Espreon
Lord of the Nagas
- 520
- Posts
- 17
- Years
- Seen Mar 16, 2011
Hello, thank you for being willing to rate and/or fix my team. Unlike my other team I have taken care to avoid having too many shared weaknesses. In addition this is to be used on Wi-Fi.
Enough chit-chat, here are the members of my team.
Typhlosion @Choice Specs
Nature: Timid
252 Sp.Atk
252 Speed
6 HP
-HP Electric
-Focus Blast
-Flamethrower
-Overheat
Special Sweeper.
Porygon-Z @Expert Belt
Nature: Timid
Ability: Download
252 Sp.Atk
252 Speed
6 HP
-Nasty Plot
-Thunderbolt
-Ice Beam
-Psychic
Another Special Sweeper
Electivire @Life Orb
Nature: Adamant
252 Attack
252 Speed
6 HP
-Thunderpunch/Thunderbolt
-Earthquake
-Ice Punch
-Cross Chop
Just a physical sweeper, I am deciding to go completely physical or to utilize Thunderbolt rather than Thunderpunch so that way Skarmory cannot completely wall Electivire.
Garchomp @Leftovers or Life Orb (Again I want your advice before making decisions)
Nature: Jolly
252 Attack
252 Speed
6 HP
-Swords Dance
-Earthquake
-Fire Fang
-Dragon Claw
Just another physical sweeper.
Uxie @Leftovers
Nature: Bold
252 Defense
252 HP
6 Sp. Atk
-Stealth Rock
-Thunderwave
-Shadow Ball/Grass Knot
-Toxic
My Dual-wall. Thunderwave is to cripple sweepers that rely on speed, and Toxic is for walls that can be poisoned. I need help to decide between Grass Knot and Shadow Ball, I can soften some of the heavier walls and some of the heavier sweepers with Grass Knot. With Shadowball I could take out some Psychics/Ghosts.
Skarmory @Shed Shell
Ability: Keen Eye
Nature: Impish
HP: 252
Attack: 76
Defense: 180
-Brave Bird
-Spikes
-Roost
-Whirlwind
My physical wall. Brave Bird is there so he is not completely Tauntable, Spikes is there for more pain when Uxie lays out the Stealth Rocks and Whirlwind just makes it even more fun! Roost is there to heal and to Roost off the recoil from BB. Shed Shell is required to make it so Magnezone doesn't cook Skarmory.
Enough chit-chat, here are the members of my team.
Typhlosion @Choice Specs
Nature: Timid
252 Sp.Atk
252 Speed
6 HP
-HP Electric
-Focus Blast
-Flamethrower
-Overheat
Special Sweeper.
Porygon-Z @Expert Belt
Nature: Timid
Ability: Download
252 Sp.Atk
252 Speed
6 HP
-Nasty Plot
-Thunderbolt
-Ice Beam
-Psychic
Another Special Sweeper
Electivire @Life Orb
Nature: Adamant
252 Attack
252 Speed
6 HP
-Thunderpunch/Thunderbolt
-Earthquake
-Ice Punch
-Cross Chop
Just a physical sweeper, I am deciding to go completely physical or to utilize Thunderbolt rather than Thunderpunch so that way Skarmory cannot completely wall Electivire.
Garchomp @Leftovers or Life Orb (Again I want your advice before making decisions)
Nature: Jolly
252 Attack
252 Speed
6 HP
-Swords Dance
-Earthquake
-Fire Fang
-Dragon Claw
Just another physical sweeper.
Uxie @Leftovers
Nature: Bold
252 Defense
252 HP
6 Sp. Atk
-Stealth Rock
-Thunderwave
-Shadow Ball/Grass Knot
-Toxic
My Dual-wall. Thunderwave is to cripple sweepers that rely on speed, and Toxic is for walls that can be poisoned. I need help to decide between Grass Knot and Shadow Ball, I can soften some of the heavier walls and some of the heavier sweepers with Grass Knot. With Shadowball I could take out some Psychics/Ghosts.
Skarmory @Shed Shell
Ability: Keen Eye
Nature: Impish
HP: 252
Attack: 76
Defense: 180
-Brave Bird
-Spikes
-Roost
-Whirlwind
My physical wall. Brave Bird is there so he is not completely Tauntable, Spikes is there for more pain when Uxie lays out the Stealth Rocks and Whirlwind just makes it even more fun! Roost is there to heal and to Roost off the recoil from BB. Shed Shell is required to make it so Magnezone doesn't cook Skarmory.
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