EW NO, do you know how many autotiles that would take up, simply do waht I said.The windmill's near Floroma town?
You will need get/make an autotile animation. If you have pokemon essentials, the flower autotile is a good example. Try to google them.
EW NO, do you know how many autotiles that would take up, simply do waht I said.
Auto tiles have many tiles that are put itno a 32*32 tile, meaning the animation would look nasty, and would be hard to do.
Hey I don't know what your problem is but, if you made an autotile you'd only need 4 different frames, they'd be going too fast to see there weren't more anyway.Auto tiles have many tiles that are put itno a 32*32 tile, meaning the animation would look nasty, and would be hard to do.
yes but the doors (or something like that) are little,
the windmills are bigger.
Use a character set and set it to stop animation.
hmm, only 32 by 32?
I wonder how the staff of D/P did it, then.
They weren't using RPGMAKER *facepalm*