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[PokeCommunity.com] Pokémon Royal Sapphire [COMPLETED] 1.7 OUT NOW

INTRODUCTION/SUMMARY
Hai y'all, I'm Gongas (They/Them) and this is my First Binary Rom Hack;
Pokémon Royal Sapphire is a Heavy Enhancement-Reimagined Version of Pokémon Sapphire, similar to hacks such as Renegade Platinum difficulty wise + quality of life wise, and Gaia for story events.

In a nutshell, I changed the Storyline of Sapphire, while keeping the same nostalgic feel of it by keeping the same Gen 3 Mechanics and General Dex, as well as the Story beats remaining in a similar path, but expanded upon to make you feel as if it was your first time going through Hoenn once again. All maps, encounters, trainers, learnsets, and the general story are changed.
The specifics of what parts have been changed are all in the paragraphs below!

FEATURES

—-----------------------------------------------------------------------------------
Generation 3 Mechanics. (No Physical/Special Split, 1/16 2x Crits)
Royal Sapphire uses Full generation 3 mechanics, exact same as Ruby/Sapphire, so the AI is all Expert AI (same as a Gym Leader) For every trainer, Switch AI is the exact same, There's no Physical Special Split, No Fairy type, Critical Hits are 1/16 and 2x Damage. If you want to know why that is, Check the FAQ section below.
—-----------------------------------------------------------------------------------
New Starter Selection, Regional Forms, Added/Unavailable Mons
The starters are now Hisui Sneasel, Hisui Qwilfish, and Galar Slowpoke! Its a Poison trio with Fighting/Dark/Psychic.

This upcoming list of pokemon have been changed to be their Regional Forms:
Voltorb; Electrode; Growlithe; Arcanine; Exeggutor; Sandshrew; Sandslash; Raichu; Slowpoke; Slowbro; Slowking; Sneasel; Qwilfish

This Upcoming list of pokemon have been added to the game:
Sneasler; Overqwil; Meltan; Melmetal

This Upcoming List of pokemon have been removed from the game:
Ditto; Farfetch'd; Smeargle; Chimecho
—-----------------------------------------------------------------------------------
Every Map has been Changed!
The title is pretty clear, every single map in the game has been changed. The main goal was to create a feel of you going through the Hoenn Region for the first time as you once did years ago.
The Story Beats remain basically the same, Gym leader order is the exact same, and you go through each location at the same time as you would in the Original Ruby/Sapphire, with a few new or changed areas that you go to for additional storyline purposes or Important item scavenger hunts such as key items and HMs.
—-----------------------------------------------------------------------------------
Custom Tilesets
Several tiles have been custom-edited by me to really make the region feel more fresh, so while it ALWAYS uses the original nostalgic Ruby Sapphire tiles as base, they also got updated to look more new and for aesthetic reasons!
—-----------------------------------------------------------------------------------
New Trainer Sprites
Overworld Sprites were updated for several trainers, including all gym leaders, the main characters, the evil teams, and most overworld trainers!
—-----------------------------------------------------------------------------------
New Custom UI
Pokemon Ruby and Sapphire have a RED UI during fights. I decided to embody the full blue spirit of the game and updated the UI to use several variations of the color blue. Hopefully you like it!
—-----------------------------------------------------------------------------------
Expanded Team Aqua Storyline
Pokemon Royal Sapphire focuses a lot more on the storyline of Team Aqua. They succeed during their plans and have a much bigger and important role in the story, especially Matt, Shelly and Archie, with their goals not just being to awaken the Hoenn legendary Kyogre, but the overlord of the sea Lugia as well, to expand the ocean with eternal rain and deep waves. Basically, you will fight them a lot more during the story.
—-----------------------------------------------------------------------------------
Changed NPC Dialogues
Go through each town's NPCs because several of them have had their dialogues entirely rewritten! Even if you don't know what they say in the original ruby and sapphire, it would still mean a lot to me if you paid attention to what they say during your playthrough!
—-----------------------------------------------------------------------------------
Revamped Trainer Battles
Every Single Trainer Battle in the game has had their team, moves and items all carefully hand-crafted by myself, with the intent to make the game way more challenging. Think of Renegade platinum as the reference for how hard fights are. So while normal trainers aren't the most important of each section of the game, they do have updated teams to make you think just a tiny bit more while playing!
—-----------------------------------------------------------------------------------
Harder Boss Fights
Just like mentioned before, every single trainer battle in the game was changed. This includes all Boss fights, including several brand new ones! As an example: Roxanne in Vanilla has a Level 14 Geodude and a Level 15 Nosepass. In Royal Sapphire she has a Lv14 Nidoran, Lv14 Kabuto, Lv14 Geodude, Lv15 Nosepass, Lv13 Onix, Level 13 Growlithe-Hisui.
There are NO Potions. The ai will never use any super, hyper or full restores. There are however, held items on several pokemon and better movesets.
—-----------------------------------------------------------------------------------
No Stat/Type Changes BUT There's Changed Abilities
The game does not change any Pokémon types, and the only Stat changes made in this game were the balance changes done to the 7 Starter Pokemon (Sneasel Line, Qwilfish Line, Slowpoke Line) To make them more on-par with regular starters; Think of what fire red omega did to Elekid/Smoochum/Magby.
The big changes come in the form of Ability changes! So many Pokemon have had their abilities changed to make them better such as Sharpedo with speed boost, Slowbro with shell armor, Furret with thick fat, Etc!
—-----------------------------------------------------------------------------------
Evolution Modifications
Several Pokemon have had their evolution levels changed, such as Slugma going from a Level 38 Evolution, to a level 20 Evolution! Friendship evolutions evolve at 10, and Trade evolutions depend on the pokemon's strength, but they're in the 40-42 range!
—-----------------------------------------------------------------------------------
Move Modifications
90% Of moves have had their Accuracy changed to be 100%. Several moves have had their PP changed to either be lowered or increases due to balance changes (Such as setup being lowered so the AI can't spam it and neither can the player) A lot of moves have also been removed in place of others in the game, such as All OHKO Moves being removed in place of; Ex:. Horn Drill is now Drill Run; Sheer Cold is now Draco Meteor; Guillotine is now Bullet punch. There's many more balance changes such as Spit up being an instant heal like Recover, and Teleport acting like Baton pass but with -6 priority, as well as Waterfall and Surf having their base powers swapped due to when you get them and finally strength and cut getting their types changed. Use the Move Changes document to know more!
—-----------------------------------------------------------------------------------
Item & Mart Modifications
All PokéMarts have had their contents changed to Include Rare Candies, Max Repels, Great Heals, and several other items at a MUCH lower price; For example rare candies are now 1 Poké Dollar.
The game corner TMs are insanely cheap now and they each give away 5 TMs per Purchase.
There's no Wild held item's and thief/covet aren't available. All items you get are in the overworld, or Mart NPCs.
—-----------------------------------------------------------------------------------
Trade & Egg Modifications
All 3 in-game Trades and Lavaridge Egg have been changed!
Rustboro City: Sentret -> Sandshrew Alola
Fortree City: Pikachu -> Wynaut
Pacifidlog Isle: Electrode Hisui -> Larvitar
Lavaridge Gift Egg: Eevee!
—-----------------------------------------------------------------------------------
Documentation
The game is fully documented in the links far below, with a calculator and lua script being included for easier playthroughs and actions such as Exporting to the Calculator, Pre-Status'ing a Pokemon, or Simply checking it's IVs. The documents include Trainers, Item locations, Learnsets, Encounters, Move Changes, Trick House, Post Game, Links to important Resources and Credits.
—-----------------------------------------------------------------------------------
Full Completable Postgame
The Postgame in Vanilla Sapphire is pretty bland, with Emerald being the one to implement a bigger postgame; well, I decided to give my own twist to change Royal Sapphire's postgame so you can expect the following:
Gym Leader Rematches in The SS. Tidal
Elite Four Rematches in their respective areas around the map
Several Catchable Legendaries
Several Catchable Mythicals
Battle Tower Secret Maxie Fight
Secret Boss Fight with Gongas
Final Postgame Trick House Level with a Final secret boss (Bring your masterballs)
Fully Completable PokéDex
—-----------------------------------------------------------------------------------
Increased Shiny Odds
Pretty clear what it is! Shiny odds were altered from 1/8192 to 1/2048!
Some shinies have issues, so check Known Bugs/Known Issues to fix.
—-----------------------------------------------------------------------------------
Quality Of Life Improvements
Rare Candies Added to the player's gamecube as well as every PokéMart for no grinding.
Full Restores, Max Repels, Max Elixirs in Most or Every PokéMart.
Berries are Found as soon as they become available to the player in PokéMarts.
PokeCenters now have Sponsor Corners! On the top left, Tutors, Marts and Deleters will appear!
Every Mart Item in the Game has had their price altered to be easily bought.
You get several TMs of each, most of the time.
Game Corner has new TMs, and they're all 10 Coins each and give away 5 per purchase.
All Pokemon have custom Learnsets to make Physical/Special split a NON-Issue.
Pokemon have had their abilities changed as a way to buff them.
Evolution methods or levels changed to buff certain pokemon.
—-----------------------------------------------------------------------------------


SCREENSHOTS
[PokeCommunity.com] Pokémon Royal Sapphire [COMPLETED]

[PokeCommunity.com] Pokémon Royal Sapphire [COMPLETED][PokeCommunity.com] Pokémon Royal Sapphire [COMPLETED][PokeCommunity.com] Pokémon Royal Sapphire [COMPLETED]

[PokeCommunity.com] Pokémon Royal Sapphire [COMPLETED][PokeCommunity.com] Pokémon Royal Sapphire [COMPLETED][PokeCommunity.com] Pokémon Royal Sapphire [COMPLETED]
[PokeCommunity.com] Pokémon Royal Sapphire [COMPLETED][PokeCommunity.com] Pokémon Royal Sapphire [COMPLETED][PokeCommunity.com] Pokémon Royal Sapphire [COMPLETED]


VIDEO TRAILER



CREDITS / SPECIAL THANKS


Gongas - Hey It's me :)
Buggford - Map Reconstruction Team / Playtesting Team / Encounters Group
Llamarizzi - Map Reconstruction Team / Playtesting Team / Documentation
E Man - Map Reconstruction Team / Playtesting Team
Ordeaux26 - Map Reconstruction Team
Damnittom - Map Reconstruction Team
Bagon - Documentation, Data Insertion, Playtesting Team
Viktrick - Playtesting Team, Documentation, Calculator Help
Dreammeme0 - Playtesting Team
Luducolo - Playtesting Team
Vylegon - Playtesting Team
Haven - Creator of HexManiacAdvance, the Tool used to create Royal Sapphire.
Defa - HMA Story Script Help
YeahPotato - HMA Story Script Help
bonzosbunker - Gastly Sprite
thedarkdragon11 - PokéCommunity Sprite Bank
StarGaazar - Tauros, Heracross, Mew, Pidgey, Dewgong, Rattata Sprites
Drayano - Thank you for handling my goofiness everyday and being a huge inspiration <3
SinisterHoodedFigure - Most decisions & Kaizo Dev research were used as great inspiration.
Skeli - Creator of Pokémon Unbound and CFRU, Unbound is a Genius inspiring hack.
Rain - Creator of Pokémon Lucid, greatly helped me during the start of development.
Pinkyj98 - Creator of Pokémon Sippy Cup Sapphire, great feedback and inspiration.
SphericalIce - Creator of Pokémon Gaia, Story and Map were insane inspirations.
HZLA - Creator of the HZLA Dynamic Calc, greatly helped create the RS Calc.
IndigoNull - Made the LUA SCRIPT to help with Challenge runs!


FAQ - FREQUENTLY ASKED QUESTIONS

Spoiler: Got Questions? Check these out:


KNOWN ISSUES/BUGS [All minor, no major important ones!]
- May/Brendan sprite display as red in the Region Map
- May sprite displays as red in the Introscene/Outro
- Some Shinies got side-effect palette changes // Sneasel/Slowking/Golduck/Sandslash are some.
- [Trick House] Trick House Question Robots ask VANILLA Questions!
- [Postgame] Putting Mew in the Daycare Will create Eggs that will crash your game (Why would you put mew in there anyway)

DOCUMENTATION

Main HUB Sheet with Trainers + Items + PKMN Changes

Encounter Sheet

Learnsets Sheet

Move Changes Document

Trick House Sheet

Postgame Document

HZLA Calculator

DOWNLOADS
Royal Sapphire 1.7

1.0 Release Date: August 10th, 2025
1.1 - Aug 10
1.2 - Aug 10
1.3 - Aug 11
1.3.1 - Aug 11
1.4 - Aug 11
1.4.1 - Aug 12
1.5 - Aug 12
1.5.1 - Aug 12
1.6 - Aug 15
1.6.0.1 / 1.6.0.2 / 1.6.0.3 - Aug 17
1.6.0.4 - Aug 21
1.6.0.5 - Aug 22
1.6.0.6 - Sep 16
1.7 - November 13 - PLEASE UPDATE TO LATEST PATCH!

Wanna talk to people playing the game?
Join my Discord!
[PokeCommunity.com] Pokémon Royal Sapphire [COMPLETED]

https://discord.gg/Bpa4R6yvNE
 
Last edited:
I've been following the progress for a while now and I can say there was a massive effort done & love poured into this project. It's looking very charismatic so far and I can't wait to experience the new story, well done Gongas :)
 
View attachment 180081

INTRODUCTION/SUMMARY
Hai y'all, I'm Gongas (They/Them) and this is my First Binary Rom Hack;
Pokémon Royal Sapphire is a Heavy Enhancement-Reimagined Version of Pokémon Sapphire, similar to hacks such as Renegade Platinum difficulty wise + quality of life wise, and Gaia for story events.

In a nutshell, I changed the Storyline of Sapphire, while keeping the same nostalgic feel of it by keeping the same Gen 3 Mechanics and General Dex, as well as the Story beats remaining in a similar path, but expanded upon to make you feel as if it was your first time going through Hoenn once again. All maps, encounters, trainers, learnsets, and the general story are changed.
The specifics of what parts have been changed are all in the paragraphs below!

FEATURES

Spoiler: FEATURES (Important):



SCREENSHOTS
View attachment 180083

View attachment 180084View attachment 180087View attachment 180094


View attachment 180088View attachment 180089View attachment 180090
View attachment 180093View attachment 180091View attachment 180092


VIDEO TRAILER



CREDITS / SPECIAL THANKS


Gongas - Hey It's me :)
Buggford - Map Reconstruction Team / Playtesting Team / Encounters Group
Llamarizzi - Map Reconstruction Team / Playtesting Team / Documentation
E Man - Map Reconstruction Team / Playtesting Team
Ordeaux26 - Map Reconstruction Team
Damnittom - Map Reconstruction Team
Bagon - Documentation, Data Insertion, Playtesting Team
Viktrick - Playtesting Team, Documentation, Calculator Help
Dreammeme0 - Playtesting Team
Luducolo - Playtesting Team
Vylegon - Playtesting Team
Haven - Creator of HexManiacAdvance, the Tool used to create Royal Sapphire.
Defa - HMA Story Script Help
YeahPotato - HMA Story Script Help
bonzosbunker - Gastly Sprite
thedarkdragon11 - PokéCommunity Sprite Bank
StarGaazar - Tauros, Heracross, Mew, Pidgey, Dewgong, Rattata Sprites
Drayano - Thank you for handling my goofiness everyday and being a huge inspiration <3
SinisterHoodedFigure - Most decisions & Kaizo Dev research were used as great inspiration.
Skeli - Creator of Pokémon Unbound and CFRU, Unbound is a Genius inspiring hack.
Rain - Creator of Pokémon Lucid, greatly helped me during the start of development.
Pinkyj98 - Creator of Pokémon Sippy Cup Sapphire, great feedback and inspiration.
SphericalIce - Creator of Pokémon Gaia, Story and Map were insane inspirations.
HZLA - Creator of the HZLA Dynamic Calc, greatly helped create the RS Calc.
IndigoNull - Made the LUA SCRIPT to help with Challenge runs!


FAQ - FREQUENTLY ASKED QUESTIONS

Spoiler: Got Questions? Check these out:



DOCUMENTATION

Main HUB Sheet with Trainers + Items + PKMN Changes

Encounter Sheet

Learnsets Sheet

Move Changes Document

Trick House Sheet

Postgame Document

HZLA Calculator

DOWNLOADS
Royal Sapphire 1.0

1.0 Release Date: August 10th, 2025


Wanna talk to people playing the game?
Join my Discord!
View attachment 180082

https://discord.gg/Bpa4R6yvNE
This looks awesome! I'm excited to be able to play gen 3 with a new story to keep things fresh. I'll keep my eye on this for when it releases tomorrow!
 
this reminded me of the time i tried to do a sapphire lets play many years ago. thanks for reminding me of that
love how this looks, new postgame and extended story-line sound real nice, trying this out.
 
Ohhh! This looks wonderful! I am curious, why did you pick sapphire to hack? Afaik, there are more resources available for Ruby and Emerald. Also, which Sapphire dump do I need to use? Thank you!
Since the start i wanted to make something using Not-emerald
Felt like everyone was doing it and i wanted to diferentiate myself so i took that approach and decided to simply face the challenges of less tools being available haha
maybe suboptimal, maybe i couldve rebuilt the entirely of sapphire in emerald, but lets be honest for someones first hack that is also one big ask
hope you enjoy! Sapphire has a ton of stuff emerald changes so its cool to play with older mechanics that i had to have in mind while making the game :3
 
What would be the reason for low prices in the Pokemarts? I don't necessarily hate it, but it almost seems too easy 😅
 
Also sneasel learns rock smash very early and unfortunately you cannot replace it because it's considered and HM move? Not sure if this is intended or there is a workaround?
 
What would be the reason for low prices in the Pokemarts? I don't necessarily hate it, but it almost seems too easy 😅
it's for quality of life! Since theres no "infinite candy" or "infinite repel" i made everything 1Poke! Not everything is 1poke obviously but youll notice that as you keep playing
mostly Farmable/stuff thats for quality of life was made significantly easier to get!
 
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