S-MAN
Banned
- 130
- Posts
- 9
- Years
- Indianapolis
- Seen May 19, 2019
As the title states, I am needing to know the causes for fire spin to end if it's not merely strict on its 2-5 turns effect.
Reason for asking is because I need to know if fire spin ends upon the user fainting or switching.
And if so how does it end upon switching/faint? Does it merely lose its trapping effect, damage/turn or both?
I don't know if anything is different between this and other gens. Only care about the third of course.
Reason for asking is because I need to know if fire spin ends upon the user fainting or switching.
And if so how does it end upon switching/faint? Does it merely lose its trapping effect, damage/turn or both?
I don't know if anything is different between this and other gens. Only care about the third of course.