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[Custom Feature Question] Reset Mega Evolution after 3 turns

  • 2
    Posts
    5
    Years
    • Seen Sep 14, 2021
    How to make the mega evolution last 3 turn??
    how to do that after 3 turn the pokemon returns to its previous state not mega evolved??


    first of all, Thanks
     
    treat mega like dynamax, i love it, since dynamax sucks and mega evolution is a bit OP as is
     
    in PokeBattle_Battle search for # Trick Room
    Place this code above:
    Code:
    if self.isMega? && @megaturns > 0
          @megaturns=megaturns
          if @megaturns=0
           @pokemon.makeUnmega
           Kernel.pbMessage("The Power of Mega Evolution faded away!")
          end
        end
    Then, do a search for:
    Code:
    @extramoney      = 0
    Right below that line, add
    Code:
    @megaturns       = 0
    We're almost done! We just have one last step. Do a search for:
    Code:
    def pbMegaEvolve(index)
    Scroll down until you see something along the lines of 'has mega evolved into {2}'. On the line below that, add:
    Code:
    @megaturns = 3

    And you're all set! What this does is creates a variable (megaturns), and sets it to three. Then, at the end of the turn, the variable will count down, if the player's mon is mega evolved. Once the variable hits zero, they will revert to their normal form. If you have any questions, or need clarification on some part, please feel free to ask. I hope this helps.
     
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