• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Gen 6] In Norman's footsteps (Normal Types AS playthrough)

  • 53,427
    Posts
    4
    Years
    ---Session 1---

    I still have a freshly reset Alpha Sapphire game with next to no progress so I might as well put it to use.
    All I did was name my character and pick it's gender, so I load in in the back of the moving van.

    I step outside and head inside the house to set the clock and stare at the TV for a couple seconds.
    I go next door and introduce myself to May. After I run out of the house again and run onto Route 101 to help a Pokemon Professor out with a little poochyena problem. I choose Mudkip, not that it matters much. It's getting benched ASAP.
    Water Gun - Tackle - Water Gun and Poochyena is down.

    We go to the lab and I get given Mudkip to keep. Not gonna be using it for very long. Let's see... I don't have balls yet right. Nope. Gonna speed over to May then. I fight a Wurmple on the way over to Oldale Town and Mudkip reaches level 6.
    A Poke Mart Clerk gives me some 'super helpful advice' upon arrival. He gives me a bunch of Potions.

    After a quick heal at the Pokemon Center I run to Route 103. I approach May and we fight.
    Pokemon Trainer May. Treecko. Pound - Tackle. Pound - Tackle. Pound - Tackle.
    Ah early game fights.... Mudkip levels up to level 7.

    I run back to Littleroot Town and head to the lab. Birch gives me the PokeDex and May gives me Poke Balls.
    I talk to everyone in Littleroot Town afterward. As I leave town 'mom' comes outside for a little chat.

    Once I'm back on Route 101 May comes after me and gives me the PokeNav Plus.
    A little further down the path she introduces me to shaking spots/rustling grass or whatever it's called. Poochyena. I fight and catch it.

    I head into the PC, talk to the people, heal my Mudkip and shove Poochyena into a Box. I then Save my game and close it.
    One of the Pokemon I want to use is not available in AS, so I made some preparations.
    I open Bank and send a Ditto and a Zangoose into AS. Gonna go breed Zangoose when I got the Daycare available, which won't be for a while.

    I load back into AS. I talk to everyone in town and buy 10 Poke Balls.
    I go back to Route 101 and find what I'm hoping for immediately. I catch the Zigzagoon. I then want to DexNav it for a bit, but it keeps failing. I find another Zigzagoon outside of DexNav and catch it. I name it ZiggyZags. I check both of them. ZiggyZags is Lonely natured and the other Modest. Lonely will do just fine.

    DexNav finally creates me a Zigzagoon. Let's see... it's catch or faint to increase the counter right... yep level 3 now.
    Unfortunately I don't yet have Repels so this might be tricky. I keep DexNavving for Zigzagoons and fainting them to get it's search level up to 30. I catch a bunch of Zigzagoon with Egg moves along the way.
    It's HA isn't going to be very useful during the playthrough. Pickup would be nice for free items.
    Was mainly hoping for a nice egg move. I get a bunch like Charm, Helping Hand, Pursuit, Simple Beam, Trick and Tickle. Pursuit seems like the best one. Which has a gentle nature. Not that bad.
    The one with Tickle has an Impish nature. Should be solid for Zigzagoon. The last one I caught is Adamant but it's Egg move is Helping Hand... eh... it's got no attacking move atm. Headbutt at level 11. Which would be rubbish if I wouldn't have the option of catching a Taillow after Petalburg City.... hmm...

    Actually let's just actually plan the team out. Zigzagoon is maybe a permanent member depending on Normal types availability.
    Swellow is definitely a permanent member, because of Fighting types + Fly HM. Zangoose is on the squad too once I get to the Daycare and breed one.

    Other Normal type options in ORAS:
    -Slaking. Would not mind using it. Used a whole bunch of them in Indigo Disk not long ago though. Here I'd probably just have them know Giga Impact and demolish things.
    -Exploud. Would like to use this. Have used it before, but it's a mixed attacker and my team is rather looking Physical heavy.
    -Delcatty. Cat. It's on the team. Period. Already used it before too, but idc.
    -Dodrio... Safari Zone... that's just too late imo.
    -Spinda. Already used one in Sun. Not particularly thrilled at having one again, but could be a final spot pick if there's nothing better.
    -Wigglytuff. Don't think I ever used one. It resist Fighting and is good against Dragons. Dual Normal types are not that plentiful in this game, might have to take it for some diversity.
    -Castform. Never used one. Would normally consider it's availability too late. But I'm gonna DexNav for a Protean Kecleon as I've always wanted to use one. Castform is before Kecleon.... Well, it's an option.
    -Kecleon is on the squad and should be my last pick up.
    -Girafarig. Last original option for a dual type. Safari Zone or a Mirage spot though. Too late--- wait... when does Soaring in the Sky unlock? Ah nvm... after Kyogre. Had it been when you get Latias/Latios I would've considered it.

    That seems to be it for during a playthrough. Not gonna look at postgame options. Oh right... was looking through the HM moves list to see who to get as an HM slave... Mudkip can just do that. I'll keep it in the back once it's served it's purpose otherwise. Currently looking at these:

    -Swellow
    -Zangoose
    -Either Exploud or Slaking
    -Delcatty
    -Kecleon
    -Wigglytuff

    No room for both Castform and Kecleon so I'm going with Kecleon.
    Going with Wigglytuff due to having never used one and it being an useful dual type.
    Kinda wanted to use an Exploud again, only ever used one long ago in RSE. However, Slaking and Kecleon are the only ones here who can learn Cut it seems... how does Zangoose not learn Cut... wth? Then again that would've been too late anyway. Pretty sure the Cut trees are fairly early... iirc cut trees were optional in this game though? *shrugs*
    Slaking can learn Cut, Stength and Rock Smash though so... *double checks to see if it can learn Giga Impact in gen 6* Yes, well okay then. Still wanna use Exploud though... Might have trouble getting a 2nd Moon Stone actually. hmm...
    Delcatty is on the team no matter what though.

    I'll see what happens I guess. Might not go with Wigglytuff if I can't get a 2nd Moon Stone. Might end up benching Slaking or perhaps Exploud. The rest of the team is kinda set though. Zigzagoon is definitely a temporary team member though.

    I catch a Wurmple in the area and move on to Route 103. I fight some wild Pokemon while trying to register a Wingull. It takes like 12 encounters for one to show... sheesh. I box it and the Wurmple.



    ---Session 2---

    On to Route 102.
    Youngster Calvin. Zigzagoon. Zigzagoon vs Zigzagoon huh. Tail Whip - Tackle. Pursuit - Tackle. Pursuit crits.
    I catch a Lotad and go back to ditch it and heal. ZiggyZags has been handling the fighting for a while now despite being only level 6 now... probably would be faster with Mudkip leveling it up a bit more first, but if it can do it by itself it's going to. Guess mudkip is sort of benched already. I'll shove it into a box when Zigzagoon is level 7 or 8 I guess.

    Back to Route 102.
    Bug Catcher Rick. Gonna be here a while with just Pursuit... it's just a Wurmple though. Two Tail Whips and 2 Pursuits beat it. Wurmple spammed Tackle the entire time.
    I catch a Surskit in the grass next. Back to the PC to ditch it and grab the 2 Zigzagoons I haven't released yet. I'm gonna need some items to sell for money. Almost out of Poke Balls. I sell an Antidote and 2 Revives I grabbed off of the Zigzagoons I DexNavved and buy 10 Poke Balls.

    Back to Route 102.
    Youngster Allen. Poochyena. Tail Whip - Tackle. Tail Whip - Tackle. Pursuit - Howl. Pursuit - Tackle. Pursuit.
    Taillow comes in. I stay in and Tail Whip. Peck. I use a Potion and it Growls. Pursuit - Growl. Tail Whip - Peck. Pursuit - Peck. Pursuit.

    Lass Tiana. Zigzagoon. Another Zig vs zig =O
    Tail Whip - Tackle. Tail Whip - Growl. Pursuit - Tackle. Potion - Tail Whip. Sand Attack - Tackle. Sand Attack and Tackle crits and Zigzagoon barely lives on 1 HP. Potion - Growl misses. Growl - Tackle. Tail Whip - Tail Whip misses. Pursuit - Tackle. Pursuit. -.-

    May shows up and we stare at some passing Beautifly. I heal at the PC in Petalburg City and talk to everyone inside. I then talk to everyone I can find without triggering the Norman dialogue. I head back to Route 102 for an item. A Potion.
    On the way back I get a hidden Pokemon, which is Ralts. I'm not sure I can weaken it so I toss a Poke Ball. It Growls me so should be fine now. A couple Pursuits and Growls later I throw another Poke Ball. A bronze 'caught them all' symbol appears. Done here for now then.

    Back to the PC in Petalburg to shove Ralts into a box and temporarily ditch Mudkip. I'll pull it back out when I need it for HM's.
    I heal up and go to Norman. We talk in the Gym and I do the Wally catching tutorial. I get the PlayNav afterward. I check the house next door for interactions. Oh I can already Super Train. Zigzagoon is a temp though, ditching it the moment I get Taillow up to the same level.

    Route 104. I talk to a guy and Taillow shows up as a hidden Pokemon straight away. I look at Taillow and Swellow's dex entries and call it Grace. Then the thought pops into my head to call males Will and females Grace. Lol, works for me. seems Taillow is the only new Pokemon here right now.

    I temporarily put the new Taillow in the lead for a little bit of switch training.
    Youngster Billy. Seedot. I switch Zigzagoon in. Harden. Bide - Tail Whip. Bide second turn - Tail Whip. Bide fails and I use Pursuit. it Bides again, but Pursuit faints it. Taillow is next so I switch my own Taillow in.
    Back to Zigzagoon as it Growls. Tail Whip - Growl. Tail Whip - Peck. Tail Whip - Focus Energy. Pursuit - Growl.Pursuit - Peck, which crits and it lives on 2HP. Pursuit finishes it.

    Back to Petalburg to heal and then back to Route 104. I find a Heart Scale, Potion and Antidote on the sand. Mine now. =P
    Probably selling that Antidote. I give a kid one of my Potions. No reward, but I got plenty atm so idc.

    Time to start Dexnavving Taillow's Search level up to level 30. One shows up with Supersonic. I catch it just in case it has a decent nature, but supersonic kinda sucks.
    What egg moves would actually be nice here... Roost could be nice, but you get a Roost TM at some point. Steel Wing. 90 accuracy kinda sucks, but it would help with the Rock gym coming up potentially. Though do I really wanna do that with Taillow. Slakoth with Hammer Arm as an Egg move might be better if I can catch one.
    Egg move Taillows that showed up: Refresh, Mirror Move (caught it), Boomburst (caught it), Defog, Pursuit (caught it), one with Roost showed up but a Zigzagoon decided that they were more important... Whirlwind, Rage.
    I pick up a Scrappy Taillow along the way. Hmm neutral STAB Normal hits on Ghosts instead of non-STAB Dark type hits. Could actually be better. I'd probably not make use of Guts anyway. Gotta pre-status it somewhere. Too much of a hassle without a Flame or Toxic Orb.
    Another Scrappy one shows and it knows Steel Wing. Caught it thankfully. It can also learn Steel Wing via TM, but I just want a decent amount of nature rolls =P
    I get one more Scrappy Taillow to show up. This one has Pursuit. Used my last Poke Ball.

    I check the Taillows in my PC. The very first Scrappy one has an Adamant nature. The others are Relaxed and Naughty. I named the Scrappy ones Scrapper. Naughty wouldn't be terrible, but an Adamant one is sitting right there, might as well take it. =P
    Just wish it would've been the Steel Wing one. No attacking moves on it so training it is gonna be not so fun. Zigzagoon will have to stay for a while longer.

    I do the Super Training Tutorial with Zigzagoon and unlock all the core trainings. Gonna go do the Attack and Speed ones with Taillow. And any remaining EV's into Sp. Def I guess. The Attack course is pretty easy. The Speed course has me miss some shots every now & then but after a couple runs I'm familiarized with it too.

    After what feels like hours I finally max Taillow's EV's out. Egads.
    I try to DexNav chain Wurmple thinking them easy prey for Taillow... ah right... no attacking moves.
    Let's see how much exp I can get off of Rich Boy Winston then. Zigzagoon. I switch to mine. It Growls. Pursuit - Tail Whip. Gonna be another of these battles huh.
    Growl - Tackle. Growl - Tackle. Tail Whip - Tackle. Tail Whip - Tail Whip. Pursuit - Tail Whip.
    Gotta heal and get rid of those Defense drops so I swap in one of the Pickup Zigzagoons. I Potion the next turn. It tackles both turns.
    Back to Zigzagoon. Tackle. Tail Whip - Tackle. Pursuit knocks it out at last.
    Taillow levels up and learns Focus Energy. Need 2 more levels for Quick Attack I think.

    I grind the patch of grass on the way back to Petalburg for Experience. Turns out to be level 9 instead of 7 for Quick Attack.
    Afterward I heal at the PC and go to the Mart to buy 10 Poke Balls.
    I head into Petalburg Woods and save and quit.
     
    ---Session 3---

    I go right for the hidden Potion and back out South for the Poke Ball. Then I go back in.
    Bug Catcher Lyle. Wurmple. Quick Attack - String Shot. Quick Attack. Another Wurmple. Focus Energy - String Shot. Quick Attack crits and faints it. A third Wurmple. Quick Attack crits again and faints it.

    I pick up a Paralyze Heal and catch a Shroomish for the Dex. I talk to the Devon Researcher and then I get used as a meat shield for a Team Aqua Grunt.
    Poochyena. Focus Energy - Howl. Quick Attack crits and faints it. I get the Exp. Share. I go into my bag and turn it off. I don't have False Swipe atm so I don't want my low level Zigzagoons getting Exp. in case my Taillow becomes too strong to hurt a Pokemon without fainting it. Can't remember when you get False Swipe.

    Bug Catcher James. Nincada. Focus Energy - Harden. Quick Attack - Leech Life. Quick Attack crits and faints it.
    I pick up a Balm Mushroom nearby and an Ether. I've reached the exit, but go back as I need a Slakoth so I can teach it Cut later.

    I get one fairly fast through Dexnav, but the area isn't marked off as having caught everything... probably Silcoon/Cascoon?
    I get a Cascoon but an unfortunate crit faints it while weakening it :sadwick:
    I encounter and catch a Silcoon as my next random encounter though =O
    I eventually catch a Cascoon. Felt like way too much effort for just catching something for the Dex.

    I run back to Petalburg and ditch Shroomish and Slakoth. I put Cascoon & Silcoon in the back and ditch the 2 Pickup Zigzagoons.
    I turn the Exp. Share back on and run back to and then through Petalburg Woods.

    After exiting Petalburg Woods I get an Echoid Voice TM from a kid. I go behind the flower shop and pick up a Poke Ball, Super Potion and X Attack. I enter the flower shop and get a Persim Berry and the Wailmer Pail. I take the berries in front of the shop and plant some new ones.

    Lady Cindy. Zigzagoon. Focus Energy - Tackle. Quick Attack crits, but it lives with a couple HP and Tail Whips. The lady uses a Potion of some sort on it. I Quick Attack twice to win.
    Lass Haley. Lotad. Focus Energy - Growl. Quick Attack - Growl. Quick Attack. Shroomish is next. Quick Attack - Tackle. Growl - Absorb.
    Quick Attack and Effect Spore Paralyzes me. It Leech Seeds me. I switch to ZiggyZags. It Absorbs. Tail Whip - Absorb. Tail Whip - Leech Seed. Tail Whip - Stun Spore. I switch back to Scrapper. Absorb. Taillow avoids the Leech Seed and uses Focus Energy. Quick Attack crits and 1 shots it.

    Scrapper wants to learn Wing Attack after that battle. Yes, please! I have it forget Supersonic. I dash all the way back to Petalburg for a free heal as there's still a trainer ahead. I buy 10 Poke Balls at the Mart again while here. I sell of a Balm Mushroom, Tiny Mushroom and a Paralyze Heal. I buy 10 more Poke Balls.

    Time to head back to where I was on Route 104.
    Twins Gina & Mia. Lotad & Seedot. Scrapper Wing Attacks the Seedot. ZiggyZags Headbutts the Lotad. Lotad lives and uses Bubble. Wing Attack faints it next turn.

    Fisherman Ivan. Magikarp. Focus Energy - Splash. Wing Attack crits it gone. Magikarp. Wing attack faints it without a crit. Magikarp. Wing Attack.

    I get a Chesto Berry from an old lady and harvest the nearby Berries and replant some. I pick up an X Defense and head into Rustboro City.
    May comes out of the Mart for a chat. I go into the Mart to talk to people and get a False Swipe TM. Sweet.
    I get the Cut HM from the Cutter. Funny... that's what I called Slakoth. I heal up and the PC and check if I can teach anyone False Swipe... nope. Looks like my only planned team member who can learn it is Zangoose. Well, won't be relying on that anytime soon then :sadwick:

    An Ace Trainer gives me a Float Stone and a kid gives me a Premier Ball. I return from the top floor and the Ace Trainer is replaced by a fatter Hiker. Forgot about this xD

    I get a Quick Claw from the teacher at the Pokemon Trainer's School. After exploring the city I go onto Route 115 and pick up a Zinc.
    Back to Rustboro City and onto Route 116 I go. Gonna be getting my Skitty here :love:

    Youngster Joey. Zigzagoon. Focus Energy - Growl. Wing Attack crits and faints it. Machop... poor thing. Wing Attack deletes it without critting.

    Was about to fight a Lass, but a Skitty shows up in a DexNav spot. Not sure I can weaken it with Taillow so I switch to Zigzagoon and it Sings me asleep. Pursuit isn't STAB and only 40 Power so it should live that just fine I think? It Sings me asleep again after 1 attack of mine... how's it even hitting those? -.-
    And again after Cute Charm triggers. I switch to Taillow and try tossing 1 ball. Nope busts out, still in Green HP after all. And back to Zigzagoon. And I eventually weaken it enough to catch it. I nickname her Cat-Errant after Knight-errants and Delcatty's love for roaming.

    I look Delcatty's abilities up to decide what I even want on it. Cute Charm relies on being hit physically by an opposite gender Pokemon. Potentially powerful, but as already demonstrated by the ai while catching it... the ai is the only one to get good rng. Cute Charm is too unreliable to trigger and even if they become infatuated the ai would probably just hax it way through.
    Wonder Skin could be good..... I mean it sounds good on paper, but... Ugh Normalize also only sounds decent on paper. Sure you get STAB on everything and a power boost. But if the opponent resist you, you're stuck being not very effective with no way to bypass it. Foresight still helps with Ghost types, but I think having super effective coverage is gonna be more useful so that just leaves me with Wonder Skin, which is kind 'eh' as well. I guess I'll just take whatever has a good nature or egg move and leave the ability up to RNG. They all got downsides.

    What's it got for Egg Moves. Baton Pass, always handy if I can get my hands on one with it. Fake Out, but it learns that via level up too so... Oh Sucker Punch would be nice too. Wish, as well.
    Level up moves. Pre-SwSh so once I stone evo it it's not gonna learn any... Play Rough at level 46... Play Rough misses way too much for me on my playthroughs, pass. Double-Edge is strong but has too much recoil. Assist is too random. Yeah Wake-up Slap is the last levelup move it has that I actually want tbh.
    Return would be my go to Normal move here, but is TM only so might take a while. Substitute via TM could be decent too.

    Well whatever, let's progress for a bit.
    Lass Janice. Marill. Wing Attack - Bubble. Wing Attack.
    Bug Catcher Jose. Wurmple - Wing Attack. Nincada - Wing Attack. Silcoon - Wing Attack.

    I start using DexNav for Skitty to get the search level up. Silcoon and Cascoon evolve along the way and I turn the Exp. Share off again.
    I pick up a Repel at some point and encounter a Whismur. Thought those were only in the cave tbh? I try Quick attack, but it faints. No problem... was planning on chaining it in the cave anyway.
    I catch a Nincada for the Dex.

    After knocking out a bunch of Skitty the first one I catch is one with Uproar. In the end there's only a 10 point difference between Delcatty's Attack and Sp. Attack. Depending on the natures I catch making it a Sp. Attacker might be an option too. Not using the first one I caught though, Relaxed nature so minus Speed. I catch a couple Cosmic Power Skitty's along the way.
    I get a Baton Pass one, but it runs due to me saving the game lol
    Another one shows up soon enough. I catch a Wonder Skin Skitty with Sucker Punch eventually. Good to have it as an option at least I guess. After which another one shows up but with Last Resort and 3 star potential. Level 18 though. I catch it and then another one with Captivate later on.

    I then randomly decide to keep DexNavving Skitty, trying to see if I can get a shiny. Gonna take a while probably. I box Taillow at some point as it's getting way to high level and is about to evolve in like a couple levels lol
    I switch to using the temp Zigzagoons and one evolves into Linoone eventually. Should help with beating down the Skitties faster. I got my Search level for Skitty up to around 250 at the end of this session :woop:
     
    ---Session 4---

    I was still working on bumping up my Search Level for Skitty, but I bumped into one and it was my 328th Skitty =D
    It was not one of those level bumped ones that happens every 5 levels so... I think that means that in the 301-400 Search level range that means I had an 1/803.93 chance.

    Spoiler:


    I started calling them Etcatera somewhere along the way... but the shiny one I called Aristocat =D
    I go to the PC to put it on my team so I can go Super train it's EV's. Careful Nature. Not the best, not the worst. It raises Sp. Defense and lowers Sp. Attack. I can work with that. Physical attacking Delcatty it is. In that case I think Normalize could've been the better ability, but Cute Charm will do I guess.

    Time for Super Training. Let's see... what to focus on. Could go bulky with Defense, Sp. Defense and HP I guess, did the same with Froslass in SV and that worked out very well. I'd still like it to be able to attack though.... eh. Let's see 252 into Attack. 128 into Defense and 132 into Sp. Defense? Actually no. It gets Calm Mind via TM. Just gonna sink 252 into Attack and 252 into Defense and Calm Mind first turn when using it I guess ? Remainder goes into Sp. Def.

    I finish Super Training Skitty and put it into the lead. I Box the Gluttony Zigzagoon temporarily and enable the Exp. Share. Time to fight the remaining trainer on Route 116.
    Hiker Clark. Geodude. Uproar - Defense Curl. Uproar - Defense Curl. Uproar. Another Geodude. Uproar - Rollout. Uproar - Rollout. Uproar - Rollout. Skitty faints and I Revive it as it needs the Exp. I send my one of my Pick Up Zigzagoons that's evolved into Linoone by now in to finish it off with Headbutt.

    I pick up an X. Sp. Attack. I go inside the tunnel and pick up a Dire Hit and then catch me a Whismur on the way to pick up a Poke Ball.
    I switch train Skitty up to level 12 on some wild Whismur and head back to Rustboro.

    I tried to DexNav in the cave, but nothing showed up and then I remembered how cave DexNav encounters work... pass. I'll do it on the Whismur on Route 116 then.

    ---Session 5---

    I sell off a bunch of Escape Ropes my Zigzagoon/Linoone had picked up and buy 10 more Poke balls. I go harvest the berries I planted and plant new ones. Then it's back to Route 116 for some Whismur DexNavving.

    First one I catch is a 3 star potential with Smokescreen as it's egg move. Eh, let's see... mixed attacker and it learns Boomburst. Gonna wanna go Special then. So Extrasensory or Fake Tears would be nice then.
    Snore... why bother when it gets Rest and Sleep Talk via level up. Endeavor could be okay. The rest is better off if I go Physical with it.

    A Whismur with Circle Throw decides to end it's battle with me lol
    Might be a problem. It's got 10 egg moves. So 10% chance for a potential shiny one to have it... if it has an egg move. Only way to stop it is Ingrain or Suction Cups. I'd have to import a Cradily via Bank... It also gets Roar at 29 though. Probably won't reach that level from chaining... I hope?
    Oh actually... better idea. Shedinja. Just gotta level a Nincada to level 20. Circle Throw won't work on it =D
    Only thing I can do atm without using Bank.

    I keep Skitty in the lead till it reaches level 16 and then put Nincada into the lead to start switch training it up. I did not teach Skitty DoubleSlap because of it's accuracy.
    I start training Nincada, but this is gonna take a long time it seems. I then realize I could DexNav for a higher level one. A level 16 one shows up. That's 10 levels higher than mine. And apparently it's still too weak to handle level 6-8 Whismur itself now. (<---I forgot here that Leech Life just sucks in gen 6 =P)

    Nvm... Nincada takes forever to level up. I reach Search Level 100 on Whismur and Nincada hasn't even leveled up once through Exp. Share.
    Guess I'm importing someone from Omega Ruby.

    I went to OR and bred a Lileep and leveled it up to level 13, then I sent it over. It's just gonna help me with any potential Circle Throw Whismurs and then will go inside the box.
    Or perhaps I'll keep it as a catching Pokemon. Might come in handy for catching something that knows Roar.
    The rest of the session is just Whismur DexNavving.
     
    ---Sessions 6 & 7 & 8 & 9---

    Pretty much just nothing but growing berries and grinding up the Search level for Whismur.
    Yep that's all. Busy days and I got lucky with that shiny Skitty in 328 Skitties fainted/caught apparently.

    ---Session 10---

    I beat up 9 more Whismurs and the 10th one decides to sparkle for me and have green accents. I did not pay attention to it's egg move.
    It's too low level to have roar but could still have Circle Throw. I switch to Lileep for it's Suction Cups immediately.
    It takes a while as Lileep ignores half my instructions due to not having any badges, but I get it down to the border between yellow and red and then throw a Premier Ball and in it goes.

    Spoiler:


    Gonna look up the odds for it just out of curiosity... 901-999 search level range, and it was the 10th one so I gotta look at the every 5th one column... 1/84.24 chance. Oops no that's with the shiny charm. Without it it's 1/121.70
    I got my Search level all the way up to level 940 before finding one :sadwick:

    I run back to the PC so I can ditch all my temporary mons (the Linoone I used for DexNavving is level 46 fyi xD) and challenge the gym with just my permanent members. The Whismur is level 16 so I don't need to level it. Mild nature.+Special Attack, -Defense. Not crazy about that Defense drop... but at least I get a boost to Sp. Attack, which is the attack stat I will be using for this Pokemon. Extrasensory for the egg move. Would've liked Hammer Arm or Circle Throw to make the 1st gym easier, but... Geodude has poor Sp. Defense and Nosepass' Sp. Defense is worse than it's Defense so... should still be a solid option for beating them easier. Might be a good move in the long run. It's unfortunate this Pokemon doesn't seem to get any Sp. Attack boosting moves.

    Gonna need to EV train it first though. 252 into Sp. Attack, obviously. I think I have to go full into Defense just to compensate it being lower than Sp. Defense as well as being hindered by the nature. What remains goes into Sp. Def.
    For some reason the footballs during Whismur's super training had yellowish/orange spots instead of black? Dunno what that means. And occasionally it would shoot the black one and I'd barely get any score for it.

    Once I finish with the Super training it's off to the Gym and Roxanne greets me upon entry. I talk to the gym dude and then challenge Youngster Josh to a battle.
    Geodude. Extrasensory and it lives on Sturdy, but flinches. Another one finishes it off. A second Geodude comes in. Extrasensory and it faints.

    Next gym trainer. Youngster Tommy. Geodude. Extrasensory and it lives on Sturdy and Tackles Yodeler the Whismur. I finish it off with Astonish.
    Schoolkid Georgia. Geodude. Extrasensory and it faints.

    Gym Leader Roxanne. Geodude. They really love Geodude in this gym huh. Extrasensory and it lives due to Sturdy and Rock Tombs Whismur. Roxanne uses a Potion and I Astonish. Extrasensory finishes off the Geodude. Nosepass comes in.
    Nosepass Hardens... poor thing, that ain't going to help you against my Whismur. Extrasensory sends it into yellow HP and then finishes it off on the next turn after tanking a Tackle.

    She gives me the Stone Badge and a TM for Rock Tomb. Never gonna use that.
    I talk to the gym dude again and leave. A Team Aqua Grunt runs off, chased by a Devon Researcher. I run after them and get roped into retrieving the thing the grunt stole.

    Halfway through the first patch of grass I see the cut trees and go back to get Slakoth from the PC and teach it Cut. I turn the Exp. Share back on and also grab Nincada from the PC. A false swipe Shedinja for catching can still be useful. Only needs 2 more levels, might as well just get it for now and then box it again until I need it for catching something.

    I arrive at Rusturf Tunnel and talk to Mr. Briney. Into the cave I go and I pick a fight with the grunt.
    Team Aqua Grunt. Poochyena. I'm forced to switch from Whismur as it's only attacking moves are Extrasensory and Astonish. I switch to Aristocat and Poochyena Bites it. Uproar takes 2 turns to faint it and it Howls in between.
    Scrapper levels up to level 21 and wants to learn Aerial Ace so I have it forget Wing Attack.

    I get the Devon Goods back and Mr Briney charges in as the grunt runs off. I exit the cave and the Black Belt is no longer blocking the entry to the Tunneler's Rest House so I head inside and talk to the people.

    I follow the path with cut trees back to Rustboro.
    Schoolkid Jerry. Ralts. Extrasensory - Double Team. Extrasensory misses and it Double Teams again. I switch to Scrapper and Ralts goes for Teleport. Aerial Ace ends it.

    I check my bag and teach Echoed Voice to Yodeler. I have it forget Astonish.
    Schoolkid Karen. Echoed Voice and it lives on a sliver of HP. Stun Spore, of course. Absorb - Echoed Voice... nope Paralyzed. I use one of the Full Heals my Pickup Zigzagoons/Linoones found for me. Leech Seed. Echoed Voice faints the Shroomish next turn.
    Whismur comes in. Pfft. It's not even got the green accents mine has! I click Echoed Voice completely forgetting about Soundproof... :woop:
    It uses Pound and I faint it with Extrasensory next turn.

    I find a hidden Super Potion and an Ether lying around and pick the Chesto berries from the bushes. I run back to Rustboro and talk to the Devon researcher. I get a Great Ball. My zigzagoon/linoone already gave me a couple Ultra Balls, you know... stingy researcher xD
    He drags me along to go meet the president of the Devon Corporation. He gives me the BuzzNav function... not sure I've ever used that tbh... and a letter to deliver to Steven Stone in Dewford.

    I talk to everyone on the way back out. May jumps me when I exit and repeats the info the president just told me... pretty much.
    I check Route 116 again as I remember the scientist giving you a certain type of Poke Ball there. Nothing. Too soon I guess.
    I go back to Rustboro city and towards Petalburg Woods. I cut down a tree for a Revive.

    Inside Petalburg Woods I take the alternate cut tree path back. I find a couple hidden Tiny Mushrooms, a Great Ball, an X Attack and a little girl gives me a Miracle Seed.
    Yodeler wants to learn Supersonic, but I pass on it.
    I check the Balm Mushroom spot again and there's a new one.

    I arrive at Mr Briney's cottage on Route 104 and interrupt his dance routine with Peeko. I tell him to head for Dewford.
    Upon arrival he recommends to check out the Gym. I save and end my session on the dock.
     
    ---Session 11---

    I head inside the houses to talk to people and receive a Silk Scarf. Putting that on Skitty for now. Taillow can have the Sharp Beak whenever I find it. Maybe a Metronome for Whismur? That's in Mauville iirc. Anyway... a Fisherman gives me an Old Rod.
    I tell the Trendy Saying kid about Float Stone songs just for funsies and then talk to the people in the house =3

    I head out onto Route 107 and pick up the... Super Repel. I then fish for Magikarp... and get a Tentacool :woop:
    Level 5... even my Cut HM Slakoth probably can't weaken that without fainting it. I toss a Great Ball and catch it for the Dex.
    I fish up a Magikarp after nothing bites for a couple times. Level 15. I switch to Slakoth and Cut it twice and toss a Poke Ball.
    I think that's all for now.

    Back to Dewford Town to heal up and shove Tentacool into a Box. Then I head North and go onto Route 106 towards the cave.
    I pick up an invisible Heart Scale and then fight Fisherman Ned. Tentacool. Acid - Extrasensory.

    I pick up a Stardust near a Backpacker and then fight him. Backpacker Graeme. Slakoth. Extrasensory faints it. Should probably let Skitty do some stuff now. Extrasensory is gonna be good in the gym. I switch Skitty into the lead after the battle.

    I run along the shore to pick up a Protein and fight the Fisherman. Fisherman Elliot. Magikarp. Uproar faints it. Tentacool. Uproar sends it into yellow HP and it supersonics me. Skitty keeps going with Uproar and doesn't let itself be confused =D
    I spam A on the way back and pick up a Poke Ball. I keep forgetting where this thing is lol

    I head into Granite Cave. I get TM070 from a Hiker. Flash. I talk to some Ruin Maniacs blocking a passage and catch an Abra, Makuhita, Geodude and Zubat for the Dex. Seems to be all atm so I leave again after clicking Tackle on a Makuhita with Skitty just to see how much it does. 1 shot.

    I run back to Dewford Town and heal at the PC. I shove Abra into a box as I need an open slot for when Nincada evolves. Let's see. Skitty is level 19, Whismur is 19 as well and Scrapper is 21. Nincada will be evolving soon as it's 19 too. Good, the faster I can have a False Swiper for catching stuff the better.

    I head to the gym. Should be easy with Whismur's Extrasensory and Taillow. Let's see if Skitty can do it though.
    The gym dude tells me that "Going against him (Brawly) with Normal-type Pokemon is asking for trouble. Fighting-type Pokemon will lay a serious smackdown on Normal-type Pokemon."
    I don't exactly have a choice, I'm doing a Normal types playthough :woop:

    I walk up to the first Gym Trainer. Battle Girl Laura. Meditite. Tackle sends it into red HP and it uses Confusion. Another Tackle and it avoids fainting with Endure. It then Detects... why is this trainer trying to stall me? Is my Skitty that threatening? :fufu:
    Endure fails and Tackle faints it next turn.

    Black Belt Hideki. Machop. Tackle sends it into yellow HP and it uses Focus Energy. Another Tackle faints it.
    Battle Girl Tessa. Meditite. Tackle faints it. Scrapper levels up to level 22. Machop comes in and lives Tackle in red HP. It uses Foresight.... not sure why, but okay. Tackle faints it next turn. Skitty levels up to level 20.
    Taillow evolves into Swellow after the fight.

    I go for a quick heal at the PC and then run back. I challenge Brawly and he wants to see what I'm made of. I'll show him I'm made of love for Skitty! :love:

    Gym Leader Brawly.
    Machop. Attract - immobilized machop :woop:
    Tackle almost faints it and it's immobilized by love again lol. Brawly uses a Potion and I Tackle it back down into red HP. One more and Machop faints. Makuhita comes in. Attract feels a bit cheap. I Tackle it and it lives with a sliver of HP. I then see my Silk Scarf get Knocked off. Tackle faints it. Easy clap for Skitty. What's a Fighting type gym to a Skitty? :sneaky:

    Brawly gives me the Knuckle Badge and he gives me Bulk up. Unfortunately nobody can learn it.
    I heal at the PC and then head back to Granite Cave. I deliver the letter to Steven and he gives me a Steel Wing TM. I then leave again.
    Could teach Steel Wing to Swellow. Already past Roxanne though... do I still need it ? Probable not... 90 Accuracy for 70 power. I'll pass for now.

    I talk to Mr. Briney and we head for Slateport. I talk to a Sailor on the beach.
    Sailor Huey. Machop. Tackle - Foresight. Another Tackle and it's gone.
    I start spamming A on the beach and find a Revive, a Heart Scale and a Great Ball. I ignore the house for now and pass it to pick up the PP Up. I start heading back to fight trainers.

    Sailor Edmond. Wingull. Tackle and it faints. Machop. Tackle - Foresight. Do they not have any Fighting type attacking moves or something ? No they should have Low Kick... Well whatever. Tackle finishes it.
    Tuber Ricky. Zigzagoon. Down with the false ZiggyZags! Tackle removes it.
    After the fight my green eared Whismur evolves into a lavender colored Loudred. It wants to learn Bite. Could be okay coverage for the time being. I have it forget Screech.

    I talk to some kids and one gives me a Soft Sand. I find a hidden Ether and a Heart Scale near an old geezer walking his pet Zigzagoon.
    Tuber Lola. Azurill. One Tackle and it's gone. That's it for the beach itself.

    I head into the Seashore House. My Skitty demands more tribute. All shall fall before it's might! I talk to the woman on the left first.
    Delinquent Destinee. Sableye. Foresight - Fury Swipes. It Detects. It's scared... Yes.... cower in fear before my Skitty! :fufu:
    Tackle sends it into yellow HP and it uses Fury Swipes again. Detect. Ha! You can't stall your demise! Tackle faints it next turn.

    Next trainer. Street Thug Blair. Poochyena. Tackle faints it. Proof that felines are better than canines ~nya! Carvanha is next. Tackle faints it, but I take some damage from Rough Skin.
    Nincada finally levels up afterward and evolves to register both Ninjask and Shedinja in my Dex. Ninjask is getting boxed at the next PC. Shedinja will linger for a bit as a False Swipe mon. Though I'll be teaching Zangoose it as well. It's mainly for the period in between I guess.

    Next trainer. Beauty Johanna. Goldeen. Tackle and it lives in red HP. Guess even fish are better than canines ~nya! One more Tackle faints it.
    Sailor Dwayne. Tentacool. Tackle and it faints. Machop. Again. Sailors really love it huh? Tackle and it lives on a sliver of HP and Low Sweeps me. Finally, a Machop that uses a Fighting move! Skitty still outspeeds despite the Speed drop and Tackle faints it.
    Aristocat wants to learn Faint Attack. Ghost and Psychic coverage that can't miss. Sure, why not. Probably don't need to keep Foresight then so I replace it. Got a Scrappy mon anyway.

    Tuber Simon. Azurill. Tackle and it's dead.
    I talk to Mr. Sea and get some Soda Pops.

    I enter Slateport City. Ah I love this music. I talk to people and explore it. I find an Alakazite.
    I can't remember when you get the Amulet Coin, but I can buy a Luck Incense to earn more money already. I give it to Loudred for now.
    I get Effort Ribbons for Skitty, Loudred and Swellow from a lady at the market as well.
    A TM shop. Hone Claws could be okay if one of my party can learn it. I sell of my Stardust, Balm Mushroom and Tiny Mushrooms to the guy and buy it. I contemplate selling the 2 Sun Stones I got from Linoone's pick up ability. Maybe later. I also buy the Confide TM on a whim. Nope none of them can learn Hone Claws. Zangoose should be able to though I think.

    I leave the market and start checking houses. I get a Soothe Bell from a lady in the Pokemon fan club. A reporter asks about Skitty and I tell her it's Pure Bliss. I heal up at the PC and dump Ninjask into a Box. Next I check the Mart and buy nothing as I'm kinda broke :woop:
    I enter the shipyard and get told to go to the Museum. I pay the entrance fee and start talking to the Team Aqua Grunts for the Thief TM.

    I head upstairs and talk to Stern. Two Team Aqua Grunts show up.
    Team Aqua Grunt. Carvanha. Tackle faints it and I take some Rough Skin damage.
    Team Aqua Grunt. Zubat. Tackle faints it. Carvanha is next and I switch to Loudred to earn some more prize money. Echoed Voice faints it.
    Archie shows up and blabbers on for a bit and then Team Aqua leaves.

    I hand over the Devon Goods to Stern and leave and re-enter the upper floor to talk to the normal NPC's here.
    I then do the same on the lower floor. I tell a reporter that 'Shinies rule!'

    I check out the remaining buildings and get a Torment TM in the Contest Hall. I try to leave Slateport and I get forced into a crowd gathering around Lisia. I get the Contest Pass and the Pokeblock Kit. Hmmm... My team doesn't have very good Contest moves atm tbh.
    Maybe later.

    I step out onto Route 110 and save and quit. Will probably do an inventory of which of my team members could do which contests next session.



    ---Session 12---

    Well I was worried about not being able to max out a contest category due to not getting high enough quality Poke Block like back in RSE. (I played contests to death in RSE and didn't try them in ORAS... yet =P)
    However according to Serebii: "In this game, there are no limits to the amount of PokéBlocks you can give your Pokémon, so if you wish, you can max each stat of the Pokémon."

    Well then. All I need to do is see if any of my Pokemon have decent contest moves currently then. One annoyance here is that the move reminder still costs Heart Scales... I think.

    First gotta determine which Pokemon to try and use for what Contest.

    -Skitty/Delcatty. Both Cute and Beauty contests if possible. Currently only 2 Cute moves. Uproar and Attract. Only 2 Appeal hearts each. Eh. Captivate is 4 hearts, but not learned until level 43. Dang, looks like I actually need to wait for that if I want it. Play Rough is 3 hearts and brings down the energy of Pokemon that move before me. Return is also 4 hearts though. When do you... oh god Pacifidlog ? Confide is a 3 star Cute moves... could ditch Uproar for it if Skitty can learn it.
    As for Beauty moves the only one so far that I like is Flash which is 3 stars. Oh Serebii has a contest dex so I don't have to click every move to see what type it is... wish I'd known sooner lol
    Let's see. Echoed Voice is 3 hearts too. I actually got the TM for that. Two 3 hearts moves might be enough to win Normal Rank. It's best Beauty moves (Icy Wind & potentially Water Pulse) are locked to Move Tutors though... not sure which Move Tutor.

    I teach Skitty Confide via TM and have it forget Uproar. Funny. I bought that on a whim and I'm actually using it now xD
    Guess I have to wait for Captivate to evolve it... which kinda sucks. Wanted to evolve it as soon as it had Wake-Up Slap and I had a Moon stone.
    Seems I'll also need to let it learn all it's new moves from now on to keep my options at the Move Reminder open later on.

    -Zangoose is probably the best fit for Cool. Okay nvm. I see Exploud can get the elemental fangs and they're all 4 heart cool moves. And I don't mind doing Cool with Exploud as well at all.

    -Whismur line. Tough seems most fitting. Strength and Rock Smash are good Tough moves, but I have neither atm. There's also Pound and Stomp for Tough.
    For Cool there's the elemental fangs, Brick Break and Roar could be useful.
    Boomburst and Hyper Beam startle other Pokemon and have 4 hearts, but you can't move next turn yourself.

    -Kecleon seems the most fitting for Clever. Not gonna be catching that any time soon though. I'll look at that later.

    Can't do Tough with Loudred just yet, but... Extrasensory and Howl are both Cool moves. Only 2 hearts, but like... might be enough to win Normal Rank.

    First things first. Pokeblock making time. I got at least 40 berries each of Cheri, Chesto, Pecha, Oran and Persim. No green or Yellow berries so definitely not doing Clever or Tough yet xD
    Might have a problem with red berries if it needs to be different ones.... nope 4 Cheri berries works. Oh it's just an animation now? No need to do a minigame huh. Eh, makes the grind easier at least.

    I stop making Red PokeBlock+ when I got only 10 Cheri Berries left.
    I do the same with Pecha and Persim Berries, but I don't get the + behind them. What about two of each. Nope still no +. Oh well. Suddenly 4 Persim berries made a Poke block+. Guess it's RNG then? All the Cheri ones were getting the + in their Poke Blocks though :unsure:
    Blue PokeBlocks are next. I got 80 Chesto Berries, gonna take a bit I guess =P

    Apparently affection can influence Poke Blocks effectiveness... haven't checked my squad's affection at all yet lol
    I open Pokemon Amie to check their affection and then pet Skitty for a bit and play Berry Picker, Head It and Tile Puzzle on the easiest difficulties. I suck at Head It apparently. Also pretty bad at Tile Puzzle I guess, but at least that was fun =P
    I get all 3 of my team member's Affection up to 1 heart.

    Then I go to the PokeBlock Kit. I feed Skitty Pink Pokeblock+ until the Cute symbol stays sparkly. I assume that means it's maxed out. Then I do the same for Blue Pokeblock+
    After that I start shoving Red PokeBlock+ into Loudred's big mouth until the Cool symbol shines =3
    Seems to take about 15 PokeBlock+ ?

    I run back into Slateport and head for the Pokemon Fanclub. I talk to the old geezer on the couch and get a Blue Scarf. I then talk to him again for a Pink Scarf. And again.... nope still Skitty. I switch Loudred into the lead and talk to him again for a Red Scarf.
    I switch them back around before leaving and then head for the Contest Hall.

    I talk to Lisia and her entourage. Then I head for the clerk and Lisia comes over for a talk. I still need to give my mons their Scarves though. She drags me into the changing room and gives me the Contest Costume. Just one costume for every contest? =O
    Or perhaps it just forces me into a Cool contest for my first one... idk. I give Skitty the Pink Scarf to hold and Loudred the Red Scarf.

    I talk to the left clerk. Apparently this for with playing with other people. I then talk to the right clerk.
    I enter Loudred into the Normal Rank Coolness Contest.

    Normal Rank Coolness Contest.
    My opponents are a Poochyena, Electrike and Aron. The crowd goes wild on Loudred's entry.
    I use Extrasensory on the first turn. Then I use Howl, which works great if I'm last, but I'm first. Third turn and I'm second =O
    Well I'll just keep alternating. 4th turn and I'm second, but now it's Aron in front of me. I Howl. Stingy Electrike makes me lose my hearts this round, which puts me in last for the 5th round. I opt to repeat Howl as I'm in the last slot. It gets me 6 hearts, but I don't excite the audience as a result. Might've gotten more had I just excited the audience... still won though =D
    None of the others excited them... I did notice most of them not using Cool type moves. Could just be a Normal Rank thing I guess.

    Lisia calls me over to the changing Room. After she finishes talking I talk to her and see a battle option =O
    Upon exiting the changing room I get the Cosplay Pikachu. Ahhhh right. Must've done at least some contests then. I definitely had one of those in OR. I talk to some people near the exit and get an Old Gateau, a Rage Candy Bar and a Rawst Berry.

    I check if I can enter Loudred into a Super Rank Coolness Contest at this location... I can =O
    Probably gonna lose it, but I'll try I guess.

    Super Rank Coolness Contest.
    The opponents are Sandshrew, Doduo and Kecleon. I get to move first again so I had the best appeal again.
    1st turn: Extrasensory. 2nd turn: Howl. Ah someone else finally uses a Cool move. The Sandshrew and Kecleon.
    3rd turn: There's 4 stars on the Excitement bar and I'm 3rd in line but the two before me don't use Cool moves so I get to excite the audience with a Spectacular Talent. Doduo tries to Acupressure again after me, which got him 6 hearts last time around, but only 1 this time. Must be because of that 'Spectacular Talent' thing? oh well. Turn 4: I Howl. Doduo uses a Cool move this turn.
    5th turn: Well I'm 3rd in line. 2 stars left on the excitement bar. If both of the mons before me go for a cool move I'm not exciting the crowd. If only one does I'm golden. If neither does the mon behind me can get it. Oh well.
    I Extrasensory and am the only one using a Cool move this turn.

    Still won that pretty easily. I'm not gonna do the next rank yet though. Hyper Rank should be tougher. Don't think I'm winning that with 2 heart moves lol
    I get called over to the changing room again by Lisia and as we chat some snobby blonde guy shows up who's jealous of me apparently lol
    Afterward it's back to the clerk for a Normal Rank Cuteness Contest. Oops forgot to check for people at the exit.

    Normal Rank Cuteness Contest. Skitty makes magic hearts appear and the crowd goes wild :love:
    My opponents are a Wingull, Slakoth and Zigzagoon. Attract makes the remaining Pokemon nervous and I'm first up so might as well use it. It makes the Slakoth too nervous to move. Zigzagoon actually has a Cute move. Oh my. 2nd turn and I'm in 3rd. I click Confide. Slakoth uses Encore after me and gets another Star onto the audience. I'm in first for the 3rd turn and only 1 star remaining. I click Attract, but don't make anyone Nervous. Skitty gets the audience bonus with it's 'Spectacular Talent'.
    4th turn and I confide again. 5th turn with 3 stars on the board. If I use a Cute move and the next Pokemon does as well they'll get the audience bonus. Feint Attack isn't a Cute move and 'works great if the user goes first this turn'. I click Feint Attack. Hearts denial for the one in 2nd I guess ? =P The Zigzagoon in last gets the audience bonus now.

    Super Rank Cuteness Contest. The opponents are a Swablu, Spoink and... Barboach. Weird pick there. 1st turn: Attract. Nobody got nervous :sadwick:
    2nd turn: I'm in the third slot and I Confide. 3rd turn: I'm in the second slot and use Attract. 4th turn: I'm in second again and click Attract... ah oops I seem to have repeated a move? 5th turn: I confide and get the audience bonus and the 'Spectacular Talent'.
    Still a fairly easy win despite my messing up.

    I switch the Pink Scarf for the Blue Scarf afterward. I teach Skitty Echoed Voice as it says it can be used repeatedly without boring the audience. Should only need 1 move then, right?
    I then access the PC and shove the Cosplay Pikachu into a Box.
    I save and end my session.
     
    ---Session 13---

    Normal Rank Beauty Contest. My opposition is a Zubat, Slakoth and Dustox. Skitty make the crows go wild again, as they rightfully should =D
    I just click Echoed Voice every turn. On the 3rd round some of them suddenly use Beauty moves and steal the audience bonus from me :sadwick:
    Easy win though.

    Super Rank Beauty Contest. I make the competing Spoink, Roselia and Swablu take in Skitty's Beauty =3
    Well I'm just gonna spam Echoed Voice again for 5 turns.
    During the 3rd turn I'm second in line and can potentially get the audience bonus if the Spoink before me does not use a Beauty move. It doesn't so I get it =D
    Another easy win.

    I give Skitty back it's Silk Scarf and Loudred the Luck Incense. I get a Pinap Berry, Figy Berry, Nanab Berry and Mago Berry from a line of people on the way out.

    Back to Route 110. I catch a Plusle, Voltorb, Electrike, Oddish and Gulpin for the Dex and see some Team Aqua Grunts run off.
    I switch Loudred into the lead before the first trainer.
    Poke Fan Isabel. Plusle. Bestow - Extrasensory. It lives and eats an Oran Berry. I click Echoed Voice but get Encored first. Extrasensory faints it. Minun comes in. Switcheroo - Extrasensory. Spark - Extrasensory... or it would've been had it not gotten the Paralysis... and Loudred instantly being unable to move... *sighs* Encore - Extrasensory.

    I use a Full Heal, talk to the old lady and then run left to Route 103.
    Aroma Lady Daisy. Roselia. Extrasensory and it faints. It wants to learn Stomp afterward so I have it forget Echoed Voice for a little while as I can reteach that via TM.

    Twins Amy & Liv. Plusle & Minun. Plusle uses Swift. Minun uses Spark. Skitty uses Tackle and Loudred uses Extrasensory on the Minun. Plusle uses Spark and Paralyzes Loudred, but Skitty's Tackle finishes it off in 1 hit.
    I teach Skitty Charm instead of Echoed Voice hoping to keep it as an option at the move reminder later on this way.

    Poke Fan Miguel. Skitty. Poor thing isn't even shiny! I forgot to heal the Paralysis. Skitty uses Attract. Not dealing with that combo so I send my own Skitty in. It's Double Slap misses. A Tackle faints it.

    I pick up the Guard Spec and talk to the Kindler and Fisherman.
    Fisherman Andrew. Magikarp. Extrasensory. Magikarp again. Extrasensory again.
    I run back and check the Cut Trees area. I grab some Chesto and Leppa Berries from some berry trees.
    Then I run back to Route 110 and enter the Trick House.

    I get told I'm being watched and talk to a table to make a man appear! I head into the room behind the scroll.

    Lass Sally. Gulpin. Extrasensory.
    Wait... 'hack and slash your way to victory with the Slash you just learned'? Does Gulpin learn Cut? *checks* No, it doesn't xD

    I pick up a Lava Cookie and find the next trainer to fight.
    Battle Girl Cora. Meditite. Extrasensory faints it.
    I get to the scroll for the code and pick up another Lava Cookie.
    Youngster Eddie. Nincada. Stomp doesn't faint it, but does flinch it so I just Stomp it gone next turn. Geodude is next. Extrasensory and it lives on Sturdy of course. It Mud Sports. Stomp ends it.

    I write the secret code on the scroll at the end and go through the door to pick up the Expert Belt and talk to the Trick Master for the Taunt TM. I leave the Trick House and go back to Slateport to heal up at the PC.

    I run back to where I was and take the grassy passage underneath Cycling Road.
    Youngster Timmy. Poochyena. Stomp faints it. Aron. Extrasensory faints it. Electrike. Extrasensory.
    I pick up a Dire Hit and an invisible Full Heal.
    May challenges me to a fight a bit to the North.

    Pokemon Trainer May. Slugma. Extrasensory. Wailmer. Extrasensory. It lives in yellow HP and starts a Rollout. Extrasensory faints it.
    Grovyle. Mega Drain - Extrasensory. It lives in yellow HP. Quick Attack - Extrasensory.
    My Cut Slakoth evolves after the fight. *shrugs*
    May gives me the Dowsing Machine. I pick up an invisible Great Ball shortly after.

    Collector Edwin. Lombre. Extrasensory. Nuzleaf is next and I switch to Skitty. I get Faked Out. Tackle 1 hits next turn.
    I pick up a Revive.
    Psychic Edward. Abra. Bite.
    I pick up a Poke Ball just a bit to the North. I talk to an old geezer and pick up the Leppa Berries from the trees. I talk to the kid and then the Fisherman.
    Fisherman Dale. Tentacool. Extrasensory. Wailmer. Extrasensory faints it.

    I plant a Leppa, Pinap and Figy Berry and then I enter Mauville City. I see Wally run off.
    I explore the city and get the TM for Round. I get the Treecko, Torchic and Mudkip dolls as well. I buy an Ultra Ball with Poke Miles. Might as well use them.
    I let Loudred get a massage. When I get near the gym I turn back and go to the upper floor. I find a Luxury Ball under a... radio tower?
    A guy interrupts my rooftop exploration and tells me to stick my hand out and gives me a Nugget.
    I check the bottom two staircases as well. I find a Max Repel under another radio tower like thingy. I buy a Metronome for 1.000 from a dude in a black suit. I answer Yes a bunch of times to a... Hex Maniac...? I get a Poke Toy.

    I go downstairs again and check out TV Mauville. After that I continue exploring the place and get a Vs. Recorder from a guy at the battle institute. I get the Mach Bike from Rydel. I find a Move Tutor, but it's for starters only... the pledges I guess? Another Move Tutor next door which only teaches to Pokemon I got from a professor.

    I check out the food court. I don't see any worthwhile rewards for this, but I might as well do it once while I'm here.
    Youngster Cutler. Slugma. Extrasensory and it faints. Loudred wants to learn Uproar and I have it forget Howl for now.
    Schoolkid Nitzel. Oddish. Extrasensory.
    Youngster Ham. Taillow. Uproar.
    Schoolkid Meena. Goldeen. Uproar.
    Fairy Tale Girl Meggi. Jigglypuff. Uproar.
    I get a Nugget and a Figy Berry for the ordeal. Sounds like a losing business model to me. I pay 1.000 for food and you give me a nugget? =O

    Time to check the central area. I get a Globe for my base. I get the Sky Drop TM in the Poke Mart from a Hex Maniac... or Delinquent maybe. There's a bunch of TM's on sale here, but I lack the money. I sell off the 2 Nuggets I have and one of the Sun Stones.
    I buy 10 Great Balls, twice. I buy the Charge Beam TM as I see Jigglypuff/Wigglytuff can learn it. Seems to be it's only way of raising it's Sp. Attack through a move. Competitive might get it to raise to, but if the opponent never lowers my stat it's not gonna happen. What's the chance... 70% chance to raise Sp. Attack? Yeah I'm gonna buy that.
    Getting one with Fake Tears as an egg move could also work, but that's not determined yet. I'd rather have the TM on hand.

    I pick up an X Defense behind the statue in the square. I go talk to the people in the PC and heal up.
    I then play with Swellow for a bit in Pokemon Aimie to get it's hearts up to 2 like the others.
    After petting and playing for a while it's still not up a heart. I go North to the gym and Wally wants to fight me.
    Pokemon Trainer Wally. Ralts. Uproar. Done.

    I receive the Rock Smash HM afterward. I go inside the gym and talk to the gym dude and then save and quit.


    ---Session 14---

    I go back to water my planted berries and ditch an Electrike hitching a ride in my party into the PC.
    Back to the gym.

    Guitarist Kirk. Magnemite. Extrasensory sends it into yellow HP. Thunder Wave. It Volt Switches out. Electrike. Extrasensory 1 hits it.
    Magnemite is back and tries Volt Switch gaain. Extrasensory faints it.
    Youngster Ben. Electrike. Extrasensory.
    Battle Girl Vivian. Meditite. Extrasensory.
    Guitarist Shawn. Voltorb. Rollout - Uproar. Voltorb faints and another Voltorb comes in. Spark - Uproar.

    Time to go heal at the PC and then back to the gym. Hmmm no. Skitty doesn't have Wake-Up Slap just yet. Either next level or the level after that... so I head East out of Mauville to fight a couple trainers.

    Aroma Lady Rose. Oddish. Tack and it's gone. Roselia comes in and I switch Skitty into Loudred to get the prize money boost =3
    It Stun Spores. Mega Drain - Extrasensory.
    Skitty levels up and I have it learn Wake-Up Slap and forget Charm. I'll leave the other trainers for later then.
    One quick heal at the PC and it's back to the gym.

    Gym Leader Wattson. Magnemite. It lives Wake-Up Slap only thanks due to Sturdy. It Thunder Waves. I Full Heal the next turn and Wattson Super Potions the Magnemite. Wake-Up Slap gets survived by Sturdy again and it Thunder Waves again. I just Full Heal again. It Volt Switches out of here and Voltorb comes in.
    I switch to Loudred. Voltorb uses Charge and then Volt Switches. Dangit. I click Uproar wanting to bop it out of here. Magnemite comes back in and it gets fainted anyway lol
    Voltorb comes back in and Volt Switches again. Magneton comes in I'm stuck in Uproar which sends it down into yellow HP. Voltorb is back. Ah, Soundproof. Well whatever, it did good damage to Magneton. I switch Skitty in and it Volt Switches back out again. Magneton tries to Supersonic, but misses. Wake-Up Slap faints it.
    Voltorb is back. Nowhere to run now you stupid ball. Skitty tanks the crit from Voltorb's Volt Switch like a champ and then destroys it with a single Tackle.

    I get the Dynamo Badge and the Volt Switch TM. I ain't touching that, you were a nuisance with it Wattson xD
    Wake-Up Slap really helped Skitty here, but seeing a resisted Uproar do so much damage to Magneton quite surprised me.
    I run back to the PC and heal. I teach Rock Smash to Cutter the HM Vigoroth. Would not have minded teaching it to Loudred, but HM's can't be unlearned until Lilycove. This seems safer.

    Time to breed Zangoose. But since I'm doing that anyway, there's an egg move I'd like on it. Night Slash. I do have a Scrappy birb that can deal with Ghosts, but having a 2nd Pokemon that can deal with them won't hurt.
    I run all the way back to Slateport and take Mr. Briney's boat back to Route 104. My only options for this are either to progress further and get a Seviper with the move. Or go DexNav Slakoth and hope one with Night Slash as an Egg Move shows up. Which is why I went all the way back to Petalburg Woods. I can do this without progressing.

    I do see Egg Moves straight away on the Slakoth. Probably takes quite a while for one to show up with Night Slash.
    Huh. 5th one that showed had it. I False Swipe it with my catching Shedinja and it goes down to Night Slash as expected. I do catch it, but would've preferred a male one.
    I encounter and faint a few more just to see if it shows up again on a male one. Would save me some rebreeding. I faint about 7 more until the Search Level reaches 15. Well the 15th one actually has it again, but it's also female again.

    I cut my losses and take the Mr. Briney express back to Slateport. I then run all the way back to Mauville and head West out of the city for the daycare. I put Ditto and the Slakoth in the Daycare and breed up 3 eggs. I cycle circles in Mauville for a while until they hatch.
    Two males and a female. I release two of them and keep a male one.
    Next I put Zangoose in the Daycare with Ditto. Need to make it a female one. I breed up 4 eggs and pull Zangoose out of the Daycare again.
    I keep circle cycling through Mauville again until all 4 have hatched. 2 females and 2 males. I keep the Impish female. Decent nature. Pity I don't have an everstone yet.

    I shove the male Slakoth and the female Zangoose into the Daycare. Now I just wait for one with a decent nature. Guess I'll try... 15 eggs?
    I don't have a Flame Body Pokemon here so I'd rather not do more than that. Adamant or Jolly would probably be best. Attack is it's best Stat, but it's got pretty good Speed too.
    Oh great... they don't like each other all that much. Gonna take a while to get the eggs then.
    While hatching them I contemplate a nickname. I eventually settle on Shredder. It's claws somewhat remind me of him and it sounds cool =3

    I check them out after hatching all of them...
    Well there's a Careful one amongst them. I'll take anything with -Sp. Attack in favor for another stat on this Pokemon.

    Time to start Super Training it. I max it's Attack first. After that I train 100 EV's into Sp. Defense and the rest into Defense.
    I then play with Swellow and Zangoose for quite a while in Pokemon Amie, but Swellow refuses to get that 2nd heart. I just want the exp. boost....
    I get Zangoose up to it's 1st heart though.

    I then head South out of Mauville to pick my planted berries and replant 1 Figy and 2 Pinap. I need Yellow PokeBlocks. Pinap should be yellow.

    I put Zangoose in the lead and check my bag to turn the Exp. Share of, but it already is. Gonna switch train it up with Swellow as it's 2 levels lower than Skitty and Loudred.
    I save in front of the berries and quit.
     
    ---Session 15---

    I harvest the berries and plant new ones. Might as well go do Cycling Road while I'm here.
    Beauty Melissa. Goldeen. I switch into Swellow and Aerial Ace it.
    After the fight I move the Luck Incense from Loudred to Swellow. I pick up the Manectite.

    Triathlete Sloan. Plusle. I switch into Swellow and Quick Attack it.
    Triathlete Jaboc. Voltorb. I switch into Swellow and Quick Attack it. Magnemite comes in. I switch back to Zangoose and then Swellow. Swellow gets knocked out by hitting itself in confusion followed up by a Thunder Shock, with Magnemite living in red HP. Loudred finishes it off with Extrasensory.

    Back to Mauville to heal then. And then back to the Cycling Road.
    Triathlete Anthony. Magnemite. I switch to Swellow which takes it down with 2 Quick Attacks despite Paralysis.
    Triathlete Benjamin. Voltorb. Switch into Swellow and Quick Attack.
    Triathlete Dolph. Minun. Switch into Swellow and Quick Attack. It just barely lives and Encores so I just Quick Attack again :woop:

    I heal up at the PC in Slateport and go to the Trick House to talk to a plant and make the geezer appear. I don't buy the Escape Rope.
    Black Belt Yuji. Makuhita. I switch to Swellow and get Whirlwinded back into Zangoose. Gonna be annoying huh? Back into Swellow and it Force Palms. Aerial Ace faints it. Makuhita comes in.
    Back to Zangoose and then into Swellow again. Aerial Ace faints it after taking a Low Sweep.

    I head into the Rock Smash maze.
    Schoolkid Georgie. Shroomish. I switch into Swellow and get Stun Spored. Knew that was coming. Aerial Ace faints it. Beautifly comes in and I do another back and forth into Zangoose and Swellow. Aerial Ace faints it after taking an Absorb.
    I pick up a nearby Rage Candy Bar. I use a Lava Cookie to heal Swellow's Paralysis.

    Pokemon Ranger Sebastian. Cacnea. I switch to Swellow and Aerial Ace it. Aron comes in and I switch back to Zangoose and then to Skitty.
    Skitty tanks the Rock Tomb and fires back with Wake-Up Slap. Seems this Aron didn't have Sturdy.
    Pokemon Ranger Sophia. Swablu. I switch to Swellow and Swablu just barely lives Quick Attack. Well... one more then. Roselia is next.
    I switch to Zangoose and back to Swellow. Aerial Ace faints it.

    I check the scroll for the code. I pick up the other Rage Candy Bar before exiting. I get a Hard Stone for my effort.
    I exit and re-enter to check if I can do the next one. I talk to a cupboard to make the guy appear. It lets me go in, but I don't think I can do this one yet... isn't it Strength related. I ignore the Escape Rope purchase again. It's Dark. Flash related ?
    I teach Flash to my catching Shedinja as I don't feel like sacrificing any of Skitty's moves. I heal Swellow with a Soda Pop.

    Lass Robin. Oddish. I switch to Swellow and Aerial Ace it. Goldeen is next. Another back and forth to Zangoose and Swellow. Aerial Ace faints it.
    A double battle with Ace Duo Pike & Shiel. Carvanha & Numel. I switch Zangoose into Swellow and have Loudred use Uproar. Carvanha Screeches Swellow before Uproar faints it. Numel uses Magnitude. Aerial Ace faints Numel next turn.

    I pick up a Lumiose Galette and go into a dead end to fight a trainer.
    Schoolkid Ted. Ralts. I switch to Swellow and Aerial Ace it.
    Shredder wants to learn Hone Claws afterward so I have it forget Quick Attack.

    I take the hidden passage to the scroll for the code and pick up the nearby Lumiose Galette.
    I run to the end and get the Trick Room TM from the trick master. That's actually gonna be good for Kecleon... if someone can learn it.
    I re-enter the house and talk to a window to make the dude appear. I pass on buying the Escape Rope yet again. Strength puzzle time now so I leave as I don't have it.

    I heal at the Slateport PC and make some Yellow Poke Blocks. With 8 Pinap Berries left I stop making them. I feed 5 Yellow Pokeblock+ to Yodeler and then start feeding it regular Yellow Pokeblock. Hopefully I've got enough to max Toughness. All 25 of them is exactly enough apparently. I take Loudred to the Pokemon fanclub to get the Yellow Scarf.
    I have Loudred hold the Yellow Scarf and head to the contest hall.

    Normal Rank Toughness Contest. My opponents are Makuhita, Slakoth & Aron. The crowd goes wild for Loudred.
    1st turn: I use Stomp. None of them use any Tough moves and a Cute move brings the audience excitement back to zero.
    2nd turn: I use Bite. Not a very good contest move, but it allows me to alternate. Slakoth actually uses a Tough move.
    3rd turn: I select Stomp. Last in line now and one of them finishes off a combo move and the last Pokemon before me steals the crowd bonus from me :sadwick:
    4th turn: I use Bite and startle the Aron in front of me.
    5th turn: Still in 3rd. Could've gotten the crowd bonus, but the stupid Slakoth uses a Cute move again. On the plus side at least he unnerved the Pokemon after me. I stomp again.
    I win, but it's closer than I'd like. That Makuhita put in a bunch of combo moves. Not convinced I'll win Super Rank easily then.

    Super Rank Toughness Contest. My opponents are a Kecleon, Corphish and Trapinch. Loudred impresses the audience again.
    1st turn: I click Stomp. None of them use any Tough moves.
    2nd turn: I click Bite. Someone uses a move that removes my hearts and only one of them uses a Tough move :sadwick:
    3rd turn: Last in line again. None of them use a Tough move. I clicked Stomp.
    4th turn: In second and I click Bite. Trapinch is before me and gets the audience bonus which seems to prevent it from being startled by my bite :sadwick:
    5th turn: In second again. I click Stomp. I get startled by the one behind me and lose a heart.
    I manage to still win the contest, but if not for the PokeBlock bonus I'd have lost.

    I unequip Loudred's Yellow Scarf and teach it Echoed Voice and have it forget Stomp. Looks like so far nobody can learn Trick Room.
    I get an Old Gateau, Nanab Berry, Soda Pop and Pinap Berry from the people on the way out.

    I take the Cycling Road back to Mauville. I head East out of the city and explore the little area here. I find a hidden Heart Scale.
    Fisherman Wade. Carvanha. Only 2 levels higher. Let's try a Fury Cutter on it. It crits and faints lol
    I move the Luck Incense to Shredder the Zangoose.

    Guitarist Dalton. Magnemite. Night Slash sends it into yellow HP and it Thunder Shocks. Night Slash faints it. Whismur comes in. Scratch - Howl. Scratch faints it.
    I pick up a Stardust from the beach. I talk to the Aroma Lady again and she wants to fight again.
    Aroma Lady Rose. Oddish. Fury Cutter - Stun Spore. Acid - Fury Cutter. Roselia comes in. I switch to Loudred. Poison Sting. Extrasensory faints it.

    The Guitarist wants to scrap again... didn't I just beat you =o
    Guitarist Dalton. I switch to Skitty and have it Wake-Up Slap the Magnemite gone after tanking a Thunder Shock. Back to Zangoose for the Whismur. Howl - Night Slash.

    I run back to Mauville to heal and then run out West onto Route 117.
    Teammates Anna & Meg. Zigzagoon & Makuhita. I switch Zangoose out and send Swellow in. Loudred faints the Makuhita with Extrasensory. Zigzagoon uses Baby-doll eyes on Loudred. Swellow faints it with Aerial Ace.
    I harvest the nearby Pinap berry trees afterward.

    I catch a Roselia, Illumise and Marill for the Dex.
    Pokemon Breeder Lydia. Wingull. Hone Claws - Mist. Scratch. Shroomish. Fury Cutter and it lives on a sliver of HP, but misses Stun Spore. Fury Cutter to faint it. Azurill comes in. Fury Cutter faints it despite not being very effective.
    Goldeen is next. Fury Cutter. Budew. Fury Cutter. Skitty. Fury Cutter :sadwick:

    Triathlete Dylan. Doduo. Night Slash sends it into yellow HP. It uses Rage. Night Slash faints it.
    Bug Maniac Derek. Nincada. Scratch - Leech Life. Scratch. Dustox comes in. Hone Claws - Confusion and it gets the Confusion of course. Scratch - Confusion. Scratch. Beautifly comes in. Zangoose hits itself and gets Stun Spored. I switch to Swellow. Gust. I finish it with Aerial Ace.

    I pick up a Great Ball and Revive. I find a hidden Repel and pick up the Mawilite.
    Pokemon Breeder Isaac. Whismur. Hone Claws - Screech. Hone Claws - Echoed Voice. Scratch. Zangoose wants to learn Slash so I have it forget Scratch.
    Makuhita. Fake Out. Slash faints it next turn. Zigzagoon. Slash. Aron. Night Slash - Rock Tomb. Slash. Poochyena. Fury Cutter. Taillow - Wing attack - Slash.

    I heal up at the PC in Verdanturf and start talking to the townsfolk. I buy 30 Heal balls at the Mart and 10 Nest Balls. I sell off the Stardust. I get the Attract TM at the Contest Hall.

    I enter Rusturf Tunnel.
    Hiker Mike. Geodude. Hone Claws - Magnitude. Night Slash - Rock Polish. Night Slash. Machop comes in. Slash.
    I pick up a Max Ether. I approach the young lovers and have my Pokemon Rock Smash the boulders gone. I receive an Aggronite in return.

    I run through the tunnel back towards Rustboro. I exit the tunnel and receive a Repeat Ball from the scientist.
    I dash back through the cave and help a bug maniac find his glasses.... or not. Black Glasses for me then. I pick up the HP Up and go back to Verdanturf. I heal up at the PC and head back to Mauville.

    I head North out of Mauville and come across some Aqua Grunts running off.
    I challenge the Winstrate family to some battles.

    The Winstrates' Victor. Taillow. Slash. Zigzagoon. Slash.
    The Winstrates' Victoria. Roselia. Slash crits.
    The Winstrates' Vivi. Goldeen. Slash. Shroomish. Fury Cutter - Stun Spore. Leech Seed - Paralyzed. Headbutt flinches. Mega Drain - Slash. Numel comes in next. Flame Burst - Slash crits.
    The Winstrates' Vicky. Meditite. Pity Zangoose is Paralyzed. I switch to Swellow and take a Force Palm which Paralyzes Swellow. Aerial Ace finishes it off.

    I head inside afterward to chat to them and receive a Macho Brace. I head back to Mauville to heal up at the PC and then head back to Route 111. I save in front of the Rock Smash rocks and end my session.



    ---Session 16---

    I Rock Smash the rock and progress.
    Picknicker Irene. Plusle. Slash. Illumise. Slash.
    Interviewers Gabby & Ty. Magnemite & Whismur. Slash faints Whismur and Extrasensory sends Magnemite into red HP. Magnemite paralyzes Zangoose with an electric attack. Extrasensory faints it.
    I tell them SkittyIsLove for the interview :love:

    Camper Travis. Sandshrew. Rapid Sin - Slash. Rapid Spin - Paralyzed. Swift - Slash.
    I heal Zangoose with a Full Heal.
    Backpacker Emory. Taillow. Slash.

    As I enter Route 112 I come across May. She shows me Mount Chimney and heals my Pokemon. She also gives me the Strength HM.
    Completely forgot you get it from her.

    Camper Larry. Taillow. Slash. Zubat. Slash.
    Zangoose wants to learn Revenge. Fighting type coverage is more useful than Bug coverage so I have it forget Fury Cutter.
    Picknicker Carol. Gulpin. Slash.

    I catch a Numel and Machop for the Dex.
    I taught Zangoose False Swipe instead of Revenge. Would like Revenge for coverage, but need False Swipe for catching stuff and Hoenn has too much coverage for Shedinja to be very useful here.

    Hiker Trent. Geodude. Slash - Rock Polish. Hone Claws - Magnitude. Slash. Another Geodude. Night Slash triggers Sturdy and Geodude Rock Polishes. Night Slash to faint it. Geodude #3. Night Slash and it lives with a couple HP. Rock Polish. Slash.

    Hiker Brice. Numel. Slash. Machop. Slash.
    I talk to the Team Aqua Grunts and then bike back to Mauville to heal at the PC. I get a Soft Sand from the Rock Smash rock on the way back.
    I go check on my berries South of Mauville. I pick the berries and go back to Mount Chimney without replanting them.

    I enter Fiery Path. I catch a Grimer, Slugma and Torkoal. I try for a while for the missing mon, but it seems to be rare as all I keep getting are the aforementioned + Numel & Machop. I leave the cave.

    Street Thug Jaylin. Mightyena. Slash sends it into red HP and it Roars Zangoose into Swellow. Quick Attack finishes it off.
    I pick up some berries from the trees and am back on Route 111.
    Ace Trainer Wilton. Electrike. Slash. Makuhita. Fake Out - flinch. Slash. Bagon. Slash.

    I come across Aarune and get introduced to Secret Bases. He gives me the Secret Power TM.
    I leave immediately afterward. I don't have enough decorations atm and why would I bother making the tutorial one into my secret base.

    Fairy Tale Girl Cece. Spoink. Night Slash. Mawile is next. Slash - Vise Grip. Night Slash - Sweet Scent. Slash - Bite. Slash. Couldn't be bothered to switch out tbh xD
    Ace Trainer Brooke. Wingull. Slash. Numel. Slash. Roselia. Slash.

    I harvest some berries and talk to some people near the house. The kid gives me a Razz Berry.
    I enter the house and rest up with some random old lady to heal my Pokemon.... totally safe, right? -.-
    Afterwards I ride my bike up the nearby sandy slope.
    Backpacker Deon. Linoone. Slash.

    I pick up an Elixir at the end of the path and run back.
    I head to Route 113 and come across May. She heals my Pokemon... kinda unnecessary, but okay.
    I catch a Skarmory, Spinda and Sandshrew and then move on.

    Youngster Neal. Trapinch. Slash. Electrike. Slash.
    Fairy Tale Girl Franny. Kirlia. Slash.
    I pick up a Super Repel and an invisible Ether.

    Ninja Boy Lao. Koffing. Slash crits. Koffing - Crush Claw. Koffing - Crush Claw.
    Zangoose wanted to learn Crush Claw so I had it forget Slash. 50% chance to drop Defense 1 stage sounds pretty nice.

    Parasol Lady Madeline. Numel. Crush Claw.
    Youngster Dillion. Aron. Crush Claw - Roar. Vigoroth? Nah, that's just an HM mon. I send Skitty in. It Roars again... Vigoroth again... ....look you're not fighting Vigoroth, Aron! It's move fails... missed it, but was that another Roar? =O
    Anyway... Wake-Up Slap knocks Aron out.

    I pick up a Double Team TM, a Max Ether and a hidden Nugget.
    Ninja Boy Lung. Nincada. Crush Claw. Ninjask. Fury Cutter - Crush Claw crits.

    I pick up a Hyper Potion and enter the Glass Workshop. The person inside gives me the Soot Sack. Plink! Plink!
    I run around outside for a while but the counter never updates. I look it up and only the big ash piles counts. I run through one and check. 9 out of 239 grams.
    I proceed to collect enough for the Blue Flute and then ditch the place =P

    I arrive at Fallarbor Town. I heal at the PC and talk to a Bug Maniac for some Honey. I talk to the woman in front of the PC.
    Zangoose has caught up so I shove the False Swiping Shedinja into a Box.

    I try to explore the town but get forced into a meeting with May. I get tasked with saving Professor Cozmo. I buy some Hyper Potions, 10 Great Balls and 10 ultra Balls at the Mart. I sell off the Nugget. I buy 10 Quick Balls.
    I get a Berry Blender for my Secret Base at the Contest Hall. I find a hidden Nugget in town. I ignore the Move Reminder for now.

    I enter Route 114 and enter the Fossil Maniac's House. I get the Dig TM. I exit the house again and save and quit just outside.
     
    ---Session 17---

    A dapper looking dude gives me the Roar TM. Never using that =P
    Fisherman Claude. Corphish. Crush Claw. Wailmer. Crush Claw.
    Fisherman Nolan. Gyarados. I get Intimidated obviously, but Crush Claw lowers it's Defense one stage. It was already a two hit despite the Intimidate so I just Crush Claw again :woop:

    I pick up a hidden Revive. I catch a Lombre, Seviper & Swablu for the Dex.
    I harvest some berries and some dude gives me a Nanab Berry. I find an invisible Carbos.

    Teammates Tyra & Ivy. Roselia & Azumarill. Crush Claw sends Azumarill into yellow HP and Extrasensory faints Roselia. Azumarill Aqua Tails Loudred. A Crush Claw to finish it off.
    Poke Maniac Steve. Aron. I switch to Skitty and Aron Roars.... this shtick again huh? -.-
    I just send Skitty back in as Aron Protects. Protect again. Wake-Up Slap sends Aron into Sturdy and it Iron Heads. It Protects again. Tackle to finish it off.

    I head inside the house and receive a Lotad Doll. I talk to Lanette again to move Organize Boxes to the top in the PC. Why don't they just let you do that straight away? so weird.
    I make a quick ride back to the PC in Fallarbor Town to heal up.... and then back again of course.

    Time to head into the mountains =3
    I smash a Cracked Boulder with Rock Smash to pick up a Protein.
    Camper Shane. Minun. Crush Claw. Volbeat. Crush Claw.

    I find a hidden Comet Shard and Rare Bone. I pick up an Energy Powder.
    Kindler Bernie. Slugma. Crush Claw. Wingull. Quick Attack - Crush Claw.
    Hiker Lucas. Geodude. Night Slash - Rock Throw. Night Slash. Another Geodude. Night Slash - Smack Down. Night Slash.
    Hiker Lenny. Machop. Crush Claw.

    I enter Meteor Falls. I pick up a Full Heal and I catch a Lunatone. Seems I actually have the right version for them. Gonna need to farm them for a Moon Stone in a bit then. Let's deal with Team Aqua first though.

    Aqua Admin Shelly and Team Aqua Grunt. Grimer & Mightyena. Crush Claw crits and faints Grimer. Mightyena Snarls and May's Slugma uses Incinerate. Crush Claw faints the Mightyena. Carvanha comes in. It Aqua Jets May's Slugma gone. Crush Claw faints it.

    After the cutscene I get forced back to Fallarbor Town... well I was nearly out of Crush Claw PP anyway.
    I get a Smack Down TM. May offers me a free trip back to Mauville. I pass. Need to explore Meteor Falls a bit more.

    I head back to Meteor Falls.
    Upon arrival I first pet Zangoose and Swellow a bit and feed them... whatever those things are called. Swellow gets up to the 2nd heart at last. Zangoose still has a way to go. I then have Skitty hold the Soothe Bell as I'll wanna max it's affection/happiness for Return later on. I give the Silk Scarf to Swellow for now.

    First to search the remaining area of the cave that I can currently access. I pick up the Moon Stone.
    I teach Thief to Swellow and have it forget Growl and move it's item over to Loudred and then start Dexnavving Lunatone.
    One shows up holding a Moon Stone at search level 7... lucky =O

    I exit the cave and explore the new area of Route 115.
    Battle Girl Cyndy. Meditite. Night Slash - Mind Reader. Night Slash.
    I find a hidden Heart Scale. I pick up a Great Ball and harvest some berries.

    Black Belt Nob. Machop. Crush Claw.
    Collector Hector. Zangoose. That's what you're bragging about? My Shredder whoops it's butt with a Crush Claw. My Zangoose is better :sneaky:

    I head to Verdanturf through Rusturf Tunnel and then Mauville. I heal up at the PC and head North to the cable car. I pick up a Guard Spec and head inside. I take the cable car to the top =3
    I talk to the hiker and go outside. I find a Zinc behind the building.

    I explore around and head for the first Team Aqua Grunt that I have to fight.
    Team Aqua Grunt. Poochyena. Crush Claw. Grimer. Crush Claw.
    I turn the Exp. Share back on after the battle and then go pick up the Incinerate TM.

    Aqua Admin Shelly. Grimer. Crush Claw. Carvanha. Crush Claw.
    Aqua Leader Archie. Mightyena. Crush Claw - Assurance. That's gotta be like 1 HP that it lived on.... Night Slash faints it. I switch to Skitty as Sharpedo comes in. Screech - Wake-Up Slap. Golbat. Confuse Ray - Attract. Immobilized - hit itself in confusion.... lol.
    Wing Attack - Tackle. A little under half? Between that and the Defense drop from Sharpedo... I switch to Zangoose. Air Cutter. Crush Claw crits and faints it.
    I decline teaching Skitty Assist.

    I get the Meteorite back and Archie wanders off. I try to enter the cable car building to reset the area for the trainers and the old lady next to it heals my party. Convenient, but she's not letting me enter -.-
    I step into Jagged Pass and go back. I pick up a hidden Protein. No other people though... do you need to beat Flannery first?
    Oh well. I enter Jagged Pass and save and quit.



    ---Session 18---

    I find a hidden Full Heal.
    Hiker Eric. Graveler. Night Slash - Bulldoze. Night Slash - Rock Throw. Despite the first Night Slash sending it into Yellow it somehow lives the second one... oh well, one more Night Slash then.

    I pick up a Full Heal.
    Fairy Tale Girl Nellie. Skitty. Crush Claw. Jigglypuff - Crush Claw. :sadwick:
    I catch a Spoink for the Dex.

    Picknicker Diana. Gloom. Crush Claw. Swablu. Crush Claw.
    I exit Jagged Pass and ignore going to Lavaridge. I go to the right instead.
    I pick up a Nugget and talk to the Kindler. I then ride my Bike back to Mauville and get an Ether from the Rock Smash rock along the way.

    I heal at the PC and swap my bike at Rydell's. I then head back to Jagged Pass.
    I use the Acro Bike to access a Super Repel and a Flame Charge TM.
    Expert Shelby. Meditite. Night Slash. Hariyama. Crush Claw. It lives in red HP and gets it's Defense dropped. It whirlwinds Swellow in. Aerial Ace.

    I pick up a hidden Great Ball.
    Camper Ethan. Gulpin. Crush Claw.
    I pick up a Max Ether. I use the Acro Bike to reach an X Defense and a Rock Polish TM I could've grabbed with the Mach Bike too.
    I think that's everything here.

    I enter Lavaridge and tell a Black Belt that I understand him. I then tell him I don't and get a Swords Dance TM. Zangoose already learns that via level up, but I guess I'll see who can learn it before the gym.
    I enter the Mart. I buy 20 Super Repels. I enter the PC and pass on buying MooMoo Milk.
    I find a hidden Ice Heal at the hot spring. I heal up.

    I accept the egg from the old lady. Still got an empty spot. Might as well just hatch it.
    I receive a Charcoal from a geezer in the herbal medicine shop.

    Time to enter the gym. I talk to the gym dude and put Skitty in the lead for a bit.
    Kindler Cole. Numel. Tackle - Amnesia. Tackle. Slugma. Tackle - Ancient Power. Tackle. Flame Body burns Skitty, but the fight is over anyway.

    I heal Skitty's burn and search for my next target.
    Ninja Boy Hiromichi. Koffing. Tackle - Flamethrower. Wake-Up Slap - Clear Smog. Tackle. Skitty really needs a better normal type attack lol
    Kindler Axle. Slugma. Wake-Up Slap - Incinerate. Tackle. Skitty needs to be healed now so I switch Loudred to the lead.

    Battle Girl Sadie. Meditite. Calm Mind - Extrasensory. Fire Punch - Echoed Voice.
    Ninja Boy Shoji. Koffing. Extrasensory.
    Ace Trainer Zane. Slugma. Echoed Voice - Overheat. Echoed Voice. Kecleon.... what are you doing with that ? =O
    It lives Echoed Voice just barely and Loudred barely lives it Slash. Echoed Voice faints it.

    I put Swellow into the lead next.
    Kindler Andy. Numel. Aerial Ace.
    I arrive at Flannery so I leave the gym to go heal up my party =3

    Back to the gym to do the 'puzzle' again. I zip back to Flannery and watch her be all awkward and nervous.

    Gym Leader Flannery. Slugma. Focus Energy - Sunny Day. Aerial Ace faints it, but Swellow gets burned by Flame Body. Unfortunate.
    Torkoal comes in and I switch to Loudred. Uproar faints it in 1 hit. Numel comes in and Uproar faints it.

    She gives me the Heat Badge and an Overheat TM. Too much of a 1 hit wonder, probably not teaching it to anyone.
    I leave the Gym and May shows up to give me the Go-Goggles. She offers me a fast backtrack to Petalburg again.

    I look up Jigglypuff's levels... level 18-20. But they can be boosted by the PokeRadar so that's more of a minimum. Should be able to do the Desert area without costing Jigglypuff the exp it might need to catch up, given the water routes I can go to after beating Norman.
    I decline the backtrack and go to Mauville to switch bikes again. I also heal up at the PC. Then it's back to Route 112 for the Desert.
    The Rock Smash rock gives me a Star Piece along the way. I put Skitty back in the lead.

    Camper Drew. Graveler. Wake-Up Slap - Bulldoze. Smack Down - Wake-Up Slap.
    I catch a Baltoy for the Dex. I find a hidden PP Up and Protein.
    I catch a Cacnea and Trapinch for the Dex.
    Skitty wants to learn Covet. An upgrade for Tackle so I forget Tackle to learn it.

    Picknicker Becky. Cacnea. Covet misses and it uses Ingrain... Sand veil, I guess...? Covet - Payback. It barely lived so... Covet.
    I find a hidden Stardust and I find the Sandstorm TM.
    Ruin Maniac Dusty. Baltoy. Feint Attack. Sandslash. Crush Claw triggers Cute Charm and I click Covet. About 1/3rd ? Sandslash is immobilized and I use Wake-Up Slap. Immobilized again - Covet and it barely lives. It uses Dig and I use a Super Potion. Sandslash gets immobilized again... guess I didn't need to heal then... Crush Claw misses - Covet.

    I talk to a Bug Maniac for some Safety Goggles. I find a hidden Rare Candy and Revive.
    Picknicker Heidi. Sandslash. Covet - Fury Swipes. Covet - Fury Cutter. Covet misses - Rock Tomb. Covet.
    I grab the nearby Claw Fossil.

    Camper Cliff. Skitty is low health so I switch to Loudred. Fury Swipes. Uproar.
    I use the Mach Bike to go up the nearby sandy slope.
    Black Belt Daisuke. Machoke. I switch to Swellow. Vital Throw. Aerial Ace.
    I talk to the Hex Maniac... just a comment on Mach Bikes. Seems to be it here.

    I head North to heal up at the old lady's place. I go back into Fiery Path for the Strength boulder and come across Aarune again. He gives me the Nature Power TM. I teach my HM Vigoroth Strength and start shoving the boulder.
    I find a TM for Toxic along the path and a Fire Stone all the way at the end.
    I leave the cave again and go back up to Mount Chimney. I check for people again... nope.... were the trainers at the top just an RSE thing then? :unsure:

    I run back to Lavaridge and talk to May and travel back to Petalburg with her. I switch Swellow into the lead as it's lagging behind the rest a bit. I go pat and feed Zangoose to see if I can get it up a heart. I manage to and now all 4 party members are at 2 hearts.

    I enter the Gym and talk to the gym dude. I enter the Speed Room.
    Ace Trainer Randall. Delcatty. X Speed - Aerial Ace. It somehow lives on 1 HP ? Quick Attack finishes it. :sadwick:
    I enter the Zero Reduction Room.
    Ace Trainer Parker. Linoone. Guard Spec. - Aerial Ace. Quick Attack.
    I enter the Strength Room.
    Ace Trainer Jody. Zangoose. X Attack - Aerial Ace. Quick Attack.

    I run back and enter the Defense Room. I switch Loudred into the lead.
    Ace Trainer Lori. Linoone. X Defense - Uproar.
    I enter the One hit KO Room. I switch Swellow back into the lead.
    Ace Trainer Berke. Zangoose. Dire Hit - Aerial Ace. Quick Attack.
    I teach Skitty Heal Bell over Attract. Not sure I'm keeping that.

    I run back again and enter the Accuracy Room.
    Ace Trainer Mary. Delcatty. Aerial Ace - X Accuracy. Quick Attack. Making me faint another Delcatty huh :sadwick:
    I enter the Recovery Room.
    Ace Trainer George. Linoone. Aerial Ace - Covet. Quick Attack.
    I leave the gym to go heal at the PC and then run back in.

    Gym Leader Norman. Slaking. Aerial Ace - Yawn. I switch to Zangoose as it loafs around. Crush Claw and I get the Defense Drop as it Yawns again. Norman heals Slaking up and I switch to Skitty. It loafs around and I Wake-Up Slap. Yawn - Wake-Up Slap.
    Vigoroth comes in and I switch to Zangoose again. Yawn is annoying lol
    Crush Claw faints it. I pass on teaching Zangoose Detect. 2nd Slaking comes in. Crush Claw - Chip Away. Crush Claw - loafing around. Crush Claw.

    I get the Balance Badge and a Retaliate TM. Norman escorts me out of the Gym. Wally shows up. His father gives me the Surf HM.
    Wally drags me off all the way to Mauville. You jerk, now I need to backtrack further! At least May asks if you want to...
    I've got different plans. Route 118 can wait.

    I kinda wanna teach Skitty Retaliate, but it's only got 5 PP... I'll pass.
    I heal up at the PC and shove the egg into a box so I can grab Mudkip and teach it Surf.
    I head to Rustboro via Rusturf Tunnel and go North. I save on the beach of Route 115.
     
    ---Session 19---

    I spray a Repel and go onto the water. I catch a stubborn Pelipper.... that was not worth that many Great and Ultra Balls.
    I explore my way over to the Jigglypuff area and my last regular Repel runs out as I arrive on the beach.

    Black Belt Koichi. Machop. Aerial Ace. Machop. Aerial Ace.
    Expert Timothy. Hariyama. Aerial Ace.
    Ruin Maniac Hayes. Sandslash. Aerial Ace - Fury Swipes, misses. Aerial Ace. Sandslash. Aerial Ace - Crush Claw. Aerial Ace.

    I pick up a PP Up, a Heal Powder and an Iron. Not much here aside from some remote secret base spots.
    I run back and harvest the Bluk and Kelpsy berries. Gonna be here a while probably, might as well grow some berries. I plant a Wepear, Mago and Razz Berry.

    I then run to the patch of grass and start my search for the first Jigglypuff so that I can DexNav it. It takes a while, but eventually one shows and I catch it in a Quick Ball. I turn the Exp Share off again and start bumping up my Search Level for Jigglypuff. Subtle Shiny, so I'll have to pay attention to it's eyes if I miss the sparkle.

    DexNav is unable to find a Pokemon so often in this location. Probably due to it being only 1 patch of grass. This is gonna be a slower than usual process then...

    I get the Search Level up to 77. was hoping to get to 100, but whatever... progress is progress.
    Loudred evolved into Exploud at some point.


    ---Session 20 & 21---

    Jigglypuff shiny hunting and Berry growing pretty much.

    I taught Skitty Double-Edge over Heal Ball. Gonna ditch it later on because of the recoil, but for now I just want a good Power Normal attack.

    I box Swellow and Exploud as they're level 42. Wanted to box Skitty as well, but need to keep it's happiness up. I put the Zigzagoon and Linoone from earlier back on the team to help with the Jigglypuff grind. Can't box Zangoose as it's my False Swiper.

    Shiny Jigglypuff shows up at a Search Level of 265. Was expecting that to take way longer.
    I was zoning out when it showed up and have no idea if it was an every 5th encounter one or a normal one. At any rate... Shiny Jigglypuff is here and I named it Hufflepuff. I run back to the PC in Rustboro to check it out.

    Spoiler:


    Sassy Nature. +Sp. Defense, -Speed. Solid nature tbh. It's pretty slow already anyway so bolstering one of it's Defenses and being a bit slower is just solid. Competitive for the ability. Good. Wanted either that or Cute Charm as it's HA is worthless for a playthrough. Egg Move is... Sleep Talk. Meh.
    It's level 35 so I won't have to grind it much for it to catch up. Would've like Wish. Not a fan of using Rest + Sleep Talk.

    Apparently Wigglytuff can get Drain Punch from some Move Tutor. Could be good. Unfortunately Wigglytuff doesn't seem to get Draining Kiss.

    Gonna wanna go Special Attack though. Disarming Voice would require a move reminder at this point.
    Round could be decent for the time being, should have the TM for that too. Hyper Voice is the last level up move I want... which is at level 44.
    Hidden Power could be useful depending on what type it is. For Fairy the move I'm gonna want is Dazzling Gleam, which is via TM. Not sure when I can get that TM. As for coverage there's quite a few moves it can have... Ice Beam, Water Pulse, Flamethrower. I'm teaching it Charge Beam for now though. Gonna try and fish for those Sp. Attack raises.

    I have it forget Sleep Talk and Body Slam and have it learn Round and Charge Beam. Might be worth keeping Rest and having it hold Chesto Berries. Wake-Up Slap will be removed for a better move once I have one.

    Time for Super Training first though. Let's see.... High HP, but Defense and Sp. Defense need some bolstering. 252 into Defense. And thanks to the nature I don't need to put as much into Sp. Def so... 152 will bring it up to the same as Defense... which leaves 106 Ev's which gives a worthwhile Sp. Attack boost so I shall be pouring it into that. Could also bolster HP some more, but that doesn't seem as worthwhile to me.

    There's no way I'm finishing that this session so I'll just try and get Defense up as much as possible and then finish it off next session.
    I put my temporary gang of Linoone's back into the box and I'm gonna need to temporarily put someone in a box so that I can put Jigglypuff on my team. Would prefer to keep both HM mons with me.... so I put Swellow in the box for now and start Super Training Jigglypuff.
     
    ---Session 22---

    I complete Super Training Jigglypuff and then do all 6 Secret Super Training courses.... only to have 6 more show up. Pass for now.
    I complete the HP Super Training course and advanced courses show up... no need for them atm, might try and complete them later with Kecleon.

    I give Jiglypuff the Luck Incense to hold and then go to Devon to restore the Claw Fossil. I go back to the Jigglypuff spot and harvest the berries I planted near it last time. Then I head back to Rustboro.

    I use Surf to pick up a PP Up on Route 104. I ride back to Petalburg and use Surf to grab a Max Revive, Ether and a hidden Rare Candy.
    I catch a Masquerain and Azumarill for the Dex. I then try some fishing and fish up a Goldeen for the Dex.
    Shredder wants to learn X-Scissor. If I didn't have to keep False Swipe for catching I'd definitely teach it that. I decline.

    I open up Amie and start playing with Jigglypuff and feeding it. I run out of the food thingies so I play some Berry Picker and Tile Puzzle for more. I get it's affection up to 1 heart.

    I go to Route 104, hop onto the water and spray a Super Repel. I explore around and head south onto Route 105.
    Swimmer Beverly. Wailmer. Mist - Charge Beam. I get the Sp. Attack raise. Water Pulse - Charge Beam. Azumarill comes in. Bubble Beam - Charge Beam misses. Bubble Beam - Charge Beam, and I get the Sp. Attack raise again. Play Rough drops my attack and Competetive triggers - Round finishes it off.

    Triathlete Vin. Wailmer. Mist - Charge Beam misses. Brine - Charge Beam misses again. Ugh... 90% accuracy my ass. I heal up Hufflepuff with a Hyper Potion. Brine. Water Pulse - Charge Beam misses again. Water Pulse - Charge Beam finally hits. Mist - Round. Spheal. Encore - Round. Round.

    Swimmer Dawn. Azumarill. Bubble Beam crits - Charge Beam and I get the Sp. Attack raise. Play Rough - Round crits and it lives on like 1 HP. Aqua Tail - Wake-Up Slap.

    I restore Charge Beam PP with an Ether after the fight and hop onto the island.
    Ruin Maniac Foster. Nosepass. Power Gem - Round. Rock Slide flinches me... rude. And again. Flinch hax in the house.
    Spark crits - Wake-Up Slap. Rest - Round. Asleep - Wake-Up Slap faints it.

    I do some more island hopping and find an Iron and a hidden Big Pearl and Heart Scale. Back into the water again.
    Swimmer Luis. Carvanha. Assurance - Charge Beam.
    Swimmer Austin. Wingull. Air Cutter misses - Charge Beam and I get the raise. Pelipper. Roost fails - Charge Beam.
    I pass on teaching Jigglypuff Mimic.

    I transfer onto Route 106.
    Swimmer Nicole. Goldeen. Flail - Round. Aqua Ring - Round.
    Swimmer Douglas. Gyarados. Intimidate triggers Competitive. And they say Intimidate is a good ability... :woop:
    Bite flinches. Bite - Charge Beam obliterates Gyarados.

    Triathlete Caleb. Wailmer. Water Pulse - Charge Beam misses. Brine - Charge Beam misses. Bull RNG again huh. I heal with a Hyper Potion - Mist. Water Pulse - Round. Water Pulse - Round crits.
    The area switches to Dewford Town so I go heal at the PC. I head into Granite Cave. I teach Jigglypuff Flash instead of Round as I can just reteach it Round. I ride my bike up the slope and climb down the ladder.

    I spray a Super Repel to explore the area more easily. I find an Escape Rope and Poke Ball and a hidden Paralyze Heal.
    I find a Rare Candy further in and later on a hidden Super Potion. I catch a Sableye that showed up via the DexNav for the Dex.
    I pick up a Repel and find a hidden X Defense not long after.

    I work my way to the lowest level.
    Ruin Maniac Omari. Sandshrew. Wake-Up Slap - Rollout. Wake-Up Slap.
    I teach Jigglypuff Round again after the fight. The area seems to stay lit.

    I smash all the Rock Smash boulders in search of Nosepass. Only Geodudes. I get a Hard Stone, Max Revive, Star Piece and Max Ether from it.
    I pick up the Shadow Claw TM, Steelixite and a hidden Everstone.
    Hiker Davian. Geodude. Round into Sturdy - Rollout. Round.

    I pick up the Escape Rope at the end and reset the area via the ladder. A Heart Scale. A Max Revive. A Heart Scale. Couple Geodudes.
    Might take a while. 3rd round of Rock Smash.... and one shows and I catch it with a Quick Ball. Now I just need an Aron on the way out.
    It takes a couple minutes but an Aron shows up eventually.

    I exit Granite Cave. I run back to the Dewford PC to heal and then take to the water again. I head onto Route 107.
    Swimmer Beth. Pelipper. Water Pulse - Charge Beam. It lives on 1HP and I get the Sp. Attack raise. Roost - Round.
    Swimmer Denise. Goldeen. Water Pulse, which confuses Jigglypuff - Charge Beam. It lives with a couple HP. Water Pulse - hit itself in confusion. I switch to Zangoose. Water Pulse. Night Slash. Wailmer is next and I switch back to Jigglypuff. Brine - Charge Beam and I get the raise. Brine - Round.

    I heal Jigglypuff and continue.
    Swimmer Darrin. Barboach. Water Pulse - Round. Water Pulse confuses me - hit itself in confusion. Magnitude - hit itself in confusion. *sighs*
    I switch to Zangoose and Barboach Rests. Crush Claw.

    Sis & Bro Lisa & Ray. Goldeen & Corphish. Exploud's Echoed Voice faints Corphish. Water Pulse - Charge Beam misses... RNG is back to hating me again huh. Echoed Voice faints the Goldeen.

    Swimmer Tony. Tentacool. Bubble Beam - Charge Beam misses. Seriously? It's supposed to be 90% accurate, game! It's missing way too much for that. Acid Spray lowers my Sp. Defense and triggers Competitive - Round. Water Pulse - Round.

    I reach Route 108. I check the little island. Nothing but a signpost. Back to the waters.
    Swimmer Jerome. Tentacool. Water Pulse - Charge Beam. I get the raise. Acid Spray lowers Sp. Defense again and triggers Competitive. Charge Beam. Pelipper comes in. Roost fails. Charge Beam.

    Swimmer Missy. Wingull. Charge Beam. I get the raise. Barboach. Amnesia - Round. Amnesia - Round. Wailmer. Mist - Charge Beam.
    I hop onto a little island for a Star Piece and an invisible Rare Candy and then dive back in.
    Swimmer Tara. Wailmer. Mist - Round. Brine - Round.

    I enter the Sea Mauville area.
    Tuber Charlie. Corphish. Night Slash - Round. It lives on 1 HP. Protect - Round. Protect fails - Wake-Up Slap.
    I hop onto the island to fight the sailor.
    Sailor Duncan. Wailmer. Mist - Round. Brine - Round. Machoke comes in. Wake-up Slap - Round. Round - Vital Throw. Wake-Up Slap - Wake-up Slap.

    I heal up Jigglypuff and use Ethers on Round and Charge Beam. I go to the actual Sea Mauville next.
    I talk to the guide and pick up a Rain Dance TM and an Escape Rope. I talk to the other people outside and leave again. Gonna leave exploring the inside for when I have Dive. Back to Route 108.

    Ace Trainer Constance. Seviper. Glare - Round. Poison Fang - Paralyzed. Yep, need to switch. I switch to Exploud. Venoshock. Extrasensory for the mean, bad snek.
    I switch Jigglypuff back in and Swellow comes in. Double Team - Charge Beam misses. I switch to Zangoose as I ain't dealing with that evasion rubbish. Kept Hone Claws for this sort of stuff. It Double Teams again. Hone Claws - Aerial Ace. Hone Claws - Aerial Ace. Crush Claw.
    I decline teaching Jigglypuff Gyro Ball. Actually not a bad move for it if you go physical with it, but I didn't.
    I heal Jigglypuff's Paralysis after the fight.

    Ace Trainer Neville. Zangoose. Round - Revenge. Charge Beam and I get the raise - Revenge. Slash - Round. Breloom comes in. I wanna Rest to heal, but idk if it has Mach Punch. Force Palm. Feint - Round. Feint - Round.
    Swimmer Matthew. Lombre. Fake Out - flinch. Bubble Beam - Round. Water Sport - Round.

    I arrive on Route 109 and hop onto the nearest island to fight a Fisherman.
    Fisherman Carter. Tentacool. Water Pulse - Charge Beam. Acid Spray triggers Competitive again - Charge Beam.
    I hop to the island beside it for a Big Pearl.

    Swimmer Alice. Goldeen. Water Pulse confuses... again... - Charge Beam and it somehow lives on 1HP. I get the raise, but I'm switching to Zangoose. That confusion is too annoying and Goldeen somehow almost always gets it. Aqua Ring. Crush Claw. Wailmer comes in and I switch back to Jigglypuff. Mist - Charge Beam. It lives on a couple HP... of course... I get the raise though. Brine - Round.

    I hop onto an island for a double battle.
    Young Couple Mel & Paul. Beautifly & Dustox. Exploud's Extrasensory faints the Dustox. Silver wind - Round. Echoed Voice faints Beautifly.
    There's a hidden item, but I can't pick it up due to them stepping forward lol

    Swimmer David. Corphish. Charge Beam and I get the raise. Carvanha. Swagger misses - Charge Beam.
    Ace Trainer Portia. Kecleon. Slash - Wake-Up Slap. Psybeam - Charge Beam and I get the raise. Magcargo comes in. Flame Burst - Round. I heal up Jigglypuff. Flame Burst. Clear Smog - Wake-Up Slap. Ancient Power - Wake-Up Slap.

    I hop onto another island.
    Tuber Carmen. Azumarill. Aqua Tail - Charge Beam. I get the raise but am out of PP on both Round and Charge Beam. Aqua Tail - Wake-Up Slap. Aqua Tail - Wake-Up Slap. Aqua Tail - Wake-Up Slap.
    Tuber Gwen. Azumarill.... well I ain't doing that again lol. I switch to Zangoose. Bubble Beam. Crush Claw.

    I enter and leave the Soda Pop house so I can go fetch the hidden item near the Young Couple. A Heart Scale.
    I head into Slateport and check the market. I get an Effort Ribbon for Jigglypuff and Zangoose.
    I buy the Thunder Wave and Struggle Bug TM's. Probably never gonna use them, but I got money to burn at this point lol
    I check the Mart to see if it sells TM's. Nope.

    I check Route 103's little water piece... nope nothing here. Oldale town - No TM's at the Mart. Petalburg City Mart. Nope. Rustboro City Mart... nope. I buy 10 Net Balls, 10 Timer Balls and 10 Repeat Balls though.
    I sell of Star Pieces, Stardust, Big Pearls, Rare Bone, Nuggets, couple Hard Stones and a Comet Shard.

    I make my way back to Route 110 and enter the Trick House. I mess around with the Strength Boulders for a bit and pick up two Casteliacones and grab the code off of the scroll. I talk to the Trick Master and receive a Smoke Ball.
    I exit and re-enter and talk to a cupboard to make a man appear again.

    I head inside the room behind the scroll again. Ah the Quiz one. I grab an Old Gateau and answer a bunch of questions. I receive an Escape Rope for free from one of the 'Mechadolls'. I straight up guess the last two question as I don't remember if there were more men than woman in Dewford Hall and I haven't even been to Lilycove City yet xD
    I pick up another Old Gateau. I talk to the Trick Master and receive a Magnet.
    I exit and re-enter the Trick House.

    I talk to a cushion and a man magically appears! Spin tile puzzle huh. It takes a while but I get both of the Shalour Sable and find the scroll with the code. The Trick Master gives me a Blue Tent for beating his final puzzle.
    I step out of the Trick House and save and quit.


    ---Session 23---

    I explore the surf areas on Route 110. I pick up a Rare Candy and an Elixir.
    I leave New Mauville be for now and check if Wattson is available yet... nope don't see him.
    I buy all the remaining TM's at the Mauville Mart.

    I head to Route 118 and cross the water.
    Fisherman Barny. Carvanha. Crush Claw. I switch to Jigglypuff for Gyarados. Intimidate triggers Competitive. Bite - Charge Beam.
    I find a hidden Iron on the beach and talk to a Fisherman for the Good Rod. I fish a couple times and see nothing new.

    Time for an interview... I shall tell them all about my Skitty! =D
    Interviewer Gabby & Ty. Magneton & Loudred. Crush Claw faints Loudred & Uproar faints Magneton.
    I tell them that SkittyIsLife =D

    As I continue a dashing gentleman hops off a ledge. He talks to me for a bit and when he tries to leave he gets interrupted by an approaching Latios. We hop on Latios' back and fly off.
    I run across the new area and enter the tree area there. We approach Latias and some Team Aqua people follow us in.
    Team Aqua Grunt & Aqua Admin Matt. Grimer & Sharpedo. Crush Claw faints Sharpedo. Metang faints Grimer with Zen Headbutt.

    Now that Latias has been protected my team gets healed by Steven. Latias joined the team. Looks like I actually need to send someone back.
    I send Cutter back as I can't progress otherwise and I need Marshtomp to go back. Steven gives me the Mega Bracelet.
    Latios takes us back to Route 118.

    I head back to Mauville to dump Latias into a box and get my HM mon back. Sorry Latias, I almost went with a Psychic type playthrough for this game because of you and Ralts, but in the end I wanted to play with a Skitty again way too badly. Into the box you go.
    Vigoroth the HM boy is back and I put Jigglypuff into the lead again.

    I harvest some berries.
    Bird Keeper Perry. Protect - Charge Beam. Brine crits - Charge Beam. It somehow lives with like 1 or 2 HP.... what the heck? Roost - Round. Roost - Charge Beam and I get the raise. Roost - Round. Roost - Charge Beam.

    A Kecleon shows up via DexNav. Already? =O I thought you had to do the thing with Steven and the Devon scope before it shows up... oh well. Guess I'm hunting it after I've made my way over to the Berry Master then. For now I catch it so that I can DexNav it in a bit.

    Bird Keeper Chester. Swablu. Take Down misses - Charge Beam and I get the raise. Take Down - Round. Swellow comes in. Aerial Ace - Charge Beam misses. Wing Attack - Charge Beam.

    I pick up a Hyper Potion.
    Delinquent Miley. Cacnea. Ingrain - Round. Mightyena comes in. Assurance - Round. Assurance - Round.
    I head onto Route 123. I pick up an Ultra Ball and a hidden Revive.

    Aroma Lady Violet. Vileplume. Poison Powder - Round. Mega Drain - Charge Beam and I get the raise. Mega Drain - Round. I don't have anything to heal the Poison apparently so I switch to Exploud. Mega Drain. Extrasensory.
    Jigglypuff wants to learn Hyper Voice and I have it forget Round. Which means I can now evolve it. I use a Moon Stone on Jigglypuff to evolve it into Wigglytuff. The shiny actually is quite noticeable now =O

    I switch Zangoose into the lead and have it hold the Luck Incense. I talk to a little girl and get the Dazzling Gleam TM =O
    I teach Dazzling Gleam to Wigglytuff and have it forget Wake-Up Slap. Funny how that lined up.

    Twins Miu & Yuki. Beautifly & Dustox. Crush Claw misses and Extrasensory faints Dustox. Beautifly uses Silver Wind on Zangoose. Crush Claw faints Beautifly next turn.

    I enter the Berry Master's House and talk to the people for a free Grepa Berry, Pomeg Berry and a Pecha Berry.
    I enter the garden and harvest all the berries... they're mine now! :devilish:
    Then I replant a whole bunch of berries. Probably gonna be here a while.

    I head back to Mauville first though... time to bring back the temp Linoone gang! I put Exploud and Wigglytuff into a box. I can't ditch Skitty to keep it's happiness up. Back to Route 118 to start the Kecleon hunt!
    Although I will be shiny hunting it, if it's shiny does not have it's HA I won't be using it.

    I look up it's shiny to make sure I don't miss it. It's belly stripe goes from red to blue... and that's it :sadwick:
    I get the Search Level up to 30 and catch 2 Protean Kecleon's along the way. If the shiny doesn't have it I need something to fall back on =3
     
    ---Session 24 & 25 & 26 & 27 & 28 & 29 & 30 & 31 & 32 & 33 & 34 & 35---

    Dexnavving for shiny Kecleon sessions. At some point Skitty reaches level 46 and learns Play Rough. I evolve it with the Moon Stone right after.

    A blue stripe Kecleon showed up at a Search level of 279 during the 28th session. It didn't have the HA though, so it's useless for my team. Normally I don't fuss over abilities, but Color Change puts me at the whims of my opponents... no thanks.
    It showed up sooner than expected so I guess I'll just keep going for a while more and hope for another to show? =P

    Spoiler:


    At some point Zangoose wants to learn Swords Dance and I have it forget Hone Claws. I check the shiny Color Change Kecleon in the box and see it's got an Adamant Nature.

    Another shiny Kecleon shows during session 29... Color Change again. Search level 336. Still on the low end, I'll just keep going lol

    Spoiler:


    3rd Shiny Kecleon at a total of 1.100 encounters. And again it's not the Protean one. Game really doesn't want me to use it on this playthrough huh? :sadwick:

    Spoiler:


    I got a level 68 and level 82 Linoone at this point rofl. Well time to cut my losses and look through my boxes and see what non-Shiny Protean Kecleon I can use.
    There's no way I'm using it with Color Change. It doesn't have to have Protean. It just needs to not have Color Change. I don't want to be at the whim of my opponents.

    Kecleon's Attack is better than it's Sp. Attack. It can learn Power Up Punch via TM which will actually be good for it. Seems to be it's only way of raising it's Attack. So I guess I'd ideally want an Adamant one... or a Brave nature one... it's slow as a brick. It can learn Trick Room, which I'm definitely teaching to it. so Brave would be good too.

    Accidentally released one Adamant Kecleon... more interested in Brave anyway though... 3 Brave Kecleons and 1 Adamant one.
    I go with one the Brave Kecleons. Didn't bother naming anything so I have to go to Slateport real quick for a rename =P

    I visit the Name Rater and rename the Kecleon to Yooka.

    Let's see. I guess I'll be EV training it in Defense and Attack? Yeah. It's Sp. Defense is good already, though I will dump the leftover EV's into it. I'll be starting that next session.
     
    ---Session 36---

    I EV Train Kecleon and start making and shoving Green PokeBlocks down it's throat. Once it's Cleverness is maxed I take it to the Pokemon Fanclub for the Green Scarf.
    I check my TM's and teach Kecleon Trick Room and have it forget Camouflage. I teach it Shadow Claw instead of Psybeam. I also teach it Power-Up Punch instead of Ancient Power.
    I then notice it can learn Hone Claws. Would that be better than Powerup Punch... it does take a bit to get strong... and can't use it against Ghost types. Can it learn other Fighting type moves... Brick Break and Drain Punch at the move tutor. Might just have to send it over to OR to see if I can teach it Drain Punch tbh. I forget Power-Up Punch and teach it Hone Claws.

    Now to throw it over to OR and see if I can teach it Drain Punch. Actually no. I'm reteaching it Power-Up Punch. Hone Claws & Trick Room would leave it only with 2 attacking moves. Power-Up Punch would actually be better in that regard as it gives me both a boosting move and an additional stab type for Protean, even if Drain Punch is really good. I value versatility here more.
    Ghost type & Fighting type moves. What do I want in addition... was thinking Aerial Ace, but I already got a Flying type.

    Let's see... Swellow is good against Grass, Fighting & Bug
    Wigglytuff is good against Fighting, Dragon & Dark.
    Kecleon's Fighting STAB will be good against Normal, Ice, Rock & Steel. Rock & Steel are the only types to resist Normal so that's pretty good. Shadow Claw Ghost STAB let's it deal with Ghost types and Psychic types. I would prefer a Dark move for this though.
    Which leaves me with Fire, Water, Electric, Poison, Ground, Flying & Fairy. Well Ground covers Fire, Electric & Poison and seems like the best option... what Ground moves can Kecleon lear. Just Dig? Power is okay, but it's 2 turn... aside form that the Elemental punches could be nice but require the Move Tutor so uh... I'll teach it Dig instead of Slash. The entire team is Normal type. I don't need a Normal move on a Protean Pokemon.

    Wanna replace Shadow Claw with something else as I already got some Dark type moves on my team for coverage. Not sure what. Would like Thunder Punch the most I think. Don't feel like sending it over for just that tbh. I'll keep Shadow Claw for now.

    I teach it Toxic instead of Dig temporarily to do the first 2 ranks of the Clever contest.

    Normal Rank Cleverness Contest.
    My opponents are a Seedot, Nincada & Whismur. The crowd rightfully goes wild for Kecleon. Turn 1: Trick Room.
    Turn 2: I end up first despite the scramble so Toxic won't do much to the opponents.
    Turn 3: Trick Room gets me the crowd bonus.
    Turn 4: First again, but have to use Toxic.
    Turn 5: Trick Room. Easy win.

    I misclick and apparently you can't cancel a contest one it's started... that's dumb. oh well just gonna go win Normal Rank again :woop:

    Super Rank Cleverness Contest.
    My opponents are a Cacnea, Machoke & Lotad. Turn 1: Trick Room.
    Turn 2: Toxic.
    Turn 3: Trick Room and I get the crowd bonus. But the next in line unnerves me... the jerk!
    Turn 4: Toxic.
    Turn 5: Trick Room. I get the crowd bonus again. And I win by a big difference again.

    I get a Honey and some Berries on my way out. I teach Kecleon Dig again instead of Toxic. I swap the Green Scarf for the Luck Incense.
    I make my way back to Mauville and head back east to where I shiny hunted Kecleon, stopping to give Kecleon a massage on the way over.

    I intended to do some Amie, but looks like Kecleon already has 2 hearts. I enter Route 119 and save and end my session.

    ---Session 37---

    I first catch a Tropius for the Dex. Bronze dex completion mark shows up. Not gonna bother with Feebas. Can't fish up Carvanha yet I think?

    Bug Maniac Donald. Beautifly. Attract - Shadow Claw. Although it's 4 levels higher that did about 2/3rds in damage =O
    Mega Drain - Immobilized by love. Immobilized by love - Whirlwind. Exploud gets dragged in and uses Echoed Voice to end it.

    Bug Catcher Doug. Volbeat. Tail Glow - Trick Room. Shadow Claw. I missed what move it used. Shadow Claw finishes it.
    Illumise comes in. Shadow Claw - Struggle Bug. It lowers Sp. Attack, but Kecleon doesn't care about that. Shadow Claw.

    Bug Catcher Kent. Dustox. Venoshock - Shadow Claw. Venoshock - Shadow Claw.
    I pick up a hidden Full Heal.

    Bug Maniac Brent. Masquerain. Air Cutter - Trick Room. Shadow Claw - Stun Spore. Power-Up Punch - Scary Face. Shadow Claw crits and it faints. Still faster despite the Scary Face and Paralysis? =O
    Ninjask comes in. Full paralysis - Screech. I switch to Swellow, too much to put up with lol. Agility. Fury Cutter - Aerial Ace.

    Pokemon Ranger Catherine. Breloom. Mach Punch - Dig. Dig - Counter. Stingy.
    I revive Kecleon after sending Swellow in; it needs the Exp. Feint. Aerial Ace.

    Bug Catcher Greg. Beautifly. Air Cutter - Shadow Claw. Attract - Shadow Claw.
    Should be the last mimic circle guy. There's 5 right?
    I pick up a Max Repel and catch an Oddish and Gloom for the Dex. I enter the house for a free heal =3

    I go across the water and talk to the fisherman. Fisherman Eugene. Carvanha. Swagger - hit itself in confusion. Full Heal - Screech.
    Ice Fang - Trick Room. Power-Up Punch faints it and I take some Rough Skin damage.
    Carvanha #2 comes in. Power-Up Punch. more Rough Skin damage. Feebas comes in. Shadow Claw.

    And back to the main route where I harvest some Hondew Berries.
    Brains & Brawn Jael & Kael. Kadabra & Machoke. Kadabra sets up Reflect. Exploud deletes Machoke with Extrasensory. Kecleon deletes Kadabra with Shadow Claw.

    I ride my bike back to Mauville to swap it for the Acro Bike. I then head back to Route 119 to cross the Acro Bike path.
    I pick up a hidden Calcium.

    Pokemon Ranger Jackson. Seviper. Night Slash - Trick Room. Glare - Trick Room... due to a misclick lol
    Shadow Claw - Night Slash. Shadow Claw. Vigoroth comes in. Full Restore - Endure. Trick Room ends. Endure - Power-Up Punch. Fury Swipes - Power-Up Punch.

    I pick up a PP Max. I talk to a cardboard tree. Ninja Boy Takashi. Koffing. Shadow Claw.
    Bird Keeper Phil. Doduo. Acupressure - Power-Up Punch. Pluck - my attack misses. I switch to Swellow. Double Hit. Aerial Ace.
    Bird Keeper Hugh. Swellow. Aerial Ace - Power-Up Punch. Wing Attack - Power-up Punch.

    I've arrived at the Weather Institute. I head inside and save to end my session.
     
    ---Session 38---

    I talk to the receptionist and the kid and take a nap.

    Team Aqua Grunt. Mightyena. Snarl - Trick Room. Power-Up Punch - Assurance. Power-Up Punch. Golbat. Shadow Claw.
    Team Aqua Grunt. Grimer. Dig - Minimize. Dig misses. I ain't dealing with that rubbish. I send Swellow in. Mud Bomb. Aerial Ace.
    I head upstairs.

    Team Aqua Grunt. Carvanha. Kecleon avoids an attack and uses Trick Room. Power-Up Punch crits. Mightyena. Power-Up Punch.
    Team Aqua Grunt. Golbat. Air Cutter - Shadow Claw.
    I go downstairs for a power nap to heal and then come back.

    Aqua Admin Shelly. Sharpedo. Swagger - Trick Room. Kecleon hits itself in confusion and Sharpedo goes for Scary Face. Power-Up Punch faints it.

    The weather people try to give me Castform, but my party is full. Why the surprise? I'm 5 gyms in and on the way to the 6th. My party is usually full by gym 4 lol
    I then get told about Primal Reversion. I go downstairs and nap to heal again. I'm not coming back for Castform.
    The Scientist gives me a Rocky Helmet... will I be making use of that? probably not. Might be okay on a bulkier team member.
    The receptionist gives me the Icy Rock.

    I cross the bridge and head onto the water. I find an Ultra Ball hidden in a tall grass patch off the side. I find a Leaf Stone further down. I go back north and find a hidden Max Ether next to the waterfall. I go back to the path onward and get stopped by May.

    Pokemon Trainer May. Slugma. Probably slower than me so I'll go for Dig. yep. Dig faints it next turn. Grovyle. Leaf Blade - Trick Room. Shadow Claw. Wailmer. Shadow Claw.
    She gives me the Fly HM and I teach it to Swellow. I have it forget Thief. Gotta keep Aerial Ace for evasion spammers.

    Ninja Boy Yasu. Ninjask. Screech - Trick Room. Shadow Claw.
    I harvest some Pomeg berries afterward and ignore the ledge. Need Waterfall to get beyond it iirc.

    I arrive in Fortree City. I head into the PC to heal and then start chatting up everyone in town. I pick up a hidden Super Repel near the Mart. I buy 10 Ultra Balls and restock on Super Repels.

    A girl gives me a stairs for my secret base. I bump into Aarune again. He gives me a Proclamation and yaps for a good time.
    I see a dashing fellow rush off and then I pick up a hidden Tiny Mushroom.
    I keep checking the houses first and get a Hidden Power TM. Let's see... the other old lady tells me Kecleon has a Fighting type Hidden Power, Exploud Dragon, Delcatty Water and Swellow Fire. Can't check Zangoose or Wigglytuff atm.

    That just leaves the Gym so time to chase after that silver haired gentleman.

    Route 120. Parasol Lady Clarissa. Goldeen. Aqua Ring - Shadow Claw. Seaking. Agility - Shadow Claw. Aqua Ring - Shadow Claw.
    I decline teaching Kecleon Screech. Could be good for it. Already got Power-Up Punch though.
    I cut down the chain of Cut trees for a Rare Candy.

    Interviewers Gabby & Ty. Magneton and Loudred. Extrasensory faints Loudred and Kecleon uses Dig after Magneton uses Mirror Shot. Extrasensory sends Magneton into half HP and it Metal Sounds, but gets blocked by Soundproof. Kecleon finishes it off with Dig.
    I tell them SkittyIsLove afterward.

    I find a hidden Revive amongst the tall grass.
    Bird Keeper Robert. Swablu. Take Down - Power-Up Punch. Take Down - Power-Up Punch.
    I cross the bridge until I encounter the dashing silver haired gentleman. I use the Devon Scope and fight a Kecleon. Power-Up Punch.
    Steven gives me the Devon Scope to keep, as well as a Swampertite.

    I reveal another Kecleon to the world and faint it. I pick up the Nest Ball.
    I enter the Scorched Slab and pick up the Sunny Day TM. I pick up a Full Heal and a hidden Escape Rope on the next floor. I catch a Golbat.
    I pick up a hidden Nugget and Super Potion. I shove the Strength boulder into the hole. I leave again and head back to Fortree.

    I heal up at the PC and swap Wigglytuff and Zangoose into the party for the Gym. I head for the Gym and reveal another streaking Pokemon. This one runs off. I pick up the Grass Knot TM behind the gym.

    I enter the gym and talk to the gym dude. I then press on.
    Bird Keeper Jared. Aerial Ace - Power-Up Punch. Double Team - Power-Up Punch. Skarmory comes in. Spikes - Power-Up Punch. Swift - Power-Up Punch.
    Picknicker Kylee. Swablu. Sing and of course it hits. I switch to Wigglytuff. Roost. Charge Beam - Disarming Voice. Charge Beam.

    I use a Full Heal on Kecleon to wake it up.
    Camper Terrell. Doduo. Fury Attack 5 hits - Trick Room. Power-Up Punch. Pelipper comes in. Shadow Claw crits.
    Bird Keeper Will. Dodrio. Acupressure - Trick Room. Power-up Punch - Pursuit. Power-Up Punch.
    Bird Keeper Bran. Pelipper. Protect - Shadow Claw. Payback - Shadow Claw. Payback - Shadow Claw.

    I make a run for the PC for a free heal. I then run back to the gym and challenge Winona.

    Leader Winona. Swellow. Double Team - Trick Room. Power-Up Punch - Double Team. Really? Probably gonna miss but... oh Power-Up Punch hits. Pelipper comes in. Protect - Shadow Claw. Shadow Claw faints it. Trick Room ends and Altaria comes in.
    Cotton Guard - Trick Room. Shadow Claw - Earthquake. Shadow Claw. Skarmory comes in. Power-Up Punch - Steel Wing. Shadow Claw.
    Get swept by a Kecleon you birbbrain =D

    She gives me the Feather Badge and the Roost TM. Is Swellow bulky enough for Roost? Probably not.
    I run back to the PC to heal again and shove Zangoose and Wigglytuff back into the box to grab the HM bois again.

    I run back to Route 120. I run towards the bridge and cross it. I save and end my session on the other side.


    ---Session 39---

    Bird Keeper Colin. Swellow. Wing Attack - Trick Room. Power-Up Punch - Wing Attack. Power-Up Punch. Xatu comes in. Shadow Claw. Forgot Xatu was in this game tbh xD
    Parasol Lady Angelica. Castform. Weather Ball - Shadow Claw.
    Ace Trainer Jennifer. Milotic. Twister - flinches Kecleon. Water Pulse - Trick Room. Power-Up Punch - Water Pulse. Shadow Claw - Recover. Shadow Claw.

    I cut down a prickly bush for some berries behind it.
    Ninja Boy Tsunao. Koffing. Gyro Ball - Trick Room. Sludge poisons me - Power-Up Punch. Koffing goes kuhboom. Shadow Claw obviously misses, but Kecleon still changes types. Koffing again. Gyro Ball - Shadow Claw. Third Koffing. I Hyper Potion. Haze. Shadow Claw.

    I head back to Fortree to heal and then go back again. I find a hidden Zinc. I then find a Nugget.
    Bug Maniac Brandon. Masquerain. Air Cutter - Trick Room. Power-Up Punch to undo Intimidate - Stun spore misses. Shadow Claw.

    I pick up a Light Ball and catch an Absol.
    Pokemon Ranger Carlos. Nuzleaf. Swagger - hit itself in confusion. I switch to Swellow. Feint Attack. Aerial Ace. Manectric comes in and I switch to Exploud. Uproar.
    Pokemon Ranger Jenna. Lombre. Bubble Beam - Trick Room. Power-Up Punch - Watersport. Power-up Punch. Grumpig. Shadow Claw.
    I talk to a woman for a Figy Berry. I harvest some berries and pick up a Full Heal and a hidden Rare Candy.

    Street Thug Gomez. Cacturne. Payback - Trick Room. Power-Up Punch.
    Delinquent Sharlene. Sharpedo. Scary Face - Trick Room. Power-Up Punch.
    I harvest some berries and pick up a Revive.

    Ninja Boy Keigo. Ninjask. Screech - Trick Room. Shadow Claw. Koffing. Sludge - Shadow Claw.
    Ruin Maniac Chip. Baltoy. Cosmic Power - Shadow Claw. Nosepass comes in. Power-Up Punch. Nosepass live on Sturdy and uses Rock Slide.
    Power-Up Punch.

    Time to run back. I enter Route 221.
    Hex Maniac Tammy. Duskull. Shadow Claw crits. Sableye. Shadow Claw.
    I find a hidden HP Up. I catch a Shuppet. I harvest some more berries.

    Beauty Jessica. Kecleon. Power-Up Punch. Seviper. Poison Jab - Shadow Claw.
    Kecleon wants to learn Sucker Punch. Could be good, but if the opponent sets up they get to do it for free. I pass.
    I see some Grunts run off and cut a tree down for a Zinc. I get my Pokemon healed by the nurse.

    Teammates Kate & Joy. Spinda & Slaking. Slaking uses Chip Away. Uproar faints Spinda. Power-Up Punch deals half to Slaking. Uproar faints it next turn.
    I enter the Safari Zone building and get a Dream Eater TM.

    I enter the Safari Zone and catch a Donphan. I find a Calcium and a hidden Revive. I find an Absolite and a hidden Rare Candy.
    I find a Max Revive and catch a Xatu, Psyduck and a Doduo. I leave and go back to Route 121.

    I pick up a Max Repel.
    Gentleman Walter. Manectric. Thunder Fang... flinched. Bite - Dig.
    I pick up a Carbos.

    Poke Fan Vanessa. Pikachu. Nuzzle - Dig. I pick up a Shiny Stone and a hidden Nugget and Full Heal. I find a hidden Max Revive and harvest some more berries. I enter Lilycove City. I talk to the people up to the PC building and inside the buildings so far.
    I heal up my Pokemon and leave the PC. I save and end my session.
     
    ---Session 40---

    I explore what I can of Lilycove and May shows up to interrupt me.
    Pokemon Trainer May. Swellow. Aerial Ace - Trick Room. Power-Up Punch - Double Team. Power-Up Punch. Wailord comes in. Shadow Claw crits.
    Magcargo comes in. Lava Plume - Dig. Trick Room ends and Dig faints Magargo. Sceptile comes in. Detect - Shadow Claw. Dual Chop - Shadow Claw.

    I continue exploring Lilycove and some old geezer gives me a Berry. I get a Rest TM and a Poke Flute for my base.
    I search the cove and find a hidden Poke Ball, PP Up and Heart Scale. I get a Star Piece and Max Ether from Rock Smash boulders.
    I find a Max Repel. I decline buying a painting for 100.000 at the museum and check the Department Store last.

    I buy some more Ultra Balls and Hyper Potions and sell some treasure items. I buy the Fire Blast, Thunder, Blizzard & Stone Edge TM's and become a poor person once more.

    I heal up at the PC and fly back to Route 121. I head to Route 122 and I head past Mt. Pyre to head for Route 123.
    I pick up a hidden Rare Candy, cut down a Tree and pick up a Revival Herb. I pick up a hidden PP Up.
    Psychic Cameron. Kadabra. Reflect - Shadow Claw. Solrock comes in. Cosmic Power - Shadow Claw. Psychic - Shadow Claw.

    I disappoint a little girl by not having any Grass type Pokemon on my team and harvest some berries.
    I pick up a hidden Super Repel and Hyper Potion.
    Picknicker Martha. Illumise. Zen Headbutt - Shadow Claw. Wigglytuff comes in. Sing misses - Trick room. Double Slap hits 5 times and crits - Power-Up Punch. Speed tie? Double Slap - Power-Up Punch.

    I harvest some berries.
    Street Thug Hannibal. Crawdaunt. Power-Up Punch.
    Ace Trainer Julie. Ninetales. Safeguard - Trick Room. Dig - Confuse Ray. Dig. Bellossom comes in. Shadow Claw - Stun Spore, is avoided. Shadow Claw.

    I pick up a PP up and a Wide Lens.
    Fisherman Finley. Crawdaunt. Power-Up Punch. Gyarados. Twister - Shadow Claw.
    Well Kecleon is level 50, better switch to someone else now. Swellow is the lowest leveled in my party so I put it in front and have it hold the Luck Incense.

    Fisherman Fisher.... really?... Whiscash. Aerial Ace - Aqua Tail. Aerial Ace.
    Fisherman Timin. Seaking. Aerial Ace crits.
    A guy in the house gives me an Eviolite.

    I fly back to Route 121 and then back to Route 123.
    Ace Trainer Wendy. Rhyhorn. Aerial Ace - Rock Blast hits 5 times, because it's good to be the AI. I send in Delcatty as Swellow fainted.
    Wake-Up Slap - Bulldoze. Wake-Up Slap. Tropius comes in. Play Rough - Whirlwind. Kecleon gets dragged in and faints it with Shadow Claw.

    Delinquent Kylie. Mightyena. Fly - Assurance. Fly - Scary Face. Quick Attack.
    Ace Trainer Clyde. Vibrava. Aerial Ace. Skarmory. Focus Energy - Steel Wing crits. Hyper Potion - Steel Wing misses. Aerial Ace - Steel Wing. Aerial Ace - Steel Wing. Was hoping for some crits tbh. I switch to Exploud. Steel Wing. Extrasensory - Agility. Spikes - Uproar.

    I fly back to Route 121 again. I talk to the nurse to heal my party and head back to Route 123. I pick up the Elixir in between ledges that forces you to do this a 3rd time. I fly back to Route 121 once more and head for Mt. Pyre.

    I enter Mt. Pyre. I spray a Max Repel to not have to deal with wild encounters in here.
    Poke Maniac Mark. Lairon. I switch to Delcatty. Take Down. Wake-Up Slap.
    Psychic William. Staryu. Aerial Ace. Grumpig comes in. Aerial Ace - Rest. Fly - asleep. Fly.

    I pick up an Ultra Ball and an old lady gives me a Cleanse Tag.
    Hex Maniac Valerie. Sableye. Aerial Ace - Zen Headbutt. Quick Attack.
    I head up and pick up a Super Repel.

    Black Belt Atsushi. Machoke. Aerial Ace.
    Fairy Tale Girl Momo. Jigglypuff. Aerial Ace.
    Young Couple Dez & Luke. Delcatty & Manectric. Aerial Ace - Discharge. Extrasensory faints the Manectric. Double Slap. Next turn: Aerial Ace.
    Exploud learns Hyper Voice and I have it forget Echoed Voice.

    I head upstairs and pick up a Sea Incense.
    Hex Maniac Tasha. Shuppet. Aerial Ace. Xatu comes in. Aerial Ace.
    Mysterious Sisters Elle & Aya. Mawile & Girafarig. Aerial Ace faints Girafarig. Hyper Voice knocks Mawile out.
    I pick up a Lax Incense.

    Backpacker Darnell. Kecleon. Fly - Ancient Power. Fly faints it.
    I head upstairs and pick up a Medichamite. I also pick up the Shadow Ball TM.
    I head down a floor and catch a Duskull on the way out.

    I catch a Vulpix and Meditite and pick up the Will-o-Wisp TM. I then pick up a Max Potion and a hidden Max Ether and Ultra Ball.
    I enter the peak area.

    Team Aqua Grunt. Grimer. Aerial Ace.
    Team Aqua Grunt. Carvanha. Aerial Ace. Mightyena comes in. Fly - Swagger. Fly.
    I pick up a hidden Zinc. I then pick up a Banettite and catch a Chimecho.

    Team Aqua Grunt. Mightyena. Fly - Scary Face misses. Fly. Golbat comes in. Fly - Air Cutter. Fly.
    Aqua Admin Matt. Sharpedo. Fly - Scary Face - Fly.

    The old timers rope me into taking the Red Orb. I search around and find a hidden Dire Hit and Rare Candy on one side and a Carbos on the other.

    I fly to Slateport City. I heal at the PC and head for the harbor.
    Team Aqua Grunt. Mightyena. Fly - Assurance. Fly - Scary Face. It somehow lived on a sliver of HP. Quick Attack.
    Team Aqua Grunt. Carvanha. Fly - Swagger - Fly. Golbat. Fly - Air Cutter - Fly.

    I end up in Lilycove again and heal at the PC. I swap Kecleon for Wigglytuff while here.
    I head for and enter the Team Aqua Hideout. I switch Wigglytuff into the lead with the Luck Incense.
    I save and end my session near the first teleporter.
     
    ---Session 41---

    I take the first teleporter for a Nugget. I then run back and to the next one.
    Team Aqua Grunt. Grimer. Hyper Voice. Carvanha comes in. Scary Face triggers Competitive - Dazzling Gleam.
    Team Aqua Grunt. Golbat. Poison Fang badly poisons Wigglytuff - Hyper Voice. Acrobatics - Hyper Voice.

    I take the nearby teleporter to take a powernap for a free heal. I find a Full Restore and head back to go down the stairs.
    I pick up an Escape Rope.
    Team Aqua Grunt. Mightyena. Assurance - Dazzling Gleam. Golbat is next. Swift - Hyper Voice. Mean Look - Hyper Voice.

    I take the right back teleporter. A Max Elixir. The left back teleporter leads to a dead end with nothing in it. Front left teleporter.
    The Aqua suit room.
    Team Aqua Grunt. Carvanha. Poison Fang - Dazzling Gleam. Grimer comes in. Hyper Voice.

    I take the front right teleporter for a dead end with the Dark Pulse TM. I head back and grab a Nest Ball and take the other teleporter. It leads to a dead end with a PP Max. I run back for the only remaining teleporter.
    I then run down to a teleporter which leads to three teleporter 'maze' thingy. I make it to Archie's room and fight an Electrode. I catch it. I pick up the Master Ball and Nugget and fight the other Electrode before I head back.

    Team Aqua Grunt. Mightyena. Intimidate triggers Competetive. Taunt - Dazzling Gleam.
    I progress with the remaining teleporter.

    Team Aqua Grunt. Carvanha. Ice Fang - Dazzling Gleam.
    The Quintuplets show up... Team Aqua Grunts. Poochyena x 5. Dazzling Gleam. Dead pooch x 5.
    I pick up a Max Revive and press on.

    Aqua Admin Matt. Sharpedo. Poison Fang - Dazzling Gleam. Wigglytuff is kicking butt lol
    I take the last teleporter back and leave the Aqua hideout.
    I can take to the waters now, but let's heal up first at the PC.
    I bench most of my team and grab my grinding Linoone's again and Zangoose for the False Swipe.

    I fly to Rustboro City. I knock out a Skitty that volunteers itself via DexNav and then start DexNav chaining Whismur. Already at 950.
    I grind up to 1.010, keeping manual count from 999 onward and then I save and quit.

    ---Session 42---

    Was gonna reset my game without saving if no shiny Whismur appeared, to save on money for the Super Repels used, but one shows up for my 103rd Whismur this session, totaling at 1.113. I don't have enough PP for another sequence of 100, but I'll chain for the 50 I had intended to wrap this session up. Who knows, might get lucky.

    But nope. Just realized I forgot to take an encountering picture too. :sadwick:
    Total at 1.160 whismurs fainted/caught now. I'll resume for the last one some other time. Just wanted one for now. I swap the Linoone squad out again and put the HM bois and Wigglytuff back on and temporarily put the new shiny Whismur on my team. Gotta level it up a little to make it a Loudred.

    I stock up on Super Repels again at the Mart and then fly to Lilycove. I make my way onto Route 124 and save and end my session here.
     
    ---Session 43---

    Swimmer Jenny. Luvdisc. I switch to Wigglytuff. Take Down. Sweet Kiss - hit itself in confusion. Attract - Immobilized by love. I switch to Swellow... Take Down. Aerial Ace.
    Whismur only got 1 level from that :sadwick:

    Sis & Bro Rita & Sam. Pelipper & Whiscash. I switch Whismur into Wigglytuff and have Swellow Focus Energy. Stockpile & Earthquake. Aerial Ace - Earthquake - Spit up - Charge Beam. Pelipper faints. Swellow finishes it off with Aerial Ace and Whismur gets enough Exp from this to reach level 20 and evolve.

    I switch Loudred out of the lead and head back, stopping to fight one more Swimmer on the way.
    Swimmer Roland. Sealeo. Charge Beam misses - Swagger. Hit itself in confusion - Hail. Wigglytuff snaps out of confusion and uses Charge Beam, and I get the raise. Sealeo repeats Hail and fails. Charge Beam faints it.

    I head back to the PC in Lilycove and heal up and then switch Loudred out for Exploud as it's the lowest level of the 3 of my team that are in the boxes. I head back to Route 124.

    Swimmer Spencer. Staryu. Reflect Type - Charge Beam and I get the raise. Probably would've killed if not for the type swap. Brine - Hyper Voice. Tentacruel. Poison Jab - Charge Beam crits and I get the raise. It lived in yellow HP, looks like 20-25%. I miss Tentacruel's attack and it goes down to Hyper Voice.

    Swimmer Chad. Golduck. Aqua Tail - Charge Beam and I get the raise. Zen Headbutt - Charge Beam.
    Swimmer Grace. Wailmer. Mist - Charge Beam and I get the raise. Brine - Dazzling Gleam. Azumarill comes in. I heal Wigglytuff with a Hyper Potion. Aqua Ring. Hyper Voice - Play Rough. Hyper Voice.

    I pick up a Big Pearl. I head past Mossdeep City and go North. Route 125. I pick up a Big Pearl.
    Swimmer Cody. Staryu. Reflect Type - Charge Beam. Minimize - Dazzling Gleam. Staryu the 2nd. Reflect Type - Hyper Voice.

    Swimmer Sharon. Clamperl. Charge Beam. Seaking comes in. Agility - Hyper Voice. Waterfall - Dazzling Gleam.
    Swimmer Tanya. Luvdisc. Attract - Hyper Voice.
    Swimmer Stan. Seadra. Brine - Dazzling Gleam.

    Sailor Ernest. Wailmer. Mist - Charge Beam and I get the raise. Tentacruel is next. Poison Jab poisons Wigglytuff - Charge Beam. I use a Full Restore. Poison Jab. Poison Jab poisons again - Hyper Voice. Machoke comes in. Dazzling Gleam.
    Wigglytuff has reached level 50 now so I put Swellow in the lead.

    Teammates Kim & Iris. Altaria & Camerupt. Aerial Ace sends Camerupt into Yellow HP. Altaria uses Dragon Dance and then Wigglytuff's Dazzling Gleam knocks out Camerupt and almost Altaria. Aerial Ace finishes off the Altaria.

    I enter Shoal Cave. Low tide huh. I catch a Sealeo and I pick up a hidden Pearl. I head further in and catch a Snorunt.
    I take a ladder down and pick up an Ice Heal and the first Shoal Salt. I catch a Spheal. I take a ladder back up.
    I navigate the next area and talk to a Black Belt for a Focus Band and pick up the 2nd Shoal Salt. I seem to be on the wrong side of the Strength block. There's a sandy slope for the Mach Bike.
    I jump down and end up at the cave entry I ignored earlier... gotta go back the long way I guess. I take the other ladder and pick up the 3rd Shoal Salt and then one more. Dead end.

    I leave the cave and fly to Mauville. I heal at the PC and then go swap bikes. I fly back to Shoal Cave. I go up the Mach Bike slopes for a Frost Breath TM. I go down the other side and take a ladder down into the ice floor. I slide around a bit and pick up a Glalitite and Never-Melt Ice. I pick up a hidden Ice Heal. I find the TM for Hail. Seems to be it so I make my way back out of the cave and go to Mossdeep City.

    I start talking to people and checking the houses. While at the PC I switch the HM bois out for the gym and grab my 2 remaining party members. I put Exploud and Delcatty in the lead due to being the lowest level at 47. In the Mart someone asks me if I want a TM and she gives me the Quash TM. Meh. I buy a bunch of healing items and some more Super Repels.
    A kid outside gives me a King's Rock and I find a hidden Star Piece. I pick up a Net Ball. I talk to a Wingull in a house to make it run off. I find a Revive outside and a bit later talk to a Fisherman for the Super Rod. I find a hidden Iron next to the rocket.
    I run back and enter the Mossdeep Space Center. A sailor gives me a Sun Stone.
    Well that's it here so time to go to the Gym.

    Psychic Preston. Kadabra - Role Play - Hyper Voice doesn't work now... well played I guess. Good thing I still have Bite then, which faints it.
    Psychic Joshua. Kadabra. Psychic crits - Bite. Medicham comes in. Acupressure - Extrasensory. Power Trick - Extrasensory.
    Hex Maniac Kindra. Kirlia. Uproar. Grumpig comes in. Uproar - Teeter Dance. Uproar.

    Psychic Fritz. Claydol. Hyper Voice - Guard Split. Hyper Voice. Starmie. Confuse Ray - Hyper Voice. Swift - Bite.
    Hex Maniac Patricia. Chimecho. Hyper Voice.
    Psychic Virgil. Kadabra. Telekinesis - Bite. Girafarig. Zen Headbutt - Hyper Voice.
    I leave the Gym for a quick heal and then head back. I switch Exploud with Zangoose as it's almost level 50 now. I quickly redo the 'puzzle'.

    Leaders Liza & Tate. Lunatone & Solrock. Night Slash - Faint Attack and Solrock is down. Lunatone uses Psychic. Night Slash - Faint Attack and Lunatone is down too. Easy clap.
    Zangoose wants to learn Close Combat but I pass. They give me the Mind Badge and the Calm Mind TM.

    I leave the gym and a cinematic happens. Steven pulls me aside for a chat. He gives me the Dive HM and a Devon scuba Gear.
    I head to the PC to heal and put... Swellow and Kecleon into a box for now. Time to bring back the HM bois. I teach Marshtomp Dive.

    I head back to Route 124 for the Dive spots I had to skip here. First one I check leads to a pit with a Red Shard in it. And a path onward with another dive spot. I stare at some Corsola in the overworld in a dead end and go back. I catch a Chinchou.
    I find a hidden Heart Scale by just spamming A. I catch a Relicanth. I find a hidden Pearl. I catch a Lanturn. I talk to the diver.
    Scuba Diver Dmitry. Starmie. Rapid Spin - Feint Attack. Recover - Feint Attack. Seems like a losing exchange for your Starmie. Swift - Feint Attack.

    I head back to Route 124 for the next Dive spot. Nothing here... I'll spam A for a bit. I find a hidden Carbos.
    Next Dive spot. Free Diver Rischel. Seaking. Covet - Agility. Waterfall - Covet.
    I find a hidden Calcium. Free Diver Arzu. Clamperl. Wake-Up Slap - Iron Defense. Covet. Clamperl the 2nd. Covet - Whirlpool. Covet.

    I go up the diving spot at the end for a Yellow Shard and then go back down for the other diving spot up that I skipped. I find a hidden Big Pearl on the way back to it. There's a Blue Shard and a Pinsirite at the end of the path here. I head back to Route 124.

    I go down the last Dive spot. Scuba Diver Kylan. Seadra. Covet triggers Poison Point... of course it does. Bubble Beam. Covet finishes it off.
    I head to the PC in Lilycove for a heal. I then fly to... oh woops. Need to grab Swellow from the PC =P
    I fly to Dewford and head onto Route 107. I go down the Dive spot.

    Scuba Diver Keaton. Wailmer. Covet - Amnesia. Covet. Wailord is next. Covet - Water Spout. Covet.
    I spam A for quite a while and find a Flame Plate... didn't even realize these were in the game lol 0.0
    Free Diver Hollie. Lanturn. Covet - Flail. Covet.
    Seems to be it so I head back and fly to Sea Mauville.

    I enter Sea Mauville and talk to the people in the hallway and then pick up a Max Repel. I check the rooms to see which I can enter, and I can enter the one on the right.
    Young Couple Lois and Hal. Volbeat & Illumise. Crush Claw - Covet.
    I head to the water and dive to cross to the other side. I try searching for the Scanner but the rough area where it's supposed to be yields nothing... might be a postgame thing I guess. Doesn't seem like I can do Spiritomb yet either. Oh well.

    Some thug tries to intimidate me and I ignore him and press on to get a key from a little girl. I pick up a White Herb and head back to the other side of the dive spots. I open room 1.
    Mysterious Sisters Scall & Ion. Chingling & Kirlia. Night Slash - Feint Attack.
    I pick up a Dive Ball. I grab the key to room 2 and head for the room. I pick up a Revive. I talk to the girls expecting a fight but they give me another key. I dive back to the other side and head into room 6.

    I go through it and then outside and surf around before talking to the Fisherman who gives me another key. I head back and into the next room and get the Storage Key. I head back to the outside again and access the Storage. The thug tries to intimidate me again, but these are my Nuggets you dumbo. I watch the events play out and grab all the items in here.
    I exit the storage again afterward and fly to Rustboro City. I heal at the PC and grab my grinding Linoones again.
    I head for Route 116 and save and end my session.


    ---Session 44---

    DexNaved for the 3rd and final Whismur. Messed up my initial chain at some point. Started a new one due to having plenty PP.
    Used up 85 PP total so... 1.245 Whismurs fainted/caught for the entire line =3
    Not bad given that the first one took like... 940?

    Spoiler:


    Well time to bench the Linoone squad again. I grab the HM bois and 4 of my party and fly back to Mossdeep, after I first use Pokemon Aimie's tile puzzle for a group photo of the line =3
    I replenish my Super Repels at the Mart and head for the beach. I save and end my session here.
     
    ---Session 45---

    Been a while since I last played... been doing other things =P

    I head onto the sea and surf to Route 127. I see a Fisherman on an island and head over.
    Fisherman Jonah. Luvdisc. Hyper Voice. Relicanth is next. Hyper Voice - Take Down. Hyper Voice.
    Everyone is level 50 now.

    Fisherman Roger. Wailmer. Uproar. Sharpedo comes in. Uproar faints it.
    Fisherman Henry. Tentacruel. Barrier - Extrasensory.
    I pick up the nearby Zinc and take to the seas again.

    Ace Trainer Claudia. Snorunt. Protect - Hyper Voice. Hyper Voice. Masquerain is next. Uproar. Dusclops... well dang. Uproar doesn't affect it of course and it uses Confuse Ray. I switch to Zangoose. Curse. Night Slash.

    I head onto another island off to the side and pick up a Heracronite.
    Black Belt Koji. Machoke. Extrasensory. Hariyama comes in. Extrasensory.
    I head down the nearby Dive spot and follow the path and resurface. I pick up a Carbos and Rare Candy on the island at the other end.
    I head back and fight Free Diver Aileen on the way. Sealeo. Uproar.

    I check the dive spot between the two islands I checked.
    Free Diver Kailyn. Starmie. Rapid Spin - Uproar.
    This dive spot connects to the main one for this route so I follow it south and end up on Route 128. I ignore entering the cavern for now and double back.
    Scuba Diver Javier. Relicanth. Uproar - Take Down. Uproar.

    Seems to be it in this underwater area so I resurface.
    Bird Keeper Byron. Dodrio. Tri Attack - Hyper Voice. Xatu comes in. Wish - Uproar.
    Back to the waters. Ace Trainer Hisato. Pinsir. X-Scissor - Uproar.
    Triathlete Jaylon. Tentacruel. Poison Jab - Extrasensory. Lives in red HP. I click Extrasensory again but it suddenly goes for Brine. Exploud faints and I send Delcatty in. Bubble Beam - Covet.

    I surf back to Mossdeep to heal up at the PC and then head back. I surf my way to Route 128. and check the small island and then the circular ring of land above the cavern. I pick up a hidden Heart Scale. I check a small nearby island for another Heart Scale.... and another one on the next island with a Fisherman.
    Fisherman Wayne. Wailmer. Uproar. Seadra comes in. Uproar.

    I check the nearby small dive spot. I find a hidden Protein and Pearl. Never checked that big area for hidden stuff. Don't feel like going back for it.
    Free Diver Mayu. Luvdisc. Uproar.

    I resurface and head for the nearby trainer. Ace Trainer Cornelius. Golem. Hyper Voice - Stealth Rock. Hyper Voice. Raichu comes in. Thunder Shock - Uproar.
    I surf in a circle and double back to the right. Tuber Delmar. Luvdisc. Uproar.
    Tuber Marlene. Luvdisc. Uproar. What's with all the Luvdiscs on these routes?
    Triathlete Isaiah. Starmie. Water Gun - Hyper Voice.

    I enter Ever Grande City. I talk to 2 people... thought there were trainers here tbh. Oh well.
    I head back and continue South. I enter Route 129.
    Fisherman Fisk. Lanturn. Hyper Voice.
    Fisherman Sheaffer. Sharpedo. Uproar. Whiscash comes in. Uproar continues.

    Ace Trainer Honor. Torkoal. Hyper Voice. Medicham. Hyper Voice.
    Swimmer Reed. Pelipper. Uproar. Seadra. Uproar continues.
    Swimmer Tisha. Luvdisc. Uproar. Azumarill comes in. Uproar continues. Corsola comes in. Uproar continues.
    Triathlete Chase. Seadra. Hyper Voice.

    I end up on Route 130. Swimmer Katie. Golduck. Hyper Voice. Seaking. Hyper Voice.
    Triathlete Karsen. Golduck. Uproar. Tentacruel. Uproar continues.
    Swimmer Rodney. Crawdaunt. Hyper Voice.

    I end up on Route 131. Swimmer Kara. Clamperl. Uproar.
    Swimmer Herman. Seadra. Extrasensory. Gyarados. Extrasensory - Aqua Tail. Extrasensory.
    Swimmer Susie. Starmie. Missed it's move - Bite. Recover - Bite.
    I switch Exploud out of the lead for Swellow and swap the money item.

    Sis & Bro Rell & Ian. Sealeo & Azumarill. Aerial Ace & Crush Claw to faint the Sealeo. Aqua Tail. Aerial Ace & Crush Claw to faint the Azumarill.
    I head left into Pacifidlog Town. I explore around town and find a hidden Big Pearl. A man gives me the TM for Fling. I find a hidden Heart Scale. A man gives me the Psyshock TM.
    The last house I check gets me the Return TM. I teach it to Delcatty and have it forget Covet. I also teach it to Swellow and have it forget Quick Attack.
    I head into the PC and heal up my party. I put Exploud into the box and grab Wigglytuff from the PC.

    I head back to Route 131. Time to check the dive spots. I check the area near Sky Pillar.
    Swimmer Richard. Wailmer. Return.
    I check the Sky Pillar area itself in hopes of unlocking the Fly spot. I head East quite a bit and then dive.
    I find a hidden Blue Shard and Splash Plate.
    Scuba Diver Jason. Lanturn. Return.
    I resurface in a small dive spot to check where this resurfaces.

    I check the little island and find a hidden Big Pearl and Heart Scale.
    I dive back in and find a Lustrous Orb underwater =O
    I resurface in another spot. I head South and explore the Secret Shore.
    I head back underwater.

    Scuba Diver Colten. Golduck. Return. I decline teaching Swellow Brave Bird. Too much recoil damage. Gyarados comes in and Intimidates. I Return anyway and knock it into yellow HP. Rain Dance... underwater? :unsure: Return finishes it.
    I find a hidden Toxic Plate. I'd rather find the Flying and Fairy plate tbh. And a normal one if there's one, don't remember.

    Scuba Diver Silas. Sealeo. Return. Whiscash. Return.
    I find a Green Shard.
    Free Diver Coral. Clamperl. Return. Tentacruel. Return.
    I find a Zap Plate that was hidden. Might need to go check that big area again for plates... might have the Fairy and Flying ones there.
    I resurface and dive down a smaller dive spot. I spam A and find a Griseous Orb.

    I head back to the main Dive spot. I check the upward area I ignored a bit ago and find a Meadow Plate.
    Free Diver Cordura. Corsola. Return. It lives in red HP and Rock Blasts. Return.
    I resurface in the nearby dive spot and enter the Secret Meadow. I look around and return.
    Done here so I surf back to Route 128 so I can go spam the ground with A. I find a Draco Plate West of the cavern. I find the Pixie Plate just East of the entrance. Sweet. 1 of the 2 I wanted. I also find the Stone Plate just a bit North west of the cavern.

    I resurface to check the smaller dive area. I don't find anything but catch a Clamperl for the Dex. I resurface and dive back down in the other spot. I swim up to Route 127 to spam A some more. I start on the right side and find the Dread Plate all the way up near the top on an offshoot. I find the Spooky Plate in the path just left of it, also near the top.
    I find an HP Up and Red Shard in the more central passage. I find the Insect Plate in an offshoot on the left.
    I think that's it here. Let's see how many I got now... Flame Plate, Splash Plate, Zap Plate, Meadow Plate, Toxic Plate, Insect Plate, Stone Plate, Spooky Plate, Draco Plate, Dread Plate, Pixie Plate. (11/18)

    Might be some around Sootopolis, so I resurface and head for Route 126. Let's fight the trainers topside first.
    Ace Trainer Leopold. Vibrava. Return. Rhydon. Return. That did way too little. Chip Away. I switch to Delcatty. Rock Blast. Wake-Up Slap - Rock Blast. Wake-Up Slap once more to finish what little HP remained on Rhydon.

    Swimmer Brenda. Ludicolo. Aerial Ace.
    Ace Trainer Harriet. Crobat. Aerial Ace - Acrobatics. Return.
    Scrapper is low HP so I put Wigglytuff in the lead for a bit.
    Swimmer Dean. Wailmer. Brine - Charge Beam crits and I get the raise. Staryu. Gyro Ball - Hyper Voice. Golduck. Disable, so I can't use Hyper Voice again. Stingy. Zen Headbutt - Charge Beam.

    I head to the lone dive spot in the corner and start spamming A down there. Doesn't seem to be anything here.
    I resurface and explore the Secret Islet and then head back to the main area of Route 126.
    Swimmer Barry. Gyarados. Intimidate triggers Competitive. Ice Fang - Hyper Voice.
    Triathlete Denzel. Azumarill. Aqua Tail - Charge Beam and I get the raise. Rain Dance - Hyper Voice.

    Time to dive. Free Diver Jillian. Azumarill. Charge Beam and I get the raise - Aqua Tail. Hyper Voice.
    I find a hidden Stardust and Iron near the entrance to Sootopolis. I find a Yellow Shard.
    I find a Mind Plate in a dead end past a lone dive spot. I go back and use the dive spot. I surf to another Dive spot. I follow the corridor and find a hidden Ultra Ball. I resurface again to dead end with a small beach and pick up a Green Shard.
    I then have to go all the way back to the main area.

    In find a hidden Big Pearl. Scuba Diver Tristan. Wailord. Water Spout crits and sends Wigglytuff into yellow HP. Hyper Voice sends Wailord into like 1 or 2 HP. Water Spout - Hyper Voice.
    Scuba Diver Yutaka. Pelipper. Stockpile - Charge Beam crits and I get the raise. Lanturn comes in. Flail - Hyper Voice.

    I find a hidden Pearl. I resurface in another lone dive spot. Swimmer Nikki. Luvdisc. Sweet Kiss - Hyper Voice. I switch to Delcatty as Tentacruel comes in due to the confusion. Return.
    I follow the path to a dead end with a little ledge you can stand on. Nothing here so I head back and enter the cavern for Sootopolis.
    I resurface inside Sootopolis and save and end my session. That was a pretty lengthy slog :woop:
     
    ---Session 46---

    I surf dead ahead to check the gym island for hidden stuff. Nothing. It's closed of course. I head to the right section and start talking to people while heading to the PC to heal.
    I head outside and find a hidden Protein behind a building. Some lady gives me a Wailmer Doll. I find a move tutor for the strongest Dragon type move. I don't have any Dragons on my team. Normal/Dragon didn't exist until gen 7 after all.

    I surf to the other side and get a Magost & Razz Berry. I find a hidden Super Potion. I enter the Mart and some Lisia nut gives me the Infestation TM. I buy 40 Super Repels as I used up a ton of them navigating the Water routes. I then sell of the treasure items I have like Big Nuggets and Pearls. I buy 6 Hyper Potions, 20 Max Potions, 15 Full Restores, 3 Revives and 18 Full Heals.

    I resume checking houses and talking to people. Some guy gives me the Brick Break TM. I grab the Sablenite near the cave in town, off to the right path. That's it for now. I'll go do some Plate hunting now. I'll just look up the ones I missed due to not really checking the ocean floor everywhere. I have: Flame Plate, Splash Plate, Zap Plate, Meadow Plate, Toxic Plate, Insect Plate, Stone Plate, Spooky Plate, Draco Plate, Dread Plate, Pixie Plate, Mind Plate (12/18).
    Which leaves: Earth Plate, Fist Plate, Icicle Plate, Iron Plate, Sky Plate... ah right the Blank Plate for Normal didn't exist yet at this point. So I'm at 12/17 then.

    Earth Plate & Fist Plate & Icicle Plate - Route 130. Can't do Iron Plate at all yet. Sky Plate - Route 124. I'll go to Route 130 first then.
    I fly there. I look the 3 plates up and find the Icicile Plate in a spot I definitely checked. Must've barely missed it. Same with the Fist Plate. The Earth plate is near the Meadow Plate in the little in between area. Did check this area, but not very thoroughly. Must be a pretty precise hitbox, I guess. Done here.

    I resurface and fly to Route 124. Gotta go all the way back to the dead end with the Corsola swimming past scene. Not sure I ever checked that passage, did check the area before it, but like... ugh.
    I resurface and fly to Shoal Cave. Low tide again huh. Guess this will have to wait then. Need high tide.
    I exit and fly to Rustboro. I swap the catching Linoone's back in. Time for the next shiny hunt. I head to Route 115.

    I arrive at the Jigglypuff patch. Need one more of these. Starting Search Level of 266.
    I get my Search Level up to 370 and call it a day.


    ---Session 47 & 48---

    I get my DexNav level for Jigglypuff up to 500 during session 47.
    In session 48 I get my Search level up to 600 and then stop as the 600th Jigglypuff had green eyes, after catching it of course =3

    Spoiler:


    Kinda lucked out there on it not having Perish Song... only 1 of it's possible egg moves, but I saw it fairly regularly before it. Could maybe block it with Exploud's Soundproof but never grabbed it. Figured I'd just chuck the Master Ball if it decided to use it.

    I head back to Rustboro and stock up on Super Repels. Used up way too many there.


    ---Session 49 & 50 & 51 & 52---

    Going to shiny hunt a single Taillow now. Already got a whole bunch of shiny Swellow from Ultra Wormhole hunting so I just need the one to finish the line in style :cool:

    Not doing that on the Jigglypuff Route though... what an annoying patch of grass. My Taillow search Level is currently 70. Not particularly high, but a solid start. Probably not gonna have a whole lot of time for this today, but let's at least try and get a single 50 chain in =3

    I look through it's moves and see it can have Whirlwind as an egg move... gonna need to bring Lileep back after this 50 chain. If it shows up before then I'll just use a Master Ball if it's one with Whirlwind.

    Well I racked up a chain of 100 and then did a 30 chain to get the Search Level to 200, despite the limited time. Just shows how annoying and unnecessarily time consuming that one patch where Jigglypuff lives is I guess.
    I then went and grabbed Lileep and stocked up on the Super Repels used up so far.

    For session 50 I get my Search Level up to 400, only getting 2 chains of 50 in because apparently I just suck today and I broke the chain multiple times :sadwick:
    I think I just spaced out and took too long to get the Hidden Pokemon on several occasions.

    For session 51 I grind up my Taillow Search Level to 605. No mistakes and 2 chains of 100.... but no luck.

    In session 52 I get a chain of 100. Then I mess up and ever so slightly press my stick too much and mess up my next chain at like 25 by scaring a taillow off due to my character running.
    I then do another 100 chain afterward.... or I was going to.. a shiny Taillow shows up at Search Level 798, 32 away from my next 100 chain.

    Spoiler:


    Taillow and Swellow are imo one of the good green shinies. So pretty. I'll reunite it with my shiny Swellows in Home when the playthrough is done =3
    I head to the PC to heal and then the Mart to restock Super Repels. I end my session.
     

    Attachments

    • [PokeCommunity.com] In Norman's footsteps (Normal Types AS playthrough)
      1000000595.jpg
      1.3 MB · Views: 2
    • [PokeCommunity.com] In Norman's footsteps (Normal Types AS playthrough)
      1000000598.jpg
      1.7 MB · Views: 2
    ---Session 53 & 54---

    Might as well continue for the second shiny Skitty as well then. No reason to come back here if I get it. Current Search Level is 346. Guess I'll try and bump that up to 500 this session, hopefully with a 100 chain and a 50 chain.
    Nope broke the chain at 436 by pressing the stick a little too hard again and scaring a Skitty off with it.... dangit was 10 away.
    Well whatever. Progress is progress and still got two 50 chains.

    Session 54 I get a 100 chain and then for my 20th in a chain after that a shiny Skitty shows up :love:

    Spoiler:


    I catch it in a Heal Ball and go heal my party and then bench the grinding Linoones. I pull back Wigglytuff and Swellow into my party and the HM Vigoroth.

    Wanted to take an Amie tile puzzle pic of just Skitty and Delcatty but seems I need 3 mons to do one so I put Taillow in as well. Not gonna shiny hunt another Taillow as I already caught multiple shiny Swellow during Ultra Wormhole shiny hunting.
    Guess I can't do a tile puzzle image for Jigglypuff/Wigglytuff until I've shiny hunted Swablu then. I did 3 shiny hunts in a row though.... time to make some progress... next session!

    I try to fly to Route 128 but it won't let me. I fly to Mossdeep and then surf to the crater and dive down the center as I don't think I actually checked that. I find an Adamant Orb.
    I resurface and dive to the underwater cavern. I resurface inside the Seafloor Cavern.

    I find an invisible Heart Scale. I head towards the cave opening and save and end my session in front of it.


    ---Session 55---

    I enter the hole in the wall. I shove a couple big boulders into holes in the ground and spray a Super Repel.
    Team Aqua Grunt. Carvanha. Crunch - Dazzling Gleam. Mightyena comes in. Taunt - Dazzling Gleam.
    Team Aqua Grunt. Golbat. Poison Fang - Hyper Voice sends it into red HP. Haze - Hyper Voice.

    I take the lower exit. Team Aqua Grunt. Carvanha. Poison Fang badly poisons my Wigglytuff - Charge Beam.
    I use an Antidote and shove a big boulder into a hole again. I take the only other exit I can reach here.

    I jump down a ledge. Team Aqua Grunt. Muk. Hyper Voice - Sludge Wave. Hyper Voice.
    I jump down another ledge and find a hidden Escape Rope.
    Two ways out. I try the bottom one. I shove the boulder aside to double-check, but yep... already been here.
    I go back to the previous room and take the other exit.

    I first go and solve the puzzle by shoving 3 of the boulders into holes. 3 other exits... I go bottom right.
    I'm back in the first room that had grunts. I go back and take the top right exit. Ah yes the water current room.
    I snag the TM for Scald on the center island. I surf around a bit looking for more goodies and then loop back to the Northern area with the only other exit.

    More Strength boulders and an Team Aqua Grunt. Mightyena triggers Competetive... I'm really starting to love this ability. Assurance - Dazzling Gleam. Muk comes in. Hyper Voice straight up deletes it thanks to the competitive boost.
    I shove the Strength boulder into it's hole and take the other bottom exit. Another water current room.
    An exit on the left and in the bottom. I check the bottom one and it takes me back to the Strength puzzle room I was in some time ago.

    I go back into the current room. Nothing else here aside from that left exit so I check it. Kicked out back to the start huh.
    Well I checked all paths then. Back to the only exit remaining. The northern exit near that grunt that got lost.

    Ah yes this Strength puzzle. I shove two Strength boulders into holes at the bottom to be able to solve it. I then solve the puzzle and shove the top left boulder into a hole and exit and re-enter the room so I can do the same for the top right one =P
    I dash through the next hole in the wall and follow a lengthy passage. I grab the Earthquake TM before going down further.

    I interrupt Archie gloating about defeating Maxie and he spouts off about some uninteresting stuff. The fanatic challenges me to a battle at some point.
    Aqua Leader Archie. Mightyena. Taunt - Dazzling Gleam. Muk is next. Gunk Shot - Hyper Voice... no damage... did it miss? =O
    I switch to Zangoose. Gunk Shot. Crush Claw faints it on the next turn. Crobat is next. Acrobatics - Crush Claw. Sharpedo comes in so I switch back to Wigglytuff. Sharpedo Mega Evolves and uses Poison Fang and of course gets the badly poisoned. No matter though. Dazzling Gleam deletes it.

    Archie proceeds to break the Pokemon villain rule of cancelling their plans after being beaten and awakens Kyogre anyway. Kyogre summons the rain. The filthy heretic! Rain is such loathsome weather! I need to stop it!
    Archie spouts on for a bit more and receives a call. Some more dialogue later I end up outside in the rain. Blasphemy! It's the impure state of hail and snow! I shall cleanse the world of this impurity!
    The evil teams dash off for Sootopolis and then Steven shows up... better late than never I guess? He then flies off again to Sootopolis as well. What even was the point of you showing up here? I was already told where to go @_@

    I fly to Sootopolis City. I enter the PC for a heal. I proceed towards the Cave of Origin and bump into Steven and Wallace.
    We reunite with Team Aqua/Magma and I get the Aqua Suit. After some more dialogue May shows up for some moral support. After a bit more dialogue I regain control of my character. I talk to everyone in case of new dialogue. Nope. I enter the Cave of Origin.

    I run down the corridor and go down. I find a hidden X Attack. I check the left exit for a dead end and continue on.
    I find a hidden Revive in the next area down. I keep going down while being interrupted by Kyogre's stomach grumbles.
    Kyogre shows up at the bottom after I change to my Aqua Suit. I jump onto Kyogre for a little joyride.
    I get dropped off into a funky little room where my Dex is all glitchy/staticy. I save in front of Kyogre before talking to it.
    Kyogre goes Primal and the battle starts.... wait do I even have enough balls for this lol
    We'll see I guess.

    OriginPulse - Charge Beam and I get the raise. Hyper Potion - Aqua Ring. Oh ffs I forgot about that. Origin Pulse misses - Hyper Voice. Ice Beam - Charge Beam. I throw a Net Ball and it nopes out. Body Slam Paralyzes. Full Restore - Body Slam and it paralyzes. Net Ball - Origin Pulse. Full Restore - Origin Pulse. Hyper Potion - Aqua Ring. Origin Pulse - Hyper Voice. Hyper Potion - Origin Pulse misses.
    Net Ball. Nope. Ice Beam. Net Ball... It goes in =O

    The place starts collapsing and the rain clears. huzzah, the impure form of Ice has been cleansed! I see a Mega stone during the cutscene in Litteroot lol
    Archie gives me the Blue Orb at some point and Steven gives me the Eon Flute. Soaring in the Sky at last... though I have no real use for it on this playthrough tbh.

    I exit to Sootopolis City proper and then fly to Littleroot Town to see what Mega stone that is... Mewtwonite X. I then fly to Fallarbor Town. I heal at the PC and box most of my party again in favor of the grinding Linoones.
    I buy 50 Super Repels again at the Mart. :woop:
    I also buy 20 Quick Balls. I then sell of some items, but don't seem to have much excess stuff left.
    I fly to Verdanturf Town and buy 20 Luxury Balls. I then fly back to Route 114.

    I see Swablu on my DexNav and run south. Good. I don't wanna hunt this on Route 115, that patch of grass there just sucks.
    Starting Search Level of... 27. This might take a while I guess. I already got Shiny Altaria from Ultra Womhole hunting though. Wanna complete the line =3
    Let's try and get it up to... 150 or 200 for now, if I can still make the latter... to save on Repels I shouldn't use any till I'm past like a search level of 300 I think.

    I get my chains interrupted twice but end up going back to Fallarbor to heal up and grab Exploud from the PC. I checked Swablu's moves and it can have Perish Song from level 42 onward. My 10 level higher encounters were getting really close at level 40.
    Reached my goal of getting to Search Level 150 though.

    Note in case anyone actually reads this stuff and is wondering... session 45 was around... 14 days before this post? Idk lol
    At any rate I'm still catching up with my notes at this point lol
    My last completed session yesterday was session 58.
     

    Attachments

    • [PokeCommunity.com] In Norman's footsteps (Normal Types AS playthrough)
      1000000608.jpg
      1.7 MB · Views: 2
    ---Session 56---

    I grind my Search level up to 375, even getting a 100 chain without using repels at some point.

    I'll try and grind my way up to a search level of 500 next.
    Or nvm. I started using repels at this point and the 100th in the chain ended up being the shiny... like my 4th 100th in a chain shiny? Perhaps 3rd. At least 3, maybe 4. Oh well, lost count lol

    Spoiler:


    Got a bit nervous there. Sent Exploud in to try and block Perish Song. Only blocked it from affecting Exploud. Swablu was still on a 3 turn timer. I chucked an Ultra Ball at it without weakening and it just went in. Phew. Not my ball of choice, would've preferred trying to catch it in a Luxury Ball.... but I didn't have that... luxury :tongue:
    Anyway, I would've used the Master Ball if need be.

    I run back to Fallarbor and swap my party back in after healing up the Linoone squad. I then fly to Pacifidlog Town. I see a sparkly and grab the Kangaskhanite next to the PC.

    There's 2 more Pokemon I could shiny hunt to complete a shiny line... but one of them is a surf encounter and surf DexNav is like cave DexNav and just sucks. So I'll pass on Tentacool. The other one I will be doing though, just not yet.
    I surf left out of Pacifidlog onto Route 132. I put Delcatty into the lead for a bit and end my session.


    ---Session 57---

    I spray a Super Repel so I can explore this area in peace. I check the small island before the currents.
    I then go into the bottom most current to see where I end up. I miss the first island completely and end up on a some shallows with nothing there. A TM nearby on a small island, but seems to be just out of reach.

    I follow the currents further along and end up on an island on Route 133.
    Bird Keeper Beck. Skarmory. Wake-Up Slap - Agility. Slash - Return. Well that did way more despite being resisted. Steel Wing - Return. It just barely lives... low roll? Did less than the previous one. Spikes - Wake-Up Slap.

    Ace Trainer Warren. Lairon. Wake-Up Slap gonna hurt. No Sturdy apparently as it just straight up dies. Alakazam is next... and potentially a problem. Psychic does a lot. Delcatty lives and Feint attack knocks it out. Cat supremacy. :cool:
    Manectric is next. Discharge paralyzes me and of course Delcatty instantly gets immobilized... AI and their hax.... :rolleyes:
    I use a Full Restore. Thunder Fang triggers Cute Charm. Return faints it, but static paralyzes Delcatty again... speed tie? I was faster then me before =O

    I use a Full Heal on Delcatty and finish exploring the island. No items here apparently.
    Backpacker Grayson. Girafarig. Feint Attack faints it.

    I follow the current again and end up on another shallows section. I see the Regi triggering Dive spot off to the left. I ignore it for now and continue going left and arrive all the way at the other end of the currents without encountering any islands or shallows.
    I explore this side quickly and enter Slateport. I then fly back to Pacifidlog.

    I enter the shallows on Route 132 more to the North now and hit the first island. I search for items but nope.
    Black Belt Kiyo. Machamp. It somehow lives Play Rough on what is like 1 HP... did not see a Focus Sash pop. Submission misses. Return finishes it next turn.

    I can reach a smaller island to the North so I check it for a Protein. I surf back to the bigger island and then continue on through the currents to the small island with the TM and grab it. Sludge Wave.
    The currents then take me to an island surrounded by rocks which has a Max Revive and a signpost on it.
    I ride the southern current onward and end up on the 3 trainer island again. I'll press on a bit further north I guess.
    I end up on the same shallows. Looks like it always takes you here from that island.

    I continue to the Regi dive spot and go down. Can't do this fully and I'm not gonna bother training up a Wailmer for a Wailord. Can't remember if there's items in that cave though. Nothing at first glance. I teach my HM Marshtomp Dig and open the next room. No items either.
    I double all the way back. I follow the currents again, a bit higher up, but I get punted all the way to the end again.

    I fly back again. I follow the path to the little island that had a TM and exit it from the north onto the current so I can check the shallows above it. Nothing. I go onto the currents as far North as possible but end up at the signpost island again.
    Well... let's exit from the West now. The 3 trainer island. I continue along to the regi dive spot.
    I go onto the currents on the North end. Some peaceful waters surrounded by rocks, surrounding an island with the TM for Rock Slide.
    A Finneon shows up in DexNav as I try to leave. I toss a Quick Ball and catch it. Finneon isn't in the Hoenn dex is it...?
    'This Pokemon has not been identified in Hoenn.' That's a nope then. Did catching Kyogre already unlock the non-Hoenn Pokemon in DexNav? =O
    Kinda thought that was postgame stuff tbh. So I could potentially catch something non-Hoenn in a future playthrough before the 8th badge... interesting, but irrelevant for this playthrough. Oh well.

    I take the west exit onto currents and miss the final island again. Could probably get it from higher up anyway though.
    I fly back to Pacifidlog and enter the current further to the North. I end up in a calm water section.
    Swimmer Gilbert. Tentacruel. Return. Sharpedo comes in. Return.

    I follow the currents south and end up where I've already been. No way back though. I take the currents West as North as possible. An island split in half by a ridge. Item on the other side. Fisherman on this side.
    Fisherman Ronald. Gyarados. Intimidate, of course. Return still sends it into red HP. Ice Fang, which infatuates the Gyarados. Return.
    Another Gyarados comes in so I switch to Wigglytuff to let it have some fun as it doesn't give a dang about Intimidate. Aqua Tail - Charge Beam. Gyarados the 3rd. Also Intimidate so that's a second Competetive boost. Ice Fang - Charge Beam misses. Aqua Tail - Charge Beam. Stomping all over Pokemon with Intimidate with a Competitive pink balloon never gets old xD

    I follow the currents west and end up on some shallows with a Big Pearl. I follow the currents west and sea a big ridge I pass by. I land on another island cut in half by a little mountain ridge like thing.
    Swimmer Sheryl. Luvdisc. Return. Pelipper. Return.

    Onto the currents for another cut in half island. Both sides have a trainer.
    Bird Keeper Alex. Swellow. Aerial Ace - Return. Altaria. Return. Fear my Delcatty, for it is the destroyer of mons. :fufu:
    I follow the currents again and end up on an island with someone who thinks capes are stylish.
    Dragon Tamer Aaron. Shelgon. Return. Dead. Next victim please. Kingdra. Return. It just barely lives and uses Agility =O
    Brine, but my HP is still above half so I'm not worried. Return. Death to all enemies of catkind!

    I fly back to Pacifidlog and heal up before hopping onto the currents again.
    I try another path and end up with the Fisherman again. I need to be further north so I just fly back and try another path.
    I end up in the passage above the island... no item for me then. I continue on to the next area... shallows. With 3 trainers.
    Swimmer Debra. Corsola. Endure - Wake-Up Slap. It lives on 1, obviously. Feint Attack to end it.

    Swimmer Franklin. Whiscash. Return. Seadra. Return. Death to all who oppose Aristocat. :cool:
    Swimmer Linda. Pelipper. Return. Seaking. Return. It's the 1 cat army. :sneaky:
    I follow the currents as high as possible and end up with a trainer... er... someone who gives me a Psych Up TM after playing our battle out inside their mind xD

    I pick up the nearby Star Piece and go current riding again. I just barely miss an island and end up in a calm water area with a couple swimmers.
    Swimmer Jack. Staryu. Return. Sharpedo. Return.
    Swimmer Laurel. Luvdisc. Return. Luvdisc. Return. Luvdisc. Return. All of you shall return to the cycle of life. :devilish:
    Delcatty reached level 57 so I switch it for Swellow.

    I follow the currents and end up on a chain of connect islands I can follow back for a bit =O
    I pick up a Carbos and 2 hidden Heart Scales. Also got a response from the Item Finder from a nearby island. I talk to a Bug Catcher who complains about Heart Scales. Not a trainer apparently. I follow the path all the way back to the other side of the island. Nothing else.
    I run back for the Black Belt I ignored.
    Black Belt Hitoshi. Machoke. Aerial Ace. Heracross. Aerial Ace.

    I follow the currents and get to the cape douche again. I fly back to Pacifidlog.
    I reach the northern half of the island with the fisherman and snag me a Rare Candy. Probably useless lol
    I reach the northern islands near the clearing with the 2 swimmers, but nothing here sadly.
    Probably it for the northern islands. Need to reach that island with the big ridge and the island with the green haired cooltrainer still... I think that's it?

    Back to pacifidlog for the next attempt. The fisherman island is too far north, so... Try the small island in the little clearing above the first island maybe? The same height as the rock on the island send me back to the fisherman. Let's try.... 2 down from that.
    Nope, that still sends me onto the currents sending me up to the fisherman. 1 below that should do.
    I thread the needle into more currents sending me all the way down and around to the island with the signboard. Might be impossible to go through that way then. The currents go down till up really high. Might be behind the upwards currents before them.

    Let's try the northern exit here then. Middle current of 3... all 3 lead to the island with the bigger 'mountain' ridge.
    I explore the little calm water area first before hopping ashore. I pick up a Calcium.
    Fisherman River.... why are you in the ocean then? =O
    Seadra. Return.

    Which reminds me to have Swellow hold the Soothe Bell for a while as well. Delcatty is probably maxed out by now.
    Lots of current paths to choose from. I take a higher up one and end up on a small island with a signboard for Route 134.
    I hop into the water from the same height as the signboard. I end up on the green haired lady's island but miss a small island in front of it with a hidden item. I pick up the Star Piece on this island and fight the trainer.
    Ace Trainer Elaine. Lairon. Unfortunate. Return does way too little. Metal Sound. I switch to Delcatty. It Metal Sounds again, but misses. Wake-Up Slap. Tropius comes in so I switch back to Swellow. Aerial Ace.

    End of the line again so back to Pacificlog. I make my way back to... wait can't I just fly to the signpost island? I fly to route 134... yep. Well that makes retrying this easier. I take the northern most western current. Could go 1 more north by hopping onto the current above the island, but let's see what this does first. Oh this is the correct current.
    The hidden item is a Heart Scale. Pffft.

    I look up where the affection checker is and fly off to Verdanturf. Looks like Swellow's is maxed out. Same with Delcatty.
    I check Wigglytuff and Zangoose as well and they're maxed out too lol
    I put the Soothe Bell in my bag. Might need it still for Kecleon and Exploud. We'll see.
    Actually let's just check them now. I swap my HM bois for them at the PC.
    Looks like they're maxed out too. No point in teaching Wigglytuff and Exploud Return as they're my Special Attackers. I'm not teaching Kecleon a Normal type attack as it having Protean makes coverage moves far more useful. Swellow and Delcatty already know it. Leaves Zangoose. I kinda need False Swipe for catching stuff. I'll teach it Return when it's time to fight the E4 I guess?
    I heal up to restore any used PP and then fly off to Sootopolis.

    I shove Vigoroth the HM boi into a box and grab Kecleon. It's my lowest level mon atm at level 50. Wish I could grab Exploud too, but I can't reach the gym without my Surf HM boi. I enter the Gym and check my TMs. Why are most of the good moves Kecleon can learn Special...
    ... well Ghost and Fighting are neutral on water so I'll just have to rely on those I guess. I put Kecleon in the lead.

    I randomly step onto the ice floor and screw up the puzzle as a result lol
    I fall down. Beauty Tiffany. Golduck. Aqua Tail crits - Trick Room. Shadow Claw sends it into red HP - Aqua Tail. Might as well Power-Up Punch next then. Wailord comes in. Shadow Claw faints it.

    I give Kecleon the Luck Incense after the fight. I heal up Kecleon. I see another trainer and let her pick a fight.
    Lass Andrea. Ludicolo. Mega Drain - Trick Room. Shadow Claw - Waterfall. Shadow Claw.
    I run back up and get past the first 2 puzzles easily now. The next puzzle has trainers.
    Lass Crissy. Luvdisc. Flail crits - Trick Room. Shadow Claw. Seadra comes in. Shadow Claw triggers Poison Point and Kecleon tanks a Bubble Beam in response. Shadow Claw finishes off what little HP Seadra had left.

    I full Restore Kecleon and then wonder if I can still fall down if I solve this puzzle... it's the last one right?
    I abort solving this one and run to the other trainer up here.
    Poke Fan Marissa. Azumarill. That might... actually be slower than my Kecleon. Waterfall flinches me. It went first though. Waterfall - Power-up Punch. Play Rough - Trick Room. Yeah messed up the order there... probably not living another attack so I Hyper Potion. It uses Superpower... why? I'm Psychic type right now =O
    Shadow Claw finishes it off. Would've gone much smoother had I just Trick Roomed before Power-Up Punching. *shrugs*

    I step on a tile I already stepped on on purpose to go fight the trainers underneath. I land right in front of one lol
    Beauty Olivia. Starmie. Might just one shot this with Shadow Claw so... Rapid Spin - Shadow Claw. Yep.
    Lady Brianna. Clamperl. Clamp - Trick Room. Iron Defense - Power-Up Punch. Iron Defense - Power-Up Punch. Clamp - Power-Up Punch. She uses a Full Restore =O
    Shadow Claw sends it back into red HP, but clamp has now worn me down into red HP too. Trick room ended so gonna need to heal up with a Hyper Potion. Missed Clamperls move and Clamp ended. Shadow Claw. Corsola comes in. Shadow Claw. Wait was I faster on those last couple turns? =O

    I go down the stairs a bit. Beauty Connie. Huntail. Iron Defense - Trick Room. Shadow Claw - Crunch. Power-Up Punch - Iron Defense. Iron Defense - Power-Up Punch. Are we speed tied? Crunch - Shadow Claw. It barely lives. Ice Fang - Power-Up Punch. Hmm... might be better to just use one X Attack on Kecleon for these Iron Defense spammers.

    I walk down some more. Beauty Bridget. Gorebyss. Makes sense after seeing Huntail. Aqua Tail - Trick Room. I use a Hyper Potion to heal.
    Psychic? Weird choice. Shadow Claw - Dive. Dive - Dig. Dang did Trick Room end and I didn't notice? Aqua Tail misses and Dig finishes it off.

    I run further down and out of the gym. Beat all the trainers and need to go replenish PP.
    I head to the PC and heal and then head back to solve all the ice floor puzzles.... or not. Seems the ones I solved already stay solved.
    I easily solve the last one. Easiest of the three, just takes longer lol
    I talk to the smug poser of a gym leader and listen to him spout some stuff I already forgot.

    Gym Leader Wallace. Luvdisc. Sweet Kiss - Trick Room. Was wondering why this thing was out first lol. I use a Full Heal. Water Pulse... confuses me. lmfao. Kecleon hits itself in confusion trying to Power-Up Punch. I'll make this easy on myself then...
    I use an X Attack. Water Pulse. I use an X Defense, pity I have no X Sp. Defense on me. Water Pulse - Shadow Claw. Begone with your confusion hax.
    Milotic is next. Hydro Pump - Kecleon snaps out of confusion and Trick Rooms. I use a Hyper Potion. It lands another Hydro Pump. Only in NPC land... I'd miss both if I were to try and use it. Anyway... Shadow Claw sends it into red HP. Hydro Pump lands again. I call hax... again. He uses a Hyper Potion and I just Shadow Claw again. I Hyper Potion as well. Hydro Pump lands again and Trick Room ends.
    Recover - Power-Up Punch. Recover - Power-Up Punch. Hydro Pump - Trick Room. Power-Up Punch to finish that sliver of HP off.
    Whiscash comes in. Shadow Claw. Sealeo comes in. Aurora Beam - Shadow Claw. Seaking comes in. Shadow Claw.

    Probably could've done that easier with Swellow or Delcatty. Wanted to woop his butt with Kecleon though. Didn't think I'd get to set up more on Milotic lol
    He gives me the Rain Badge and the Waterfall HM. He also tells me Birch has a new PokeDex. That can wait lol
    I heal up at the PC again. I box Kecleon again and grab my 2nd HM boi once more.

    I fly to Route 129. I teach Waterfall to Marshtomp and then surf towards the big Waterfall at Ever Grande. The two trainers still don't wanna fight it seems. I surf up the Waterfall. I find a hidden Revive.
    I enter the PC and talk to the people and heal up. Hmm... Swellow might struggle in victory road. Not sure what the trainers in there use. Kecleon's versatility might be better here. Could also just box Delcatty since it's level 57 and when I pulled Exploud out of the box it's happiness was still maxed. I opt for the latter and then use some PP Ups on Kecleon's Shadow Claw.

    I run towards the Victory Road entrance and go inside. I take one step forward and save and end my session here.
     

    Attachments

    • [PokeCommunity.com] In Norman's footsteps (Normal Types AS playthrough)
      1000000622.jpg
      1.5 MB · Views: 2
    Back
    Top