sims796
We're A-Comin', Princess!
- 5,862
- Posts
- 17
- Years
- Age 35
- Brooklyn, NY (Yeah, I'm a New Yorker, like Luigi)
- Seen Jan 14, 2014
Well, the system died, but my final choice was Sceptile. I've made up my mind on this.
Sceptile@Life Orb***Geico(Switch your Car Insurance, RIGHT NAOW!)
Nature:Jolly
EV:252 ATK, 252 SPD, 6 SP.DEF/HP/Who Cares?
Leaf Blade
Earthquake
Dragon Claw
Swords Dance
Physical Sweeper. Well, I needed a hard hitter, so I thought Lucario. But I wanted a grass type, so I thought Breelom. But I wanted speed, so...Sceptile! Physical, that is. Hits just about all but Skar, Zong, Tangrowth, but those are dealt with by others.
Gyarados@Leftovers***Dragoon
Nature:Adamant
Waterfall/Ice Fang
Stone Edge/EQ
Dragon Dance
Taunt
EV:212 HP/16 ATK/180 DEF/100 SPD
Bulky Sweeper. Standard Tauntdos. Painful when played right, although I may give him a wii bit more ATK. Might try out Icequake.
Raichu@Focus Sash***Sparks
Nature:Timid
T-bolt
Grass Knot
Focus Blast
Nasty Plot
EV:MAX SP.ATK/MAX SPD/6 SP.DEF
Special Sweeper. He abuses Focus Sash for powerful moves. Wish he had a bit more speed, but meh. I really hate Focus Blast, missing every two moves or so, but I have no choice.
Forretress@Leftovers***Comet
Nature:Relaxed
Rest
EQ
Rapid Spin
Stealth Rock
EV:MAX HP/88 ATK/164 DEF
Physical Wall. Also my Spinner, & Trap setter. Because he is my prime wall, Explosion is not an option. Stealth Rock over Spikes for I dislike Sashers more. This is a matter of opinion, so.
Grumpig@Leftovers***Lumas
Nature:Calm
Psychic
Calm Mind
Rest
Magic Coat/Shadow Ball
EV:MAX HP/52 SP.ATK/200 SP.DEF
Special Wall. With Rest, & Aromatherapy, it makes it a hell of alot easier for him to wall. If I give him Shadow Ball, can he handle Cressy? Magic Coat is just fun to play. It always is. I got rid of that God awful inaccurate non-chargin Chage Beam.
Vileplume@Black Sludge***Petals
Nature:Calm
Energy Ball
Hidden Power [ICE]
Aromatherapy
Sleep Powder
EV:244 HP/90 SP.ATK/140 SP.DEF/30 DEF
Cleric. My team favorite! He is also a limited mixed wall. I discovered this when I accidentally gave him DEF EV's while training him in SP.DEF. His typing allows him much survivability. Although he has many weaknesses, not all are seen that often. You can kiss my arse, he's in!
This is getting an update. Cressila always causes me grief, due to the fact that I can't hit hard enough. The commom sweepers, Garchomp, Salamence, T-tar, are not a problem, they are all easy to take out. However, it's the defensive pokes that annoy me. I lack the ability to KO hard. I won't rebreed Flygon, so no Choice Band. But Cressila really annooys me. Will Shadow Ball handle it? I mean, Grumpig can stall Cressy, but to an extent. He did a great job stalling one today, but couldn't "keep up". Maybe if it had Shadow Ball...
But I don't know what to replace. I think Grumpig is a decent Nape counter, but only if he has Reflect? I dunno. It's those walls with incredible HP that annoys me to no end. Like Blissey, but not as severe, as Gya can handle it.
I would also like to make room for Torterra, but...
Maybe I need another wall, or something.
Any glaring weaknesses, that CAN'T be revenge KOed?
Sceptile@Life Orb***Geico(Switch your Car Insurance, RIGHT NAOW!)
Nature:Jolly
EV:252 ATK, 252 SPD, 6 SP.DEF/HP/Who Cares?
Leaf Blade
Earthquake
Dragon Claw
Swords Dance
Physical Sweeper. Well, I needed a hard hitter, so I thought Lucario. But I wanted a grass type, so I thought Breelom. But I wanted speed, so...Sceptile! Physical, that is. Hits just about all but Skar, Zong, Tangrowth, but those are dealt with by others.
Gyarados@Leftovers***Dragoon
Nature:Adamant
Waterfall/Ice Fang
Stone Edge/EQ
Dragon Dance
Taunt
EV:212 HP/16 ATK/180 DEF/100 SPD
Bulky Sweeper. Standard Tauntdos. Painful when played right, although I may give him a wii bit more ATK. Might try out Icequake.
Raichu@Focus Sash***Sparks
Nature:Timid
T-bolt
Grass Knot
Focus Blast
Nasty Plot
EV:MAX SP.ATK/MAX SPD/6 SP.DEF
Special Sweeper. He abuses Focus Sash for powerful moves. Wish he had a bit more speed, but meh. I really hate Focus Blast, missing every two moves or so, but I have no choice.
Forretress@Leftovers***Comet
Nature:Relaxed
Rest
EQ
Rapid Spin
Stealth Rock
EV:MAX HP/88 ATK/164 DEF
Physical Wall. Also my Spinner, & Trap setter. Because he is my prime wall, Explosion is not an option. Stealth Rock over Spikes for I dislike Sashers more. This is a matter of opinion, so.
Grumpig@Leftovers***Lumas
Nature:Calm
Psychic
Calm Mind
Rest
Magic Coat/Shadow Ball
EV:MAX HP/52 SP.ATK/200 SP.DEF
Special Wall. With Rest, & Aromatherapy, it makes it a hell of alot easier for him to wall. If I give him Shadow Ball, can he handle Cressy? Magic Coat is just fun to play. It always is. I got rid of that God awful inaccurate non-chargin Chage Beam.
Vileplume@Black Sludge***Petals
Nature:Calm
Energy Ball
Hidden Power [ICE]
Aromatherapy
Sleep Powder
EV:244 HP/90 SP.ATK/140 SP.DEF/30 DEF
Cleric. My team favorite! He is also a limited mixed wall. I discovered this when I accidentally gave him DEF EV's while training him in SP.DEF. His typing allows him much survivability. Although he has many weaknesses, not all are seen that often. You can kiss my arse, he's in!
Spoiler:
But I don't know what to replace. I think Grumpig is a decent Nape counter, but only if he has Reflect? I dunno. It's those walls with incredible HP that annoys me to no end. Like Blissey, but not as severe, as Gya can handle it.
I would also like to make room for Torterra, but...
Maybe I need another wall, or something.
Any glaring weaknesses, that CAN'T be revenge KOed?
Last edited: