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Speed-up in Debug Mode

  • 52
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    9
    Years
    [PokeCommunity.com] Speed-up in Debug Mode

    This script will speed up your game if you press F in debug mode.
    And why is this script useful? I have to test a lot of things everytime and I waste a lot of time testing. In my case is because scripts but for example, imagine you've to test a lot of events with lots of dialog only to test if something after the dialog works fine, you will waste a lot of time only to see if the thing after all the dialog works. With this script the game will be twice as fast and you will be able to test everything faster. Trust me, you will save lot of time...
    I know it will not be useful for everybody but I'm sure it will be for someone

    If you still don't know what it does, I did a gif:
    https://sta.sh/0f1i920n85c

    Download: https://pokemonfangames.com/script.php?id=12

    How to use
    Press F while you're in debug mode (testing the game)

    How to install
    Copy and paste the script above main.
     
    Last edited:
    Will this script disable the lighting effects done as a result of the Day/Night system? The other turbo script was reported to do that, and I didn't want to use it because of that.
     
    I should have posted this, but replacing graphics.fps in the unreal time system script with your base FPS(usually 40) fixes it.

    I don't use the Unreal D/N System, so how would one go about fixing it if you use Essentials stock Day/Night system?
     
    I do have a question in regards to the script. Say for instance I want to disable the turbo with a switch during a cutscene, to make it impossible to speed through it (the fast speed would disrupt the pacing). How would I go about doing this?
     
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