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Current metagame: Calm Mind Bliss or Standard Blissey?

  • 35
    Posts
    18
    Years
    • Age 37
    • Seen Jul 30, 2007
    For the current metagame, which is more superior? Don't tell me depends. Just give your honest opinion and reasons.

    Standard Blissey:
    - Seismic Toss
    - Softboiled
    - Aromatherapy
    - Thunder Wave / Sing / Ice Beam
    Item Attached: Leftovers
    Trait: Natural Cure
    EVs and Nature:
    EVs: 252 HP / 252 Def / 4 SDef
    Bold Nature (+Def, -Atk)

    Calm Mind Blissey:
    - Softboiled
    - Calm Mind
    - Ice Beam
    - Thunderbolt
    Item Attached: Leftovers
    Trait: Natural Cure
    EVs and Nature:
    EVs: 4 HP / 252 Def / 252 SAtk
    Bold Nature (+Def, -Atk) / Modest Nature (+SAtk, -Atk)
     
    For the current metagame, which is more superior? Don't tell me depends. Just give your honest opinion and reasons.

    Standard Blissey:
    - Seismic Toss
    - Softboiled
    - Aromatherapy
    - Thunder Wave / Sing / Ice Beam
    Item Attached: Leftovers
    Trait: Natural Cure
    EVs and Nature:
    EVs: 252 HP / 252 Def / 4 SDef
    Bold Nature (+Def, -Atk)

    Calm Mind Blissey:
    - Softboiled
    - Calm Mind
    - Ice Beam
    - Thunderbolt
    Item Attached: Leftovers
    Trait: Natural Cure
    EVs and Nature:
    EVs: 4 HP / 252 Def / 252 SAtk
    Bold Nature (+Def, -Atk) / Modest Nature (+SAtk, -Atk)

    Lol at 4 HP EVs on Blissey. That CM Blissey has just got 'failure' written all over it for the simple fact that you're neglecting its best stat. Blissey should always be Bold with maximum HP and Defense; if you CM then you'll get your SAtk from there, but D/P is far more aggressive than R/S/E so defensive power is a priority. Anyway, I seriously question Blissey's ability to CM Sweep. Clericing and walling is what it was meant to do. :\
     
    I guess Calm Minding Blissey would be better of with Rest. Still, the classical Bliss is a bliss.
     
    There's something I don't get. With Blissey being SO common, why doesn't more special sweeper's do something to defend themselves? Doen't she have the lowest defence, or something like that?
     
    There's something I don't get. With Blissey being SO common, why doesn't more special sweeper's do something to defend themselves? Doen't she have the lowest defence, or something like that?

    That sort of doesn't help when she also comes with the game's highest HP. Regardless of how little defense Blissey has, punching through 714 HP in one go is no easy task. In R/S/E, Blissey also had a nasty tendency to come with Counter to punish overly eager physical sweepers. Nowadays, Life Orb and all the other offensive shizzle cuts that option off, unfortunately, but maximum HP is still definitely Blissey's thing.
     
    I see... I also forgot that Blissey has Softboiled, making it even more of a pain. So is their a good way to beat it? Or is it really so hard to get rid of?
     
    I see... I also forgot that Blissey has Softboiled, making it even more of a pain. So is their a good way to beat it? Or is it really so hard to get rid of?

    In the old days Focus Punch usually did the trick, as did any SD or DD sweeper who managed to set up. Blissey also hated switching into physical sweepers in general (as it really did need that healing in between counters). Then, of course, you could always wear it down to a suitably low HP value and then bring on Dugtrio to catch it with Arena Trap trait and finish it off with Earthquake. Knock Off also did nasty things to Blissey as those Leftovers were quite soon missed. Generally speaking, Subpunching Tyranitar was the way to go. Heracross worked well too. :3

    Nowadays, any half-arsed Close Combat sweeper with their spiffy Life Orb/Choice Band is quite sufficient.
     
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