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- Seen Nov 5, 2022
The Pokémon Games
PG-16/PG-17 for Death/Violence
PG-16/PG-17 for Death/Violence
Background:
The Pokémon Games is an ancient tradition in the old land of Sinnoh. For roughly fifty years these have been occurring once every year in a new city. The first city they began in was Sunyshore City. The games started when the infamous Pokémon champion Gale Frost took over the region of Sinnoh and lost it into utter chaos. The town of Sunyshore was the worst, so it got the most destruction. In the end, Gale took over the city and proclaimed the annual games as ruler of Sinnoh. Many tried to stop this, but they were the very first group forced into the games themselves.
This group of trainers was eventually broken into doing terrible things to each other in order to stay alive. The games, being broadcasted online, on TV, over radio, and almost any other electrical device, proved to the people of Sinnoh that they could do nothing. They soon began to lose hope, and the games continued. Each year one person would win the Pokémon Games, but the other five will inevitably die. People are allowed teams of 1-6 Pokémon in the games, and generally (if they do not die themselves) these Pokémon will reside in the arena for future years.
Now the Pokémon Games has come to one of the worst areas possible—the Snowpoint City Arena. You can imagine why this would be terrible. There are snow storms that make it impossibly cold, people freeze to death under the chilling conditions, and it is obviously a little more difficult to find certain resources. This is one of the few years that the Guiders will (or may or may not chose to) help the most, but though they offer you help it might be in vain. Six people will be chosen, but who will make it out alive?
Basic Need-To-Know Information:
The games call for roughly six competitors—three boys and three girls. Using Pokémon as their partners, they have a slight edge (depending on the Pokémon in their party) to winning the games. They will not know which arena they are going to beforehand, so it will be futile for them to get as many fire types as they can. They will simply come with a team and, be it helpful or not, they will have to survive with that team alone. They can, however, capture wild Pokémon but only if the team has less than six Pokémon on it.
The games call for roughly six competitors—three boys and three girls. Using Pokémon as their partners, they have a slight edge (depending on the Pokémon in their party) to winning the games. They will not know which arena they are going to beforehand, so it will be futile for them to get as many fire types as they can. They will simply come with a team and, be it helpful or not, they will have to survive with that team alone. They can, however, capture wild Pokémon but only if the team has less than six Pokémon on it.
As for "wild Pokémon" technically these are Pokémon that have already been trained and have seen the hardships of the world. They will be strong, difficult to capture, and very ruthless. In fact, generally the PokeMakers use them as a special "treat" for the competitors if the game gets boring. Be ready for a difficult fight if you are trying to capture one in the area. Generally these Pokémon come in ones because they are mostly all trainer Pokémon that has been released when the trainers lose the game. Do not come fully expecting to capture these Pokemon, because your character will be unsure what kind will be there. There is also a low catch rate (unless it is a natural Pokemon, like Snover, Snorunt, etc.) for these particular Pokemon. Many will be in stage three, but a few will still be in stage two.
People Involved:
PokeMakers-they are almost literally your worst nightmares. These are the evil people that design the games. They think of anything and everything they can to destroy you, and a lot of the time it will. They especially like conjuring up natural disasters (which they can do with the help of Pokémon and certain control areas in the arena), summoning angry Pokémon, and many other things. If they dislike you and are after you, then you'd better make sure you'll put up a good fight.
Guiders-you should love these people, no matter how much you hate the games or the world. Your Guiders will watch over you during the games. Occasionally (if they can scrounge up the money) they will send you gifts that will help you out. These gifts can range from a package of cookies to a master ball, depending on your need. They can also provide medicine if you get injured (which you obviously will). Get on their good side, and you might just have a shot at these games.
Competitors-that's you, people. Competitors are the ones in the games. This is often how you will be referred to on TV if you are in a big group.
PokeMakers-they are almost literally your worst nightmares. These are the evil people that design the games. They think of anything and everything they can to destroy you, and a lot of the time it will. They especially like conjuring up natural disasters (which they can do with the help of Pokémon and certain control areas in the arena), summoning angry Pokémon, and many other things. If they dislike you and are after you, then you'd better make sure you'll put up a good fight.
Guiders-you should love these people, no matter how much you hate the games or the world. Your Guiders will watch over you during the games. Occasionally (if they can scrounge up the money) they will send you gifts that will help you out. These gifts can range from a package of cookies to a master ball, depending on your need. They can also provide medicine if you get injured (which you obviously will). Get on their good side, and you might just have a shot at these games.
Competitors-that's you, people. Competitors are the ones in the games. This is often how you will be referred to on TV if you are in a big group.
Pokémon Information:
You will all have received your first Pokémon from Gale's minions on the "Pass Out Day". This is a day on the first day of autumn that Gale's minions will pass out a single Pokémon to people who are officially twelve so they can begin to grow and develop with these Pokémon. Basically it is an excuse to get people slightly prepared for the games. A few people occasionally get Pokémon from their parents, however, so you may have a Pokémon received on Pass Out Day as well as an earlier one from your parents. Your other Pokémon past Pass Out Day will be obtained through trades/parents/wild.
Note: You may only have a final evolution Pokémon if your character has a high class life. If you feel unsure about final evolutions, just PM me and I will let you know if your character design calls for it.
You will all have received your first Pokémon from Gale's minions on the "Pass Out Day". This is a day on the first day of autumn that Gale's minions will pass out a single Pokémon to people who are officially twelve so they can begin to grow and develop with these Pokémon. Basically it is an excuse to get people slightly prepared for the games. A few people occasionally get Pokémon from their parents, however, so you may have a Pokémon received on Pass Out Day as well as an earlier one from your parents. Your other Pokémon past Pass Out Day will be obtained through trades/parents/wild.
Note: You may only have a final evolution Pokémon if your character has a high class life. If you feel unsure about final evolutions, just PM me and I will let you know if your character design calls for it.
Rules:
(At the end, find the words at the end of the sentences and put 'em into your SU)
1. Think of me as Gale Frost. I rule. What I say happens in the game, will happen. You may, however, do something that could change my mind. I
2. Please no GMing. Promise
3. Respect your fellow RPers and me. To Participate
4. PLEASE use proper grammar. I cannot stand sentences like "r u going 2 the games 2morrow?" No good grammar, no getting in. Good grammar also means properly spacing your paragraphs. In The
5. STAY ACTIVE! Please, I'm really psyched for this. Annual
6. No Mary Sues/Gary Stus please. I will let you know if I think your character is one. I promise I will not make one myself. Pokémon
7. If you have any ideas regarding plot/game ideas/etc. let me know. Games
8. Any questions about anything, ask. Don't assume. It makes us both look bad. For As
9. Only people serious about this, please. Don't come in and think it's a big joke, because this plot may be complicated at points. Long As
10. Have lots of fun! Don't think of this as a drag, it'll be spicy! My Character
11. Shall Live
SU:
Name: (Such a hard one! Must include first and last names. Middle/nicknames are optional)
Gender: (Check if you must)
Age: (Only 12-24)
Appearance: (What they look like)
Personality: (Uh…well, how they act, I guess)
History: (What city did your character come from? How is his/her life during Gale's reign. Explain what your family is like. Do you have to provide for them? Are you pampered?)
City Lived In: (Just to make it clear. Most likely will be in history, but I wanna back up X3)
Skill: (Something your character is good at. Pick a weapon, pick a talent. Just anything)
Flaw: (Basically opposite of skill. For example your character is great with an axe but horrible with a bow)
Pokémon Team: (Can be from 1-6. You will have opportunites to catch very powerful Pokémon in the games, but do not rely on it. Please include a description of your Pokémon…any special characteristics, yadda yadda)
RP Sample: (Please include one from one of your most current)
ONLY Six Spots Available. Three must be male, three must be female.
Yes, I would like your SU to be around the length of mine if you can't make it longer.
My SU:
Spoiler:
Name: Sahib Bihar
Gender: Male
Age: 19
Appearance:
The first thing someone would notice about Sahib is his height. He stands at roughly six feet four inches tall, making him look rather thin and lanky. Though he is thin and lanky, he does have some muscle. His muscle type is that which thin people have; more of a wiry type that isn't very bulky. His skin is a medium tan color that he has inherited from his Indian parents. Sahib's eyes are dark brown. Sometimes, upon a brief glance (or if the room is just dark) his eyes can appear a charcoal color. Sahib has long, black hair that goes to about his shoulders. When he's working particularly hard, he often ties his hair back so it doesn't get in his way. He has a small goatee on his chin, but other than that his face is smooth.
Sahib really doesn't have that many refined things, because of the class of life in Sinnoh. He actually grew up in the front line—Sunyshore City. His clothes mostly consist of a simple dark T-shirt and a pair of torn jeans. As for shoes, he wears his brother's old Converse. He has had them for years, so they are worn and have a hole or two, but they work for him. Sahib has a single accessory (other than an occasional hair band)—a gold necklace that he got from his father. It's a simple chain, but it's the nicest thing Sahib owns. He never takes it off and takes the utmost care of it.
Personality:
Sahib has a slightly twisted personality. It isn't twisted in the way you'd first think. He isn't psychotic or anything. Sahib simply thinks outside the box. He's very brainy, but isn't a stereotypical nerd because of his looks and the fact he isn't super serious around his friends. Sabir is very humble and prefers to keep to himself (unless he is around his few friends, once again). He is also very mature and knows how to treat a woman properly. He doesn't go for the "macho man" act and try to look all tough to impress people. Many people think he's a genius because of how he voices things, but in reality he just thinks things through a lot more than most people.
Many people think that, just because he's very smart, means he doesn't have any flaws. That's completely untrue. Seeing as he is fairly quiet around people he doesn't know, Sahib tends to box himself up and doesn't talk much. Since he has had a fairly difficult childhood (because of his living in Sunyshore) Sahib also feels very rebellious towards Gale Frost. Normally Sahib is like a pacifist. He dislikes fighting for no reason quite a bit, which could be most of the reason why he doesn't like the Pokémon Games. To him it isn't fair to make people fight just for your own amusement, no matter how much they may or may not deserve it.
History:
Sahib was born and raised in Sunyshore City. His parents didn't get the best end of the stick, considering it is one of the most fearful places to live. Sahib grew up in a hard life full of back breaking work, but that work has also made him strong. To him, his family is basically all that he has excluding his two friends. When his brother was entered in the fourty-seventh Pokémon Games and died, Sahib picked up his role and started helping even more in the family. They are able to afford minor luxuries and keep food on the table, but doing all that and watching his sister when she works is difficult for him.
City Lived In: Sunyshore City
Skill:
Sahib is very good at reading emotions and solving puzzles. If you're lying to him, he'll find out. If you say you're being nice but you're planning to kill him, he'd kill you first because he'd know. Being very good with his mind, Sahib is very intellectual.
Flaw:
Sahib doesn't get along well with people. Highly unlikely he would be willing to form a team to win, but might if you get on his good side. He has never had any experience with weapons, but it is likely he wouldn't handle them the greatest.
Pokémon Team:
![[PokeCommunity.com] The Pokemon Games [PokeCommunity.com] The Pokemon Games](https://archives.bulbagarden.net/media/upload/2/20/005.png)
His first Pokémon obtained. Charizard was passed out as his starter by Gale's minions, and many people were envious. Truthfully Sahib was lucky to obtain a Charmander. They are exceedingly rare for people to obtain, because generally Gale's minions hand out Pokémon like Starly or Bidoof. Charmeleon is Sahib's main powerhouse. It's very serious when in battle, but also knows how to relax. Charmeleon is very close to Sahib, but they are not fully in sync yet. Charmeleon and Alakazam are especially close.
![[PokeCommunity.com] The Pokemon Games [PokeCommunity.com] The Pokemon Games](https://archives.bulbagarden.net/media/upload/6/6a/065.png)
Alakazam was also one of Sahib's very first Pokémon. He obtained this Pokémon as an Abra the day his eldest brother was sent into the games himself. Seeing as Alakazam grew up with Charmeleon, they are one of the best tag teams. Alakazam only evolved because Sahib traded it as soon as he realized he would be participating in the games. Alakazam is very intelligent, and mostly relies on his mind to do his work. Though he may seem exceptionally strong at first, he is nowhere near his full potential as a psychic Pokémon.
![[PokeCommunity.com] The Pokemon Games [PokeCommunity.com] The Pokemon Games](https://archives.bulbagarden.net/media/upload/e/ea/129.png)
Ah, Magikarp. This is Sahib's newest and most useless Pokémon. He found it flopping about in the ocean and got it on a fishing line. Sahib thought it was amusing how the Pokémon flopped around so much, so he kept it. Magikarp appears to be rather dumb seeing as she just flops about all day, but you can't be too sure… Charmeleon and Alakazam don't really think much of her, because she just flops.
Slots Taken/Reserved:
Fenris-Taken-Boy
Vorteld-Taken-Girl
Scared Beo-Taken-Girl
Luigi-a-Taken-Girl
Z34guy-Taken-Boy
Katsuyaki Itsuki-Taken-Boy
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