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Unlocking all Dex entries?

  • 91
    Posts
    14
    Years
    • Seen Sep 5, 2015
    I am rearranging a Regional Dex, and I would like a quick way to have all entries unlocked to check if I have made any mistakes (like skipping a number for example). I could manually add all of the Mons as "seen" but that seems like a very slow process just to check. Is there any script call I'm missing?
     
    I am rearranging a Regional Dex, and I would like a quick way to have all entries unlocked to check if I have made any mistakes (like skipping a number for example). I could manually add all of the Mons as "seen" but that seems like a very slow process just to check. Is there any script call I'm missing?

    Debug menu has an option called "fill Boxes". What that does is give you a living Pokedex in your PC, which will also fill your actual Pokedex.
     
    Debug menu has an option called "fill Boxes". What that does is give you a living Pokedex in your PC, which will also fill your actual Pokedex.

    That worked.


    I left an empty space by number 50 out of 186 ;-; Back to editing!

    Thanks a bunch!

    Edit: It got fixed faster than I thought it'd be! :D
     
    Last edited:
    He could be like me and not like using the external editor. I used it once to adjust some battler Y positions and it messed up my Eeveeloution methods (including Sylveon) in the PBS file. Now I edit directly.

    Good thing for me I don't plan on having a Regional Dex.
     
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