scotchkorean27
Programmer/Pastry Enthusiast
- 24
- Posts
- 9
- Years
- AMERICA
- Seen Mar 16, 2017
Hi guys!
I've sort of reached a point where I have to start thinking about writing a battle AI, and I came to the conclusion that something that it might be fun to test in Pokemon Showdown. Does anyone know if PSD has an AI friendly interface (ideally with world state and forward model)? It looks like the code is on github, so I can look into writing one in, but this would be a lot easier if it already has one. My original plan is to write the agent in C# since I want the AI module to be Unity friendly (not enough Unity love around here). Thanks in advance!
I've sort of reached a point where I have to start thinking about writing a battle AI, and I came to the conclusion that something that it might be fun to test in Pokemon Showdown. Does anyone know if PSD has an AI friendly interface (ideally with world state and forward model)? It looks like the code is on github, so I can look into writing one in, but this would be a lot easier if it already has one. My original plan is to write the agent in C# since I want the AI module to be Unity friendly (not enough Unity love around here). Thanks in advance!