pkmin3033
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We all measure the value of video games differently, but for many of us it always comes down to quality vs. quantity. Some people will balk at paying full price for a game that has a main story/mode/whatever of 10 hours or less, and many will say that they would rather have a shorter, more enjoyable experience than one that lasts for 80+ hours but is repetitive or lacking in story, gameplay, etc. Other factors like replay value and online multiplayer can factor into these choices too.
So, where do you draw the line between the quality of the gameplay vs. the quantity of it? What content in a game turns you away from paying a higher price for it, and what draws you in and tells you that this is good value for money?
So, where do you draw the line between the quality of the gameplay vs. the quantity of it? What content in a game turns you away from paying a higher price for it, and what draws you in and tells you that this is good value for money?