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Hi guys, i want to create an npc that check if your money is more than 1000 and if so something happens otherwise nothing happens.
How can i do that?
Sorry for my english, is not my native language :P
You can use this variable to check the money. A conditional branch in a event will do it, using the script option and putting "$Trainer.money>1000" in it.
Yes, i think that i love you. Ahaahahahah
Another thing, i want an animation when a trainer send out a specifi pokemon, in the script section i've found this
Code:
if shinyBattler?(@battle.battlers[1])
pbCommonAnimation("Shiny",@battle.battlers[1],nil)
end
But if i want that the animation appear for a specific pokemon what can i do?