs status well. It beats Breloom, which is the real enemy to this team, as it can outstall Skarmory because you are running Brave Bird. Rotom does revenge kill, but that is about all.

    The last problem is SubRoost Zapdos who can take on Blissey relatively well, especially if it is specially defensive orientated, and will eventually stall Bliss out.

    Other than that, everything is fine
     
    I'm not a fan of Scarf Rotom, but since you're the one playing this team, I'm sure you know how to use it right so I won't rant about it.

    I think I'm in love with this team! Everything fits in perfectly and I like how you're not using the top OU pokemon. It looks like semi-stall but it actually isn't. Good job son =]
     
    I'm not a fan of Scarf Rotom, but since you're the one playing this team, I'm sure you know how to use it right so I won't rant about it.

    I think I'm in love with this team! Everything fits in perfectly and I like how you're not using the top OU pokemon. It looks like semi-stall but it actually isn't. Good job son =]

    He has A reason for running Rotom even if its scarf...
    which is Rapid Spin Blocker since this Team sets up all entry Hazards and it would be a bit of waste of time if some Starmie(or something else) just comes in Rapid Spins away all the Entry Hazards which have taken some time Setting Up :/
     
    Dude who cares about Pictures...
    Anyway nice RMT i will take a deeperlook at it later and give you a proper rate then :P

    He has A reason for running Rotom even if its scarf...
    which is Rapid Spin Blocker since this Team sets up all entry Hazards and it would be a bit of waste of time if some Starmie(or something else) just comes in Rapid Spins away all the Entry Hazards which have taken some time Setting Up :/

    We all know what Rotom-H is here for and why it has a Choice Scarf. No need to educate us ~_~. The idea of RMTs is to help the OP, not nitpick at other people's rates and comments, so please don't do it again. Thanks.
     
    I would try to give Choice Scarf to Rotom, you don't have Pokémon to protect a Trick and this could give you many problems, lost Suicune MixApe destroys alone the whole team.
     
    Rotom IS wearing a Scarf. <_<;;

    Anyway, I would fit in Earthquake somewhere in Drapion's moveset, maybe instead of Taunt or WW, because Infernape could be a bit problematic for you (as Loeb said). EQ also hits the steel switch ins who are immune to Tspikes.
     
    Mixape never seems to be a problem since it loses like 70% of its health just attacking and i always seem to be able to finish at ~60% with Rotom.

    I was actually thinking of putting in Forry /w Both Spikes + Payback >> Skarm.

    Rest Talk Hariyama for status > Hitmontop with Payback. Im probably going to use Whirlwind on it too hmmm.

    Then something > Drap to deal with Loom and Ape, im thinking Latias with Wish/Reflect/Protect/D-Pulse? That means i can put SR on Bliss too. The also helps with Mence alot.

    Thoughts ?

    Forry w/Both Spikes
    Wish Latias
    Rest talk Hariyama
    SR/Toxic/F-Thrower Bliss
    Rotom @ Scarf
    Cune
     
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