• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Staff applications for our PokéCommunity Daily and Social Media team are now open! Interested in joining staff? Then click here for more info!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

My New AmphyChu!

  • 22,957
    Posts
    19
    Years
    This is one of the decks I've been working on recently. I think I may end up splitting it up and running a different deck with Ampharos in it. The idea is to get the Raichu line out as quickly as possible for quick knockouts early game, and the Ampharos are in there to combo to keep the opponent from doing anything with PokePowers. Electrode is in there for some quick-hitting and extra energy. Raichu X is for tight spots where I need to hit for more than 100 in a turn to avoid a game loss. Certain Pokemon are in just for energy recovery or energy fetching.

    Anyways, here's the decklist:

    Pokemon:
    1x Pichu SF
    1x Pikachu SF
    2x Pikachu HS
    3x Raichu HS
    1x Raichu Lv.X SF
    1x Mareep PL
    2x Mareep HS
    1x Flaaffy SW
    1x Flaafy HS
    1x Ampharos POP7
    1x Ampharos PL
    1x Ampharos (Prime) HS
    1x Voltorb Lv.31 SF
    1x Voltorb Lv.28 SF
    2x Electrode SW
    1x Pachirisu DP04
    1x Baltoy GE
    1x Claydol GE
    1x Uxie LA

    T/S/S:
    1x Broken Time-Space
    1x Good Rod
    1x Night Maintenance
    2x Interviewer's Questions
    2x Super Scoop Up
    2x Premier Ball
    3x Rare Candy
    3x Pokemon Communication
    3x Bebe's Search
    3x Fisherman

    Energy:
    12x Lightning Energy
     
    I'm worried about Donphan with this deck, do you have a counter? I don't know what your metagame is, but at league I play against at least 1 Donphan deck a week.
    I always liked the Ampharos' and how they work together so well, the only problem I have with them is that I can't evolve them all fast enough, because they're stage 2's. I usually have to include a lot of BTS to counteract that.
    Glad you did well at BR's with this! It's good to see rogue decks do well, I'm so tired of LuxChomp :/
     
    'Round here, BRs tend to be the "for fun" decks.

    Unfortunately, no Donphan counter, but adding any such counters wouldn't bode too well for how the deck plays, especially since I don't have the luxury of having a Lanturn Prime in my collection at this time.
     
    Why would you need a Donphan counter anyways? I have that card and don't think it's that good, which is why i'm selling it....but yeah why would you even need a Donphan counter?
     
    Why would you need a Donphan counter anyways? I have that card and don't think it's that good, which is why i'm selling it....but yeah why would you even need a Donphan counter?

    Because it dominates a lot of metagames. And by Donphan, we mean Donphan Prime. It's a great counter deck to anything that runs Luxray GL Lv. X, since it has a resistance that takes 20 damage away from any attack Luxray can throw at it, and Exoskeleton takes away another 20 damage, basically rendering any attack from Luxray useless. Luxray GL is abundant in a ton of competitive decks. Also, any Body that takes damage off of an attack with no drawback is good in my book. Donphan is also a heavy hitter, doing 60 for 1 energy, and 90 for 3.
     
    Yes, i know you mean Donphan Prime. That's what I was referring to as well. I never thought of it as a counter to Luxray decks. That's a very good point. 60 for one energy ain't bad, but i'm really not a fan of it damaging everyone on my bench for that 60 dmg. I also don't think that 90 dmg for 3 energies is anything special either, but like i said before, I'm sure the main reason people run it is due to it's counter ability. I do have a fighting deck, that is my UU deck. It's just made up of extra cards I couldn't fit in any other decks. Machamp(SF), Hippowdon(MD) and a Shuppet(PL) for variety. I also have Lunatone(GE) and Solrock(SV) for card drawing power w/o Claydol. Doesn't really have a direction other than to try to get Machamp to kill stuff and if he dies use Hippowdon to get energies back for free and "bat cleanup." Anyways, now that i realize that Donphan Prime is such a good counter for Luxray GL, I might not sell it after all and throw it in that deck.
     
    Back
    Top