- 23
- Posts
- 9
- Years
- Maine, USA
- Seen Apr 25, 2015
Okay guys. Please be gentle. I haven't really battled competitively, just what I have watched other people play, but I am interested in Pokemon that don't get used much but I still enjoy too. I tried my best to cover my weaknesses, however I know there are a few types that could pretty much bop most of my team. The SMOGON dex doesn't have many sets of these guys since they are such low tier, so I had to make them up from scratch based on what I was using them for. If you have questions about anything, just ask me. Chances are there are better moves/items/EV Spreads that I could use but am too new to figure it out on my own. Any "constructive" criticism would be much obliged. Thank you.
Sneasel @ Eviolite
Ability: Inner Focus
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Low Kick
- Knock Off
- Fake Out
- Ice Shard
Drifblim @ Flame Orb
Ability: Flare Boost
Level: 50
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Hidden Power [Ground]
- Clear Smog
- Air Cutter
- Shadow Ball
Golem @ Rocky Helmet
Ability: Sturdy
Level: 50
EVs: 108 HP / 200 Atk / 200 Def
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Power-Up Punch
Camerupt-Mega @ Cameruptite
Ability: Sheer Force
Level: 50
EVs: 252 Atk / 252 SpA / 4 SpD
Quiet Nature
- Earth Power
- Lava Plume
- Flash Cannon
- Protect
Walrein @ Leftovers
Ability: Thick Fat
Level: 50
EVs: 152 HP / 52 Atk / 52 SpA / 252 SpD
Sassy Nature
- Ice Beam
- Waterfall
- Sleep Talk
- Rest
Electivire @ Choice Band
Ability: Motor Drive
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Wild Charge
- Fire Punch
- Power-Up Punch
- Earthquake
If you read through this and you are thinking "why would he do that, doesn't make sense" it is probably because I don't know so please don't make me feel bad. I tried to work hard and put a reasonable NU team together by myself so I am proud of my accomplishment at least.
I absolutely love Sneasel so I wanted to start with him. Eviolite to boost his Attacks, I could also go with Focus Sash since he is frail enough. The set I saw ran Swords Dance, but where he is so frail, I don't know if he would have time to even set up even one. Let me know your input on that.
From there I tried to cover his weaknesses. Decided to go with Drifblim to take out any fighting types. He is also my Special Attacker. I was intrigued by his ability Flare Boost, and thought it would be good to exploit it with a Flame Orb. In order to have him check Electric Types, I though having him run HP Ground could be an option since he can't learn Earth Power. Not sure if that is good or bad though. Air Cutter and Shadow Ball for STAB and then was thinking Clear Smog to kind of throw the opponent off guard by killing their set-ups. I don't think it would be good though, so if you have ideas to switch out Clear Smog, let me know.
Golem is my main Physical Wall that also likes to hit back. I have him as my Entry Hazard user too, as well as having Earthquake and Stone Edge STABs. Decided on Power-up Punch for the fourth move. That way he gets a boost to his Attacks.
Camerupt is my Mega on the team. He is my main Special Attacker. Since he has Sheer Force I decided to play it safe and go for moves that have better accuracy over power, not sure if I should risk it or not. I put Protect on him because I don't have anyone else who has it, and I wasn't sure what move to put there. And then Flash Cannon is just there for wider coverage.
Walrein is also one of my favorites. Thick Fat is to reduce fire damage so that it goes from neutral to being resisted. Since there really isn't any good physical ice moves, and since his stats are pretty balanced as it is, I chose to make him a mixed attacker. Waterfall and Ice Beam. Since he is my special wall, I wanted to make him somewhat of a staller by throwing on Rest and Sleep Talk with his leftovers. Don't know if a Chesto Berry would be more appropriate, or if the constant healing would help more?
Finally, one of my favorites again, Electivire. Another physical attacker that is all action. Although he is physical I wasn't sure if it would be worth running Volt Switch on him or if that would be a wasted slot. I tried to give me a well rounded set of moves that can cover just about anything.
Let me know your thoughts. I tried hard and feel confident, but I am sure there are a lot of holes that I have to work with so like I said, be gentle.
Thanks!
Sneasel @ Eviolite
Ability: Inner Focus
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Low Kick
- Knock Off
- Fake Out
- Ice Shard
Drifblim @ Flame Orb
Ability: Flare Boost
Level: 50
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
- Hidden Power [Ground]
- Clear Smog
- Air Cutter
- Shadow Ball
Golem @ Rocky Helmet
Ability: Sturdy
Level: 50
EVs: 108 HP / 200 Atk / 200 Def
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Power-Up Punch
Camerupt-Mega @ Cameruptite
Ability: Sheer Force
Level: 50
EVs: 252 Atk / 252 SpA / 4 SpD
Quiet Nature
- Earth Power
- Lava Plume
- Flash Cannon
- Protect
Walrein @ Leftovers
Ability: Thick Fat
Level: 50
EVs: 152 HP / 52 Atk / 52 SpA / 252 SpD
Sassy Nature
- Ice Beam
- Waterfall
- Sleep Talk
- Rest
Electivire @ Choice Band
Ability: Motor Drive
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Wild Charge
- Fire Punch
- Power-Up Punch
- Earthquake
If you read through this and you are thinking "why would he do that, doesn't make sense" it is probably because I don't know so please don't make me feel bad. I tried to work hard and put a reasonable NU team together by myself so I am proud of my accomplishment at least.
I absolutely love Sneasel so I wanted to start with him. Eviolite to boost his Attacks, I could also go with Focus Sash since he is frail enough. The set I saw ran Swords Dance, but where he is so frail, I don't know if he would have time to even set up even one. Let me know your input on that.
From there I tried to cover his weaknesses. Decided to go with Drifblim to take out any fighting types. He is also my Special Attacker. I was intrigued by his ability Flare Boost, and thought it would be good to exploit it with a Flame Orb. In order to have him check Electric Types, I though having him run HP Ground could be an option since he can't learn Earth Power. Not sure if that is good or bad though. Air Cutter and Shadow Ball for STAB and then was thinking Clear Smog to kind of throw the opponent off guard by killing their set-ups. I don't think it would be good though, so if you have ideas to switch out Clear Smog, let me know.
Golem is my main Physical Wall that also likes to hit back. I have him as my Entry Hazard user too, as well as having Earthquake and Stone Edge STABs. Decided on Power-up Punch for the fourth move. That way he gets a boost to his Attacks.
Camerupt is my Mega on the team. He is my main Special Attacker. Since he has Sheer Force I decided to play it safe and go for moves that have better accuracy over power, not sure if I should risk it or not. I put Protect on him because I don't have anyone else who has it, and I wasn't sure what move to put there. And then Flash Cannon is just there for wider coverage.
Walrein is also one of my favorites. Thick Fat is to reduce fire damage so that it goes from neutral to being resisted. Since there really isn't any good physical ice moves, and since his stats are pretty balanced as it is, I chose to make him a mixed attacker. Waterfall and Ice Beam. Since he is my special wall, I wanted to make him somewhat of a staller by throwing on Rest and Sleep Talk with his leftovers. Don't know if a Chesto Berry would be more appropriate, or if the constant healing would help more?
Finally, one of my favorites again, Electivire. Another physical attacker that is all action. Although he is physical I wasn't sure if it would be worth running Volt Switch on him or if that would be a wasted slot. I tried to give me a well rounded set of moves that can cover just about anything.
Let me know your thoughts. I tried hard and feel confident, but I am sure there are a lot of holes that I have to work with so like I said, be gentle.
Thanks!