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Some items are more useful than others, and I'm sure most of us have at least a few items we find to not have much worth in using. What are they for you?
Revival Herbs are actually reskinned Max Revives, only purchasable, and Friendship as a game mechanic is basically irrelevant unless you're trying to friendship evolve a Pokemon or you're running Return on its moveset. I'd say they're the single most useful healing item in the game. The others... yeah, they're basically just Full Heals, Super Potions, and Hyper Potions, only slightly cheaper and with a minor downside.Those bitter medicines. It'd be different if they provided some powerful and/or unique effects, but they're really just Hyper Potions and Revives and such with a downside, and you're hardly ever so strapped for healing items in the games that you might need to use one at some point.
Lava Cookies, at least, have a use as you can buy them en masse for cheaper than Full Heals in the Hoenn games, Platinum, and the FRLG postgame. Especially in the latter two, where you can buy them all at once rather than one-by-one in Hoenn. Of course, this just makes Full Heals the obsolete item in those games.Same goes for all the regional healing items like the Lava Cookie, which are just reskinned Full Heals.
I never use any of the battle items (X Attack, Dire Hit, etc). I sell them every time I happen to get one.
Sticky Barb kinda feels that way. You use it on your Pokemon and it takes damage until the opponent makes contact. Then it switches to the opponent but only as long as you don't make contact.
Also minor shoutout to Hyper Potions. They used to be one of my all time essentials because of their relatively low price and high healing effect. But then GF did two things that just completely nerfed them into the ground:
1. they significantly reduced the amount of healing they provide
2. they changed how EXP works and as a result Pokemon grow quicker and thus reach higher levels with a lot more HP a lot earlier
These are quite useful on Pokemon with abilities like Guts, or Facade users, since they benefit from having a status condition. Using them just to item-switch is suboptimal, though, I agree on that part.- Items that cause a negative effect (eg: Flame Orb), they require precious move slots to be wasted so they can be forced onto the opponent, and I'd rather just have something that outright helps my Pokemon.