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[Released] Pokemon Bioterror (v1.1.0 released 11/30/2024!)

f-croco0708

Dreaming of the sea full of Spheals
  • 17
    Posts
    11
    Years
    Hi folks! Thanks for checking on this project! Pokemon BioTerror is a solo dev project, inspired a lot by Reborn and Rejuvenation. It's made based on Pokemon Essentials v21.1 and mkxp-z. I hope you all enjoy it.

    O wandering soul.
    Deep in the endless darkness, thy lament has reached my ears.
    I, the God of the Mirror, will bestow thee a new chance.
    Thou will be given new eyes to see, new ears to hear, and a new body to once again bathe in the light.
    ...



    [PokeCommunity.com] Pokemon Bioterror (v1.1.0 released 11/30/2024!)


    [Plot]

    You wake up in a basement in an unfamiliar world, in a body that's not originally yours.
    You know nothing, even the reason why you're dragged into this place.
    And suddenly, you got into a mess with Team Sodius - a terrorist organization in Chemia region and barely escape.
    However, that's not the end of the fate you have.

    This world is in danger, but noone has noticed it yet. The ecology is slowly disrupted, the reality is slowly shaken, and the chaos is slowly coming.
    So.
    Dear stranger.
    Would you give your all, to protect this world where you didn't have any connections with?
    ...
    Whatever your answer won't change anything.
    It's your action that will change everything.


    [Description]
    Spoiler:


    [Features]

    A new long story, containing happy, rewarding, depressing and silly moments!

    Gen 1-9 Pokemons!

    New original Pokemons, regional and convergent forms!

    A Pokemon-focused sidequest system! Each quest focuses on exploring the design concept of new Pokemon or the plot core of the region!

    Multiple character profiles to choose from! You can choose your own pronoun!

    Powerful boss battles! Each has multiple phases, and gain addtional effects between phase!

    Challenge Chemia League with 18 gym leaders and Elite 4! Each with signature move and battle strategy!

    New original weathers and terrains: Silver Wind, Dragonic Terrain and Thunderstorm.

    Choose your difficulty mode: Classic: The original Bioterror experience, or Easy: Lower opponents' Pokemons trainer, IV and EV capped

    Quality of Life features:
    Spoiler:


    And silly jokes!

    [Development team]
    f-croco0708 (Discord: friedcroco)

    [Download & Discord]
    Current version: v1.1, patch v1.1.1
    Story: upto the 3rd gym and some side quests
    New Pokemons and forms: 34 new (+1 Mega form), and 26 out of them are obtainable
    Upto ~9 hours of playtime

    Download link v1.1.1:
    BioTerror v1.1.1: https://mega.nz/file/vnZnWBzK#dHqWRuxmgJPcNUYLSYbu8ZD3pViXejzAF__GI72MyYg
    BioTerror v1.1.1 Patch (for players who have downloaded v1.1.0): https://mega.nz/file/PyB0nQCJ#yV82tBDIiGyOmbqURC-eGt767-f2YXoMlAn4wBfAaGo

    Save file migration for old players from v1.0 (Chapter 1):
    Spoiler:


    If you'd like to report bug, get help during gameplay or get more information during the development, please join Pokemon Bioterror's Discord server: https://discord.gg/BUtgkFQuAP

    [Credits]
    Spoiler:

    Please let me know if I miss anyone at credits section.
     
    Last edited:
    Hi there. There's something wrong with the link display. I fixed that so it should work by now.
    what is the fire starter s hidden ability? I tried to reset multiple types to figure the starters s main stats and the 2 available abilities for each line before deciding on which 1 to pick I think you should make mints available so the players could have the ability they prefer and optimal nature to give the mons best use possible
     
    what is the fire starter s hidden ability? I tried to reset multiple types to figure the starters s main stats and the 2 available abilities for each line before deciding on which 1 to pick I think you should make mints available so the players could have the ability they prefer and optimal nature to give the mons best use possible
    Deerox's hidden abil is Poison Touch.

    Also, both mints and ability patch/capsule are available before 1st gym via shops.
     
    why though the level cap is 20 when did you see starter evolve above 18 wethear its fakemon or offical its strange and negative thing since its preventing the potenial use of the middle stages andd it would add versatility with the fakemons which is always good plus not realy any option besides the starters besides of geodude to counter the first gym leader s team and alumbit if it can evolve which making it very hard to beat already also can i find any fire type besides deerox i struggle in the bossd battle vs butterfee and its first form seem like bug steel type and i dont have fire type in my team
     
    Last edited:
    why though the level cap is 20 when did you see starter evolve above 18 wethear its fakemon or offical its strange and negative thing since its preventing the potenial use of the middle stages andd it would add versatility with the fakemons which is always good plus not realy any option besides the starters besides of geodude to counter the first gym leader s team and alumbit if it can evolve which making it very hard to beat already also can i find any fire type besides deerox i struggle in the bossd battle vs butterfee and its first form seem like bug steel type and i dont have fire type in my team
    Hi there. Since the answer to your first question is a big spoiler, so I can only answer it in an ambiguous way. Not including the evolution of starters in this chapter is intentional and planned.
    Also, the game applies restriction pokemon diversity and level cap encourage more strategy, and many fan games apply this way though.
     
    [PokeCommunity.com] Pokemon Bioterror (v1.1.0 released 11/30/2024!)

    Hello! I was just checking out this amazing game and I noticed that you seem to be using double events for your mart. Might I suggest applying the "counter" flag to your tileset so that the player can properly interact with the clerk NPC without the need of an extra event? Just a suggestion. :)
     
    View attachment 159995

    Hello! I was just checking out this amazing game and I noticed that you seem to be using double events for your mart. Might I suggest applying the "counter" flag to your tileset so that the player can properly interact with the clerk NPC without the need of an extra event? Just a suggestion. :)
    Hi there. Thank you for your tip! I will definitely try it out :D
     
    Hello folks! I'm happy to announce that Pokemon BioTerror v1.1.0 is going to be released very soon, within 2 weeks!
    Before that, I'm here to share with you some notable updates that will be delivered in the next version!
    • Chapter 2, Chapter 3 and more sidequests! Total playtime is now around 9~10 hours!
    • 3 starters are redesigned and resprited!
    • Player can choose a secondary starter! Each has their own regional evolution stage!
    • More original Pokemons and regionals!
      Spoiler: Sprites for new originals and regionals
    • New look for old rivals and new characters!
      Spoiler: Sprites for rivals
    • New weather and terrain!
      Spoiler: Sprites for weather and terrain
    • More stories and tense moments!
      Spoiler: Big spoilers
    • Silly moments too!
      Spoiler: Silly things
    • Many more incoming QoL! (Exp.All, Fast-travel, Battle UI, Encounter map, etc.)
    • Still challenging level of difficulty! (but not unfair)
    If you are interested in the project, you can join the project's discord (https://discord.gg/HF5pQ6PZ) for progress and updates, especially about the new upcoming big version!
    Stay tune!
     
    Last edited:
    i like how the fakemon starters and regional starters look, this game seems to have some good potential (edit: I forgot i already commented on this thread till now XD)
     
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