Xhaiden
Cosplayer of Doom
- 1,372
- Posts
- 21
- Years
- Age 38
- Under your bed, teehee.
- Seen May 14, 2008
WARNING! THIS RP IS RATED PG-14 For Violence!
Dragon types:
Oriental: Long serpentlike creatures that fly using energy they attain from consuming food. The normally have long manes rather then the rack of horns down their spine. Some even have fur. The inhabit the eastern regions and prefur warmer climates. These dragons are typically the water element because of their streamline bodies. But, that is not always the case.
Norweigen: These are large dragons that have two legs and large batlike wings. These are concidered the best flyers because they use their wings to move rather then walk. They also are known for their aggressive nature and large array of horns. These are normally the Air dragons that use Lighting based attacks but as with the Oriental, that is not always true.
Western Fur: The Western Fur dragons are dragons that instead of scales have feathers and fur that coat their bodies. They are smaller then most dragons, and have four legs and normally a large tail blade. Their wings are also feathered.
Western Scale: These are the largest speices of dragon, and also the most feared for the many tales that have been told about them. They are the four legged, scaled beasts of lore, with massive wings and an array of wicked horns that run down their backs and end in a sharp blade weapon.
~*~*~*~*~*~
Elements:
Each dragon has a specific element that comes from their parents and the location of their birth. The four elements of Earth Fire Wind And Water determine the coloration and abilities of each dragon. And often a dragon's temperment reflects their element.
Earth:
Earth dragons are generally kind and docile by nature but can become quite fearsome when provoked. Their colors range anywhere from Dark green to yellow, and even some mixtures.
Earth Dragon Abilities: Each element has many sub catagories for each dragon, reflecting personality and parent influence.
* Yggdrasil: The ability that few earth dragons have that causes vegitation to grow in it's presance. This also allows the dragon to manipulate those plants to it's own needs.
* Strength of the Oread: The ability that allows dragons to cause earthquakes, and create mountains. This ability also allows the user to control rocks it their own needs.
* Druid's Light: The ability of being one with other creatures. (These dragons are vegitarians) The user can summon forth any creatures within range and communicate with others. They also hold the rare ability of shape shifting which allows them to take the form of one animal.
Water:
Water dragons are known for their loner nature and are very docile. Of course they can become angered in an instant, which makes them unpredictable. These dragons are prefered by many riders because of the close bond they build with a soul. These dragons range from Blue to purple and to white.
Derkonic Sight: The ability of sight. The dragons with this ability can glimpse at the true forms of things and rarely into the future.
Nifflheimir: This ability allows the user to use ice based magics and to tolerate unbelieveable cold. They also are known for manipulting the weather.
Charybdan: These Dragons can summon up waterfalls when there is no water, cause floods in an instant, and even part the sea itself. They are genuninely water dwelling and do not fly unless it is nessisary.
Air:
Air dragons are calm creatures that coexist rather easily with their environments and the creatures in them. But just as with the water dragons they can become angered in an instant. They are typically Silver, white, Yellow, and pale blues.
Air abilities:
Titanic Aura: The ability to control storms. These dragons breathe bolts of pure lighting and can summon up storms with a mere thought. They manipulate the weather as the Ice dragons do.
Fomori's Wind: These dragons hold the ability of the wind itself, causeing hurricanes and strong gales. They also fly constantly, only stopping once they have found a clan. But even then they become restless and often go on long journies around the world. They dictate the trade winds.
Horolim Aspect: The ability to read the stars. These dragons predict the future and learn of the past using the stars. They also are capeble of creating new ones, but to do so drains away a few years of their lives.
Fire:
Fire dragons are feared above all for their ferocious temperment and their lust for battle. They are typically the Western Scales, and use the power of fire to combat their opponents. They are also highly territorial. They are colored any where from red to orange to black.
Fire Abilities:
Odhinn's Orb: The ability to invoke flames and manipulate all forms of fire. This ability can cause massive wildfires and volcanic erruptions.
Hel's Wrath: These dragons have tha abilities of the blood lust, a deadly and often bloody method of killing. The speed and pain tolerance of the Karna users is much much higher then most dragons.
Atlan Vigor: An ability that allows the user to increase it's strength by ten fold for a short time.
(( Names of the abilities were supplied by:Hydraconis Requiseq-Hrael give him fames for the awesome names! XD sorreh for the pun, couldn't help it!))
Also, Humans, Elves, and Centaurs are welcome! If you wish to join as another creature then please PM ME THE DESCRIPTION!!!!Do not spam here once the thing begins, Pm me instead and I will do what I can.
Gryphons in this rp are veeeeeerrrrry important, and if you want to play one PM me about it.
Ruliths:
1.) NO GMING OR PPING!! I do not my charas to be controlled by others and I don't think anyone else does either. Your char must have a weakness!
2.) Do not spam here once the rp begins, if you want to join after it starts, PM me and I will tell you if you are in or not.
3.) Type the words Magical crumpet of doom when you post your form to join XD(( Aren't I evil?)) I do this to make sure people read the rules.
4.) Mix breed dragons are allow to an extent, as in VERY FEW!!! Also, their elemental abilities will be weaker and the dragons will be smaller. After all, the types normally do not like each other.
5.) <-- isn't this a great number?
6.) You may have up to four characters, but only if you can keep up! This RP is open to everyone so Join away! And it doesn't matter how far along in the story we are, I can help work you in!
7.) Behave, Have coutesy to your fellow players, and Have fun!
Plot:
(( This plot will grow and shift as we go, each character will add a little twist after all! ^_^))
In a land far to the northeast, surrounded by mountains, a fearsome clan of War dragons reigned. War dragons were creatures that were feared by all creatures in the land, and the greatest desire of every dragon rider. They were known for their power and skill in the air, not to metion their combat abilities such as the legandary Blood Rain, and Kon Dar (Death Dance). But, Gryphons took over their lands and killed every last one, that is, except for Kaarnishia. Kaarnishia was the daughter of the leader of the War clan, and had just reached the age for her to be given to a mate. But, she rebelled against the union and fled. Of course that very night the clan was slaughtered. When Kaarnishia returned she buried each of the dead and made a vow that she would return one day and seek her revenge.
Now, Kaarnishia seeks the world for worthy dragons to become the next War Clan, and to reclaim the lost lands of Eaden....
Formith:
Creature: (Dragon, Human,Elf, ect.
Type: (Fire,Water,Wind,Earth, Mix)
Name:
Age:
Gender:
Description:
Personality:
History:
Weapons:
Ability from other element: ( You may choose one ability from another element)
Rp Sample: (Everyone must post one just to keep things fair)
NOTE*** If you become a War Clan member, you will learn new abilities over time so don't think that I am GMing with Kaarnishia.XD
Ok sign away!!! Sorreh about all the readin!
Dragon types:
Oriental: Long serpentlike creatures that fly using energy they attain from consuming food. The normally have long manes rather then the rack of horns down their spine. Some even have fur. The inhabit the eastern regions and prefur warmer climates. These dragons are typically the water element because of their streamline bodies. But, that is not always the case.
Norweigen: These are large dragons that have two legs and large batlike wings. These are concidered the best flyers because they use their wings to move rather then walk. They also are known for their aggressive nature and large array of horns. These are normally the Air dragons that use Lighting based attacks but as with the Oriental, that is not always true.
Western Fur: The Western Fur dragons are dragons that instead of scales have feathers and fur that coat their bodies. They are smaller then most dragons, and have four legs and normally a large tail blade. Their wings are also feathered.
Western Scale: These are the largest speices of dragon, and also the most feared for the many tales that have been told about them. They are the four legged, scaled beasts of lore, with massive wings and an array of wicked horns that run down their backs and end in a sharp blade weapon.
~*~*~*~*~*~
Elements:
Each dragon has a specific element that comes from their parents and the location of their birth. The four elements of Earth Fire Wind And Water determine the coloration and abilities of each dragon. And often a dragon's temperment reflects their element.
Earth:
Earth dragons are generally kind and docile by nature but can become quite fearsome when provoked. Their colors range anywhere from Dark green to yellow, and even some mixtures.
Earth Dragon Abilities: Each element has many sub catagories for each dragon, reflecting personality and parent influence.
* Yggdrasil: The ability that few earth dragons have that causes vegitation to grow in it's presance. This also allows the dragon to manipulate those plants to it's own needs.
* Strength of the Oread: The ability that allows dragons to cause earthquakes, and create mountains. This ability also allows the user to control rocks it their own needs.
* Druid's Light: The ability of being one with other creatures. (These dragons are vegitarians) The user can summon forth any creatures within range and communicate with others. They also hold the rare ability of shape shifting which allows them to take the form of one animal.
Water:
Water dragons are known for their loner nature and are very docile. Of course they can become angered in an instant, which makes them unpredictable. These dragons are prefered by many riders because of the close bond they build with a soul. These dragons range from Blue to purple and to white.
Derkonic Sight: The ability of sight. The dragons with this ability can glimpse at the true forms of things and rarely into the future.
Nifflheimir: This ability allows the user to use ice based magics and to tolerate unbelieveable cold. They also are known for manipulting the weather.
Charybdan: These Dragons can summon up waterfalls when there is no water, cause floods in an instant, and even part the sea itself. They are genuninely water dwelling and do not fly unless it is nessisary.
Air:
Air dragons are calm creatures that coexist rather easily with their environments and the creatures in them. But just as with the water dragons they can become angered in an instant. They are typically Silver, white, Yellow, and pale blues.
Air abilities:
Titanic Aura: The ability to control storms. These dragons breathe bolts of pure lighting and can summon up storms with a mere thought. They manipulate the weather as the Ice dragons do.
Fomori's Wind: These dragons hold the ability of the wind itself, causeing hurricanes and strong gales. They also fly constantly, only stopping once they have found a clan. But even then they become restless and often go on long journies around the world. They dictate the trade winds.
Horolim Aspect: The ability to read the stars. These dragons predict the future and learn of the past using the stars. They also are capeble of creating new ones, but to do so drains away a few years of their lives.
Fire:
Fire dragons are feared above all for their ferocious temperment and their lust for battle. They are typically the Western Scales, and use the power of fire to combat their opponents. They are also highly territorial. They are colored any where from red to orange to black.
Fire Abilities:
Odhinn's Orb: The ability to invoke flames and manipulate all forms of fire. This ability can cause massive wildfires and volcanic erruptions.
Hel's Wrath: These dragons have tha abilities of the blood lust, a deadly and often bloody method of killing. The speed and pain tolerance of the Karna users is much much higher then most dragons.
Atlan Vigor: An ability that allows the user to increase it's strength by ten fold for a short time.
(( Names of the abilities were supplied by:Hydraconis Requiseq-Hrael give him fames for the awesome names! XD sorreh for the pun, couldn't help it!))
Also, Humans, Elves, and Centaurs are welcome! If you wish to join as another creature then please PM ME THE DESCRIPTION!!!!Do not spam here once the thing begins, Pm me instead and I will do what I can.
Gryphons in this rp are veeeeeerrrrry important, and if you want to play one PM me about it.
Ruliths:
1.) NO GMING OR PPING!! I do not my charas to be controlled by others and I don't think anyone else does either. Your char must have a weakness!
2.) Do not spam here once the rp begins, if you want to join after it starts, PM me and I will tell you if you are in or not.
3.) Type the words Magical crumpet of doom when you post your form to join XD(( Aren't I evil?)) I do this to make sure people read the rules.
4.) Mix breed dragons are allow to an extent, as in VERY FEW!!! Also, their elemental abilities will be weaker and the dragons will be smaller. After all, the types normally do not like each other.
5.) <-- isn't this a great number?
6.) You may have up to four characters, but only if you can keep up! This RP is open to everyone so Join away! And it doesn't matter how far along in the story we are, I can help work you in!
7.) Behave, Have coutesy to your fellow players, and Have fun!
Plot:
(( This plot will grow and shift as we go, each character will add a little twist after all! ^_^))
In a land far to the northeast, surrounded by mountains, a fearsome clan of War dragons reigned. War dragons were creatures that were feared by all creatures in the land, and the greatest desire of every dragon rider. They were known for their power and skill in the air, not to metion their combat abilities such as the legandary Blood Rain, and Kon Dar (Death Dance). But, Gryphons took over their lands and killed every last one, that is, except for Kaarnishia. Kaarnishia was the daughter of the leader of the War clan, and had just reached the age for her to be given to a mate. But, she rebelled against the union and fled. Of course that very night the clan was slaughtered. When Kaarnishia returned she buried each of the dead and made a vow that she would return one day and seek her revenge.
Now, Kaarnishia seeks the world for worthy dragons to become the next War Clan, and to reclaim the lost lands of Eaden....
Formith:
Creature: (Dragon, Human,Elf, ect.
Type: (Fire,Water,Wind,Earth, Mix)
Name:
Age:
Gender:
Description:
Personality:
History:
Weapons:
Ability from other element: ( You may choose one ability from another element)
Rp Sample: (Everyone must post one just to keep things fair)
NOTE*** If you become a War Clan member, you will learn new abilities over time so don't think that I am GMing with Kaarnishia.XD
Ok sign away!!! Sorreh about all the readin!