This romhack gives every Pokémon, wild and trainer, fixed stats throughout the entire game instead of stats increasing as you level up.
This is an experiment I made just for fun a while ago. A few people mentioned they were interested in it, so I decided to share it.
What is it?
This is an emerald romhack that removes the effects of levels on Pokémon stats. Pokémon still learn move or evolve through levels, but their stats remain fixed for the entire game. So for instance, the Geodude you're fighting on Route 1 is no better or no worse than the one you found on Victory Road.
Why is it interesting?
The idea is to put a different twist on Pokémon gameplay. This seemingly small change completely changes the way you have to think about Pokémon battles and team planning. Since you can't just grind your way to win a tough fight, every battle has the potential to be challenging, even against wild Pokémon. This forces you to approach battles differently. Stats changing moves become much more useful and it makes it much more important to master type matchups and strategies and to experiment with different team members.
Issues
Since the base game was designed around levels, you can definitely expect some balance issues. Namely concerning the items that are given to the player, the Pokemon you have access to, etc.
Battles can be especially tedious in the early game. Beating an opponent that has 100HP when you only know tackle takes a long time, and you will run out of PP quite frequently. This does get better as you progress through the game and learn better moves.
Protip: Use speed up during battles!
Download
IPS patch
This mod was made from the emerald disassembly and needs to be applied to this rom
This is an experiment I made just for fun a while ago. A few people mentioned they were interested in it, so I decided to share it.
What is it?
This is an emerald romhack that removes the effects of levels on Pokémon stats. Pokémon still learn move or evolve through levels, but their stats remain fixed for the entire game. So for instance, the Geodude you're fighting on Route 1 is no better or no worse than the one you found on Victory Road.
Why is it interesting?
The idea is to put a different twist on Pokémon gameplay. This seemingly small change completely changes the way you have to think about Pokémon battles and team planning. Since you can't just grind your way to win a tough fight, every battle has the potential to be challenging, even against wild Pokémon. This forces you to approach battles differently. Stats changing moves become much more useful and it makes it much more important to master type matchups and strategies and to experiment with different team members.
Issues
Since the base game was designed around levels, you can definitely expect some balance issues. Namely concerning the items that are given to the player, the Pokemon you have access to, etc.
Battles can be especially tedious in the early game. Beating an opponent that has 100HP when you only know tackle takes a long time, and you will run out of PP quite frequently. This does get better as you progress through the game and learn better moves.
Protip: Use speed up during battles!
Download
IPS patch
This mod was made from the emerald disassembly and needs to be applied to this rom
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