Facerolling. This is simply when you "destroy" the game with a character that is very powerful with relative ease, thus trivializing the challenge and power factor of the game against you. You simply just walk in, smash enemies left and right with little to no opposition at all, as compared to say when you first started the game and had to actually "play" the game.
While there are many meanings and definitions of facerolling, I prefer the definition i came up with as something more meaningful.
Facerolling occurs much of the time when a player has achieved a certain level of power with his/her chosen character through carefully planned passive skill allocations, synergies with gear, and of course careful planning and Min-maxing of said character. This pretty much happens with certain loot-based Action-RPG games where players desire to grab the most powerful loot that matches well with their character. You got your powered up character and you face the challenges in the game, and simply just smash through the content without much trouble and opposition. You see the fruits of your labor and theorycrafting in action, at the cost of trivializing the game you're playing.
Samples of what looks like "Facerolling" in various video games:
(Trigger Warning: Will contain lots of Path of Exile videos as reference)
Path of Exile sample gameplay of a geared character #1:
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Borderlands 2 -> Gunzerker vs Raid Boss (Pyro Pete) courtesy of Admiral Bahroo
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Path of Exile sample gameplay of one of my favorite PoE yotubers showcasing one of the new skills implemented in the latest patch:
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Borderlands 2 -> Man of Low Moral Fiber showcases Zer0 soloing Raid Bosses
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Path of Exile: Showcasing the top 3 meta builds in the most current version of the game
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Warriors Orochi 2: Lu Bu with maxed out gear, all of the unlocked stuff VS Chaos Difficulty
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Community Example: Pokemon Games? LUL
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Pokemon games themselves. The minute your pokemon outlevels the content in the game, and you simply know of type matchups, you spend majority of the time One-shotting everything to quickly clear content.
So shall we discuss if we enjoy this thing of Facerolling a video game? Do you like it when your character is able to simply smash every challenge or opposition in the game you're playing at once you have acquired your gear, have seen the fruits of your Min-Maxing optimization, and whatnot? Or do you prefer that you still "play the game" and have that sense of "Challenge" against the enemies or in simpleton defintions, enemies are still able to fight back?
Discuss
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