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RMT: I think I'm done.

Red Rain

Red Rain is coming down...
  • 204
    Posts
    18
    Years
    I think I have managed to devise a very nice team, but I need your crit to make sure, as I will probably find I have big flaws.

    Alakazam: Timid with Choice Specs *Special Sweeper*
    Focus Blast
    Psychic
    Shadow Ball
    Energy Ball
    252 Spd, 252 Sp.Atk, 6 HP.

    Salamence: Adamant with Choice Band *Physical Sweeper*
    Earthquake
    Dragon Claw
    Stone Edge
    Fire Blast
    6 HP, 252 Atk, 252 Spd.

    Rhyperior: Impish with Leftovers *Physical Attacker and Physical Wall*
    Earthquake
    Stone Edge
    Roar
    Stealth Rock
    252 HP, 178 Def, 80 Atk.

    Starmie: Timid with Leftovers *Special Sweeper and Recover-er and Spinner*
    Recover/Ice Beam
    Thunderbolt
    Surf
    Rapid Spin
    216 Spd, 120 Sp.Atk, 174 HP.

    Togekiss: Calm with Leftovers *Para-flincher and Wisher*
    Air Slash
    Aura Sphere
    Thunder Wave
    Wish
    252 HP, 172 Sp. Atk, 86 Sp. Def

    Blissey: Calm with Leftovers *Special Wall and Aromatherapist*
    Seismic Toss
    Softboiled
    Thunder Wave
    Aromatherapy
    40 HP, 218 Sp.Def, 252 Def.

    I understand that I don't lay Spikes, yet hopefully the team should cope well. Also, I'm unsure of what item to put on Starmie and what it's EV's should be, so help would be appreciated on that. Thankyou.
     
    Last edited:
    For alazakam you can also use Grass Knot instead of Energy Ball, Grass Knot will hurt Milotic More.
    Give choice band to Salamence so it has more physical sweeping potential
    Impish for Rhyperion would be nice.

    the starmie set I use looks like this

    Starmie @Life Orb
    Timid
    40 Hp / 252 SAtk / 216 Spd
    Natures Cure
    -Thunderbolt
    -Surf
    -Ice Beam
    -Rapid Spin

    there are other sets too.

    Not too sure about the Togekiss set. but the ones i've seen use a 252hp/6def/252Sdef Ev spread and has roost instead of wish.
    Not too sure about the blissey Ev spread, my Blissey uses a max Hp and Def Set. but the moves look fine.

    sorry i can't be more of a help.
     
    Alakazam: Timid with Choice Specs *Special Sweeper*
    Focus Blast
    Psychic
    Shadow Ball
    Energy Ball / Trick
    252 Spd, 252 Sp.Atk, 6 HP.

    Trick Specs is fun, it screws up Blissey and such that want to switch in.

    Salamence: Adamant with Choice Band *Physical Sweeper*
    Earthquake
    Dragon Claw
    Stone Edge
    Fire Blast
    6 HP, 252 Atk, 252 Spd.

    Choice band this

    Rhyperior: Impish with Leftovers *Physical Attacker and Physical Wall*
    Earthquake
    Stone Edge
    Avalanche / Roar
    Stealth Rock
    252 HP / 252 def / 6 Att

    Try this impish and you can use Roar >> Avalance if you wish, and becasue you dont have a PHazer.

    Starmie: Timid with Leftovers/B] *Special Sweeper and Recover-er and Spinner*
    Recover
    Thunderbolt
    Surf
    Rapid Spin
    172 HP / 120 SP.ATT /216 SPEED.

    Leftovers and changed ev spread.

    Togekiss: Calm nature with Leftovers *Para-flincher and Wisher*
    Air Slash
    Aura Sphere
    Thunder Wave
    Roost
    252 HP / 6 Def / 252 SpD

    Nasty Plot Togekiss is better IMO. Use calm and max sp.def, and Roost >> Wish.

    Blissey: Calm with Leftovers *Special Wall and Aromatherapist*
    Seismic Toss
    Softboiled
    Thunderwave
    Aromatherapy
    40 HP / 252 Def / 216 SP.DEF


    Yeah, Thunderwave, or Azelf and Porygon-z rip through you. Make it Calm and use that ev spread, or SpecsGar 2hkos you.




    Changes and suggestion in Bold.


    Lead with Slamence, Zam is a stupid lead, Pursuit says hi !
     
    1)ALAKAZAM NEEDS RECOVER
    2)SALAMENCE DOESN'T NEED FIRE BLAST
    3)AS FOR STARMIE,HOW ABOUT TAKING OUT RAPID SPIN AND PLACING RAIN DANCE AND THUNDER INSTEAD OF THUNDERBOLT?(ALTHOUGH YOU WILL HAVE THE SPIKES-PROBLEM)
    4)STARMIE NEEEDS MYSTIC WATER OR SOMETHING ELSE
    5)INSTEAD OF ALAKAZAM'S FOCUS BLAST YOU CAN PLACE FIRE/ICE/THUNDERPUNCH
     
    1)ALAKAZAM NEEDS RECOVER
    2)SALAMENCE DOESN'T NEED FIRE BLAST
    3)AS FOR STARMIE,HOW ABOUT TAKING OUT RAPID SPIN AND PLACING RAIN DANCE AND THUNDER INSTEAD OF THUNDERBOLT?(ALTHOUGH YOU WILL HAVE THE SPIKES-PROBLEM)
    4)STARMIE NEEEDS MYSTIC WATER OR SOMETHING ELSE
    5)INSTEAD OF ALAKAZAM'S FOCUS BLAST YOU CAN PLACE FIRE/ICE/THUNDERPUNCH

    Oh dear...

    1.) Alakazam is so fragile, he will go down as soon as he uses Recover, and probably won't have a chance to use it on the first place.
    2.) Salamence needs Fire Blast to get rid of Skarmory that think they can wall him.
    3.) No. Rapid Spin is more useful on Starmie than Rain Dance/Thunder.
    4.) 10% Boost items are poor at the best of times. Only in very specific cases are they used.
    5.) Lol. The elemental punches are Physical moves. Why would Zam use physical moves off a stat like that?
     
    1)ALAKAZAM NEEDS RECOVER
    2)SALAMENCE DOESN'T NEED FIRE BLAST
    3)AS FOR STARMIE,HOW ABOUT TAKING OUT RAPID SPIN AND PLACING RAIN DANCE AND THUNDER INSTEAD OF THUNDERBOLT?(ALTHOUGH YOU WILL HAVE THE SPIKES-PROBLEM)
    4)STARMIE NEEEDS MYSTIC WATER OR SOMETHING ELSE
    5)INSTEAD OF ALAKAZAM'S FOCUS BLAST YOU CAN PLACE FIRE/ICE/THUNDERPUNCH
    Do not rate teams without proper knowledge. A bad team rate is nothing but harmful and let's face it, to put it bluntly, your advice is horrible.
     
    I DON'T KNOW.MAYBE HAVING QUICK CLAW HELPS HIM PERFORM ITS MOVES RAPIDLY BUT THE CHANCES ARE LOW. ABOUT MYSTIC WATER+RAIN DANCE.......HOW MUCH DOES THIS SET BOOST WATER TYPE MOVES?
     
    Excuse me, learn about something called grammar and stop typing in all capitals. I'd appreciate not to have any of your advice, and will you not post again here. Thanks.

    Thanks also everyone else for your suggestions, I'll take them all into consideration. :)

    Edit: Seeing as I've been told to have Roar on Rhyperior, and Blissey loses Ice Beam (thanks to all your advice), should I get rid of Togekiss to get a Pokemon using a nice Ice move?
     
    Last edited:
    I DON'T KNOW.MAYBE HAVING QUICK CLAW HELPS HIM PERFORM ITS MOVES RAPIDLY BUT THE CHANCES ARE LOW. ABOUT MYSTIC WATER+RAIN DANCE.......HOW MUCH DOES THIS SET BOOST WATER TYPE MOVES?

    Did you not learn from the moderators warning? Quickclaw is hax and therfore not allowed and rain dance will mess up the team's fire moves and increase his opponent's water for the sake of a single pokemon's attack. You've already been told mystic water sucks
     
    Scarfcross would pose as a threat to this team for everything except Rhyperior (because of his crappy ability and below average stats). Solid Rock would stop it, but more back up is nice.

    Megahorn gets rid of both psychic types, Stone Edge riddens Togekiss and Salamence, and Heracross eats Blissey with Close Combat.

    Starmie can actually run SpecsSpinner, if you know how to use it. Recover would be bleh on Starmie anyways. If you're not fond of SpecsSpinning, you can replace Grass Knot for Rapid Spin, or the Leftovers set which would be the one you posted but with Icebeam instead of Recover.
     
    Oh no, Clsoe Combat eats up Rhyinferior. It also doesn't have a recovery move, so yeah...you were right the first time Penguin ;p

    Otherwise what the others have said. Also watch out for good old Weavile...really any physical threat that breaks Rhyperior (a lot of physical threats) will beat this team..
     
    I think I have managed to devise a very nice team, but I need your crit to make sure, as I will probably find I have big flaws.

    Alakazam: Timid with Choice Specs *Special Sweeper*
    Focus Blast
    Psychic
    Shadow Ball / Trick
    Energy Ball
    252 Spd, 252 Sp.Atk, 6 HP.

    Meh, Alakazam doesn't see much use these days. Consider Trick to screw with your opponent. Problems is that Alakazam cannot take common leads such as Weavile and Bronzong very well.

    Salamence: Adamant with Choice Band *Physical Sweeper*
    Earthquake
    Dragon Claw
    Stone Edge
    Fire Blast / Flamethrower
    6 HP, 252 Atk, 252 Spd.

    Yay for CBMence! Consider Flamethrower, even with Adamant I'm pretty sure it's still a 2HKO on Skarm, which is really all that this is for.

    Rhyperior: Impish with Leftovers *Physical Attacker and Physical Wall*
    Earthquake
    Stone Edge
    Roar
    Stealth Rock
    252 HP, 176 Def, 80 Atk.

    Not experienced with it, so I'll leave it alone.

    Starmie: Timid with Leftovers *Special Sweeper and Recover-er and Spinner*
    Recover
    Thunderbolt / Ice Beam
    Surf
    Rapid Spin
    216 Spd, 120 Sp.Atk, 172 HP.

    Good.

    Togekiss: Calm with Leftovers *Para-flincher and Wisher*
    Air Slash
    Aura Sphere
    Thunder Wave
    Wish / Roost
    252 HP, 172 Sp. Atk, 84 Sp. Def

    Calm please. Consider roost, as although Wish support is nice, Togekiss likes to be able to remove Electric, Rock and Ice weaknesses, and allows it to survive longer.

    Blissey: Calm with Leftovers *Special Wall and Aromatherapist*
    Seismic Toss
    Softboiled
    Thunder Wave
    Aromatherapy
    40 HP, 216 Sp.Def, 252 Def.

    Ok.

    I understand that I don't lay Spikes, yet hopefully the team should cope well. Also, I'm unsure of what item to put on Starmie and what it's EV's should be, so help would be appreciated on that. Thankyou.

    You seem to have basics covered, but some things to consider.

    Neither of your Special Sweepers can do any serious damage to Blissey, who can cause problems to Alakazam with Thunder Wave then softboiled off the damage. Mixed Infernape can cause problems once Starmie is gone, so make sure it stays at least until you are sure your opponent isn't running one. Rhyperior as your physical wall isn't the best choice. Consider the more common Forretress and Skarmory, as they are common for a reason. (They do the job far better)

    ~T_S
     
    Thanks for all advice. I am really starting to think about a Skarmory much more now. I do want a more unpredictable team, but Skarmory seems too good to not pick. And I am really think of getting rid of Togekiss, for something else aswell, it just seems it doesn't do enough.
     
    I don't consider Rhyperior to be the best of physical walls. Grass, Water, and Ice all say bye bye (I know Fighting and Ground are there, but the pre-mentioned are more special based, barring Weavile Ice Punch and Gyarados Waterfall) Consider a Phazer/SR Skarm with Brave Bird instead. However, if you do that, then you'll have two fliers, adding to electric-weak situations; Try Forretress if you'd like. It's more reliable than Rhyperior IMO, despite the fact that Rhyperior has some advantages over its counterpart sponges (SD setup, Solid Rock, a TON of HP and really good Def, also the powerful attack stat.)
     
    I am still stumped on this team. I would really like a good spiker or stealth rocker as I'm not sure that Rhyperior is good enough, but then I'd rather not have Skarmory due to it's common-ness. Any more revision of the team would be helpful too, in terms of how well the Pokemon link etc.
     
    Rhyperior and Starmie go well together, barring grass weakness. However, Togekiss and Starmie...not so good when I think about it. Both attract out Weavile, electric (Rhyperior covers that, but HP Grass on Electric types don't feel good.)

    If you're just dieing for Wish Support, then WishBliss is your option. I think Togekiss can be removed and replaced with a better physical sponge like Forretress. Salamence and Rhyperior absorb weaker fire attacks (Rhyperior absorbs physical fire, whilist even Blissey takes special fire, but Salamence can too.) It can also spin if you need more Spinning. It might be a lil redundant though.

    Over Starmie, you could try a bulky water like Milotic (Not Swampert since it'll add to your x4 grass weaknesses). It would give you Hypnosis support, as well as some fun toys if you get HP Electric for covering Gyarados.
     
    Thanks again for the advice. As much as I think Togekiss is maybe the weak link in the team, I really like it as a Para-flincher, but a bulky water is more nessecary. Also, I don't mind using a Foretress I suppose, yet I'd like to make it totally unexpected. I'll see what i can come up with, but any more ideas from any for a move-set for that and EV's? Then it gets to Bulky Waters, I really cannot be bothered with HP's and getting the correct IV's for them. Therefore, I think I might stick with Starmie, or maybe go for a Slowbro or Vaporeon, although they don't have Hypnosis. Any other good sets for Milotic without HP Electric?
     
    HP Electric is there to cover Gyarados. That's basically all it does. If you can't get HP Electric, then you're better off staying with Starmie.
     
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