- 3
- Posts
- 18
- Years
- Seen May 31, 2007
Somebody's got to have done this before, there's no way I'm the first... But I haven't found any info on it on google. Or maybe Shuckle's banned.
After noticing Shuckle's disgustingly high defense (max defense is around 550) and seeing that it could learn Power Trick (switches Attack and Defense), I figured I could abuse this to destroy things. How does this look?
Shuckle @ ???
Adamant (+Atk, -Sp.Atk)
185 HP, 69 ATK, 493 DEF, 20 SPATK, 461 SPDEF, 29 SPD
-Power Trick
-Rest
-Earthquake
-Safeguard
Reason I chose the +Attack nature is so that when I power trick I have a better chance of not getting one-shotted before I can Earthquake, then Power Trick back to tank mode and Rest up. Safeguard's there because with such high defense the only way I can see something with so much Defense and Special Defense getting killed is from poison or burn.
According to PsyPoke's calculator, if the Shuckle shown here were to Power Trick -> Earthquake, and it say, were to hit a Blissey (chosen for its low defense to maximize dramatic effect) it should deal an average of 768 damage per hit.
After noticing Shuckle's disgustingly high defense (max defense is around 550) and seeing that it could learn Power Trick (switches Attack and Defense), I figured I could abuse this to destroy things. How does this look?
Shuckle @ ???
Adamant (+Atk, -Sp.Atk)
185 HP, 69 ATK, 493 DEF, 20 SPATK, 461 SPDEF, 29 SPD
-Power Trick
-Rest
-Earthquake
-Safeguard
Reason I chose the +Attack nature is so that when I power trick I have a better chance of not getting one-shotted before I can Earthquake, then Power Trick back to tank mode and Rest up. Safeguard's there because with such high defense the only way I can see something with so much Defense and Special Defense getting killed is from poison or burn.
According to PsyPoke's calculator, if the Shuckle shown here were to Power Trick -> Earthquake, and it say, were to hit a Blissey (chosen for its low defense to maximize dramatic effect) it should deal an average of 768 damage per hit.