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[Released] Pokemon Pathways (9/14/24: Alpha 9.0.3)






OVERVIEW






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For Generations, Pokemon has been a game where you get your starter from the professor,​

catch wild Pokemon, Beat the gym leaders, defeat the elite 4 and inevitably become Champion.

Maybe you even get a legendary or two during your journey. All of this is known as the typical

Pokemon game format. Today, I bring you something different.. Unique, so to speak. This project is currently

being worked on by a whole community, however, it started with just two people. Both of us enjoyed the creation of this game and this is the first game we ever made and released.

We hope you all enjoy playing it.

Without further delay!




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FEATURES & SCREENSHOTS
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~ Player's Choice
- A majority of in game outcomes are solely dependent on your choices alone.
What you say, do and decide will dictate your future, just like real life.


~ Character Stats
- Stats such as Intelligence, Strength, Charm and Skill
are all calculated based on your choices in game. These stats also determine what
you as an individual are capable of. Make a choice, and you'll see one of these stats effected.

Intelligence - Determines how smart the player is. It is needed to ascend to higher rank classes and discover the unknown.
Strength - Determines how physically strong the player is. It is needed to move, make or break objects!
Charm - Determines how attractive the player is. It is needed to increase success when flirting and to encounter Legendary Pokemon!
Skill - Determines the player's abilities as a Pokemon trainer. It is needed to unlock more wild Pokemon and Trainers to battle!



~ Energy - A character stat that determines how many actions you are able to do in a day. Various activities will consume your Energy.
You will be notified once your Energy is low, and once it is low enough, you will have the choice to sleep and start the next day.

~ Interactions - Not necessarily a character stat, but still effected by player actions. It determines the game's time of day.
Essentially, the more interactions you make in a day, the more time has passed. It is reset everyday.


~ Reputation - Positive and Negative alignment based on your choices in game. Some may be good, others not so much.
The same person may say different things to you depending on your level of Reputation.


~ Academy Perks - Winning Club activities will grant you different perks that are permanent!
There are 13 in total but you can only have two so choose wisely!
Spoiler:


~ NPC Affinity - Some of the NPC's in your class are students you can bond with. These NPC's will give you a variety of things.
Their affinity with you is displayed when interacted with. You may talk and battle with them daily, and will be able to unlock future interactions as well.
Spoiler:


~ Schooling System - You are at an academy with your own dorm room. You are expected to complete homework on time and attend class Monday - Friday.
Failure to do so will result in a detention. Getting enough Detentions and skipping detentions skipped will ultimately lead to your expulsion.
Spoiler:


~ Multiple Save Files - You are able to have up to 8 different savefiles!
This gives you the option to see and experience the many different choices and outcomes available in Pokemon Pathways without having to lose your main progress!
Spoiler:



Here's a video made by me doing a quick overview of the 9.0 update


Shout to all the people who went out of their way to make videos showcasing the game!



GAME DOWNLOAD




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Thank you for everyone who has downloaded the game and tested the alpha up to this point, and also to everyone who will download from this point on.
There shouldn't be anything wrong with this latest release, but of course if there is feel free to comment about it here and we'll get to it ASAP.
Again, Thank You for Playing!

Pokemon Pathways Alpha 9.0 Google drive Download

NOTE! If you're updating the game and not wanting to start a new game, make sure you save in the pokemon center!
By doing this, you will prevent mixing compiled data from older versions to your new game!

GUIDES

I strongly recommend you play the game blind, however, if you'd like a bit more information to help your run, here is the master guide made by Shinu_Guardian, Yukine13, Arcturus, and the community.
Spoiler:


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CHANGELOG
Spoiler:


KNOWN BUGS
Spoiler:


SUPPORT
Spoiler:


CREDITS
Spoiler:

Pls make it so that it works on chrome
 
Most recent updates

9/5/2024 | Alpha 9.0.2 | Still Cursed Bug Fixing Patch.
Features:
- Friendship berries can only be bought in the Dorm Cafeteria once you are C-rank or higher.
- An interaction between Saints and Necromancer Barret was added.
Bug fixes:
- Fixed the bug that prevents you from mining rocks in Fight Cave.
- Fixed an issue with Born's B-rank quest.
- Fixed the display message of several abilities.
- Fixed Draining moves' rare occurence of healing an already fainted Pokémon for real this time.
- Fixed Caroline not showing on her phone dialogues.
- Fixed Triple Triad Card issues for real this time.

9/4/2024 | Alpha 9.0.1 | Cursed Bug Fixing Patch.
Features:
- Addition of a friendship rater in the Classroom Tower Lobby.
- Darkinium Z and Normalium Z have been moved to Floor Fields.
- Friendship berries can only be bought in the Dorm Cafeteria once you are B-rank or higher.
- Friendship berries were added to the Kecleon Shop.
- Generation 9 Pokémon have new sprites made by Kyledove and resized by FireEater.
- Increased the odds of Brilliant Pokémon to 3%. Check Field Guide for details.
- Revamp of the Black Market and Adoption interface.
- Some modifications to the Aurora route.
Bug fixes:
- Reported grammar mistakes were fixed.
- Fixed the officer not realising the Hitmonchan guy left in Little Maw's Arcade.
- Fixed the necklace girl disappearing before she got to move to the door.
- Fixed a minor visual bug in the partner selection of the shrine quest part two.
- Fixed Waffles being mistaken as Galarian fossil lower halves by the Fossil Reviver.
- Prevented Born B-rank quest shenanigans.
- Fixed Lygn D-rank quest oversights.
- Fixed the Insanity Shuckle crash.
- Fixed Vespiquen not learning Heal Order.
- Fixed Hisuian-Zorua still having Bad Dreams.
- Fixed Salt Cure making contact.
- Fixed Grace not appearing in Pokémon Center when she should.
- Fixed leaving areas you shouldn't leave upon having the party faint.
- Fixing A-rank Aurora issues.
- Fixed being able to teleport out of certain maps.
- Fixed Battle Club giving unreasonable amounts of money.
- Fixed Expert Gambler not giving you a Loaded Dice if you show him a Meowth.
- Fixed Galarian-Darmanitan having the wrong ability.
- Fixed several instances of partners clipping.
- Fixed being able to eat in the middle of class.
- Fixed Divine Mandate, Aerilate (and similar abilities) pop-up message to display on the right conditions and the right percentage.
- Fixed G-Max Replenish for Snorlax
- Fixed Wild Card not giving a stat increase when drawing clubs and knocking out the target.
- Fixed draining moves' rare occurence of healing an already fainted Pokémon.
- Fixed the abilities Purifying Salt and Juggernaut.
- Fixed the power scaling of Last Respects, previously left at 35 and is now bumped to 50. (Note: Unlike the original Last Respects the power scaling does not include revival instances. So it will cap out at 5 fainted Pokémons at your party, equivalent to 300 base power maximum.)
- Fixed an oversight in the AI that causes it to likely switch out when the AI's Pokémon is holding a choice item.
- Fixed Rags to Riches only working if the user ended the battle.
 
i there any way can put my old save in the newer version of the game? i want my current team but they switched aplin with fighdough
 
Last edited:
The core gameplay of pathways is really fun and having to balance school and pokemon training/battling, chatting with other classmates and students, mentor program, roles, and honestly its what pokemon S/V should've been However that's all I can up to Rank A or Class A. The difficulty curve shoots up sky high past rank C, I had barely made it past Rank B on pure luck and just stall moves such as protect and poison and spamming potions. Rank A is where I crashed head first into a brick wall after leveling my pokemon to the level cap and having the guide to the teacher's pokemon open, she proceeded to one shot my entire team with just one pokemon. After numerous attempts and probably 14 hours, I eventually gave up trying, so I can't say for sure what happens in Rank S in terms of story, events, legendary pokemon. The biggest problem aside the from the difficulty ramping up is the dynamax cave, the randomness of the pokemon they give you is more of a crutch. 9/10 times I never made past the first pokemon because dynamax pokemon destroys my entire team and I get kicked out and apperently the dynamax band is locked behind rank S. As of right now, I would say this game isn't casual friendly after a certain point, so be prepared to hit a roadblock mid/late game. Should they ever rework and balance the game so its not as difficult and push back a lot of challenging parts to post game content I would gladly recommened to more casual audience but overall a good game, enganging story, amazing characters and cool fakemons.
 
Does this game have a non-binary player character or pronoun choice, it looks really interesting but I hate being forced to play as a boy or a girl.
 
The core gameplay of pathways is really fun and having to balance school and pokemon training/battling, chatting with other classmates and students, mentor program, roles, and honestly its what pokemon S/V should've been However that's all I can up to Rank A or Class A. The difficulty curve shoots up sky high past rank C, I had barely made it past Rank B on pure luck and just stall moves such as protect and poison and spamming potions. Rank A is where I crashed head first into a brick wall after leveling my pokemon to the level cap and having the guide to the teacher's pokemon open, she proceeded to one shot my entire team with just one pokemon. After numerous attempts and probably 14 hours, I eventually gave up trying, so I can't say for sure what happens in Rank S in terms of story, events, legendary pokemon. The biggest problem aside the from the difficulty ramping up is the dynamax cave, the randomness of the pokemon they give you is more of a crutch. 9/10 times I never made past the first pokemon because dynamax pokemon destroys my entire team and I get kicked out and apperently the dynamax band is locked behind rank S. As of right now, I would say this game isn't casual friendly after a certain point, so be prepared to hit a roadblock mid/late game. Should they ever rework and balance the game so its not as difficult and push back a lot of challenging parts to post game content I would gladly recommened to more casual audience but overall a good game, enganging story, amazing characters and cool fakemons.
You actually need to grind and spend more time getting IV and EV item since these stuff available at training room beside your dorm.
I past A class from doing 40 hours worth grind and with 2 of my poke overpowered with broken EV I don't know how that even happened....
Make sure max all your IV and start fighting poke in dungeon.
I suggest you train at least 1 Ghost type and max out it's IV and train it non stop in dungeon since ghost type immune to certain physical damage.
Make sure to take a note which poke increase which EV and stop at 100 because I go above that my EV broken I don't know how to reset it i lost 4 good poke....
 
Does anyone know how to get wishing pieces because i cannot figure it out, it says they can be obtained in 'Dynamax battles' but i've done those and still haven't gotten them
 
9/14/2024 | Alpha 9.0.3 | Bug Fixing Patch.
Features:
- Remade homework completion to make it more engaging.
- The Legendary Pokémon you can catch have better moves.
- Added a Hidden Power evaluation to the Hidden Power move tutor.
- Added extra interactions for Brainstorm and Adrenaline on Lygn's route.
- Added a new item called Gravity Extender that does what the name implies.
- Added the ability to hug your mom before departure for Light Aura players.
- Added the ability to upgrade your Pokégear at the Department Store for more calls.
- Added a quick reset shortcut for Windows: Ctrl + Backspace that reloads your game.
- Balanced Knight's level 1 abilities. Battle Armor was replaced with Iron Barbs.
- Balanced Saint's Holy Duster to only work on Entry Hazards and Terrains.
- Balanced Partner Pikachu by removing its compatibility with the item Light Ball.
- Changed Shadow Pokémon not having visual cues for their nature's stats in the summary.
Bug fixes:
- Grammar.
- Fixed girls not properly going through Aurora's A-rank event due to stray doppelgängers.
- Fixed being able to softlocke oneself because of Team Aqua's chairs.
- Fixed being able to softlocke oneself on day one of class by passing too much time.
- Fixed Indeedee sometimes not appearing as the right form to match its gender.
- Fixed the Blissey Trainer giving you loads of money and sometimes starting other fights.
- Fixed not getting the Little Maw flower trivia from picking up the flower with higher Int.
- Fixed the purple-haired girl in the Dorm Cafeteria saying B instead of C-rank sometimes.
- Fixed Eros' dorm room door making you leave from the old area.
- Fixed the U-Turn TM having the wrong move description.
- Fixed the friendship rater having the wrong leave dialogue.
- Fixed Corviknight having no learnset.
- Fixed Gem Hunter not working with 4 out of 5 Radiant Rocks.
- Fixed Insanity Room shenanigans.
- Fixed the Itemfinder failing to detect some hidden items.
- Fixed being unable to fight Born in the Theater Club Sunday performance.
- Fixed necklace girl walking through you sometimes.
- Fixed Floor Field double battles crashing if you have a partner.
- Fixed Omnitype bypassing Gravity.
- Fixed Power items not working as intended in the Daycare.
- Fixed the SSP's description of Compound Eyes' outside of battle effect.
- Fixed healing items healing you more in the middle of battles.
- Fixed a niche interaction that could give priority Z-moves to the opponent.
- Fixed being able to trigger the Grace office cutscene later than intended.
- Fixed being unable to challenge Rebel Biker Striker again if you sent him to Fight Cave.
- Fixed the Partner Aran from Fight Cave turning invisible and impossible to interact with.
- Fixed Ice Heal and Aspear Berry not healing Freeze in Dynamax Adventures.
- Fixed Phantom Force being blocked by Max Guard when used at the same turn.
- Fixed a case where a Magic Bounced move is transformed into a Z-Move in specific timings.
- Fixed Terrain Blast being Special.
- Fixed Wild Card, Weather Bomb and Terrain Blast not changing type as Max Moves.
- Fixed Rowap and Jaboca Berry crashing the game, and thus added them back.
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I've just downloaded this game not long ago and when i open it up i get this error message
[PokeCommunity.com] Pokemon Pathways (9/14/24: Alpha 9.0.3)
any reason what's causing this?
 
This game looks incredible. Do you have any idea how close it is to full completion? Not in terms of "when will it be done", more how much there is left to do?
 
check that
 
Hello, I have finished the quest with Grace and Gavin but Grace isn't showing up in the pokecenter. How do i fix?
 
I've been following this fangame for a bit over a year so far. Good to see it still getting worked on, especially expanding the stories with the mentors in the big recent update.
 
Hi, I'm about to start playing for the first time and wanted to aim for the Ace form pokemon. Can I get their pre-evolutions then evolve to get them or is it only through "Insanity Room"? If the latter how long does it take to get to "Insanity Room" and what do I need to do to reach it?
 
Hello, I have just gotten to S rank for the first time and wanted to say that you did a wonderful job with this game.
The only real bugs I found were very minor ones, when Gyarados is following me around sometimes he glitches and disappears to later reappear.
When a Pokemon uses dig in battle sometimes they don't reappear after doing so, partially when I switch to a Pokemon like flygon and the dig is nullified.
The torchic doll in the S rank manor will glitch over the player when the player is right below it.
And these are all very minor and easy to ignore, just wanted to let you know about them.

The only other thing I would like to say I feel like mega stones are just a bit too tedious to get. My 2 cents would be to make it so once a day or week you could battle a random high-level mega Pokemon with your full team and if the player is able to beat it they get that Pokemon's mega stone.

Besides that, all I would want out of the game is more of it, which as a game designer is the best kind of complaint I could give. I enjoyed how in D class there was a lot of classmate interaction and because of that I remember the characters of that class better than any other (besides S class) and I'm sure you have bigger fish to fry but adding more content like that I think would go a long way.

Thank you for all the work you all do for the game.
 
Hi...I have a question. Is there a way to obtain the metal coat aside from the initial truck guy quest? I helped him as opposed to battling him and thus didn't get the metal coat as reward. I can't find it anywhere else and I really want to get Scizor
 
Hi, does anyone know how to start the Grace quest? I'm in S-Rank now and I still don't know what to do.
 
Hi...I have a question. Is there a way to obtain the metal coat aside from the initial truck guy quest? I helped him as opposed to battling him and thus didn't get the metal coat as reward. I can't find it anywhere else and I really want to get Scizor
you get it in the c ranked area
 
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