Alter Ego
that evil mod from hell
- 5,751
- Posts
- 19
- Years
- Age 36
- Touhou land, grazing danmaku all the way
- Seen Aug 8, 2010
Yeah, yeah, I'll stop swiping the tried and true formulas eventually. This particular build, however, I felt inclined to try because the concept was my favourite from Shonen Jump (well, after Rainbow Dark OTKO, anyway). So...oppression gadgets, go! Spirit Caller banlist still applies as usual, and no, no Banisher of the Radiance to be found. .__. Still, I'm making do.
So yeah, it's the same one-for-one tradeoff principle that all gadget decks run on, but this further aims to restrict the opponent's options by blocking off special summons with Royal Oppression and draw effects with Protector of the Sanctuary, thus making it harder for the opponent both to maintain field presence and CA. Kycoo adds muscle while simultaneously dealing with trouble cards in the graveyard while Drillroid lets me punch through big defensive monsters that would otherwise eat up valuable removal cards. Comments appreciated, especially on the side deck. (I suck with side decks >.<) I've included kind of a conversion mode to a more traditional gadget with Chimeratech finish along with some extra S/T hate for the lockdown type decks in the game. But like I said, I'm not too pleased with that one.
Monsters (19)
1x Breaker the Magical Warrior
2x Drillroid
3x Elemental Hero Stratos
3x Green Gadget
3x Kycoo the Ghost Destroyer
1x Protector of the Sanctuary
3x Red Gadget
3x Yellow Gadget
Spells (12)
1x Confiscation
2x Enemy Controller
1x Graceful Charity
1x Heavy Storm
1x Limiter Removal
1x Mystical Space Typhoon
1x Pot of Avarice
1x Raigeki (Yes, this game allows one banned card per deck. All the ingame opponents are running them so I see no reason to give them that advantage. xP)
3x Smashing Ground
Traps (14)
2x Bottomless Trap Hole
2x Magic Drain
1x Mirror Force
1x Ring of Destruction
3x Royal Oppression
3x Sakuretsu Armor
1x Torrential Tribute
1x Ultimate Offering
Fusion (3)
3x Chimeratech Overdragon
Side (15)
1x Chiron the Mage
3x Cyber Dragon
2x Giant Rat
1x Book of Moon
1x Enemy Controller
1x Overload Fusion
1x Premature Burial
1x Shrink
2x Dust Tornado
3x Solemn Judgment
So yeah, it's the same one-for-one tradeoff principle that all gadget decks run on, but this further aims to restrict the opponent's options by blocking off special summons with Royal Oppression and draw effects with Protector of the Sanctuary, thus making it harder for the opponent both to maintain field presence and CA. Kycoo adds muscle while simultaneously dealing with trouble cards in the graveyard while Drillroid lets me punch through big defensive monsters that would otherwise eat up valuable removal cards. Comments appreciated, especially on the side deck. (I suck with side decks >.<) I've included kind of a conversion mode to a more traditional gadget with Chimeratech finish along with some extra S/T hate for the lockdown type decks in the game. But like I said, I'm not too pleased with that one.
Monsters (19)
1x Breaker the Magical Warrior
2x Drillroid
3x Elemental Hero Stratos
3x Green Gadget
3x Kycoo the Ghost Destroyer
1x Protector of the Sanctuary
3x Red Gadget
3x Yellow Gadget
Spells (12)
1x Confiscation
2x Enemy Controller
1x Graceful Charity
1x Heavy Storm
1x Limiter Removal
1x Mystical Space Typhoon
1x Pot of Avarice
1x Raigeki (Yes, this game allows one banned card per deck. All the ingame opponents are running them so I see no reason to give them that advantage. xP)
3x Smashing Ground
Traps (14)
2x Bottomless Trap Hole
2x Magic Drain
1x Mirror Force
1x Ring of Destruction
3x Royal Oppression
3x Sakuretsu Armor
1x Torrential Tribute
1x Ultimate Offering
Fusion (3)
3x Chimeratech Overdragon
Side (15)
1x Chiron the Mage
3x Cyber Dragon
2x Giant Rat
1x Book of Moon
1x Enemy Controller
1x Overload Fusion
1x Premature Burial
1x Shrink
2x Dust Tornado
3x Solemn Judgment