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Emerald hack: NEW RELEASE: Pokemon Emerald Imperium

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    • Seen Mar 19, 2025
    [PokeCommunity.com] NEW RELEASE: Pokemon Emerald Imperium


    Download link for the current version of Pokemon Emerald Imperium.

    Join the Discord server for updates, gameplay discussion, bug reports, feedback, and more!

    Folder containing all documentation.

    Pokemon Emerald Imperium
    I am here to announce the release of version 1.0 of the romhack I've been working on for the last year or so, Pokemon Emerald Imperium! I'll try to cover the most important points up front: this is a difficulty/QoL hack of Emerald that is fully complete and beatable through the Champion battle with some post-game content. The download for the current version of the game has been linked above, and I plan to keep past versions of patches there as well as I make updates in the future.

    My goal in creating this hack was pretty simple: I wanted to create an experience in Emerald that is as close to the experience that Pokemon Radical Red delivers as possible by porting all of the balance changes from RR into a new game and by creating a whole bunch of new battles with increased difficulty. These balance changes include new abilities, stat changes, type changes, learnset changes, evolution method changes, etc. I want to be clear here that I am NOT affiliated with RR in any capacity; I am merely a person who has spent many hours playing RR, and who, like many other romhack players I've encountered, wished for more games just like it in other regions. I want to give full credit to its creators for all of the ideas behind the balance changes mentioned, QoL changes, and many other features that I brought over into this game. With all that being said, let's get into the features and changes you can find in Pokemon Emerald Imperium!


    Features
    Spoiler:



    QoL Improvements
    Spoiler:



    Minimal Grinding Mode
    Spoiler:



    Difficulty Modes
    Spoiler:



    Randomizer
    Spoiler:



    Info for Stat Editor, IV Perfecter NPC, and Hidden Power type changer NPC
    Spoiler:


    Credits and Special Thanks
    There are SO many people that I need to credit and give special thanks. The full credits can be found here which lists all of the artists, feature creators, and people who have helped me along the way, but I will specifically credit here:
    • pret, for the pokeemerald decomp
    • RHH, for the pokeemerald-expansion hack base
    • The Team Aqua's Hideout Crew, for everything :)
    • Pokemon Radical Red and its developers, for being the inspiration for this game and for the ideas behind the majority of the balance changes made in this game

    Future update plans
    My general approach to updates is going to be to prioritize fixes and polish of existing content before adding any more new content. With that in mind, the plan for future updates that I foresee is something like:
    • I definitely want to spend the first few updates fixing bugs that get discovered. That will be my top priority, and I'm sure the most bugs will be found upon initial release, so I will try to be very active with those updates.
    • Address immediate feedback for the game's balance as necessary.
    • Continue polishing any non-bug issues (any typos, grammar issues, decapitalization efforts)
    • Revamp battle UI
    • Add the rest of the unobtainable Pokemon, with potentially more areas to make the encounters feel less crammed.
    • Add new custom regional forms, I already have a few ideas in mind.
    • Add a harder difficulty mode if there is interest.
    • Break save compatibility as little as possible, but I know in the future I want to expand the number of Pokemon storage boxes, and that change would break saves.

    Steps for patching the ROM and playing the game:
    1) Download the patch file (.bps) from the link at the top of the post or from the Discord server.
    2) Provide your own unmodified Pokemon Emerald ROM (which is a .gba file). I cannot provide a download link for that.
    3) Go to the online ROM patcher and enter your unmodified Emerald ROM and your patch file there, then click "Apply Patch".

    Please do NOT use VBA or MyBoy, as they are known to have some visual bugs and crashes running this game.
    The recommended emulators are: mGBA on PC, PizzaBoy/Lemuroid/RetroArch+mGBACore on Mobile.

    In case you missed it, the link for the download is at the top of the post, as well as the link to the Discord server and the link to the Google Drive that has all the info about the game (documentation for the Boss battles, wild encounters, items, walkthroughs, known bugs, differences between this game and RR, etc).

    Final note, my project is open source, so if you are a romhacker and you see anything in this game that you like, feel free to grab it for your own project. Please just be sure to credit appropriately, especially in the case of any artwork, and feel free to message me on Discord for any questions about that!
     
    Very cool stuff. This will be my first emerald enhancement hack i play. Second enhancement hack after Radical red. Excited to see what you've been cooking up!
     
    For the ability randomizer, I understand OP abilities like Wonder Guard, bad abilities like Klutz, and Pokemon specific abilities like Stance Change not being in the randomization pool, but why Poison Point, Keen Eye, Big Pecks, and Cursed Body? They don't fall under either of those categories.
     
    For the ability randomizer, I understand OP abilities like Wonder Guard, bad abilities like Klutz, and Pokemon specific abilities like Stance Change not being in the randomization pool, but why Poison Point, Keen Eye, Big Pecks, and Cursed Body? They don't fall under either of those categories.
    those were actually removed from the game entirely, they arent on any mons even with no randomization!
     
    I really hope to get a Typhlosion mega!
    Fire/Fighting with burning fists sprite,
    or Fire/Ground with volcano erupting sprite.
     
    I think the discord link doesn't work. Gives an error for me.

    EDIT: Nevermind, it works if I copy the address from the link and paste it into Discord app manually.
     
    The DexNav is bugged. While Chains can increase, the Search Level does not, which is what's usually required for Hidden Abilities, better IVs, and Shinies to show up more often.
     
    Dont know if it happened with anyone else, but my save file did not save correctly and I lost all my progression. Be careful
     
    View attachment 170722


    Download link for the current version of Pokemon Emerald Imperium.

    Join the Discord server for updates, gameplay discussion, bug reports, feedback, and more!

    Folder containing all documentation.

    Pokemon Emerald Imperium
    I am here to announce the release of version 1.0 of the romhack I've been working on for the last year or so, Pokemon Emerald Imperium! I'll try to cover the most important points up front: this is a difficulty/QoL hack of Emerald that is fully complete and beatable through the Champion battle with some post-game content. The download for the current version of the game has been linked above, and I plan to keep past versions of patches there as well as I make updates in the future.

    My goal in creating this hack was pretty simple: I wanted to create an experience in Emerald that is as close to the experience that Pokemon Radical Red delivers as possible by porting all of the balance changes from RR into a new game and by creating a whole bunch of new battles with increased difficulty. These balance changes include new abilities, stat changes, type changes, learnset changes, evolution method changes, etc. I want to be clear here that I am NOT affiliated with RR in any capacity; I am merely a person who has spent many hours playing RR, and who, like many other romhack players I've encountered, wished for more games just like it in other regions. I want to give full credit to its creators for all of the ideas behind the balance changes mentioned, QoL changes, and many other features that I brought over into this game. With all that being said, let's get into the features and changes you can find in Pokemon Emerald Imperium!


    Features
    Spoiler:



    QoL Improvements
    Spoiler:



    Minimal Grinding Mode
    Spoiler:



    Difficulty Modes
    Spoiler:



    Randomizer
    Spoiler:



    Info for Stat Editor, IV Perfecter NPC, and Hidden Power type changer NPC
    Spoiler:


    Credits and Special Thanks
    There are SO many people that I need to credit and give special thanks. The full credits can be found here which lists all of the artists, feature creators, and people who have helped me along the way, but I will specifically credit here:
    • pret, for the pokeemerald decomp
    • RHH, for the pokeemerald-expansion hack base
    • The Team Aqua's Hideout Crew, for everything :)
    • Pokemon Radical Red and its developers, for being the inspiration for this game and for the ideas behind the majority of the balance changes made in this game

    Future update plans
    My general approach to updates is going to be to prioritize fixes and polish of existing content before adding any more new content. With that in mind, the plan for future updates that I foresee is something like:
    • I definitely want to spend the first few updates fixing bugs that get discovered. That will be my top priority, and I'm sure the most bugs will be found upon initial release, so I will try to be very active with those updates.
    • Address immediate feedback for the game's balance as necessary.
    • Continue polishing any non-bug issues (any typos, grammar issues, decapitalization efforts)
    • Revamp battle UI
    • Add the rest of the unobtainable Pokemon, with potentially more areas to make the encounters feel less crammed.
    • Add new custom regional forms, I already have a few ideas in mind.
    • Add a harder difficulty mode if there is interest.
    • Break save compatibility as little as possible, but I know in the future I want to expand the number of Pokemon storage boxes, and that change would break saves.

    Steps for patching the ROM and playing the game:
    1) Download the patch file (.bps) from the link at the top of the post or from the Discord server.
    2) Provide your own unmodified Pokemon Emerald ROM (which is a .gba file). I cannot provide a download link for that.
    3) Go to the online ROM patcher and enter your unmodified Emerald ROM and your patch file there, then click "Apply Patch".

    Please do NOT use VBA or MyBoy, as they are known to have some visual bugs and crashes running this game.
    The recommended emulators are: mGBA on PC, PizzaBoy/Lemuroid/RetroArch+mGBACore on Mobile.

    In case you missed it, the link for the download is at the top of the post, as well as the link to the Discord server and the link to the Google Drive that has all the info about the game (documentation for the Boss battles, wild encounters, items, walkthroughs, known bugs, differences between this game and RR, etc).

    Final note, my project is open source, so if you are a romhacker and you see anything in this game that you like, feel free to grab it for your own project. Please just be sure to credit appropriately, especially in the case of any artwork, and feel free to message me on Discord for any questions about that!
    Are you also gonna create a Pokedex for this game in the same way radical red or inclement emerald have one for theirs?
     
    Thank you so much for letting me know!

    NP, but I will hold off a bit. I think it's still buggy. I tried last night (didn't play 1.0 so I went straight to 1.1) and my search level wouldn't increase. Catch level did though. A few people in the Discord also had this issue.

    I don't know if it was just visually not showing or actually not working, because I kept accidently breaking my chain for over 4 hours (don't multitask while chaining ya'll!) and I gave up eventually and went to bed 😅
     
    make an easier mode this game is way too hard! took me an hour just to beat brawly
    edit: this game def too hard it took me over an hour to beat the team aqua grunts in the museum and i cannot beat may after that for the life of me
     
    Last edited:
    make an easier mode this game is way too hard! took me an hour just to beat brawly
    edit: this game def too hard it took me over an hour to beat the team aqua grunts in the museum and i cannot beat may after that for the life of me

    It's supposed to be hard, it's inspired by Radical Red.
     
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