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How to use the pbCaveEntrance animation without setting escape point?

Florio

Pokemon Crimson Skies Owner
  • 355
    Posts
    16
    Years
    So I've been using pbCaveEntrance and pbCaveExit because I like the animations. But for certain places that I used them, I don't want the escape point to be set, I just want the animation. Example: You shouldn't be able to use Dig/Escape Rope in a Forest, or Gatehouse, but I still like the animations that play when going in them with those scripts.

    So how would i show the entrance/exit animation without setting the escape point?

    EDIT: I decided to just add pbEraseEscapePoint to the end of these events, and it worked. So anyone else who wants to use pbCaveEntrance animation but doesn't want escape rope set, just add script pbEraseEscapePoint to end of the teleporting event and it works.
     
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