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[Released] Pokémon Fuso's Meteor

  • 72
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    4
    Years
    FUSO'S METEOR (Season 1)
    An RPG Maker XP and Essentials 20.1 non-profit fangame project, by bravestbat.
    In collaboration with Ekat.

    Join the Fuso's Meteor Discord to have first access news/updates!


    Plot Summary:

    When the Drakensberg government swept to power, the lives of many were changed overnight. Walled by the deep sea, the residents of South Fuso are forced to toil in the island's harrowing mines. One of these workers is you, the silent Trainer who is destined for greater things. The wounds from a torched friendship burn, but the desire to settle a score and preserve your family's legacy are paramount.

    At the center of attention is the Dragon's Cup - a prestigious and definitive competition where the world's best Trainers strive to prove themselves on the big screen. Your rival, a former friend-turned-archnemesis, appears unstoppable on his way to a three-peat championship. Behind the scenes, however, an authoritarian government operates in secrecy. Their hidden agenda remains elusive from the general public; enforced by a band of crooked cops.

    A meteor will soon graze the skies of Fuso. Fulfilling a 500 year promise, its emerald-green luster inspires hope to its lost children. Will the power of hope inspire you to fight for your family's legacy? Or will you and your loved ones be forever lost in the system?

    Project Fuso's Meteor (formerly Project Meteor 2) differs from traditional Pokémon games as it does not follow the usual Gym-Elite 4 structure. Instead, this game features a chapter-based plot, while breathing new life into familiar game mechanics. There are 8 chapters that will be playable in the Season 1 release.

    Content Advisory - Player's discretion is advised due to rare instances of profanity and violence.
    Please note - this game contains scenes with flashing lights, that may affect photosensitive players.



    Season 1 Release (v1.0.5) - download:
    Fuso's Meteor (v1.0.5, Mediafire)
    Fuso's Meteor (v1.0.5, Mega)


    Features:


    • original story, characters, and world
    • chapter completion bonuses
    • choose your difficulty mode (Easy, Normal, Veteran)
    • DexScan (scans an area for available wild Pokémon)
    • Elite Battle: DX
    • EXP All (toggleable)
    • free move tutors + Tutor.net
    • following Pokémon
    • Game Corner
    • Gen 4-style graphics
    • Gen 8-style item find
    • improved AI, thanks to @DemICE
    • Level Based Mixed EV System (no more EV grinding!)
    • multiple save slots + unlimited save backups
    • new held items and TMs
    • quick save (press 'W')
    • sidequests + Mythical Pokémon
    • speed up (press 'Q')
    • Trick House
    • Voltseon's Pause Menu
    • wild hidden abilities
    • 350+ Pokémon that can be obtained in Season 1


    Screenshots:
    [PokeCommunity.com] Pokémon Fuso's Meteor
    [PokeCommunity.com] Pokémon Fuso's Meteor
    [PokeCommunity.com] Pokémon Fuso's Meteor
    [PokeCommunity.com] Pokémon Fuso's Meteor
    [PokeCommunity.com] Pokémon Fuso's Meteor


    Game Mechanics Changes (there's a lot!):

    Please refer to this document here.

    Pokémon Locations:

    Please refer to this document here.

    Season 1 Trailer:


    Credits:
    Spoiler:


    Social Media:
    If you haven't already been credited or have any concerns in regards to the game,
    please do not hesitate to contact me via email: [email protected] or on Discord (bravestbat).

    Follow me on Bluesky for more updates!
     
    Last edited:
    Updated Fuso's Meteor to v1.0.1:
    • EXP All is now toggleable (I recommend keeping it on, but I leave the choice up to you).
    • Banette can now learn Brick Break.
    • Berry Juice now correctly restores 30 HP.
    • fixed a crash at the start of the game if you look at your Trainer card while in your house.
     
    Not sure if you fixed it in 1.0.1, but I also just realised putting EVs into offensive stats is only (visually) raising my ATK, not SPATK. Is this just a visual, or is it a bug?
     
    Not sure if you fixed it in 1.0.1, but I also just realised putting EVs into offensive stats is only (visually) raising my ATK, not SPATK. Is this just a visual, or is it a bug?
    Thanks for letting me know - I'm looking into this. Definitely want to make sure something like this gets fixed. I'll also push an update once this is fixed.

    And yes, more than welcome to join the Discord. :)
     
    Updated Fuso's Meteor to v1.0.2:
    • fixed the EV stat screen so now you should be able to increase Sp Atk.
    • added a healing spot in Tebwatown to prevent a softlock.
    • you can no longer deposit the Eevee in the day care.
    • reduced the prices of Ability Capsules/Patches.
     
    Updated Fuso's Meteor to v1.0.3:
    - fixed two softlocks in Crook Island and Route 401.
    - the ice cream truck (Lover's Blvd.) now sells Matcha Ice Cream in the morning.
    - some small bug and dialogue fixes here and there.
     
    Updated Fuso's Meteor to v1.0.4:
    • you can get an evolution stone as early as chapter 5 (sidequest).
    • all Eeveelutions can learn all the special moves via move relearner.
    • any Cubone can evolve into A-Marowak on Mt. Urn; got rid of the Dusk Stone requirement.
    • Evolution Gene can be found in the Police HQ.
    • small bug and dialogue fixes.
     
    Gonna grab this now, probably won't reply for a few days or so but I'll try respond with my thoughts on it. It looks and sounds like something I would enjoy.
     
    Gonna grab this now, probably won't reply for a few days or so but I'll try respond with my thoughts on it. It looks and sounds like something I would enjoy.
    Never intended to respond this quickly but this looks beautiful as, even if I hate anything else I am already in love with the work done to the aesthetics
     
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