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pmarckoue

CAN IT BE!?
  • 214
    Posts
    14
    Years
    Pokemon (x20):
    Kyurem x4
    Kyurem EX x2
    Mandibuzz x4
    Vullaby x4
    Elekid x3
    Horsea x2
    Kingdra x2

    T/S/ST (x24):
    Pkmn Collector x2
    Switch x2
    Pkmn comm. x2
    Cheren x2
    Rare Candy x2
    Prof. Oak x3
    Prof. Elm x1
    Junk Arm x1
    Revive x2
    Eviolite x2
    Pokegear x2
    Cilan x1

    Energy (x17):
    DCE x4
    Spec Dark x4
    Water x9

    The main strategy of the deck is to ko a few pokemon with one attak. Using Kyurem's Glaciate to do 30 to everyone (except special metal energies, or resistance on active), Elekid's Sparking Ball to do 20 to whoever you want, Mandibuzz's Blindside to do 50 (or 60 to active) to anyone you want, and to add insult to injury, Kingdra's Spray Splash to give your attacks a little push. The EX is there just in case someone decides to throw in an EX. I originally tech'd Ampharos Prime so damage can be done to Mewtwo EX. I've played this a few times, and games have been decent, but I'm looking for a great deck, so any advice would be nice. So let me know what you think, and should I have kept the Ampharos Prime in?
    Thanks for reading.
     
    Agree about seadra, if you draw it and it turns out you didn't need it it's still good for pokemon communication.
    The pokemon lines are a little thick and I think they take away from your T/S/S lines. I would suggest dropping 1 mandibuzz, 1 regular kyurem, and 2 elekid to beef up some of your supporters. I'm suggesting only 1 elekid in the deck because they are too easy to knock out, and if you have three of them that's going to be three easy prizes for your opponent.
     
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