- 2
- Posts
- 9
- Years
- Seen Sep 5, 2015
Please rate my team? I never took track of exact IVs and EVs but according to the judge, the IVs are good for the most part.
Manectric @Static (Choice Scarf/Choice Lense/Manectricite)
Thunder
Volt Switch
Discharge
Flamethrower
-- My usual lead, as it can volt switch if in an unfavorable matchup (obviously not against ground types). Its manectricite gives a nice boost, and its able to take hits as it is.
Haxorus @Rivalry (Lum Berry)
Outrage
Dragon Dance (or should i replace with swords dance?)
Guillotine
Substitute
-- Anti-Status. Unnusually quick, so it is usually able to get a substitute in before affected by status. From there, its stat boosts until the substitute is taken out where Outrage is released.
Swampert @Torrent (Mystic Water)
Earthquake
Waterfall
Surf
Ice Beam
-- Kept on team for its typing and nice atk. I dont really know what to do for its moves set.
Spiritomb @Pressure (Black Glasses [dont know what would be a good item])
Hypnosis
Sucker Punch
Shadow Ball
Dream Eater
-- Good for psychic coverage, along with hypnosis and sucker punch, making its move hard to predict.
Steelix @Sturdy (Steelixite)
Heavy Slam
Stealth Rock
Earthquake
Stone Edge
-- My favorite mega, as well as having a good atk + def. Crunch and Roar are very tempting to put in its moveset, however.
Beheeyem @Analytic (Life Orb)
Psyshock
Charge Beam
Energy Ball
Recover
-- This one I got from wonder trade, so I have no idea if everything is legit. Its high sp atk along with low speed + analytic is proven very handy.
Other Considerations:
(Pre-Note: Most didnt make it onto team because they accumulated a large weakness to fire).
Ferrothorn @Iron Barbs (Choice Band/Muscle Band)
Power Whip
Iron Head
Iron Defense
Gyro Ball
--Tough choice between this and Steelix. Its 4x weakness to fire, however, was offputting.
Lilligant @Own Tempo (Big Root/Miracle Seed/Choice Lense)
Quiver Dance
Giga Drain
Toxic
Petal Dance
--Again, fire typing is a big problem. Its high sp atk + own tempo + petal dance is obviously an op combo however.
Hydreigon @Levitate (Dark Glasses)
Crunch
Outrage
Work Up
Substitute
-- Didnt have a good idea for a moveset, so just gave her the same strategy as Haxorus. Removed because haxorus can do it better and Im too lazy to fix its moveset
Dragonite @Inner Focus (Lum Berry)
Outrage
Dragon Dance
Hurricane
Thunder
-- Have i told you how much I love the move outrage? In this case, its defenses and speed are too low to do much.
Gyarados @Intimidate (idk)
Waterfall
Surf
Fireblast
Thunder
-- Dont like its x2 weakness to electric.
Toxicroak @Anticipation (Life Orb)
Poison Jab
Brick Break
Swords Dance
Stone Edge
-- As long as it is faster than its opponent, it will usually deal a ton of damage. But I cant get its speed high enough to outrun everything I need it to, resulting in it being 1 or 2HK'd.
Magicarp @Swift Swim (Magicarpite)
Splash
Explosion
-- I applaud you for reading to this point. Thanks for reading
Garchomp @Sand Veil (idk)
Dragon Rush
Earthquake
Stone Edge
Swords Dance
-- Basically a slightly faster Haxorus with worse defenses, and an annoying sand veil that usually harms my team more than the opponents. Can be good with steelix however.
Serperior @Contrary (Miracle Seed)
Leaf Storm
Hold Back
Wring Out
Giga Drain
-- Mint Condition from the event. I am very tempted to use it, with its awesome ability and Leaf Storm.
So yeah, what do you all recommend I do with this team, or not with it? Thanks for the help
Manectric @Static (Choice Scarf/Choice Lense/Manectricite)
Thunder
Volt Switch
Discharge
Flamethrower
-- My usual lead, as it can volt switch if in an unfavorable matchup (obviously not against ground types). Its manectricite gives a nice boost, and its able to take hits as it is.
Haxorus @Rivalry (Lum Berry)
Outrage
Dragon Dance (or should i replace with swords dance?)
Guillotine
Substitute
-- Anti-Status. Unnusually quick, so it is usually able to get a substitute in before affected by status. From there, its stat boosts until the substitute is taken out where Outrage is released.
Swampert @Torrent (Mystic Water)
Earthquake
Waterfall
Surf
Ice Beam
-- Kept on team for its typing and nice atk. I dont really know what to do for its moves set.
Spiritomb @Pressure (Black Glasses [dont know what would be a good item])
Hypnosis
Sucker Punch
Shadow Ball
Dream Eater
-- Good for psychic coverage, along with hypnosis and sucker punch, making its move hard to predict.
Steelix @Sturdy (Steelixite)
Heavy Slam
Stealth Rock
Earthquake
Stone Edge
-- My favorite mega, as well as having a good atk + def. Crunch and Roar are very tempting to put in its moveset, however.
Beheeyem @Analytic (Life Orb)
Psyshock
Charge Beam
Energy Ball
Recover
-- This one I got from wonder trade, so I have no idea if everything is legit. Its high sp atk along with low speed + analytic is proven very handy.
Other Considerations:
(Pre-Note: Most didnt make it onto team because they accumulated a large weakness to fire).
Ferrothorn @Iron Barbs (Choice Band/Muscle Band)
Power Whip
Iron Head
Iron Defense
Gyro Ball
--Tough choice between this and Steelix. Its 4x weakness to fire, however, was offputting.
Lilligant @Own Tempo (Big Root/Miracle Seed/Choice Lense)
Quiver Dance
Giga Drain
Toxic
Petal Dance
--Again, fire typing is a big problem. Its high sp atk + own tempo + petal dance is obviously an op combo however.
Hydreigon @Levitate (Dark Glasses)
Crunch
Outrage
Work Up
Substitute
-- Didnt have a good idea for a moveset, so just gave her the same strategy as Haxorus. Removed because haxorus can do it better and Im too lazy to fix its moveset
Dragonite @Inner Focus (Lum Berry)
Outrage
Dragon Dance
Hurricane
Thunder
-- Have i told you how much I love the move outrage? In this case, its defenses and speed are too low to do much.
Gyarados @Intimidate (idk)
Waterfall
Surf
Fireblast
Thunder
-- Dont like its x2 weakness to electric.
Toxicroak @Anticipation (Life Orb)
Poison Jab
Brick Break
Swords Dance
Stone Edge
-- As long as it is faster than its opponent, it will usually deal a ton of damage. But I cant get its speed high enough to outrun everything I need it to, resulting in it being 1 or 2HK'd.
Magicarp @Swift Swim (Magicarpite)
Splash
Explosion
-- I applaud you for reading to this point. Thanks for reading
Garchomp @Sand Veil (idk)
Dragon Rush
Earthquake
Stone Edge
Swords Dance
-- Basically a slightly faster Haxorus with worse defenses, and an annoying sand veil that usually harms my team more than the opponents. Can be good with steelix however.
Serperior @Contrary (Miracle Seed)
Leaf Storm
Hold Back
Wring Out
Giga Drain
-- Mint Condition from the event. I am very tempted to use it, with its awesome ability and Leaf Storm.
So yeah, what do you all recommend I do with this team, or not with it? Thanks for the help
Last edited: