• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Staff applications for our PokéCommunity Daily and Social Media team are now open! Interested in joining staff? Then click here for more info!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Rate My Team- Shoddy Team

.

  • 2,136
    Posts
    16
    Years
    • Seen May 31, 2009
    Downloaded Shoddy and made a few versions of this team. I actually like this one the best, but I'm sort of lacking in many departments. I also need a little help picking the best natures =/

    The Lineup
    [PokeCommunity.com] Rate My Team- Shoddy Team
    [PokeCommunity.com] Rate My Team- Shoddy Team
    [PokeCommunity.com] Rate My Team- Shoddy Team
    [PokeCommunity.com] Rate My Team- Shoddy Team
    [PokeCommunity.com] Rate My Team- Shoddy Team
    [PokeCommunity.com] Rate My Team- Shoddy Team

    ---------------------------------------------------------------------------------------------------​
    [PokeCommunity.com] Rate My Team- Shoddy Team

    Aerodactyl 'HYPAR BEAM' @ Choice Band
    Pressure
    Jolly Nature
    252 Att, 216 Spd, 42 HP
    Moveset
    Crunch
    Ice Fang
    Stone Edge
    Earthquake

    My favorite 1st gen Pokemon leads my team. Ice Fang for dragon leads. Stone Edge for Weavile and Gyarados. Crunch for Gengars, Azelfs, Alakazams, etc... And also used to dent Cresselia and Blissey. Standard EQ is standard.

    [PokeCommunity.com] Rate My Team- Shoddy Team

    Swampert 'LOL ELECTRIC' @ Leftovers
    Torrent
    Relaxed Nature
    240 HP, 212 Def, 58 Sp Att.
    Moveset
    Stealth Rock
    Ice Beam
    Earthquake
    Surf​

    The guy is used to set up Stealth Rock,and own dragons/fire/grass/thunder/steel and basically anything that tries to mess with my team.​

    [PokeCommunity.com] Rate My Team- Shoddy Team

    Skarmory 'METAL WALL' @ Shed Shell
    Keen Eye
    Impish Nature
    252 HP, 16 Att, 202 Def, 44 Sp Def
    Moveset
    Brave Bird
    Roost
    Toxic
    Whirlwind​

    Pretty standard physical wall. Have Whirlwind > Roar because I like it better. Spread out EV's a bit, and maxed out only HP. Decided to go with Brave Bird because Roost takes care of the recoil. Toxic for wearing out all not named Blissey. Again; it's a wall.​

    [PokeCommunity.com] Rate My Team- Shoddy Team

    Milotic 'SEXY SNAKE' @ Leftovers
    Marvel Scale
    Calm Nature
    252 HP, 58 Def, 200 Sp Def.
    Moveset
    Surf
    Ice Beam
    Hypnosis
    Recover

    Blissey was being really fail, so I decided to go with someone twice as annoying; has Hypnosis just cause and Recover and Leftovers to make my enemies' lives the worst.​

    [PokeCommunity.com] Rate My Team- Shoddy Team

    Infernape 'FASTER THAN J00' @ Expert Belt
    Blaze
    Jolly Nature
    252 Att, 252 Spd, 6 HP.
    Moveset
    Swords Dance
    Flare Blitz
    Close Combat
    Stone Edge​

    I chose Stone Edge because I'm afraid of Gyarados D: Swords Dance guarantees some heavy damage, maybe even OHKO. Speedy as hell also. Close Combat for Blissey and rock types. Flare Blitz is my fire attack. I don't really like it much, it's...Okay. I really wanted Typhlosion, but I don't think it has good fighting attacks.​

    [PokeCommunity.com] Rate My Team- Shoddy Team

    Gengar 'SPECSGAR' @ Petaya Berry
    Levitate
    Timid Nature
    192 Spd, 252 Sp Att, 66 HP.
    Moveset
    Energy Ball
    Shadow Ball
    Thunderbolt
    Focus Blast​

    Speedy Gengar is speedy. I use him mostly to switch into Infernape. He is mostly a support Pokemon, though he has his moments. Got Energy Ball because I fear Swampy and other bulky waters not named Gyarados (but then again, Thunderbolt is there for a reason.)​

    Credits

    Credits to Dark_Azelf for most of my team's revisions along with the Aerodactyl set.​
     
    Last edited:
    Is it really smart to have Focus Sash Infernape on the same team as Tyranitar? :P

    I actually like the team though...but I'm no fan of Gengar as your only fighting resist. you handle Weavile fine, but Gar is taken out by Weavile which will expose your weakness to fighting pokemon.

    A few nature and set changes for ya here...you'll want to take Sub off of Choice specs Gengar for sure. Life Orb over Sash on Infernape, and I would also go with crunch over Sub on Tar. DDtar is for the late game anyways, otherwise it can't really sweep without being hammered.
     
    Thanks for the review! I made those changes. I was gonna go with Crunch over something on T-Tar anyway; I'm glad it's finalized.

    I'm having some trouble choosing Gengar's last slot. Taunt sounds nice, but so does Hypnosis.
     
    Tyranitar's EVs dont divide equally into four, so you're wasting EVs. Standard spread on DDtar is 252Att/196HP/60Spd I think, but i suggest using that.
     
    Impish nature on Swampy with Ice Beam and Surf? No. Relaxed, as it doesn't lower the BP of Surf and Ice Beam. I'd rather go Hydro Pump, but that's just me.
     
    Downloaded Shoddy and made a few versions of this team. I actually like this one the best, but I'm sort of lacking in many departments. I also need a little help picking the best natures =/

    The Lineup
    [PokeCommunity.com] Rate My Team- Shoddy Team
    [PokeCommunity.com] Rate My Team- Shoddy Team
    [PokeCommunity.com] Rate My Team- Shoddy Team
    [PokeCommunity.com] Rate My Team- Shoddy Team
    [PokeCommunity.com] Rate My Team- Shoddy Team
    [PokeCommunity.com] Rate My Team- Shoddy Team

    ---------------------------------------------------------------------------------------------------​

    [PokeCommunity.com] Rate My Team- Shoddy Team

    Swampert @ Leftovers
    Torrent
    Relaxed Nature
    240 HP, 212 Def, 58 Sp.Att.
    Moveset
    Stealth Rock
    Ice Beam
    Earthquake
    Surf​

    Relaxed on this guy, change the ev spread up some aswell.

    [PokeCommunity.com] Rate My Team- Shoddy Team

    Skarmory @ Leftovers / Shed Shell
    Keen Eye
    Impish Nature
    252 HP / 16 att / 200 def / 40 sp.def

    Drill Peck / Brave Bird
    Roost
    Spikes
    Roar / Whirlwind

    I hate max/max on Skarm , i like the above spread, id also consider Whirlwind >> Roar, i know they are rare, but Soundproof pokes screw you up, i found that out the hard way =[.I would also prefer Brave Bird on this, not much in your team can come in on Gyarados, so it will help in that aspect. Shed Shell is to escape Magnezone, who is an ass.


    [PokeCommunity.com] Rate My Team- Shoddy Team

    Tyranitar (<3) @ Leftovers
    Sandstream
    Jolly Nature
    252 SPEED / 252 ATT / 6 HP
    Moveset
    Stone Edge
    Earthquake
    Dragon Dance
    Crunch

    Jut max the speed on this, along with the att, it outspeeds Azelf, Starmie, Raikou after a DD, which is cool.
    [PokeCommunity.com] Rate My Team- Shoddy Team

    Blissey @ Leftovers
    Natural Cure
    Bold Nature
    252 HP, 252 Def, 6 Sp Def.
    Moveset
    Light Screen
    Seismic Toss
    Softboiled
    Thunder Wave

    light Screen ? Ive never considered that, but i like it, it will help with Specs gar and stuff.



    [PokeCommunity.com] Rate My Team- Shoddy Team

    Infernape @Expert Belt
    Blaze
    Jolly Nature
    252 Att, 252 Spd, 6 HP.
    Moveset
    Swords Dance
    Flare Blitz
    Close Combat
    Thunderpunch / Stone Edge

    It a beast =), id consider Stone Edge though. Grants better coverage, Close Combat does more than when T-Punch is super effective on most bulky waters, NOT named Gyarados, but Stone Edge OHKO's that anyways after a SD, so that just leaves Starmie and Slowbro really, but meh, you can keep T-Punch if you fear them. Remember Flare Blitz Life Orb recoil and SS add up REALLY quickly.A safer option is Expert Belt, which allows you to OHKO Salamence and Gyarados with Stone Edge even after being Intimidated.
    [PokeCommunity.com] Rate My Team- Shoddy Team

    Gengar @ Choice Specs
    Levitate
    Timid / Hasty Nature
    252 Spd, 252 Sp Att, 6 HP.
    Moveset
    Hidden power ice / Energy Ball / Explosion
    Shadow Ball
    Thunderbolt
    Focus Blast​

    Specs Gar wants Timid (unless you meant Scarf and it was a typo ?) Hypnosis only really works with Scarf or Standard Gengar, specs is all about wrecking things HARD and doesnt have much use for Hypnosis, use HP ice or Energy Ball, if you really fear Swampert. Hasty and Explosion can be nice to finish of a weakened Blissey, or another weakened foe.


    Comments in bold, most stuff cant come in on Gyarados, so bear that in mind, i cant see it 6-0 ing you, but it will hurt. To solve this, you could put Scarf on Gengar to revenge kill it and use this set.

    Gengar@Choice Scarf
    64 HP / 252 Sp.A / 192 Speed
    Modest Nature / Mild Nature
    ~ Hypnosis / Hidden power Ice / Explosion
    ~ Shadow Ball
    ~ Focus Blast
    ~ Thunderbolt


     
    Last edited:
    Bumping this for moe help on organizing it. Was getting rid of TTar a good or bad move?
     
    I like the team now. I dont have much time, but I noticed that you put Stone Edge on Infernape. If you really fear Gyarados, Infernape learns Thunderpunch.
     
    I had Thunderpunch on Infernape prior, however, Stone Edge may have less accuracy, but I like the fact that it hits harder. So I changed it.
     
    Your Skarmory is very original. Great.
     
    Never been a fan of Rock Slide on Skarm....Also a neutral Brave Bird hits fire types harder than a Rock Slide, even when its super effective.


    Use Spikes, Taunt or Toxic in that slot. Spikes is standard, but Taunt stops stuff healing, and setting up on you. Toxic is just toxic and wears stuff down.
     
    • Like
    Reactions: .
    I've returned to Shoddy after rethinking, I'm going with Toxic because Swampert already Stealth Rocks.
     
    Back
    Top